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| Category: Flight Simulator 2004 - Panels | |
| F16 |
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File Description:
FS2004 Panel, F16 Air Show Tour. The panel of this jet fighter has been designed for cross country flying to events worldwide. The 2D cockpit is packed with new gauges that complement this high performance, yet docile aircraft. All gauges, lights, etc. are functional, easy to read, and are panel installed except GPS 500. For long distance flights, the panel contains on-demand refueling capabilities for both ground and air operations. A few of the new gauges are; 180-degree scan navigational radar, triple mode interceptor-refueling-terrain radar, refueling gauge with command screen, fuel center with time/distance remaining computer, new Descentometer for Mach-plus aircraft, analog engine gauges including thrust and fuel efficiency, plus a hangar full of warning and indicator lights. The intercept mode of the ai-radar feeds info to the autopilot to assist in the rendezvous with tanker to allow all-weather, day or night air refueling. Digital data for AP, radio, altimeter, timer, and Descentometer is input via a central keypad. Acknowledge ATC instructions using joystick. Designed for use with Kirk Olsson's F16 Viper. Includes 15 page illustrated instructions plus Intercept and Refueling tutorial. By Glenn Copeland
| Filename: | F16.zip |
| License: | Freeware |
| Added: | 12th January 2007, 03:00:43 |
| Downloads: | 5,780 |
| Author: | Glenn Copeland |
| Size: | 1.83 MB |
| Category: Microsoft Flight Simulator (2020) - Utilities | |
| WorkingTitleCJ4_LINDA_Module_ByJujunet_v0.2 |
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File Description:
This module allows to use hidden controls of the default MSFS CJ4, using FSUIPC and LINDA software. Require : FSUIPC ver 7 full licence, Microsoft Flight Simulator and LINDA software. Installation : Uncompress archive in any place. Move CJ4.hvar on \Community\fsuipc-lvar-module\modules On LINDA software : Click on "Maintenance", on top, select "--aircrafts--". Click on "Select Source Folder", below "Import Aircraft Module", browse to the folder CJ4, click on "Import", or "Overwrite" if updating. This module for Linda freeware allows to bind : - Menu choice, menu inc/dec and puch : bind a key to browse to all screen menus, and scroll with an encoder to move up and down inside the menus. Push a key to validate. - Map zoom in/out - Terrain/WX - PFD functions (FRMT/TFC/NAV) - Seatbelt light - Safety light - Baro inc/dec - Baro std - AP modes : FLC, HDG, ALT, VS, APPR and Toga button. To create your own module, or customize this one, go to my Youtube Tutorial : My channel : https://www.youtube.com/channel/UCVgdlnaAk2Q4EOSCICW_0iA Changelog : Version 0.2 : Correction to working with the default CJ4 since AAU1 update, the Working title mod no longer exist.
| Filename: | WorkingTitleCJ4_LINDA_Module_ByJujunet_v02.zip |
| License: | Freeware |
| Added: | 16th January 2024, 14:29:33 |
| Downloads: | 37 |
| Author: | Julien GICQUIAUD |
| Size: | 6.35 KB |
| Category: X-Plane - Utilities | |
| X-Camera 2.2.1 |
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File Description:
The X-Camera 2.1.1 plugin for X-Plane 9 and 10 is a replacement camera system that lets you define multiple view categories and multiple views within those categories that are associated with specific aircraft. X-Camera is similar to EzDok for FSX only for X-Plane. Watch this short X-Camera demo on YouTube: https://www.youtube.com/watch?v=PgOxG8ejq9A
Each view can have options:
- TrackIR:
Each view can enable or disable the TrackIR input. If the view is out the cockpit window having TrackIR enabled is desirable. However, if the view is a close-up of an instrument panel then having TrackIR disabled is probably the better choice since the view will be stable making it easy to click on cockpit controls with the mouse. We also support LinuxTrack on Linux and Mac systems.
- HeadShake:
If the HeadShake plugin from SimCoders is installed then the view can accept input from HeadShake. Similar to the TrackIR feature you will likely want this enabled for certain views but disabled for views on instrument panel close-ups where a stable camera makes it easier to use a mouse to control cockpit knobs and switches. The HeadShake plugin must be at version 1.3 or higher for the integration to work.
