Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Panama City - Bay Cty 2 |
|
File Description:
FS2004 Scenery-Panama City-Bay Co Intl Airport (KPFN) serves Panama City and Bay County and is owned by Panama City-Bay Co Arpt Dist. The airport has more than one runway. The longest is a paved runway extending 6304 feet. The facility is at an elevation of 21 feet at a distance of about 3 miles from Panama City. Version 2 includes dynamic scenery, Totally redone static scenery taken from Google Earth Satellite Images. All Runways in use. Created with FSDS2.10, Rwy12, EZ Scenery, with a new AFCAD2 file and Traffic Tools. FSDS2 scenery textures included. (Previous version had 1186 downloads)
| Filename: | Panama_City__Bay_Cty_2.zip |
| License: | Freeware |
| Added: | 27th February 2006, 00:48:28 |
| Downloads: | 3,313 |
| Author: | John B. Loney, Jr. |
| Size: | 1000.19 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Allegheny County Airport |
|
File Description:
FS2004 Scenery-Allegheny County Airport (KAGC), West Mifflin, PA, is the fifth busiest airport in Pennsylvania. The number of operations-139,000 takeoffs and landings per year-outpaces several airports that handle commercial or scheduled flights in Pennsylvania. The airport serves as the primary FAA designated reliever airport for Pittsburgh International Airport. In this role the airport supports a high volume of business and corporate-related activity. Created with FSDS2, the scenery requires AFCAD2, Traffic Tools, Rwy12 textures. Lago's FSE was also used. Nova, NovaGold and NovaSim textures are included with download. By John B. Loney, Jr.
| Filename: | Allegheny_County_Airport.zip |
| License: | Freeware |
| Added: | 26th August 2005, 18:10:47 |
| Downloads: | 3,034 |
| Author: | John B. Loney, Jr. |
| Size: | 1.91 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Nürnberg (EDDN) |
|
File Description:
This is free scenery for Nürnberg Airport (EDDN) in Germany.
It is composed of default objects and textures and RWY12 objects; it's been kept simple and should be framerate friendly as it is primarily intended for online flying.
Features are:
- all parking positions with lit ground signs (not realistic, but quite helpful)
- correct taxiways and holding points
- lots of taxi signs
- enhanced look of the airport and it's buildings, compared with standard FS9 scenery
I made it for myself and am providing it "as is" to the community, hoping you find it enjoyable.
| Filename: | Nrnberg_EDDN.zip |
| License: | Freeware, limited distribution |
| Added: | 29th November 2006, 14:25:13 |
| Downloads: | 12,217 |
| Author: | Holger Dietrich |
| Size: | 1.6 MB |
| Category: Flight Simulator X - Scenery | |
| Tokol (LHTL) enhanced scenery and ADE file |
|
File Description:
Tokol (LHTL) is a former military airfield just south of Budapest Ferihegy.
This scenery replaces the default LHTL with an enhanced and "reactivated"
version of the military airbase. Parking for military aircraft is provided
on the ramps and in numerous hardened shelters. Parking is also provided
for general aviation aircraft. This design was accomplished using ADE,
SBuilderX, FSXPlanner and Whisplacer. Custom hardened shelters created
by Juri Masnik. Default FSX library objects, autogen and RWY12
objects were used for this creation, This scenery is for FSX only and
was tested in FSX-Acceleration\SP2 on WinXP Pro.
| Filename: | Tokol_LHTL_enhanced_scenery_and_ADE_file.zip |
| License: | Freeware |
| Added: | 3rd February 2008, 13:51:21 |
| Downloads: | 1,842 |
| Author: | Paul Strogen |
| Size: | 1.97 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Scottsdale Airport KSDL |
|
File Description:
FS2004 Scenery-Scottsdale Airport (KSDL) is a general aviation reliever facility with no commuter or airline service, and is home to many corporate aircraft in the valley. Located 7 miles north of Scottsdale's downtown area, and in close proximity to a wide range of world class resorts, hotels, restaurants, and golf courses. Scottsdale Airport serves Scottsdale and Maricopa County and is owned by the City Of Scottsdale. The paved runway extends for 8251 feet. The facility is at an elevation of 1508 feet. Scenery created with FSDS2, Rwy12 and Lago's FSE. Requires AFCAD2 and Traffic Tools. Textures included.
| Filename: | Scottsdale_Airport_KSDL.zip |
| License: | Freeware |
| Added: | 7th October 2005, 23:24:07 |
| Downloads: | 1,606 |
| Author: | John B. Loney, Jr. |
| Size: | 2.56 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Athens Ben Epps Airport |
|
File Description:
FS2004 Scenery-Athens-Ben Epps Airport (KAHN) serves Athens and Clarke County and is owned by Clarke County. The airport has more than one runway. The longest is a paved runway extending 5522 feet. The facility is at an elevation of 808 feet at a distance of about 3 miles from Athens. The airport is named for Georgia's first aviator, Ben T. Epps Sr., who began building and flying airplanes in Athens in 1907 and opened Ben Epps Airport in 1917. Scenery created using FSDS2, Rwy12, Lago's FSE, with AFCAD2 and Traffic Tools. FSDS2 textures included with download. By John B. Loney, Jr.
