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| Category: Flight Simulator 2004 - AFCAD Files | |
| Savannah/Hilton Head International Airport, Savannah, Georgia (KSAV) |
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File Description:
This is a AFCAD2 file for the Savannah/Hilton Head International Airport. I tried to make the airport as realistic as possable with what is given to me with FS9. Gates 1 and 3 is Delta Connection from Cincinnatti, New York-LGA, and Dallas/Ft. Worth. Gates 5 and 7 are Delta from Atlanta, Gate 2 &2a are Continental Express (Expressjet) From Houston-Bush, and Newark, Gate 4 is Northwest (Mesaba and Pinnacle) from Detroit, Memphis, and Minneapolis, Gate 6 is Independence Air flights from Washington-Dulles (Make sure you have your Independence Air planes coded to BLR. That is what I have the gate coded to which is correct in real life.). Gate 8 is AirTran flights from Atlanta (I also have TRSX AirTran Jet Connect. They no longer fly, but I have them on my AI so I left it in.). Gates 9 and 11 are USAir (Gate 9 being USAir mainline and CRJ-200 flights from Charlotte, Philly and Pittsburgh and Gate 11 being CRJ-200 flights and Dash 8 flights Charlotte, Boston and New York-LGA.). And finally Gate 10 is United Express (Air Wisconsin) flights from Washington-Dulles and Chicago-O'Hare. At the old terminal I have the FedEx, and Airbourne Express/DHL areas, as well as the GA "terminal". North of that is the 165th Airlift Wing National Guard area with parking for their C130's, F-16's, F15's, and their F-18's. I do not have the jetways on yet, however they are done except for the Delta gates....look for them soon. I hope this is a better representation of the airport. I believe it is. All lights on the Taxiways, Runways, as well as landing lights are REAL TO LIFE. They are taken from the airport digrams themselfs as well as from the website www.fltplan.com. Please, let me know what you think as I am using you as an unofficial beta tester for this file.
| Filename: | SavannahHilton_Head_International_Airport_Savannah.zip |
| License: | Freeware |
| Added: | 6th January 2005, 15:12:51 |
| Downloads: | 1,615 |
| Author: | Jason Landuyt |
| Size: | 6.63 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Spitfire Aerodrome Airport (7N7), NJ |
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File Description:
Located 02 miles S of Pedricktown, New Jersey on 48 acres of land, Spitfire Aerodrome Airport is a public asphalt single-strip field that allows transient craft to tie down on the apron. There are also helicopters based here on this field (note there is no Jet-A fuel available) so the helicopter start location will place you on the ramp.
Although this airport has a beacon, FSX for some reason does not include one with the stock airport file and I can't yet create rotating beacons so it is there and lit at night but does not rotate and is not as visible as the rotating ones. This will be addressed in a later update. Also take note of the layout of this airport, it requires that AI traffic cross the runway in order to taxi to either end for take off. AI aircraft DO NOT hold short when taxiing across runways (this is an FSX limitation), so use extreme caution on approach and departure to avoid any unfortunate runway incursions. Aircraft can fuel up by parking near the fuel truck beside the hangar south of the runway. If you have trouble locating the windsock, look on top of the hangar roof north of the runway. The crashed aircraft in the pond is fictional, there is a distinctive airplane-shaped object there in the satellite textures but I could not determine what this might be from aerial photos so I just crashed a plane there for kicks :)
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 004. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Spitfire_Aerodrome_Airport_7N7_NJ.zip |
| License: | Freeware |
| Added: | 11th February 2011, 15:29:36 |
| Downloads: | 241 |
| Author: | Drew Sikora |
| Size: | 833.54 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Sussex Airport (KFWN), NJ |
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File Description:
Located 01 miles SW of Sussex, New Jersey on 96 acres of land, Sussex Airport is a public asphalt strip 3515' in length. The airport is not in the best of condition and there are no markings on the taxiways. The taxiway south of the hangar towards the end of Runway 03 is closed indefinitely due to disrepair. You will have to back-taxi on the runway if you need more room to take off. Hangars and tiedowns are both available to aircraft with wingspans of 40' or less. Anything bigger will have to find a spot in the large empty area of the tarmac and make sure if you're starting out with something larger you start on the runway or in the one MEDIUM_GA parking spot. Hangar parking is identified by DOCK parking types. North Parking is located in the grass tiedown area and regular Parking is located on the main tarmac. South Parking is the one hangar towards the end of Runway 03. Jet-A fuel is available from parking in front of the fuel truck by the terminal building or in either of the hangar spots. Collision is disabled with all static aircraft to make it easier to park between them if you choose a tiedown instead of a hangar. REIL and approach lighting for Runway 03/12 are out of service indefinitely as is the approach lighting for Runway 03. The traffic pattern height has been changed to 1220' MSL (heavy aircraft use 1420').
