Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| NZWV - Waihi Beach Airfield, New Zealand |
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File Description:
Waihi Beach (ICAO: NZWV) is a small airstrip north of Tauranga and near the small beach settlement of the same name, in the Bay of Plenty of New Zealand. It is a grass strip with offset thresholds giving usable landing lengths of 640m and 517m for RWY 13 and 31 respectively, a width of 55m and a group rating of 5. No night lighting or fuel is available. A very basic airstrip, there is only one recently built hanger and the airstrip is slowly being encroached on by
new housing developments. The airstrip itself is usually very sodden due to its low elevation but is a nice stop over for sightseeing from Tauranga and up the Coromandel peninsula.
The FSX model includes custom textures and models placed on a high resolution aerial image and a 15m mesh. It makes extensive use of items from the free VLC object libraries which are required to be installed (Available from www.vectorlandclass.co.nz Downloads menu). This scenery and
the VLC libraries have been funded by sales of VectorLandClass and although you do not need VLC to use it, your purchase helps further development.
| Filename: | NZWV__Waihi_Beach_Airfield_New_Zealand.zip |
| License: | Freeware, limited distribution |
| Added: | 1st November 2012, 10:01:38 |
| Downloads: | 1,006 |
| Author: | Tim Barnes / VectorLandClass |
| Size: | 11.13 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hewanorra TLPL on Saint Lucia in the eastern Caribbean |
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File Description:
St Lucia island is to the north of the Grenadines, between Martinique and Saint Vincent. St Lucia is nearly 30 miles long and has a population of 175,000, with two airports. Hewanorra International is at the southern end of the island, the end furthest from the capital, Castries. The reason for this is that at the southern end it was possible to build a runway almost 9,000 feet long, while the airport in the north (Vigie) could not be extended further to accomodate the largest jets. The airport was originally a USAAF base, converted to commercial use.
All buildings are made with photographic textures and include the new terminal and a new control tower. The apron has been extended so that 747's etc can be accommodated, and there are regular international flights by Virgin, BA, Air Canada, Air France, etc and local connecting flights by LIAT; the AI includes both major international airlines and LIAT. The towns around the airport (Vieux Fort etc) are included here: the scenery is based on the "Lesser Antilles Mesh" which is required and can be downloaded for free.
| Filename: | Hewanorra_TLPL_on_Saint_Lucia_in_the_eastern_Carib.zip |
| License: | Freeware, limited distribution |
| Added: | 11th June 2013, 16:23:49 |
| Downloads: | 834 |
| Author: | Roger Wensley |
| Size: | 4.25 MB |
| Category: Flight Simulator X - Scenery | |
| HALA - Hawassa Intl. - Hawassa, Ethiopia |
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File Description:
This project adds the booming city of Hawassa, Ethiopia, creates the new international airport (HALA), moves (and rebuilds) the downtown airport (recoded to HALX), and includes AI flight plans for the Ethiopian Airlines service that began April 2016. Tested in both the default FSX: Acceleration and with FTX Global/Vector, accurate coastlines, lakes, road data, and SRTMGL1 (30m) mesh, as well as corrected landclass are provided based on the latest available satellite imagery. The Hawassa International Airport was created using information from the current satellite footprint and the promotional video from Ethiopian Airports Enterprise (EAE). Although there is still very little published data on the airport, it is fully functional.
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens. Thanks to Ron Blehm for bringing this part of the world to my attention.
| Filename: | HALA__Hawassa_Intl___Hawassa_Ethiopia.zip |
| License: | Freeware |
| Added: | 20th July 2016, 09:06:40 |
| Downloads: | 1,020 |
| Author: | Carlyle Sharpe |
| Size: | 10.41 MB |
| Category: Flight Simulator X - Scenery | |
| 2016 Kigali Intl (HRYR) Rwanda |
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File Description:
This sequel to the 2009 Kigali Intl (HRYR) Rwanda scenery (by Jacques Botha and Frits Beyer) brings it up to date with the current layout and enables full compliance with FTX Global/Vector and FSX. Buildings are added and adjusted to their real-world locations, and the new taxiway and south apron are added according to the May 2016 satellite imagery. In addition to real-world gate locations, custom apron markings are added along with apron lighting. The landclass around Kigali is also updated, and SRTMGL1 (30m) mesh is included. This scenery can be complemented by the Goma (FZNA) and Gisenyi (HRYG) scenery (FSX_FZNA-HRYG_CS.zip), and GA flightplans are included to supplement the commercial traffic at Kigali and provide more activity at FZNA and HRYG.
