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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| JAL Group Update Release |
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File Description:
This release contains texture updates and corrections for Japan Airlines and Japan Air Commuter. Contents of the packs include textures only. Aircraft models are by PAI, AIA, and FSP and can be obtained at the associated sites. This release adds the JAC wing logos to the Saab aircraft and corrects all of the JAL Old Color liveries by turning around the head of the crane on the tail logo so that it faces the correct direction. This was not observed during initial quality control checks. I apologize for this inconvenience. For installation, this is a one-to-one replacement of the original texture files. Repaints by Frank Bass
| Filename: | JAL_Group_Update_Release.zip |
| License: | Freeware |
| Added: | 31st August 2004, 12:18:20 |
| Downloads: | 1,198 |
| Author: | Frank Bass |
| Size: | 7.45 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Nick's LightFix |
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File Description:
The concept and the base textures for this package are from Mark Poole and his original light replacement releases. Mark's original Nav Light package has a really good concept and uses light textures which create sharp lens flairs or bursts. I found the lens flair in his packages to be a bit too large and out of scale for my display and taste. Also, I wanted to have an easy way to replace all the FS9 lights in one shot with little or no configuration file editing. With that in mind, this package was created. This release will automatically replace ALL the Flight Simulator aircraft and airport lights with more realistic ones along with better distance visuals of slower flashing radio tower/smoke stack and ground beacons. It also includes replacement lights in scale for the PMDG 737, 747 and for all Project Opensky aircraft offered on their site. It works automatically with Ultimate Traffic and other AI add-ons which use the default Microsoft aircraft lights. I added a diffused halo effect to Mark's original airport_lighting_v2 texture which gives a more realistic look in cloudy or weather conditions and enhances the dynamic directional brightness of the lights. In addition to the navigation lights, I have also created aircraft beacons and strobes which will also install automatically . A restore package is included allowing to you to revert back to default FS9 texture and FX files.
ENJOY!
From Nick Needham
[email protected]
| Filename: | Nicks_LightFix.zip |
| License: | Freeware, limited distribution |
| Added: | 4th April 2006, 21:47:56 |
| Downloads: | 19,320 |
| Author: | Nick Needham |
| Size: | 1.55 MB |
| Category: Flight Simulator X - Scenery | |
| KFKN - Franklin Municipal / John Beverly Rose Airport - Virginia, USA |
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File Description:
Also known as Franklin Municipal Airport or John Beverly Rose Field (IATA: FKN, ICAO: KFKN, FAA LID: FKN) is a public airport in Isle of Wight County, Virginia, United States. The airport is owned by the City of Franklin and is located at 32470 John Beverly Rose Drive, two nautical miles (4 km) northeast of the city's central business district.
Added aircraft parkng and custom buildings. Created with Airport Design Editor by ScruffyDuck Software using current FAA documentation and Google Earth measurements, this package offers a replacement for FSX's stock airport. All these enhancements are as close to the real airport as I can get with stock library objects and custom buildings.
| Filename: | KFKN__Franklin_Municipal__John_Beverly_Rose_Airpor.zip |
| License: | Freeware |
| Added: | 10th November 2014, 01:11:40 |
| Downloads: | 302 |
| Author: | Wayne Roberts |
| Size: | 344.67 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Igloolik CYGT update (to FSGenesis 76m North Canada Terrain Mesh revision) |
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File Description:
These are replacement bgl's and textures to correct the already posted Igloolik CYGT for use with the FSGenesis 76m terrain mesh for northern Canada. I noticed after posting that the PAPI were incorrectly positioned, and after fixing that I went on and updated the windsocks, added the wheeled roller/snow clearer that all gravel fields need in the north, and updated the signage to give the true headings for the runway. This is not stand-alone, and the presumption is that you have already downloaded and installed the previously posted scenery. Installation consists solely of replacing the existing scenery bgl's with the new, and adding the new signage textures.Any comments regarding further corrections that are required would be welcomed.
| Filename: | Igloolik_CYGT_update_to_FSGenesis_76m_North_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 30th September 2017, 20:11:03 |
| Downloads: | 84 |
| Author: | Roger Wensley |
| Size: | 1.03 MB |
| Category: Flight Simulator X - AFCAD Files | |
| CYYG - Charlottetown General Airport / Charlottetown, PE Canada |
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File Description:
CYYG - Charlottetown General Airport / Charlottetown, PE Canada
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and I've tried to fix that a little bit. I've added proper parking for commercial and general aircraft traffic as well as adding new buildings for the terminal as well as some hangars. A few small touches like cars in the parking lot and some static aircraft and birds were added as well.
I hope to do a few more of these as time permits, hope you enjoy!
| Filename: | CYYG__Charlottetown_General_Airport___Charlottetow.zip |
| License: | Freeware |
| Added: | 11th July 2012, 04:04:01 |
| Downloads: | 541 |
| Author: | Jaison Diaz |
| Size: | 7.14 KB |
| Category: Miscellaneous Files - Miscellaneous Files | |
| CFS2 & CFS Bullet Impact Stereo Sound FX : New Upgrade of Rnd_imo.wav |
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File Description:
Here is an UpDATED replacement for your Rnd_Imp.wav sound file, with the added secondary metal on metal ping & whiz of bullets as they hit, bounce & rip around your aircraft. It's A Big Difference from the default "thud only" sound you get with CFS2 & CFS.
