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| Category: X-Plane - Original Aircraft | |
| Black Cat PBY5/5A |
|
File Description:
X-Plane 6.40
The PBY Catalina is probably the best known flying boat with over 4000 produced by Consolidated aircraft and licensees. The Black Cat squadrons all done in flat black played havoc particularly for the Japanese in the Pacific in WWII. Fitted with radar, with a 15 hour endurance and 2800 mile range they hunted Japanese naval ships and bombed or torpedoed them by the hundreds. This a fairly accurate rendition of the PBY except that the retractable pontoons are missing. Why? Well basically after using all the tricks I know I ran out of parts. There are 6 engine nacelles used in the model, 2 represent the 1200 HP radial engines driving the props, the others are jets with 5 lbs of thrust, 1 is used for the rear fuselage section, 1 is used for the wing pylon, 1 is used for the flare from the fuselage to the vertical stabilizer and the last is used for the forward observation and gunner space. Two are not used. Wing sections are taken up by the main wing and the support spars so there you go. The fuel tanks are used for the side gunner pods since these can be decorated separately. The plane flies very well and is stable. Takeoffs from water are quite easy as long as you don't dip a wing tip (no floats remember). This aircraft model and the paint scheme is copyright by Robert App, January 2003. Feel free to alter the paint scheme and instrument panel as long as you give me credit for the original design. The Black Cat squadron logo used in the paint scheme is courtesy of http://www.daveswarbirds.com/blackcat/logos.htm and is from the VP-71 Black Cat squadron. E mail me with any good panels or paint schemes and I will give full credit if used.
| Filename: | Black_Cat_PBY55A.zip |
| License: | Freeware, limited distribution |
| Added: | 16th January 2003, 02:56:49 |
| Downloads: | 1,386 |
| Author: | Robert L. App |
| Size: | 12.04 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska North Slope 9; Point Hope PAPO |
|
Images related to this file:
File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and east of Barrow on the North Slope. There will be further additions. Point Hope is a village on a spit of land that is one of the oldest and continuously inhabited places in all of North America, not just the polar regions. The "Point" is what brought this about, migrating whales passing close to land as they rounded the point, and the traditional way of life continues to this day. The population is now around 670. The airport surpassed all my expectations of FS9. Go look at the area before you install this. The first thing you will notice is that FS9 does not list Point Hope PAPO. The town is there (way too big and in totally the wrong place) and the airport background is there (wrong place of course) but there is no airport! Some buildings, but no runway, no apron, nothing that can be used by a plane?!? In real life the town is 3 miles east of the point, the runway is situated between town and point and, unusually in the north, is asphalt. This is presumably possible because of the gravel make-up of the point itself, with very little vegetable content and the warming sea restricting permafrost movements. 4,000 feet of 75 feet wide asphalt, lit, PAPI at both ends, and aligned 01-19. The building that appears to be wrongly situated away from the apron is like that intentionally; it is a helicopter hangar (not used in winter?) and they presumably did not want the apron traffic to get in their way. The AI has daily flights by ERA, plus Northern Air Cargo, and some GA.
| Filename: | Alaska_North_Slope_9_Point_Hope_PAPO.zip |
| License: | Freeware, limited distribution |
| Added: | 25th July 2016, 20:20:35 |
| Downloads: | 255 |
| Author: | Roger Wensley |
| Size: | 3.02 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PABA - Barter Island (Kaktovik) - Alaska North Slope 8 |
|
Images related to this file:
File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and now east of Barrow. There will be further additions. Barter Island is a DEW station Air Force base 310 miles east of Barrow and 75 miles east of Bullen Point. The runway is just under 5,000 feet of gravel and aligned 06-24 on a spit of land at the northeast corner of the island. The big hangar is still there on the apron. Most of the DEW buildings have now been removed but this scenery is dated around 2005 when there were more of them still there. Between the DEW station and the airstrip is the village of Kaktovik, with a population of some 300 mainly traditional Inupiat. The village was first pioneered when the DEW station was built in the 1950's and grew as the years passed. The FS9 error discovered when making this scenery was that FS9 had mistakenly "placed" Kaktovik at Bullen Point (not physically, it was just wrongly stated as the local town); this is now only partly corrected as FS9 refused to accept my Bullen Point revision but allowed me to associate Kaktovik with Barter Island. Kaktovik is definitely on Barter Island. I could also mention that the runway was in the sea, but there isn't much point in that as Bill would say it was all the fault of Ultimate Terrain, so I won't bother. The next DEW station to the east is in Canada and called Komakuk; this has already been made and posted. The next in this series will be far to the west. The AI has daily flights by ERA, plus Northern Air Cargo, and some GA.
