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Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
FSX/P3D ANA - All Nippon Airways 747SR-81 1980 Download

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File Description:
This is a repaint of the 747SR-81 (Short Range) in ANA - All Nippon Airways classic 1980 "Mohican" colors. The freeware 747-200 by Project Open Sky - POSKY is needed for this repaint. All Nippon Airways Company, Ltd. (ANA) was formed on March 1, 1958 through the merger of two small companies. The Japanese government granted the carrier full certification to operate over domestic trunk routes on April 1, 1959, and by the mid 60s it was Japan's biggest domestic airline with a comprehensive network. During this time through to the 1970s, ANA expanded its fleet size greatly. ANA ordered its first jetliner, the 727-181, in 1964 and by 1978 they had a vast fleet of jetliners at their disposal, including the queen of the skies, the 747. ANA operated its first international flight, a charter flight, on July 15 and 31 1970, with YS-11s to Pusan, South Korea. However, a fully scheduled international flight was still in the distant future. In 1978 ANA held the position as the world’s sixth largest airline. Not bad for a domestic carrier. The carrier’s longest domestic route, the 2,051-km Sendai–Okinawa segment was opened in 1980. Interestingly, First-Class service was introduced on Japanese domestic flights as late as July 1985. In December 1985, the Japanese government opened international operations to all of the country’s airlines by revising its air transport policy and deregulating the industry. This included domestic carriers. ANA's desire for international routes became a reality and joined the fray It flew its first fully international scheduled route with a four times a week service to Guam, on March 3 1986. Today it has a vast network of international flights, and they are easily Japan's biggest carrier with 233 aircraft. They were also the launch customer of the 787. ANA has been going from strength to strength ever since its inception. For them, the sky's the limit. It might work on FS2004 as well. Textures are 32bit bmp.


Filename: FSXP3D_ANA__All_Nippon_Airways_747SR81_1980.zip
License: Freeware
Added: 12th May 2019, 18:39:42
Downloads: 162
Author: Ted Giana
Size: 9.14 MB


Category: Flight Simulator X - Scenery
Mielec EPML 20X Download

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File Description:
This is new version of EPML airport scenery for FSX. Main features of the scenery are: Airport ground high resolution textures - (four seasons + night textures); Highly detailed 3D objects, all photo textured; Detailed autogen and photorealistic trees. For more details please look at the README file attached to the scenery file.

EPML is home base of PZL-Mielec (Polskie Zaklady Lotnicze - Polish Aviation Works), formerly WSK-Mielec and WSK "PZL-Mielec" is the Polish aerospace manufacturer, based in Mielec. It has been the biggest Polish post-war aerospace manufacturer. In 2007 it was acquired by Sikorsky Aircraft Corporation, retaining the brand. Starting from 1950, the factory developed much and became the biggest Polish aircraft producer. It was a licensed producer of the Soviet jet fighters MiG-15 (produced as Lim-1), MiG-15bis (Lim-2), MiG-17 (Lim-5) and its Polish attack variant, Lim-6. The first Lim-1s were manufactured of Soviet parts in 1952, a full-scale production started in 1953. About 1500 Lims were built by 1964. In 1957-1960 there were also produced 250 Polish-designed piston trainers TS-8 Bies. From 1963 there was produced Polish-designed jet trainer TS-11 Iskra, being a basic trainer in the Polish military aviation. Its successor, designed with a part of PZL-Mielec, the PZL I-22 Iryda, appeared however a failure for different reasons, mostly lack of proper funding, and only a small series was built.

The most numerous plane built in Mielec was the licensed Soviet Antonov An-2 utility biplane, produced from 1960 in different variants. Over 13,000 of these aircraft were manufactured by 1991, mostly on the Soviet order, but also used in Poland and exported to other countries. From 1984 PZL-Mielec manufactured Soviet STOL transport planes Antonov An-28, as its only producer in the world. The plane was subsequently developed in Mielec and in a modernized variant PZL M-28 Skytruck/Bryza is offered for the Polish Army, Polish Navy and services abroad, with some success.


