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| Category: Flight Simulator 2004 - Scenery Design | |
| Parking SS FS9 scenery objects and textures |
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File Description:
This collection of objects and textures gives you three different ways to easily create parking lot areas in FS9: * Photoreal parking textures. Great for quickly creating large parking areas that look very realistic from above, but not so good from ground level. These textures can be used in two different ways:
1. FS9 scenery library objects. These are large square or rectangular objects that can be placed using Instant Scenery, EZ-Scenery and similar programs. These will give the most realistic appearance.
2. AFCAD textures. By replacing some of the FS9 taxiway/apron textures with these textures, you can easily create parking areas using AFCAD. Because of the way FS9 uses these textures, the results are not as realistic as with the scenery library objects. The main advantage of using AFCAD is that you can create parking areas of any irregular shape.
* Ground marking and divider scenery library objects. These will give you parking areas that look the most detailed and realistic at ground level. Looks great combined with vehicle objects. PLEASE NOTE: The ground markings have some height to them that is very noticeable up close. I made them this way so they will not appear to "shimmer" in FS9. For best appearance, sink them into the ground a bit when placing them in FS9. I find that -.015 meters works well.
| Filename: | Parking_SS_FS9_scenery_objects_and_textures.zip |
| License: | Freeware |
| Added: | 24th February 2008, 22:33:14 |
| Downloads: | 6,686 |
| Author: | Sidney Schwartz |
| Size: | 1.14 MB |
| Category: Flight Simulator X - Scenery | |
| YCDN Corunna Downs Station and Old Corunna Downs RAAF (Closed) |
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File Description:
Corunna Downs heritage listed RAAF Base was a secret airfield located in scrub and spinifex country, about 16 kms south west of Marble Bar, the hottest part of the "The Pilbara" area of Western Australia. Not a very ideal place to have a tent city. Today there are very few reminders of the once busy airfield. One can see some crumbling foundations and half filled post holes. 73 OBU operated the Corunna Downs airfield which comprised two intersecting bitumen runways, now regressed and graded occasionally. One ran approximately north-south, 5,000 feet in length while the other ran approximately east-west, 7,000 feet in length. Both runways were approximately 150 feet wide. A 50 foot wide taxiway linked the northern end of the north-south runway to the western end of the east-west runway. Approximately 20 camouflaged revetments to disperse aircraft to minimise bomb damage were constructed at Corunna Downs. Permission is required for landing and there may be vegetation on the strip if not graded recently. No cones or windsock so be careful. Corunna Downs Homestead is also heritage listed and consists of graded strips and homestead complex. Start points are at the homestead and the RAAF base is to the west. REQUIRES Blencowe_LibraryKit.zip
REQUIRES blencowe_librarykit_309494.zip (Available HERE)
| Filename: | YCDN_Corunna_Downs_Station_and_Old_Corunna_Downs_R.zip |
| License: | Freeware |
| Added: | 25th February 2013, 08:59:42 |
| Downloads: | 281 |
| Author: | Alan Blencowe |
| Size: | 4.92 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Union Island TVSU in the Grenadines, eastern Caribbean Version 1.1 |
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File Description:
This is a self-contained version 1.1 that modifies the terrain flattens around the airport. I found that suddenly, and for no apparent reason, the Lesser Antilles mesh and my flattens were at war and creating hills within the airport boundary. If you are not having problems then you do not need this.
Union Island is in the southern tail of the chain of islands known as St Vincent and the Grenadines, between Canouan and Carriacou. Union is another small island, 3.5 miles long and at its widest 1.5 miles wide; the resident population is around 3,000, mostly in the two towns Clifton and Ashton. The airport is at the eastern end of the island, and has been extended into the sea on landfill. The runway is now around 2,480 feet long, aligned 08 (and with the southeast trade winds it is unlikely that you will find yourself using 26) and with a displaced threshold of 530 feet due to the hill to the west. The terminal is adjacent to a rather small apron; there is parking on the grass north of the taxiway. There are connecting flights by SVG to Barbados and the other islands and these are reflected in the AI. The airport has no lighting, and flights are obliged to land and depart in daylight hours only, outside of which the airport is closed.
| Filename: | Union_Island_TVSU_in_the_Grenadines_eastern_Caribb.zip |
| License: | Freeware, limited distribution |
| Added: | 16th June 2013, 18:46:33 |
| Downloads: | 526 |
| Author: | Roger Wensley |
| Size: | 2.02 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYPE - Peace River - Northwest Alberta, Canada |
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File Description:
The Peace River flows east from the Rockies, joining up with the Slave River to empty into Great Slave Lake. The town is on both banks close to a bend, 245 miles northwest of Edmonton. The population is 7,000 and the surrounding area is either farmland or forest and used for winter sports; Peace River hosted the 2004 Alberta Winter Games. The airport is just over 3 miles west of the town. The runway is 5,000 feet of wide asphalt (150 feet) aligned 04/22, lit, and with PAPI. There is a second runway to the south of the main runway, 1,900 feet of grass and aligned 08/26. The apron is to the north of the runway at the eastern end and is large; there is a purpose-built terminal building, plus other hangar buildings along taxiway C that extends westward from the apron. The airport gives the impression that it is under-used; there are no long lines of parked planes waiting for the weekend and few scheduled flights. These are mainly (totally?) by Sunwest Home Aviation, but unfortunately nobody has made the textures for Sunwest and my talents do not run in that direction so I have made believable substitutions. There is also a small but obstinate AI difficulty, described in the notes.