| Filename: | PABA__Barter_Island_Kaktovik__Alaska_North_Slope_8.zip |
| License: | Freeware, limited distribution |
| Added: | 19th July 2016, 17:49:16 |
| Downloads: | 210 |
| Author: | Roger Wensley |
| Size: | 3.42 MB |
| Category: Miscellaneous Files - Miscellaneous Files | |
| 10 Coins |
|
File Description:
Anufriyev Aleksander Aleksandrovich.
[email protected]
This is an old classic game where you need to find the bag
that is full of fake money.
You have ten bags, each containing ten coins. An authentic
coin weighs ten grams. A fake coin weighs nine grams.
You have a scale which you may use only once. If you click on
a bag, a coin will fall onto the scale. The numbers on the
top of each bag will show you how many coins from the bag
you have put on the scale.If you mistakenly put more coins
then you want on the scale, click on the number on top of
the bag and it will decrease the number of coins that you
have placed on the scale by a number of one.
You may use all the coins from the bags in any combination
you want. After you finish with putting the coins on the scale,
you can push the red button which will trigger the scale and
show you how much the coins you selected weigh. After this you
can click on the bag which you think is full of fake coins to
see the result.
You can just take and put 10Coins.exe in any place(drive) you want.
Double click on 10Coins.exe and game will run.
Or you can use instalation program Install10Coins.exe
It will make icons and shortcuts for you.
To exit from game(games) use Esc button on your keybord.
If you have any coments, or need instructions contact me.
Enjoy!
| Filename: | 10_Coins.zip |
| License: | Freeware |
| Added: | 26th June 2006, 02:01:22 |
| Downloads: | 231 |
| Author: | Anufriyev Aleksandr Aleksandrovich |
| Size: | 544.46 KB |
| Category: Flight Simulator 2004 - Scenery | |
| OSM World: South America |
|
Images related to this file:
File Description:
OSM World is a community project! If you wish to help, check the documentation and contact the author!
Welcome to OSM Wold: South America! This is a vector data scenery package covering the South American area. Coastlines, Rivers, lakes, roads, railways, and power lines with detail never before seen! All in an autogen-compatible density! You can see roundabouts, train terminals, harbor areas in a resolution of a point every 10 meters. At this same resolution a vectorial city class places residential (in small and big building variations, depending on surface area) and industrial areas exactly where they are supposed to be. This gives the city areas a resolution far superior to the capacity of FS-2004 default landclass bitmaps, limited to approximately 1 Km x 1 Km squares. OSM World: South America will even give you small roads leading to small towns (even a few houses across)! From big highway intersections, including ramps, to the tiniest rural pathways covering the entire South american area! Wherever in South America you fly, there is something to see!
You can enjoy this scenery near coastlines too! harbor areas and extremely detailed coastal topology (try the southern Chile). This scenery makes sure that the ocean is always flat, you can forget about the climbing water often found around photo-sceneries! This scenery is best paired with a good set of terrain meshes (like the freeware global SRTM mesh by Stephen Rothlisberger , available here: http://simviation.com/1/fs2004terrainmesh).