Filename: Mielec_EPML_20X.zip
License: Freeware
Added: 15th May 2010, 08:52:09
Downloads: 3,679
Author: Marcin Bobro, Kuba Paczek
Size: 91.27 MB


Category: Flight Simulator 2004 - Scenery
Mielec EPML 2009 Download

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File Description:
This is third version of EPML airport scenery. Main features of the scenery are: Airport ground high resolution textures - (four seasons + night textures); Highly detailed 3D objects, all photo textured; Detailed autogen and photorealistic trees. For more details please look at the README file attached to the scenery file.

EPML is home base of PZL-Mielec (Polskie Zaklady Lotnicze - Polish Aviation Works), formerly WSK-Mielec and WSK "PZL-Mielec" is the Polish aerospace manufacturer, based inMielec. It has been the biggest Polish post-war aerospace manufacturer. In 2007 it was acquired by Sikorsky Aircraft Corporation, retaining the brand.Starting from 1950, the factory developed much and became the biggest Polish aircraft producer. It was a licensed producer of the Soviet jet fighters MiG-15 (produced as Lim-1), MiG-15bis (Lim-2), MiG-17 (Lim-5) and its Polish attack variant, Lim-6. The first Lim-1s were manufactured of Soviet parts in 1952, a full-scale production started in 1953. About 1500 Lims were built by 1964. In 1957-1960 there were also produced 250 Polish-designed piston trainers TS-8 Bies. From 1963 there was produced Polish-designed jet trainer TS-11 Iskra, being a basic trainer in the Polish military aviation. Its successor, designed with a part of PZL-Mielec, the PZL I-22 Iryda, appeared however a failure for different reasons, mostly lack of proper funding, and only a small series was built.

The most numerous plane built in Mielec was the licensed Soviet Antonov An-2 utility biplane, produced from 1960 in different variants. Over 13,000 of these aircraft were manufactured by 1991, mostly on the Soviet order, but also used in Poland and exported to other countries. From 1984 PZL-Mielec manufactured Soviet STOL transport planes Antonov An-28, as its only producer in the world. The plane was subsequently developed in Mielec and in a modernized variant PZL M-28 Skytruck/Bryza is offered for the Polish Army, Polish Navy and services abroad, with some success.


Filename: Mielec_EPML_2009.zip
License: Freeware
Added: 15th May 2010, 09:47:41
Downloads: 3,780
Author: Marcin Bobro, Kuba Paczek
Size: 56.33 MB


Category: Flight Simulator 2004 - Scenery
Replacement Dynamic Water Textures Version 8 Download

File Description:
Replacement dynamic water texture-sets for FS2004 (VERSION 8). This is the full version 8. The default reflections and water colors leave a lot to be desired in FS2004. As an example; The default milky "white/green" texture is highly unrealistic in overcast conditions. The replacement textures will change this dramactically to a much more convincing and realistic "blue/grey", cast, with improved lighting and refections in respect to the sun. These replacement textures will generally give a much more realistic tone and color to the water effects in FS2004. The change is quite dramactic and transforms the flight sim experience to a much greater level of realism. Fully compatible with my earlier versions of "overcast" texture modifications. Textures included are; Clear weather; High noon, mid-sun, low sun, sun-rise and sun-set with a choice of four "overcast" tones and a choice of two sun sets Version 8 has improved sun-set and sun-rise textures which offer better colours and better transitions from daylight to dawn/dusk hours; and a small change to the reflections on the low-sun texture. As an added bonus with Version 8 you have a choice of sun sets to use. Now you can have the very bright "orange" sun sets or select one of the new "golden yellows" which offer two distinct variations. It is important to stress the default FS9 textures are fully compatible with these new textures and they can be used in any combinations and can be mixed and matched with the new textures. For example it may be that some users want to keep some of the water environment textures as they are by default but change only one or two textures. The choice is yours. As a further added bonus a voice control file has been included for "Shoot" which will control FS2004 by voice. It is brilliant and it's free.