| Filename: | Athens_Ben_Epps_Airport.zip |
| License: | Freeware |
| Added: | 4th December 2005, 03:37:31 |
| Downloads: | 1,658 |
| Author: | John B. Loney, Jr. |
| Size: | 796.36 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Khartoum International Airport (HSSS) V1 |
|
Images related to this file:
File Description:
Thank you for downloading Khartoum International Airport for FS9. This is the main gateway to the Republic of Sudan. I tried to recreate the scenery as the airport currently looks like. Scenery contains Terminal 1, Terminal 2, Arrival Terminal, Military Hangards, Fire stations, Hangars, Sudan Airways Headquarters. Airport was built by Sketchup, ADE, Fencebuilder Pro,AFL Lights SbuilderFS9, Bill Melichar Tropical Trees Macros. Scenery uses RWY12 Object library which you will find on Avsim or flightsim. Special thanks to Husam Jubara who was "my eyes on the ground" on the project and also helped accuracy with Arabic signs.
| Filename: | Khartoum_International_Airport_HSSS_V1.zip |
| License: | Freeware |
| Added: | 20th January 2021, 23:32:52 |
| Downloads: | 540 |
| Author: | EMMANUEL MWANDOSYA |
| Size: | 29.02 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Monterey Academy CA66 California Scenery |
|
File Description:
This is a scenery upgrade for Monterey Academy Airstrip, California (CA66). This is part Seven of a
series of small airstrip and minor airfield scenery enhancements which are based on real world data
from Google Earth.
Changes to default include an AFCAD file that covers some of the buildings that seem to be
associated with the airstrip, Landclass change to reflect the fact that the strip lies in agricultural
ground rather that the scrubland the default has it in. Note that the buildings are used to appear
the same as they do from directly above rather than a genuine representation of what is probably
there. So from ground level it will look a lot different to the real thing should you be familiar with it!
This is due to the limited number of buildings available ATM.
Also My screenshots are using Flight1 Ground Environment textures, so your land may look different
if you have the default terrain.
Thanks to Jon "Scruffyduck" Masterson for tutorials on LC and scenery design.
Built using EZ_Scenery, Lee Swordy's AFCAD and SBuilder. You must have rwy12 and EZ scenery
libraries installed for the buildings to show, both libraries of objects are free
EZ Library is available from this URL http://www.abacuspub.com/pub/AbacusEZLibraries.exe
rwy12 from Avsim and additional EZ Custom libraries from Avsim also, search under Scenery design.
| Filename: | Monterey_Academy_CA66_California_Scenery.zip |
| License: | Freeware |
| Added: | 25th March 2006, 23:10:11 |
| Downloads: | 589 |
| Author: | Kim Gowney |
| Size: | 250.98 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Southwestern British Columbia Airport Corrections |
|
File Description:
As shorelines, water bodies, roads, railways and other features become more accurate in addon scenery, inaccuracies in airport placement become apparent. Although Microsoft did an excellent job of using published data to place airports, the published information is not always accurate. Some airports in the area of interest were misplaced by as much as 850m, thus conflicting with water and/or roadways. This release corrects Canadian airports in South-western British Columbia, in LOD5 cell 15x14 (915140). This area covers a portion of Vancouver Island from Duncan to Victoria, and the BC Mainland as far east as Douglas Lake and north of Pemberton. In this region CAK3, CAL3, CBT6, CYHE, CYLY, and CYPS are corrected, and Bruce Ellison has kindly modified his CAM3 for inclusion; see separate readme document for details. All these airports have been activated for AI use. A few buildings that may conflict from roads have been removed from CYNJ. The unrealistically large flatten and airport polygon at CYYJ is reduced in size. Airport features that end up in the water have been removed from CYVR and the overly large flatten there reduced. Some Rwy12 goodies have been tossed in as well, but if these are not important to the user, it is not necessary to have Rwy12 installed. Ultimate Terrain or similar accurate hydrology and roads recommended. FSGenesis 38m mesh or other high quality terrain mesh recommended.
| Filename: | Southwestern_British_Columbia_Airport_Corrections.zip |
| License: | Check within download |
| Added: | 30th May 2005, 07:31:45 |
| Downloads: | 3,002 |
| Author: | Jon Patch, Bruce Ellison |
| Size: | 1.53 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Classic Ship files for the English Channel |
|
File Description:
Classic Ship files for the English Channel east of Southampton and Cherbourg and the coast of eastern England as far north as Newcastle. This download for FS9 contains Classic Ship files for use with the Classic Scenery available from Tom Gibson's California Classics website: http://www.calclassic.com
You will need to have installed the truly excellent Classic Ships Library created by Mike Stevens, which is part of Wolfgang Gersch's Classic Scenery Libraries; this is available here and there is a link to it on the California Classics scenery page. The technique used to place the ships and their wakes is described in David 'Opa' Marshall's 'Add Animated Wakes to Static Ships - An Illustrated Tutorial', which is also available here, and which inspired the present download.
| Filename: | Classic_Ship_files_for_the_English_Channel.zip |
| License: | Freeware |
| Added: | 18th August 2015, 21:58:06 |
| Downloads: | 395 |
| Author: | Ken Lawson |
| Size: | 25.22 KB |