With this upgrade you will notice much better amplification & richer harmonics for a sound that varies more dynamically with each bullet impact. Stereo Balance in this version has also been much improved from Rnd_Imp in my 1st MetalRnd.zip. This sound file has been tested & is completely compatible with both CFS2 & CFS1. If you have CFS2, please check out the NearMISS.zip file for my NEW "STEREO" Bullet.wav UpGRADE. Note that in CFS2, BULLET.wav Compliments RND_IMP.wav.
| Filename: | CFS2__CFS_Bullet_Impact_Stereo_Sound_FX__New_Upgra.zip |
| License: | Freeware, limited distribution |
| Added: | 19th November 2003, 13:59:30 |
| Downloads: | 626 |
| Author: | Louis Gonzalez |
| Size: | 257.81 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Pakistan International Airlines (PIA) Boeing 777-340ER AP-BHW 'Garden of the Mughal' |
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File Description:
Project Opensky 777-300 V2. Posky Model features High resolution textures, Dynamic flexing wings, Body gear steering, Nose gear steering, Rudder lock, Ground spoilers, Low speed aileron locks at high speed, Fully animated control surfaces, Fully independent suspension, Trim Animation, Opening Passenger Doors, Animated tilting boogies, semi-transparent fan textures [carried over form the -200 series], Rolling wheels, Animated thrust reverser's with reverser block doors, Detailed textures, Full night lighting, Crash affects, Ground Service Vehicles And more. Model Designer Hiroshi Igami/Yosuke Ube. Flight Dynamics Designer Brandon D Henry. Tested by Project Open Sky Members. This aircraft has undergone a rudder replacement since delivery hence the blank whit rudder depicted in this painting.
| Filename: | Pakistan_International_Airlines_PIA_Boeing_777340E.zip |
| License: | Freeware |
| Added: | 25th March 2010, 18:27:29 |
| Downloads: | 833 |
| Author: | Stephen Groom | Project Opensky |
| Size: | 11.61 MB |
| Category: Flight Simulator X - Scenery | |
| 17Z - Manakotak Airport - Alaska |
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File Description:
Manokotak Airport (IATA: KMO, ICAO: PAMB, FAA LID: MBA, formerly 17Z) is a state-owned public-use airport located one mile (2 km) north of the central business district of Manokotak, a city in the Dillingham Census Area of the U.S. state of Alaska.
Increased runway 3/21 from 3,300 feet to 4,000 feet. Added aditional aprons and custom buildings. Changes are based on 2006 construction plans.
Created with Airport Design Editor 9x by ScruffyDuck Software using current FAA documentation and Google Earth measurements, this package offers a replacement for FSX's stock airport. All these enhancements are as close to the real airport as I can get with stock library objects and custom buildings.
| Filename: | 17Z__Manakotak_Airport__Alaska.zip |
| License: | Freeware |
| Added: | 16th January 2015, 20:14:02 |
| Downloads: | 789 |
| Author: | Wayne Roberts |
| Size: | 53.55 KB |
| Category: Flight Simulator X - Scenery | |
| 9K2 - Kokhanok Airport Kokhanok, Alaska, USA |
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File Description:
The airport is referred to by the International Air Transport Association (IATA) using the airport code KNK. The Federal Aviation Administration (FAA) uses the abbreviation 9K2.
Changes: Increased size of parking apron. Changed runway from 2,900 ft long and 60 feet wide to 3,300 ft. long and 75 feet wide. Also added additional parking and custom models.Changes were based on 2005 construction plans.
Created with Airport Design Editor 9x by ScruffyDuck Software using current FAA documentation and Google Earth measurements, this package offers a replacement for FSX's stock airport. All these enhancements are as close to the real airport as I can get with stock library objects and custom buildings.
| Filename: | 9K2__Kokhanok_Airport_Kokhanok_Alaska_USA.zip |
| License: | Freeware |
| Added: | 22nd December 2014, 15:22:44 |
| Downloads: | 780 |
| Author: | Wayne Roberts |
| Size: | 378.52 KB |
| Category: Flight Simulator 2004 - Gauges | |
| Apollo MX20 Multi-Function Display/GPS |
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File Description:
This gauge is modeled after the Apollo MX20 Multi-Function Display. This gauge is written in XML and is designed to mesh with the default FS9GPS map input data. Compatible with FS2004 (FS9) ONLY!
Although I tried to make this gauge as close to the real Apollo MX20 as possible it is not considered to be an exact replica. It is limited to certain features that the FS9 data will provide. It does however have all the great features that the default FS9GPS offers and offers an alternative to the default GPS.
Size (pixel size) is the same as the FS9 default GPS so placement (or replacement) of the gauge is quick and easy.
| Filename: | Apollo_MX20_MultiFunction_DisplayGPS.zip |
| License: | Freeware |
| Added: | 24th December 2003, 05:29:16 |
| Downloads: | 9,187 |
| Author: | Keith Giveans |
| Size: | 156.91 KB |