Filename: Replacement_Dynamic_Water_Textures_Version_8.zip
License: Freeware
Added: 7th January 2004, 19:51:30
Downloads: 4,112
Author: Peter Wilding
Size: 2.71 MB


Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications
Canadair CL-13 Mk 2 Sabre (F-86E) Royal Hellenic Air Force Download

File Description:
This is one of the first jet age aircrafts served in Royal Hellenic Air Force, almost 50 years ago (!!!). There are two repaint versions of Royal Hellenic Air Force in the zip package: The first one, represents a Royal Hellenic Air Force Canadair CL-13 Mark 2 Sabre used to fly with 342nd Sqdr. of Royal Hellenic Air Force (RHAF) in Elefsina, Greece with an interception role. The second, represents the aniversary "Alexander the Great" texture, painted in "patriotic" colours, by a gas station owner (!!!) in Thessaloniki - Greece after buying the aircraft (sn. 19294) as scrap and finaly display it as a memorial by his store. This specific aircraft used to fly with 343rd Sqdr. In Nea Anchialos, Greece. The Canadair CL-13 Mark 2 Sabre aircraft (Canadian build F-86E under North American licence) used to be one of the most succesfull aircrafts during the 50'ies and the Korean war. This "CL-13_RHAF_v1.zip" package is full compatible with FS2K2 and FS9 too and contains realistic sound made by Angelos Hatzikatakos, NEW (made by the author) panel, the official checklist and a VERY completed (as always...) flight manual (31 pages) which can be read with Adobe Acrobat. This repaint was based on the original model made by Rey Lopez . The primary panel was made by Ken Mitchell and modified by Nick Karatzides to look more realistic and closer to the Hellenic CL-13 Mk 2 cockpit. A total NEW flight model ("air" file and aircraft.cfg file) have been created by Nick Karatzides and and I test it hard, to ensure that it flies as close as possible like a real fighter! This "CL-13_RHAF_v1.zip" package is for EXPERIENCED FlightSimers and virtual pilots who have a "good feeling" on the stick and do not "kick" the contol stick while flying. The package contains new visual effects, night lighting, fine looking mechanical parts movement, contrails, realistic gears extracting / retracting etc. Repaint and stuff by Nick Karatzides.


Filename: Canadair_CL13_Mk_2_Sabre_F86E_Royal_Hellenic_Air_F.zip
License: Freeware
Added: 4th October 2003, 00:15:30
Downloads: 1,408
Author: Nick Karatzides
Size: 11.28 MB


Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications
Hellenic Air Force Republic Aviation F-84F Thunderstreak Download

File Description:
This is one of the first jet age aircrafts served in Hellenic Air Force, almost 50 years ago (!!!). There are three (3) repaint versions of Royal Hellenic Air Force in the zip package: The first one, represents an F-84F, as placed in front of 113rd Wing's main entrance as a "gate guard monument". The aircraft was placed there during early '90ies and the idea was captured by Brigadier General Vlachandonis who used to be the 113rd Wing's commander at that time. The second, shows an F-84F, as it was painted from 1957 to 1967. The specific aircraft used to belong to 339th Sqdr.with a white-blue-white stripe painted close to the nose as a squadron's ID mark. Additionaly, the "Mighty Mouse" official Sqdr's badge was placed on the left part of fuselage, just behind the cockpit. The thrird repaint is representing an F-84F, as it was painted from 1971, until the "retirement" on 1984. The aircraft which is presented into this "VietNam typed" repaint version used to belong to 338th Sqdr. operating from Larisa AB. This "F84F_HAF.zip" package is full compatible with FS2K2 and FS9 too and contains realistic sound made by Angelos Hatzikatakos, new panel made by Nick Karatzides, helpfull checklist and a VERY completed (as always...) flight manual (46 pages) which can be read with Adobe Acrobat. This repaint was based on the original model made by Kazunori Ito. A total NEW flight model ("air" file and aircraft.cfg file) have been created by Nick Karatzides and have been tested hard, to ensure that the aircraft flies as close as possible like a real fighter! This "F84F_HAF.zip" package is for EXPERIENCED FlightSimers and virtual pilots who have a "good feeling" on the stick and do not "kick" the contol stick while flying. The package contains new visual effects, night lighting, fine looking mechanical parts movement, contrails, realistic gears extracting / retracting etc.