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 006. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Sussex_Airport_KFWN_NJ.zip |
| License: | Freeware |
| Added: | 9th May 2011, 09:02:01 |
| Downloads: | 317 |
| Author: | Drew Sikora |
| Size: | 1.09 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Iles de la Madeleine CYGR in Quebec Canada |
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File Description:
The Iles de la Madeleine are a group of spit islands linked by bridges in the Gulf of St Lawrence. They are east of New Brunswick, north of Cape Breton Island, west of the Island of Newfoundland, and south of the mainland coast of Quebec. On a southwest to northeast axis they are 40 miles in length and the airport CYGR is pretty much at the midpoint of the southern line of islands. Take a look at the overhead from FS9 to see what I mean. CYGR has two runways, one is aligned 08-26 and is just under 4,400 feet long and 150 feet wide with lighting and PAPI at both ends. The second is aligned 16-34 and is 3,600 feet long and 150 feet wide, without lights or PAPI. Both are asphalt. The apron is not huge, and a newish (in 2010) hangar was built with separate access to the 16-34 runway. There are daily flights by Air Canada and Pascan Aviation included in the AI. The AI also includes some boats and a ferry, and I first used these with my Dutch Harbor scenery, so if you have that already.... This scenery also includes Cindy Hook, a small boat harbour just 2 miles southwest of the airport, and the larger harbour at Cap aux Meules a further 3 miles away that accommodates the daily ferry trips, along with fishing boats etc. Also included here is a further addition to the Homer PAHO scenery in the shape of a boat that is included in the Homer Spit harbour. Just add the contents of the scenery folder to the Homer scenery folder of your Homer installation, and the texture folder contents to the Homer texture folder. This is hopefully the last PAHO addition, and again apologies. If you find an error email me please, and note that my email address has been changed to rogwens at Gmail dot com.
| Filename: | Iles_de_la_Madeleine_CYGR_in_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 28th July 2021, 17:02:18 |
| Downloads: | 188 |
| Author: | Roger Wensley |
| Size: | 26.7 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Coal Harbour CAQ3 float base in British Columbia, Canada |
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File Description:
This is number eight in a series of new and renovated float bases in BC. Coal Harbour is in a sheltered cove off Holberg Inlet on the northwest coast of Vancouver Island, close to the village and 10 miles southwest of the Port Hardy float base. There is 100LL fuel and oil available. Due to the deep fjords that run into Vancouver Island from the west coast Coal Harbour is actually closer to the east coast than it is to the west coast. The tortuous route in through Quatsino Sound and Rupert Sound shelters the waters of Holberg Inlet from the stormy seas of the west coast, and fishing boats take advantage of this. The floatplane dock is to the south of the large (and old) hangar, adjacent to the southern end of the fixed dock where the ramp bridge descends to the floating docks. The video makes it clearer. The AI is a further adaptation of the CF36 AI and involves Beavers and Otters as listed in the AI folder. Due to the surrounding hills there may be some interference with AI aircraft, depending on the wind direction, though I have watched succesful Beaver and Otter landings. Amid the hills there is a very large hole in the ground to the east. The village name suggests it may have been for coal but though in fact there was a coal mine, that was a much smaller and unsuccesful venture; this particular scene of enthusiastic digging was for copper, until 1996. The main claim to fame of Coal Harbour was that it was the last whaling station in North America, using the buildings that were part of the RCAF float plane patrol base during WW2. One downloader reported a texture problem with Port McNeill, to which we found a solution. As he was the only person to email me I am going to presume that nobody else had the problem.
