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| Category: Flight Simulator X - Scenery | |
| VTBS - Suvarnabhumi Intl - Bangkok, Thailand **Custom Airport Background** |
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File Description:
Provided is an airport background for Ray Smith's VTBS - Suvarnabhumi Intl - Bangkok, Thailand airport. This custom background can be easily added without disturbing the original airport, and it will also resolve water canal scenery conflicts for FTX Vector users. This background should work for all users, but it is optimized to take advantage of FTX Vector, and the airport road/highway system is now connected with all of the FTX Vector roads. Scenery was created using SBuilderX 3.13 and the FSX Object Placement Tool.
This scenery requires Ray Smith's VTBS - Suvarnabhumi Intl "fsx_vtbs_v1.5_rs.zip".
| Filename: | VTBS__Suvarnabhumi_Intl__Bangkok_Thailand_Custom_A.zip |
| License: | Freeware |
| Added: | 5th January 2015, 00:31:57 |
| Downloads: | 5,444 |
| Author: | Carlyle Sharpe |
| Size: | 1.32 MB |
| Category: Flight Simulator X - Scenery | |
| FIMP - Sir Seewoosagur Ramgoolam Intl - Mauritius - New Terminal & Airport Layout ** UPDATE ** |
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File Description:
This update for the new terminal and airport layout at FIMP (Mauritius_FSX_New_Terminal.zip) adds the airport perimeter/service road, refines taxi sign information and layout, makes a minor fix to apron lights, improves traffic movement for airport vehicles, patches the "lake in hole" for default FSX users, provides an optional GA traffic file for FIMP, and adds numerous visual updates. The update was created using Airport Design Editor X v1.61.5298 and SBuilderX 3.13.
| Filename: | FIMP__Sir_Seewoosagur_Ramgoolam_Intl__Mauritius__N.zip |
| License: | Freeware |
| Added: | 13th July 2015, 15:18:19 |
| Downloads: | 5,829 |
| Author: | Carlyle Sharpe |
| Size: | 859.53 KB |
| Category: Flight Simulator X - Scenery | |
| Houston Hobby KHOU - New Terminal |
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File Description:
Removes the old terminal and creates the new Houston Hobby terminal using stock FSX textures and the FSX object tool. Terminal and adjacent taxiways were placed and adjusted based on current satellite imagery. New AFCAD was created using FSX Planner with the help of SBuilderX 3.13.
| Filename: | Houston_Hobby_KHOU__New_Terminal.zip |
| License: | Freeware |
| Added: | 7th July 2010, 23:19:54 |
| Downloads: | 2,576 |
| Author: | Carlyle Sharpe |
| Size: | 111.15 KB |
| Category: Flight Simulator X - Scenery | |
| Chatham Islands for Vector Land Class New Zealand |
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File Description:
This project is a modified version of the Chatham_Islands.zip project which allows my landclass and airports to work seamlessly with the free Chatham Islands scenery available from Vector Land Class New Zealand. This package allows the user to switch back and forth easily between the different scenery combinations and also provides standalone Chatham and Pitt Island airports which can be used with the Vector Land Class (VLC) scenery on its own. It also allows the user to take advantage of the 15m terrain mesh and added water detail that comes with the VLC scenery. A modified Pitt Island AI runway is also included that is compatible with the 15m mesh. Chatham Islands/Tuuta Airport (NZCI), Napier (NZNR), and the Pitt Island Airstrip (NZPI) are included here. Scenery was created using Airport Design Editor X v1.47.07, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Chatham_Islands_for_Vector_Land_Class_New_Zealand.zip |
| License: | Freeware |
| Added: | 15th July 2011, 21:54:43 |
| Downloads: | 931 |
| Author: | Carlyle Sharpe |
| Size: | 3.78 MB |
| Category: Flight Simulator X - Scenery | |
| Bhutan Airports and Paro Valley |
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File Description:
This project adds and updates all of the airports of Bhutan. Bathpalathang (VQBT) and Gelephu (VQGP) are added, Yongphulla (VQ10) is updated and recoded as VQTY, and Paro (VQPR) is fully updated to reflect current satellite imagery. These are all fully functioning AI airports as well. Special attention was given to the entire Paro Valley, and numerous road/river vectors were updated around Gelephu. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. They are optimized to fit seamlessly with FTX Vector's roads/water, but they should be fully functional in all FSX configurations.
GA-encoded flight plans for the Buddha Air/Kathmandu charter are provided to enhance service to Paro. NASA SRTM Global 3 arc second terrain mesh is also included for all of Bhutan. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Bhutan_Airports_and_Paro_Valley.zip |
| License: | Freeware |
| Added: | 19th January 2015, 06:09:17 |
| Downloads: | 11,404 |
| Author: | Carlyle Sharpe |
| Size: | 21.4 MB |
| Category: Flight Simulator X - Scenery | |
| North Central Ecuador v3, including SEQM (SEQU) and SEIB |
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File Description:
FSX/P3D Version 3 of this scenery is a completely new build of SEQM from the ground up. The entire complex is rendered using FSX objects along with the new highway that connects to the highway infrastructure with AI road traffic. The airport is now at a mean altitude that better blends with the newly included NASA SRTM GL1 30m mesh for the region. The tower is at the correct altitude. Buildings use more accurate footprints, new models, floating jetways, and updated landclass, and work seamlessly with the roads added by FTX Global/Vector. Lakes are corrected within roughly 100 square miles. Although the Ibarra/Atahualpa (SEIB) airport no longer exists, there is an option to add it back. Startup files are included to fly from the lakes and the Ibarra/Atahualpa (SEIB) airport. As a “bonusâ€, SEQU was restored in this version, because much of the footprint of the airport still remains as part of its conversion to a park. As such, a custom and fully functional SEQU is included for users who would like to revisit the old airport. AI Traffic can be restored at SEQU by simply using the "Reversed SEQU-SEQM AI Traffic" option. Scenery was created using Airport Design Editor X v1.76.6715, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airport. Bill Leaming's Ramp Lights for P3D/FSX illuminate the aprons.