| Filename: | CYPE__Peace_River__Northwest_Alberta_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 10th November 2013, 23:56:22 |
| Downloads: | 334 |
| Author: | Roger Wensley |
| Size: | 10.83 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 3; Kiana PAIK |
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File Description:
The town of Kotzebue is in the far northwest of Alaska, and served by Alaska Airlines. These are villages to the (mostly) east of Kotzebue on the South Slope of the Brooks Range of mountains, served by local flights from Kotzebue. There will be further additions. Kiana is a small village (population now around 360) on the bank of the Kobuk River, around 60 miles east of Kotzebue. The airfield, called Baker Memorial, is just north of the village, with 4,000 feet of lit gravel aligned 06-24 (as are several other runways in the area) with PAPI on 24. There are scheduled flights by Era (now renamed Ravn) and by Bering Air, both of them originating in Kotzebue and routing east to Noorvik, Kiana, Ambler, Shungnak, Kobuk, and then back again. The AI includes these flights along with Everts Air and Northern Air Cargo flights and GA. In real life the runway is around 200 yards closer to the village; this complicated the removal of roads and revised ground textures so I left it as is to make my life easier. The post includes missing night textures that were omitted from the post of Noatak PAWN. Noatak also has incorrectly installed original FS9 taxiway lights that were, as a result, impossible to remove. I had hoped to somehow manage it, but there is no way.
| Filename: | Alaska_South_Slope_3_Kiana_PAIK.zip |
| License: | Freeware, limited distribution |
| Added: | 7th September 2016, 22:00:17 |
| Downloads: | 213 |
| Author: | Roger Wensley |
| Size: | 4.5 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Peace River CYPE in northwest Alberta, Canada UPDATED |
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File Description:
This is an updated version of the original post (from 2014) made in November 2018. It provides missing textures, and deals properly with an ai problem that I thought I had already fixed. It also adds extra objects to the apron area and adds a third gate. It is complete in itself and can be installed as-is if you do not have the original post. The Peace River flows east from the Rockies, joining up with the Slave River to empty into Great Slave Lake. The town is on both banks close to a bend where the Peace turns to the north, 245 miles northwest of Edmonton. The population is 7,000 and the surrounding area is either farmland or forest. The airport is just over 3 miles west of the town. The runway is 5,000 feet of wide asphalt (150 feet) aligned 04/22, lit, and with PAPI. There is a second runway to the south of the main runway, 1,900 feet of grass and aligned 08/26. The apron is to the north of the runway at the eastern end and is large; there is a purpose-built terminal building, plus other hangar buildings along taxiway C that extends westward from the apron. The airport is experiencing an increase in scheduled and GA flights in the last few years.
| Filename: | Peace_River_CYPE_in_northwest_Alberta_Canada_UPDAT.zip |
| License: | Freeware, limited distribution |
| Added: | 10th December 2018, 17:33:25 |
| Downloads: | 128 |
| Author: | Roger Wensley |
| Size: | 24.27 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Pan Am L-049 Constellation |
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File Description:
Pan American World Airways livery for the A2A COTS L049 Constellation. These textures will also work in FSX.
Pan American World Airways, known from its founding until 1950 as Pan American Airways[1] and commonly known as Pan Am, was the principal and largest international air carrier in the United States from 1927 until its collapse on December 4, 1991. Founded in 1927 as a scheduled air mail and passenger service operating between Key West, Florida, and Havana, Cuba, the airline became a major company credited with many innovations that shaped the international airline industry, including the widespread use of jet aircraft, jumbo jets, and computerized reservation systems. It was also a founding member of the International Air Transport Association (IATA), the global airline industry association.[3] Identified by its blue globe logo ("The Blue Meatball"), the use of the word "Clipper" in aircraft names and call signs, and the white pilot uniform caps, the airline was a cultural icon of the 20th century. In an era dominated by flag carriers that were wholly or majority government-owned, it was also the unofficial overseas flag carrier of the United States. During most of the jet era, Pan Am's flagship terminal was the Worldport located at John F. Kennedy International Airport in New York City.(Source: Wikipedia)
All logos and texts had to be recreated, since there was nothing usable on the net.
| Filename: | Pan_Am_L049_Constellation.zip |
| License: | Freeware, limited distribution |
| Added: | 6th January 2017, 08:29:29 |
| Downloads: | 1,175 |
| Author: | Eberhard Haberkorn / A2A |
| Size: | 65.23 MB |
| Category: Flight Simulator 2004 - Scenery | |
| FS9 Fort St John CYXJ in BC Canada |
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File Description:
Fort St John is close to the border between British Columbia and Alberta, around 40 miles north-northwest of Dawson Creek. The airport was originally a Royal Canadian Air Force base, associated with the wartime construction of the Alaska Highway. The airfield was part of this construction effort and the wartime ferrying of planes to Russia. It is currently named "North Peace Regional Airport", or "North Peace Airport"; apparently there has been no final decision?