- Scenic Flyer:
If the Scenic Flyer plugin from Digital Avionics is installed then the view can choose to display either the Scenic Flyer Glass panel or GA panel.
- Smooth Transition:
When this option is enabled the camera with smoothly transition from one view to another over approximately half a second. When the option is off the view will transition immediately.
- Views can be controlled in a number of ways:
> Each view can be positioned by using keyboard keys or a control panel
> The camera'™s X, Y, Z, Heading, and Pitch can all be adjusted for each view
> Views can be assigned to a HotKey or JoyStick button for easy selection
> HotKey or JoyStick button can be used to navigate to next or previous views
> The views for a specific aircraft can be saved to a CSV file for easy editing
- Walk Mode:
Any view'™s camera can be placed in Walk Mode. While in this mode the camera can be walked or floated around using keyboard input. If you ever played the video game asteroid that is what walk mode is like. The mode is particularly useful for pre-flight inspections of your aircraft. You can create a external view and after selecting that view you can "Walk" the camera around checking out your landing gear, props, etc.
- Linear Transitions and Auto Advance:
Linear transitions allows you to define a transition between two adjacent cameras in category. This capability, in conjunction with the auto advance feature, allows you define fairly sophisticated animations that can be used for automated Pre-flight inspections, scenery viewing, and cool transitions affects that can be used when creating flight videos. All the transitions in our YouTube video were done with X-Camera.
- Bezier Curve Transitions:
Bezier curve transitions allows you to define a transition between three or more adjacent cameras in a category. This capability, in conjunction with the auto advance feature, allows you define fairly sophisticated animations that have an ultra smooth movement between the curve control points.
- Many Unique Camera Attributes:
Tracking Cameras - Camera Leveling - Smooth Camera Joining - Auto Advance to the Next Camera - Individual Zoom and Field of View Setting - External Cameras - Free Cameras - Target Following Cameras - Cineflex Cameras - Automatically Generate Unique Orbit and Fly-By Animations
X-Camera can create unique orbit and fly-by camera sequences by providing a few key parameters
- Airport Cameras:
You can define a set of free cameras associated with an airport. You can create up to 2,000 cameras per airport. X-Camera can also automatically populate airport cameras by reading the airport scenery files and creating cameras at runways, starting locations, taxiway signs, and airport viewpoints. You can map a joystick button to quickly switch between your aircraft camera set and the nearest camera at the nearest airport.
- Target Following Cameras:
Targets are locations defined by a latitude, longitude, and elevation in meters. Target following cameras are a special type of external camera that is attached to your plane and it has the ability to track a selected target. You can also view the target reciprocal which as a view from the target back to you plane.
X-Camera Tutorial Videos: There is also a four part series of tutorial videos that will help you get started with X-Camera. You can access them from the X-Camera Tutorial Page: https://www.stickandrudderstudios.com/x-camera-tutorial-videos/
The full manual is included in the zip file you can also view it here: https://www.stickandrudderstudios.com/downloads/User_Guide.pdf
| Filename: | XCamera_221.zip |
| License: | Shareware, limited functionality |
| Added: | 27th January 2017, 15:14:21 |
| Downloads: | 478 |
| Author: | Mark Ellis |
| Size: | 4.61 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tillamook, Oregon (S47) Airport - a comprehensive enhancement |
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File Description:
Tillamook, Oregon (S47) Airport - a comprehensive enhancement - designed to work in the default FS2004 setup. Featured is the Hangar B Air Museum which houses a fine privately owned collection of restored Warbirds. Hangar B is considered to be the largest, all wooden structure in the world - built in the early 1940's to house and service Navy Blimps. Also featured is the Tillamook Air Tours charter service complete with an AI Bi-Wing Waco aircraft. There is even an option to have an AI Goodyear Blimp visit Tillamook and make sightseeing flights. Driving or slewing around the airport will reveal many other surprises! The airport, which was virtually ignored by MS, has been redone using RWY12, EZ and many custom objects. A listing of all required libraries is included and a list of those who have contributed their time and talents to this project will be found in the documentation. Please unzip to a temporary folder and follow the installation instructions very carefully. Compiled for your flying enjoyment by David "Opa" Marshall.
| Filename: | Tillamook_Oregon_S47_Airport__a_comprehensive_enha.zip |
| License: | Freeware |
| Added: | 11th December 2009, 09:54:01 |
| Downloads: | 2,674 |
| Author: | John McKeon, David "Opa" Marshall and friends |
| Size: | 12.41 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Airport Restaurants 1.1 scenery object library |
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File Description:
[Version 1.1 adds thumbnail images and proper installation instructions for users of Sbuilder. If you have installed the previous version of this object library and are not using Sbuilder to place objects in your scenery, you do not need to install version 1.1.]