| Filename: | OSM_World_South_America.zip |
| License: | Freeware |
| Added: | 5th August 2015, 02:31:08 |
| Downloads: | 3,107 |
| Author: | Mario Noriega, Luis Miguel Hernandez |
| Size: | 64.37 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Nick's Prop Dust v2.0 with Nick's ALL WET for Watercraft! |
|
File Description:
This package is an all new release of my original prop dust FX. This gauge/effects package automatically senses the terrain the aircraft is in contact with or flying over and changes the prop dust and water FX for the aircrafts prop/rotor wash based on dirt, dry mud or clay, snow, rain, water, ice, sand, gravel and short grass. In addition the real time surface conditions are also sensed. In example: a dry asphalt or concrete runway will produce no prop dust/wash; however, the same runway with snow/rain conditions present will automatically produce a throttle controlled snow/rain blowing effect. FX files and gauges are included for large and small, single engine, multi-engine, amphibians, helicopters, seaplanes and massive scale military and commercial land/water transports. This package requires manually editing/adding lines in the aircraft.cfg and panel.cfg files. The README files include very complete and comprehensive instructions with a quick and easy copy/paste file for all the Microsoft prop aircraft and 13 other popular aircraft. I have also provided a QUICK REFERENCE file for current Nicks Prop Dust users for the new seaplane gauge and new FX location formulas. Nick's ALL WET is wild splashing and spraying bow/skid water FX designed for amphibians, seaplanes and boats which includes water droplets on the 2D and VC windshield as the plane barrels through the water on takeoff and landing. There is an option to install Nick's ALL WET without the main dust FX package. ENJOY! from Nick Needham
| Filename: | Nicks_Prop_Dust_v20_with_Nicks_ALL_WET_for_Watercr.zip |
| License: | Freeware, limited distribution |
| Added: | 1st October 2005, 05:22:11 |
| Downloads: | 8,446 |
| Author: | Nick Needham |
| Size: | 2.88 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Project Opensky Boeing 747 FDE Suite- -Version 9.7, Revision D |
|
File Description:
This file is a *MANDATORY* Update!!! After many point-outs from members of the FS Community, I'm pleased to announce that ***ALL*** of the steering issues and maximum speed issues are fixed. Included Variants are:
747-SP
747-100
747-100SR
747-100SF
747-200
747-200C
747-200F (747-200F-PW-JT9D-70A Included)
747-300
747-300C
747-300F
747-300M
747-400
747-400D
747-400ER
747-400F
747-400LCF
747-400ER/F
747-400M
747-400BCF
VC-25A
E-4B
The supported version of the FDEs is now Version 9.7, Revision D. Now, you can finally turn the big girl when taxiing @ HNL or PAE... ;) Now, for the legal stuff: This package may NOT BE ALTERED, MERGED, REEDITED, REDISTRIBUTED OR UPLOADED AS PART OF ANY PAYWARE OR FREEWARE PACKAGE. LEGAL IMPLICATIONS EXIST with the air carriers which helped develop this package. READ THE MANUAL FOR BEST OPTIMIUM SETTINGS AND FAQ. This new 747 package inclues: - Correct 747 performance and feel based on airline FAA Level D simulators and documentation. - Use of MSFS payload and fuel editor. - Use of MSFS flight planner and Navigation Log for flight/fuel planning. - Use of true 747-100/200/300/400 landing gear footprint as default gear points, many realistic versions of 747 variants. - New physical contact point definitions. - New effects. The FDE included for this series are copyrighted by Project Opensky, Brandon D. Henry, and Warren C. Daniel. They may not be merged, altered and/or used for other uploads to any other aircraft without Authors permission.
| Filename: | Project_Opensky_Boeing_747_FDE_Suite_Version_97_Re.zip |
| License: | Freeware, limited distribution |
| Added: | 9th May 2008, 23:31:48 |
| Downloads: | 3,760 |
| Author: | Brandon D. Henry | Warren C. Daniel |
| Size: | 6.86 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Wickenby (1940s) |
|
File Description:
RAF Wickenby was a purpose built Royal Air Force station constructed late 1942 and early 1943 it had two T2 type
hangars and one B1 type. The B1 and one of the T2 hangars can still be seen on the airfield site. The T2 near the
threshold of runway 21 was recently acquired by the airfield owners and after many years of industrial use is now,
once more, an aircraft hangar.
The airfield covered about 600 acres (2.4 km2), and had the usual three runway configuration with perimeter track,
hard standings, a brick watchtower and numerous brick and metal buildings for the aircrews and ground staff. A number
of the buildings were to the east (Communal Site, Living Quarters, WAAF Quarters) and stretched to and beyond the
Lissington road - a road travelled many an evening by the airmen and women who visited their favourite watering hole,
the White Hart at Lissington. The Sick Quarters were to the south of the airfield together with a Communal Site and
Living Quarters.
The north part of the former airfield is now known as Wickenby Aerodrome, which is a grass and concrete airfield. A
road from Holton cum Beckering to Snelland runs right over the former airfield. Companies based at the airfield are
Thruster Aircraft who make microlight planes; Fly365 Ltd who fly pleasure flights; and Rase Distribution - a haulage
firm. Planes using the airfield have to make contact first with the control tower at RAF Waddington.