| Filename: | Coal_Harbour_CAQ3_float_base_in_British_Columbia_C.zip |
| License: | Freeware, limited distribution |
| Added: | 25th January 2017, 00:29:05 |
| Downloads: | 225 |
| Author: | Roger Wensley |
| Size: | 7.79 MB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| Canadair CL-13 Mk 2 Sabre (F-86E) Royal Hellenic Air Force |
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File Description:
This is one of the first jet age aircrafts served in Royal Hellenic Air Force, almost 50 years ago (!!!). There are two repaint versions of Royal Hellenic Air Force in the zip package: The first one, represents a Royal Hellenic Air Force Canadair CL-13 Mark 2 Sabre used to fly with 342nd Sqdr. of Royal Hellenic Air Force (RHAF) in Elefsina, Greece with an interception role. The second, represents the aniversary "Alexander the Great" texture, painted in "patriotic" colours, by a gas station owner (!!!) in Thessaloniki - Greece after buying the aircraft (sn. 19294) as scrap and finaly display it as a memorial by his store. This specific aircraft used to fly with 343rd Sqdr. In Nea Anchialos, Greece. The Canadair CL-13 Mark 2 Sabre aircraft (Canadian build F-86E under North American licence) used to be one of the most succesfull aircrafts during the 50'ies and the Korean war. This "CL-13_RHAF_v1.zip" package is full compatible with FS2K2 and FS9 too and contains realistic sound made by Angelos Hatzikatakos, NEW (made by the author) panel, the official checklist and a VERY completed (as always...) flight manual (31 pages) which can be read with Adobe Acrobat. This repaint was based on the original model made by Rey Lopez . The primary panel was made by Ken Mitchell and modified by Nick Karatzides to look more realistic and closer to the Hellenic CL-13 Mk 2 cockpit. A total NEW flight model ("air" file and aircraft.cfg file) have been created by Nick Karatzides and and I test it hard, to ensure that it flies as close as possible like a real fighter! This "CL-13_RHAF_v1.zip" package is for EXPERIENCED FlightSimers and virtual pilots who have a "good feeling" on the stick and do not "kick" the contol stick while flying. The package contains new visual effects, night lighting, fine looking mechanical parts movement, contrails, realistic gears extracting / retracting etc. Repaint and stuff by Nick Karatzides.
| Filename: | Canadair_CL13_Mk_2_Sabre_F86E_Royal_Hellenic_Air_F.zip |
| License: | Freeware |
| Added: | 4th October 2003, 00:15:30 |
| Downloads: | 1,408 |
| Author: | Nick Karatzides |
| Size: | 11.28 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 7; Kobuk OBU & Dahl Creek DCK |
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File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is a continuation of the series for the flights from Kotzebue, 170 miles to the east where Kobuk is on the bank of the Kobuk River, and Dahl Creek is 2 miles to the north. Kobuk is a small village on the Kobuk River, like Ambler and Shungnak, but with a population of only around 150. The river is the reason for the existance of the villages as it served (and still does) as both a source of food and a transport route. The airfield is just beside the village, with a runway around 4,500 feet of lit gravel and aligned 09-27, with PAPI on both ends. There are scheduled flights by Era (now renamed Ravn) and by Bering Air, both of them originating in Kotzebue and routing east to Ambler, Shungnak, Kobuk, and then back again. The AI includes these flights along with Everts Air and GA. The FS9 airfield has been relocated by approximately a mile to the correct position, and the elevation accordingly adjusted. The Dahl Creek strip is publicly owned, with no maintenance and a deteriorating gravel runway that has not long to survive. This probably does not work properly without Ultimate Terrain Alaska Canada as the village is now on the river bank. I am presuming that you have downloaded and installed Nome PAOM, along with the instructions on how to adjust Ultimate Terrain Alaska Canada to get the most realistic results. If you are not making the UT adjustments then you may be seeing duplicated roads, as I am including new local dirt or gravel roads to connect village to airfield etc to get the best overall result; I will not be making alternate versions.
| Filename: | Alaska_South_Slope_7_Kobuk_OBU__Dahl_Creek_DCK.zip |
| License: | Freeware, limited distribution |
| Added: | 13th October 2016, 18:10:08 |
| Downloads: | 233 |
| Author: | Roger Wensley |
| Size: | 2.94 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Lake Athabasca Airfields in Alberta & Saskatchewan Canada |
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File Description:
These are four airfields around or near Lake Athabasca, in Alberta and Saskatchewan. Fort Chipewyan CYPY is at the southwestern end of the lake and the direct recipient of pollution that flows north from the Tar Sands to the south. The population of around 850 lives in one of the earliest European settlements in Alberta, founded as a trading post by Peter Pond of the Northwest Company in 1788 and named for the Chipewyan people who lived in the area. The airfield has one runway aligned 03-21 and 5,000 feet of asphalt, with PAPI at both ends. The landclass has been modified along with the grassed area of the airfield to create the village on the lakeshore. There are scheduled flights and GA flights in the AI for all four airfields. Charlot River CJP9 is on the northern shore at the western end of the lake, in Saskatchewan. It serves a nearby hydroelectric project and is used to transport technical staff in and out. There is no terminal building, only waiting pickup trucks and a generator building. There is one lit gravel runway aligned 04-22 and just over 3,200 feet long. Fond-du-Lac CZFD is on the northern shore in Saskatchewan, at the narrower eastern end. The population is around 900 and is a remotely situated "fly-in" village that has existed for over 150 years where "living off the land" is an accepted and normal way of life. The village has been created along with the airfield. The single runway is 3,800 feet of lit gravel aligned 10-28 with PAPI at the western end. Stony Rapids CYSF is east of the end of Lake Athabasca, on the Fond du Lac River. It has a population of around 250 and is only semi-connected to the rest of Canada by a rough gravel road. The runway is over 5,000 feet of gravel, aligned 06-24 with PAPI at both ends. The NorthSKlake is a flatten for an Ultimate Terrain lake that was at an incorrect elevation.