| Filename: | North_Central_Ecuador_v3_including_SEQM_SEQU_and_S.zip |
| License: | Freeware |
| Added: | 22nd March 2020, 22:13:37 |
| Downloads: | 4,089 |
| Author: | Carlyle Sharpe |
| Size: | 29.44 MB |
| Category: Flight Simulator X - Scenery | |
| Chatham Islands: Updated Airports, Landclass, Water Data, and Flight Plans |
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File Description:
This project significantly updates New Zealand's Chatham Islands and includes more accurate coastlines, lakes, road and river data, as well as corrected landclass and a fully updated Chatham Islands/Tuuta Airport (NZCI). Napier (NZNR) aprons and terminal are also updated to more closely reflect the actual airport and accommodate Air Chathams, and the Pitt Island Airstrip (NZPI) is added to FSX. All updates were done in a manner which carefully aligned airport data with current satellite imagery. These airports are served by Air Chathams. Scenery was created using Airport Design Editor X v1.47.07, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Chatham_Islands_Updated_Airports_Landclass_Water_D.zip |
| License: | Freeware |
| Added: | 8th July 2011, 21:44:02 |
| Downloads: | 1,674 |
| Author: | Carlyle Sharpe |
| Size: | 17.78 MB |
| Category: Flight Simulator X - Scenery | |
| Honduras Islands v3 |
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File Description:
Version 3 includes all previous patches and updates. This version also restructures the file system to be fully compatible with the ORBX "FTX Global openLC North America" product as well as adding functionality for default FSX users. Additionally, water class scenery is updated to appear more realistic, MHRO is updated to reflect the newly expanded apron, and SRTMGL1 (30m) mesh is included. All landclass polygons and coastlines were meticulously hand-drawn directly from satellite imagery to provide the most detailed and accurate scenery available for this region.
This project rebuilds the islands of Roatán, Barbareta, Guanaja, and Utila, and adds Cayos Cochinos and the numerous cays associated with the "Islas de la Bahia" (Islands of the Bay). Roatán (MHRO), Guanaja (GJAJ/MHNJ) and Puerto Lempira (MHPL) are completely overhauled and positioning is corrected. New and fully functioning AI airports are added for Utila (MHUT), Fort Cay (MHFC) and Cochino Pequeño (MHCP) of the Cayos Cochinos chain, and La Ceiba (MHLC) is modified to accommodate more AI traffic. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. GA flight plans are provided to add or enhance service to the smaller islands. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Honduras_Islands_v3.zip |
| License: | Freeware |
| Added: | 23rd December 2016, 08:17:26 |
| Downloads: | 1,605 |
| Author: | Carlyle Sharpe |
| Size: | 17.35 MB |
| Category: Flight Simulator X - Scenery | |
| Los Roques Archipelago and Airports |
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File Description:
This project rebuilds Venezuela's Los Roques archipelago, adds the Gran Roque (SVRS) and Dos Mosquises (SVDM) airports, and includes AI flight plans, boat traffic, and a custom terrain mesh for Gran Roque. Accurate coastlines and lakes, as well as corrected landclass and waterclass are provided based on the latest available satellite imagery. Although current satellite imagery for this region only exists in relatively low resolution, an abundance of aerial photography was used to add custom features to Gran Roque and Dos Mosquises. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.50.4402, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. Thank you to John Hinson and Tiago Besciak for granting permission to adapt their AI flight plans to realistically populate (SVRS) Gran Roque.
| Filename: | Los_Roques_Archipelago_and_Airports.zip |
| License: | Freeware |
| Added: | 27th July 2013, 02:34:10 |
| Downloads: | 1,387 |
| Author: | Carlyle Sharpe |
| Size: | 7.66 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| LTV-Ryan XC142 |
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File Description:
FS2004 Update to Richard Alexander van Hiens LTV-Ryan XC142 for FS2000/2002, with full VTOL capability via Rob Barendregts VTOL gauge (needs FSUIPC), fully functioning 2D panel and new sound set.
Because of the large number of changed files involved this is a complete aircraft pack. The VTOL function needs FSUIPC to be installed (available from
www.schiratti.com/dowson.html).
| Filename: | LTVRyan_XC142.zip |
| License: | Freeware |
| Added: | 24th June 2010, 16:53:52 |
| Downloads: | 1,959 |
| Author: | Brian Sharpe |
| Size: | 21.12 MB |