You'll finally have a place to get one of those $150 hamburgers when you arrive at your destination. This is a collection of Gmax restaurant scenery objects for use with FS9. They are intended for smaller airports that don't have the usual food court inside the terminal building. Some of the restaurants have an aviation theme, some don't. Most of them are also available with the signage removed so you can use them as small terminal buildings or whatever else you want. Also included are some outdoor chairs, tables and table umbrellas, and a variety of vending machines. Should work with just about any payware or freeware program that is able to place scenery library objects in FS9, including RWY12, Instant Scenery, EZ-Scenery, Airport Design Editor, etc.
| Filename: | Airport_Restaurants_11_scenery_object_library.zip |
| License: | Freeware |
| Added: | 9th November 2009, 15:20:37 |
| Downloads: | 3,132 |
| Author: | Sidney Schwartz |
| Size: | 7.43 MB |
| Category: Flight Simulator 2004 - Scenery | |
| 5B2 - Saratoga County Airport |
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File Description:
5B2 - Saratoga County Airport v1.0
Located in the foothills of the Adirondack Mountains in upstate NY USA. This facility is owned by Saratoga County, formerly housed Rich Air and currently houses North American Aviation. 5B2 is a non-controlled airfield catering to small engine a/c up to a few private jet daily traffic serving 'The Northcountry' and Saratoga Springs, New York.
All Objects fully designed and completely redone in GMAX using high resolution 32bit photo-real textures. Optional DXT3 textures included. Also includes new AFCAD file, more accurate airport grounds perimeter, satellite photo-real grounds, custom taxiways, taxi-signs and taxi lights, area roads, animated hangar doors, and near area landclass. Some GA AI traffic tracks included with this release, afcad also designed to support general AI. Rwy12 objects (Lars Extra Object Library) required for a few static parking lot cars. All textures mipmapped for performance. By EdGeneer Cox.
| Filename: | 5B2__Saratoga_County_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 24th February 2012, 19:24:19 |
| Downloads: | 1,537 |
| Author: | EdGeneer Cox |
| Size: | 103.26 MB |
| Category: Flight Simulator 2004 - Panels | |
| DC3 Photo-real Modern, Re-built Panel |
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File Description:
This panel is made from a photograph of a modern day DC3. It features a unique 1950's-1960's style radio array mounted on top of the panel. The default King Air Radio gauge has been modified to work with it. The full version includes all working gauges, including VOR, ILS, the compact King Air autopilot, a repostioned GPS, and the default DC3 pop up windows for electrical, engine, and other controls. This shareware version, for evaluation purposes, is limited in gauge functions, color blending, and visibilty. It also includes the Right and Forward-Right cockpit views for evaluation of the full set of 7 inside views. The full set includes cargo and passenger options, from two different DC3 aircraft in use today (see screen shots). Also included as freeware, is the modified DC3 MDL file by Clive Ryan (dc3_mdl.zip), with permission. This will switch off the default virtual cockpit, so it does not conflict with the internal views. Or, if you know how to hex-edit, you can modify your own default MDL file, by following Clive's tutorial, which is included (only recommended for advanced users). You can also install only the panel, without using the modified mdl file. Includes choice of 1024x768 or 800x600 image resolution sets. By Will Fisher
| Filename: | DC3_Photoreal_Modern_Rebuilt_Panel.zip |
| License: | Shareware, limited functionality |
| Added: | 3rd December 2004, 22:21:38 |
| Downloads: | 2,523 |
| Author: | Will Fisher |
| Size: | 3.36 MB |
| Category: Microsoft Flight Simulator (2020) - Utilities | |
| FBWA320_LINDA_Module_ByJujunet_v0.3 |
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File Description:
This module allow to control hidden controls of the FBW A320, using LINDA software and FSUIPC. Require : FSUIPC ver 7 full licence, Microsoft Flight Simulator and LINDA software. Installation : Uncompress archive in any place. Move A32nx.evt file to your FSUIPC root folder. Move A320.hvar on \Community\fsuipc-lvar-module\modules. On LINDA software : Click on "Maintenance", on top, select "--aircrafts--". Click on "Select Source Folder", below "Import Aircraft Module", browse to the folder FBWA320, click on "Import", or "Overwrite" if updating. This module for Linda freeware allows to bind : -Landing and Nose light independently -Seat-belt -No Smoking -Mode and zoom on ND -Display function ARPT, VOR, WPT, NDB... on ND -Terrain on ND -Eicam pages, with an encoder -ILS -Barometer increment and decrement with automatic detection of position (HPA or inHg) -Toggle between HPA and inHg -Toggle between QNH setting and STD -Autobrake Cycle -Reverse ON/OFF -Full compatibility for Managed/Selected on SPD, HDG, ALT and Selected mode on VS. To create your own module, or customize this one, go to my Youtube Tutorial : My channel : https://www.youtube.com/channel/UCVgdlnaAk2Q4EOSCICW_0iA Changelog : Version 0.1 : Initial Release Version 0.2 : Update to work with FBWA320 v0.8.0, Version 0.3 : Update to work with FBWA320 v0.11.0
| Filename: | FBWA320_LINDA_Module_ByJujunet_v03.zip |
| License: | Freeware |
| Added: | 16th January 2024, 14:31:38 |
| Downloads: | 35 |
| Author: | Julien GICQUIAUD |
| Size: | 14.32 KB |
| Category: Flight Simulator 2004 - Scenery | |
| KGFL - Glens Falls, Floyd Bennett Memorial (v2.2) |
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File Description:
KGFL - Glens Falls, Floyd Bennett Memorial v2.2, located in the foothills of the Adirondack Mountains in upstate NY USA, this facility is owned by Warren County and run by RichAir. Although it has a 5000 ft main rwy, KGFL is a Non-controlled airfield catering to small engine a/c up to a few private jet daily traffic serving 'The Northcountry' New York. KGFL recently received several upgrades including 4 new GA hangars large enough to accommodate the needs of business jets.
All Objects fully designed and completely redone in GMAX using high resolution custom photo-real 32bit textures. Optional DXT textures included. Also includes new AFCAD file, more accurate airport grounds perimeter, satellite photo-real grounds, custom taxiways, taxi-signs and taxi lights, area roads, animated hangar doors, and near area landclass. No AI traffic tracks included with this release, but afcad designed to support several AI. Rwy12 objects required for a few static a/c and parking lot cars. v2.2 Includes mipmapped textures, reduced trees for better performance, and increased, more accurate taxiway light density. This v2.2 package is a full-install.
| Filename: | KGFL__Glens_Falls_Floyd_Bennett_Memorial_v22.zip |
| License: | Freeware, limited distribution |
| Added: | 5th February 2010, 16:52:44 |
| Downloads: | 2,348 |
| Author: | Ed 'Geneer' Cox |
| Size: | 74.81 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Default Terminal Buildings Subset V2 scenery objects |
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File Description:
[Version 2 adds specific compatibility with RWY12, ADE9X, and Sbuilder 2.05. If you have already installed the previous version of this library and are NOT using one of these programs to place scenery objects, you do not need to download and install V2.] Many scenery making programs for FS9 give us access to the default terminal buildings in the FS9 libraries. Unfortunately the FS9 libraries are completely unorganized, so finding a specific shape and color of building can be time consuming. Also, many of the terminal buildings are too distinctive in appearance to be of much use to someone who is looking for simple shapes to use as "building blocks" to create their own terminals. I went through most of the FS9 scenery libraries that contain terminal buildings and chose a representative sampling of simple shapes in the various textures that are available, and compiled these into a scenery object library. This makes it easier to find, say, a two story, T-shaped, yellow textured terminal building. These are not new objects, they are default scenery objects created and owned by Microsoft. I'm simply providing a more convenient way to use them. Previous version had 9300(!) downloads.
| Filename: | Default_Terminal_Buildings_Subset_V2_scenery_objec.zip |
| License: | Freeware |
| Added: | 14th November 2009, 01:18:05 |
| Downloads: | 4,244 |
| Author: | Sidney Schwartz |
| Size: | 4.21 MB |