The date for this scenery is around 2006. I was given an old video tape cassette which was filmed on an uncertain date, but which had to be before the terminal building was renovated in 2007 and totally changed in appearance. The only way to view the video was to play it in the camera and watch it on a small screen. After I had completed everything except the buildings I started to view the video to establish the building appearances and within an hour or so the camera died. It was so old there was no way to repair it, so I then made some new buildings from memory of the video and what was available online. I also used some that I had already made for other scenery but which were similar. I may replace the terminal building that is in this version with a build of the new one, as I know this one is not a very accurate reproduction. The replacement, if I do it, will be towards the end of this year.
The AI included here is for GA, Air Canada Jazz, and two helicopter companies that were (and still are?) based there. One is at the western end of the apron and the other is at the eastern end but separated from the apron. To gain access to the taxiways and runways (so that all airport users follow the same procedures, for safety reasons) the eastern end helicopters just taxi across the grass. The helicopters are used for maintenance trips to the oil and gas fields in the surrounding area. My screenshots show Westjet at the terminal; this is because I have later Canadian AI installed, while the AI included here is only for the time around 2000 to 2010, when Westjet were not flying to Fort St John.
The airport is square in plan, with the apron running along the northern side and two runways forming diagonals. The two runways are 11-29 (6,882 feet long and 200 feet wide, with ILS at the 29 end and PAPI at the other) and 02-20 (6,684 feet long and 200 feet wide, and with PAPI at each end). The eastern side taxiway that runs north-south is not used. The western side taxiway is in use but only as a race track for cars.
Please email me if you find faults, such as a plane without textures.
| Filename: | FS9_Fort_St_John_CYXJ_in_BC_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 10th October 2022, 14:03:38 |
| Downloads: | 214 |
| Author: | Roger Wensley |
| Size: | 37.49 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYKF – Kitchener / Waterloo, Ontario, Canada Version 3.0 |
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File Description: I have now overhauled the CYKF Airport and made it the lively place it is today. I used the Canada Flight Supplement and my real life knowledge of the airport as this is where I do my flight training.
After seeing the traffic in my Southwestern Ontario addon, CYKF 2.1 looked a little bare in comparison, so added more parking and traffic. There are now 35 parking spots and 2 gates. All parking spots and gates have been assigned codes, which like the airline codes for the larger airports will tell the GA aircraft where to park. I organized the different aprons into parking areas. The Waterloo Wellington flight centre is referred to as “North” parking. There are 3 other parking areas as well as the gates. Traffic includes weekly scheduled aircraft that will fly up to the cottage or down south on the weekend etc.
• 35 parking spots, 2 gates
• Extended runway 25/07 and added the new taxiway and renamed the others
• Changed the landclass for the runway 25/07 extension
• Updated the airport in AFCAD for AI to use the runway 25/07 extension
• Added 22 AI flightplans to the 3 already there. AI will model real life training and commercial operations of the airport
• AI use proper Canadian registration codes
• Tested the files to make sure it operates correctly including AI
| Filename: | CYKF__Kitchener__Waterloo_Ontario_Canada_Version_3.zip |
| License: | Freeware, limited distribution |
| Added: | 14th November 2003, 19:39:31 |
| Downloads: | 2,750 |
| Author: | David Voogd |
| Size: | 1.06 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| AFCAD SMOOTH for Major Airports! Düsseldorf International( EDDL / DUS ) |
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File Description:
AFCAD SMOOTH is a normal AFCAD File for Major Airports such as Frankfurt, London LHR
or Paris CDG but all the taxiways have been totally reworked in order to get the most smoothest AI Traffic on ground you will ever have. To achive this all the new created taxiways have nothing in common with the original one for an airport. The new taxiways have been created in a way to allow the smoothest traffic on ground, without traffic jam, conflict alerts and also without planes staying almost 5 minutes at one point due to heavy traffic and finnaly disappear. All this has been resolved.In addition to this the parking positions have been created in a very very orderly way with as much positions as possible. The gates are almost the same as in reality only with minor changes.
I also added missing ILS to airports like LIMC (RWY 17R) This File is only recommended for virtual pilots who can call a huge amount of AI Traffic their own and who prefer smooth traffic instead an accurate taxiway system compared to the real airports one. In addition I recommend you AI Seperation (available at avsim), one of the best freeware AI Traffic
Management Tools for traffic on ground and in the air as well.
Comming soon, AFCAD Smooth for: Milan Malpensa, Stockholm Arlanda, Paris CDG, London Stansted, London Heathrow,
Vienna Schwechat, Zurich Kloten, Rom Fiumicino, Lissbon, Copenhagen, Oslo, Dublin and Palma De Mallorca.
| Filename: | AFCAD_SMOOTH_for_Major_Airports_Dsseldorf_Internat.zip |
| License: | Freeware |
| Added: | 17th May 2008, 13:04:24 |
| Downloads: | 1,368 |
| Author: | Dave Sheffield |
| Size: | 7.48 KB |