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens.
| Filename: | 2016_Kigali_Intl_HRYR_Rwanda.zip |
| License: | Freeware |
| Added: | 4th August 2016, 21:10:09 |
| Downloads: | 3,382 |
| Author: | Carlyle Sharpe, Jacques Botha, and Frits Beyer |
| Size: | 17.12 MB |
| Category: Flight Simulator X - Scenery | |
| Goma Intl (FZNA) DRC and Gisenyi (HRYG) Rwanda |
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File Description:
This project includes the neighboring Goma Intl (FZNA) and Gisenyi (HRYG) airports. After Goma's only runway was severely damaged by the eruption of Mount Nyiragongo in 2002, the runway, originally 3000m long, was reduced to 1800m of serviceable pavement after lava flowed onto the northern part runway and through the city center. In 2013, German NGO Welthungerhilfe ("World Hunger Aid") signed a contract to rehabilitate 500m of runway damaged by the lava flow. Goma resumed scheduled international flights in 2015, and this project reflects the airport as of March 2016, with runway 18/36 renumbered to 17/35. SRTMGL1 (30m) mesh brings the volcanoes in the area into much greater detail. This scenery is complimented by the Kigali Intl (HRYR) scenery (FSX_HRYR_Kigali_2016.zip).
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens.
| Filename: | Goma_Intl_FZNA_DRC_and_Gisenyi_HRYG_Rwanda.zip |
| License: | Freeware |
| Added: | 4th August 2016, 21:11:20 |
| Downloads: | 2,276 |
| Author: | Carlyle Sharpe |
| Size: | 5.25 MB |
| Category: Flight Simulator X - Scenery | |
| Hawaiian Airports Part 3 |
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File Description:
Hawaiian Airports Part 3
This scenery features the airports at Princeville, Port Allen, Waimea and Upolu. HI01-Princeville and PAK-Port Allen are located on the island of Kauai, the film location made famous by Stephen Spielberg's blockbuster, Jurassic Park. PHMU-Waimea and PHUP-Upolu are located in the North West of Hawaii, also known as the Big Island. All runways, aprons, taxiways and buildings have been repositioned to their correct locations, and the scenery has been recreated based on photos of the real airports. The scenery features many animated objects including people, aircraft, animals, waves, cars, trucks and many more. Full night textures with light maps are included.
All the scenery files have been sub-divided so they can be switched on or off according to user preference and hardware configuration. It has been designed for, and tested in DX9 and FSXA only. The airports include sloped flattens so they can also be used with high density mesh. This file also includes updates for Hawaiian Airports Part 2. Please enjoy, and I hope you like my scenery as much as I enjoyed building it.
| Filename: | Hawaiian_Airports_Part_3.zip |
| License: | Freeware, limited distribution |
| Added: | 8th February 2015, 21:23:05 |
| Downloads: | 6,966 |
| Author: | George Keogh |
| Size: | 82.23 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of Switzerland |
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File Description:
Just a small collection of of ai-enabled airfields, that don't appear to have been implemented by other authors, to further expand my Airstrips of Europe project.
Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration. As before, the files for each airfield can be easily identified by the ICAO code, even if the airfield names vary slightly, so you can pick and choose and mix and match to suit any sceneries you already have, should you so wish. There is no requirement for any other download. Each airfield will exist as a stand-alone entity should you only want a few of them. Please read the rest of this "blurb" in the included text file. There may be some details of note or interest.
| Filename: | Airstrips_of_Switzerland.zip |
| License: | Freeware |
| Added: | 6th March 2025, 21:00:04 |
| Downloads: | 115 |
| Author: | Chris Eve |
| Size: | 437.07 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of South-West France |
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File Description:
Part two of my "Airstrips of Western Europe" project, these 90+ sceneries are mostly default basic airstrips from FS2004, enhanced with taxiways, parking spaces and aprons as appropriate, to facilitate the activation of lightweight GA AI traffic, primarily over the south-west of France. Hopefully these will allow a degree of continuity between my previous upload (Airstrips of North-West Europe) and the existing freeware releases for Spain and Portugal.
Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.
A good number of airfields in this area have been neatly implemented in the "Occitania_VFR" package, so I've not duplicated their work.
Also included are some "bonus" sceneries from further north that weren't included in my previous upload. Just copy them over as appropriate if required.
| Filename: | Airstrips_of_SouthWest_France.zip |
| License: | Freeware |
| Added: | 16th July 2024, 18:20:44 |
| Downloads: | 112 |
| Author: | Chris Eve |
| Size: | 274.73 KB |
| Category: Flight Simulator X - Scenery | |
| LSZB Bern Belp, Switzerland for FSX (P3D) Version1.0 |
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File Description: This scenery is very detailed in design fitting the newest airport layout from 2017. All important buildings are new designed, partly recreated by basicly using objects from the Sketchup Warehouse. Nighttextures are completely integrated. The surrounding area was adapted to the real surroundings by new landclasses. Also the mesh round the airport is adjusted. There are three Photobackgrounds aviable fitting the FSX standardscenery (all seasons), the Switzerland ProX (summer and winter) and Mega Scenery Earth (only summer). RECOMMENDED LIBRARIES:
Many smaller objects, such as people, cars, or static planes in this scenery, are taken from three popular freeware libraries, for which I got the kind permission of the authors. If these libraries are not installed, many objects are not visible! The following libraries are used: 1. FS-Piloten_Objektlibrary:
http://www.fs-piloten.de/thread.php?threadid=1063 2. FSX_FlightPortLib
http://www.flightport.de/libraries/flightport-library/ 3. 3d People Library and 3d People Library BUGFIX
https://library.avsim.net/search.php?SearchTerm=people+3d&CatID=fsxsd&Go=Search
| Filename: | LSZB_Bern_Belp_Switzerland_for_FSX_P3D_Version10.zip |
| License: | Freeware |
| Added: | 13th June 2017, 00:24:32 |
| Downloads: | 5,216 |
| Author: | Wolfgang Allers |
| Size: | 370.96 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Nenana Municipal Airport PANN in Alaska |
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File Description:
Nenana is a village on the river of the same name around 40 miles west of Fairbanks, which is the second largest urban area in Alaska after Anchorage. Nenana, as a result of this proximity, is served by road and railway and unlike other Alaskan villages is not reliant on air cargo for necessities. The current population is just under 400, which is way down from its peak of 5,000 in the 1920's when gold was being mined and the railroad being built. Nenana's main claim to fame is as the starting point for the 1925 mushing delivery to Nome of the serum to combat an outbreak of diphtheria. Any Nenana Municipal Airport history is difficult to find, even the date of construction. It has two runways 3L-21R and 3R-21L, the first being asphalt and just under 5,000 feet with PAPI at both ends, the second grass and 1,800 feet. Both are lit. It also has a further water runway similarly aligned and 3,000 feet long. Maintenance is available and there is also fuel at the end of the northern apron, close to the crashed and stripped DC4 that sits among other unwanted items that are too large to make it worth the cost of moving them off the site. There are no regular scheduled flights to the airport, with air taxi or owner operated being in the majority. The scenery, in addition to the terrain, town, bridges, and airport items also modifies the terrain in an area further south where FS9 depicted as a city an Air Force base that is mainly concerned with radar and communications and in fact has very few buildings. The AI includes some Beavers on floats that were used in previous BC scenery with the kind permission of FSAddon. As I have already posted them I have not included them again here. The float plane AI uses the same radio frequency as the land based planes, but they fly to PANX and not to PANN as FS9 has problems with getting floats and wheels separated. Or maybe I just haven't worked out how to cope with FS9. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Nenana_Municipal_Airport_PANN_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd December 2019, 18:12:42 |
| Downloads: | 155 |
| Author: | Roger Wensley |
| Size: | 7.36 MB |