The Watch Office is the home of the RAF Wickenby Memorial Collection and the Wickenby Archive, a museum and collection
of memorabilia and archive dedicated to the memory of the Squadrons who served here.
| Filename: | RAF_Wickenby_1940s.zip |
| License: | Freeware |
| Added: | 10th March 2017, 14:46:25 |
| Downloads: | 136 |
| Author: | Terry Boissel |
| Size: | 15.14 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| AFG YS-11m V2.7 JASDF 40th anniversary |
|
File Description:
for AFG`s YS-11 v2.7 ONLY.
YS-11m JASDF 40th colour scheme textures and a NEW MODEL.M,which puts this aircraft on the correct model of aircraft,by giving it a rear cargo door,and a second whip aerial,you must have the AFG YS-11jac.zip for the V2.7 in fs9.in order for these textures and NEW[model m] to work.
also included are the modified aircraft config text,that needs to be added to the aircraft.cfg file.for the aircraft to show in fs9.
the 40th aniversary aircraft was painted with ref to photos i could find,on airliners.net,and a web site for JASDF aircraft,plus some updated info from Esa of AFG,so the textures have been updated as much as posible.
The correct 402 squadron badge has been put on the tail,thanks to help from esa of AFG,for pointing me to the correct web site with JASDF squadron details.
The aircraft will show in fs9 as [Japan air force 159 40th V2.7].
Also included in this package is the 159 in standard JASDF 402 SQDN colours,and it will show as [Japan air force 159 std V2.7].
MODS over original aircraft are:-
1)windows on port side reworked
2)cargo door lines added port side
3)new cargo bay textures added
4)NEW fuselage_l textures to align the NEW windows
5)NEW standard JASDF 402sqdn colour scheme included
Original textures and model and the NEW [model.m] by Esa of AFG,JASDF40th and standard 402sqdn textures where done by me alan cottrill,if you have any problems with the JASDF textures,then please contact me.
| Filename: | AFG_YS11m_V27_JASDF_40th_anniversary.zip |
| License: | Freeware |
| Added: | 10th November 2006, 16:14:15 |
| Downloads: | 929 |
| Author: | Alan Cottrill & Esa Kaihlanen |
| Size: | 11 MB |
| Category: Flight Simulator 2004 - Scenery | |
| LIMN Cameri, Italy (UPDATED v2) |
|
Images related to this file:
File Description:
This scenery is a homage to the great military airport of Cameri NO, Italy; it has been revised with complete new ground that solves the previous flickering problems; it is builded-up with ownmade GMax objects and other existing ones; some buildings by GMax, remainder by others and by Generic Building system.
Information: Built during 1910 close to Novara, it became a prestigious Flight School where a lot of pilots of WWI where trained. Later, Gabardini/CANSA entered by promoting and developing aviation activities, mainly establishing a military flight school. On 27th July 1914, first of story's time, a flight from Cameri crossed the Alps (Camery - Viege, over Monte Rosa) with a Gabardini 80HP aircraft and pilot Achille Landini together with Giuseppe Lampugnani passenger. On 1930 the school closed, but the field still remained as aviation workshop. During the WWII the airport was quite destroyed by the german army, during their retreat. After the war, the rebuild operations carried on to Cameri several details, of which the acrobatic patrol of "Lancieri Neri" and, 1967-1999, the great 53th "Stormo Caccia". On 1998 the storm was moved to Gioia del Colle airport and the base was restructured as Comand Airport, where some technical departments still works (the 453th Operative Technical Services Group, the 553th Logistic Operative Services Group and, mainly the 1st Aircrafts Maintenance Dep.nt)
Contents: all around new great terrain for about 4.5 x 3.5 km; static aircraft inside hangar as Tornado, Eurofighter and historic monoliths at admittance and inside airport; ground equipments, cars outside and inside airport, bus, tankers, emergency trucks; military shelters (10) and workshop ones (5); buildings outside/inside airport, control tower, VOR, radar tower and some other navaids; lights at hangars, admittance and all over the boundaries; more then 10 km boundary by walls and fences of the complete areas; thousands trees all over the scenery. This scenery includes the airport scenery content only. You can find separate further sceneries for Babini Army station and Museum
| Filename: | LIMN_Cameri_Italy_UPDATED_v2.zip |
| License: | Freeware |
| Added: | 20th October 2011, 00:20:05 |
| Downloads: | 2,358 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi |
| Size: | 25.08 MB |