| Filename: | Lake_Athabasca_Airfields_in_Alberta__Saskatchewan_.zip |
| License: | Freeware, limited distribution |
| Added: | 7th August 2018, 12:39:52 |
| Downloads: | 176 |
| Author: | Roger Wensley |
| Size: | 20.36 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PAKN - King Salmon - Alaska, US V1 |
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File Description:
This is the final version, complete in itself and incorporating the two modifications posted separately. King Salmon is a town with a population of just under 400, on the north bank of the Naknek River and 15 miles from the sea. The airport is adjacent to the town and was originally an airforce base; the military hangars on the airport are still usable. The airport, with its long runway (11-29 and 8,500 feet with an ILS, and a second runway 18-36 and 4,000 feet) is a transportation hub for the area in general and in particular for the salmon industry. Along the Naknek River there are numerous canneries and there are also fishing lodges on the river and nearby lakes; to speed up transportation to the lodges there are float bases on the river to the south of the airport. King Salmon has three tiers of scheduled flights: Alaska Air direct from Anchorage in a 737 (passengers and cargo), PenAir (Saab turboprop) as part of their flights up and down the peninsula, and Grant Air serving nearby small towns. There are also PenAir flights, both scheduled and unscheduled, in smaller aircraft (Piper Navajo for instance) to smaller airports for the fishing season, plus cargo flights in larger aircraft by the lowest bidder (Everts and Northern). To complete the mix the AI includes a pair of F15s. The runways cross (see the airport diagram) so read the notes re long taxi routes. There is AI for PAKN, plus revised AI made for Dutch Harbor which includes flights by PenAir to King Salmon, plus revised parking for Dutch Harbor with new replacement bgls to cater for more flights. There is also AI for the float bases on the river; I have made two runways separated into two float bases for river AI, called King Salmon Floats and King Salmon River; more AI for these will be added when other scenery along the river is made. Just land according to the wind and taxi to whatever dock takes your fancy.
| Filename: | PAKN__King_Salmon__Alaska_US_V1.zip |
| License: | Freeware, limited distribution |
| Added: | 11th April 2015, 06:20:40 |
| Downloads: | 503 |
| Author: | Roger Wensley |
| Size: | 23.67 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Bethel area airfields in southwest Alaska close to the Yukon River |
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File Description:
This presumes you have already installed my post of Bethel PABE. In the Yukon River area of Alaska there are a lot of small villages close together, which is unusual for Alaska. Almost all of them are on the coast or a river bank, and the local economies depend on fishing. Some are larger than others and have a fish processing plant, such as in Emmonak. This is the largest such plant and it exports prepared fish by cargo planes which fly in on a daily basis, using an extended runway. This post includes airfields to the south and west of PABE, 17 of them; some of them already included and now modified. There will be more airfields to the north and northwest of Bethel in a future post. There are revisions to Bethel to include parking spaces for Yute Air (newly included here) and extra spaces for Ryan Air. Both of these flew Cessna 205 planes into the smaller village strips from Bethel (past tense as Yute Air recently went bankrupt). The northwest area is served both from Bethel and also from St Mary's PASM, which is in the northwest and at a more economical range to the local airfields (100 miles closer than Bethel). These smaller airfields have few airfield buildings or any other creature comforts; featuring heavily are a new standard blue garage building (sometimes not yet installed) and a small and old terminal shed (that has sometimes collapsed and been removed). Go to "http://vfrmap.com/" for free vfr maps of the area, There is a pic of the local chart area included here. The screenshots are a random sample. Kipnuk PAKI is the one that appears to have a second and long grass runway; what it actually has is the ground prepared for a new and long gravel runway but which hasn't been started yet as it has taken 10 years just to prepare the ground. I have no idea why.
| Filename: | Bethel_area_airfields_in_southwest_Alaska_close_to.zip |
| License: | Freeware, limited distribution |
| Added: | 16th April 2019, 22:47:47 |
| Downloads: | 155 |
| Author: | Roger Wensley |
| Size: | 5.93 MB |