Filename: Hellenic_Air_Force_Republic_Aviation_F84F_Thunders.zip
License: Freeware
Added: 10th March 2004, 03:59:45
Downloads: 724
Author: Nick Karatzides, Angelos Hatzikatakos
Size: 12.35 MB


Category: Flight Simulator 2004 - AFCAD Files
Default New York JFK with Active Runways Download

File Description:
A High quality AFCAD2 file for the default FS2004 New York JFK. This file has been completely rebuilt from scratch using information from the latest FAA charts (17th March 2005). All Aprons have been completely rebuilt and are modelled to be as near real as possible. Improvements have been made to the taxiways, including slight realignments where needed to avoid building collisions. The 'crosswind runway technique' has been applied to this airport to activate all runways for simultaneous use. This means all 4 runways at this airport will be used for simultaneous take-offs and landings, all the time. Full night lighting has been provided for taxiways and runways. On the default setup, more than 1 runway shared the same ILS frequency and these frequencies have now been altered by +.05 MHz to avoid conflicts. Approach lighting has been upgraded to "ALSF-2" on all runways to better assist your approaches in poor visibility. Displaced thresholds have also been modified to enable better traffic flow for landing aircraft. A 'Tower View' is now available. All real life gates at at each terminal within the airport are now available for use and they are correctly numbered as per real life and have the correct airlines assigned to them. Extra parking can be found at the GA Terminal, cargo bases and maintenance areas, and all real life helipads have been added to the airport. Additional overflow parking (remote stands) can be found at Terminal 4, UA Terminal 7 and AA Terminal 8/9. This AFCAD2 has been fully tested and all traffic flows as it should. If you have a large amount of traffic flowing thru JFK, this file will certainly bring the airport to life. Note: There are 2 versions included within this package: (1) Terminal 5 out of use as per real life (no gates added), (2) Terminal 5 in use, with gates allocated to TWA (as it was back then). See images for info. Enjoy!!


Filename: Default_New_York_JFK_with_Active_Runways.zip
License: Freeware
Added: 7th April 2005, 13:44:37
Downloads: 6,430
Author: Lee Brompton
Size: 282.56 KB


Category: Flight Simulator 2004 - Miscellaneous Files
Active Approach - PHNL (Honolulu Intl Honolulu, Hawaii) Download

File Description:
As most know the Approach and Final (VMC) for AI Traffic in FS9 is a straight in type landing and does not always consider high terrain at airports. This is do to the way that the coding is written in FS9 and it puts limits on IFR arriving aircraft. If you open runways at certain airports the AI Traffic will fly directly through a mountain once it is established on Final for a runway. What you will see with my file is a different type approach used for the way I control AI Traffic in FS9. No longer do the AI Planes use a straight in approach when landing to the west at PHNL. My new AI Aircraft Approach coding for FS9 now uses a base leg approach so AI Traffic does not fly through the mountains. The Honolulu Control Tower will clear all AI Traffic (IFR FP) landing either on 26L and 26R as a straight in landing even though the offset to final is 30 degrees from the runway center line. The Control Tower will instruct the AI Planes landing on either 22L or 22R to fly a left base leg which is greater then a 45 degree offset and then the AI Planes will turn on a short 1.5 mile final. The left base approach to 22L and 22R runways is a 65 degree offset from the runway center line. My testing shows excellent behavior of the FS9 default models, PAI models and the Aardvark planes of all sizes to execute this new type of visual approach that I am now writting code for which supersedes the FS9 default straight in ATC hard code approach. Read the text file for all the default scenery enhancements (plus Jetways) added to PHNL along with a full understanding of how the new Approaches work *** 3rd Party Scenery Designers Special APProach bgl and a FS2004 Default Scenery AFCAD included ***


Filename: Active_Approach__PHNL_Honolulu_Intl__Honolulu_Hawa.zip
License: Freeware, limited distribution
Added: 16th March 2005, 04:10:43
Downloads: 5,604
Author: Jim Vile
Size: 134.3 KB


Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications
KLM 1998 AI Package Download

File Description:
By 1998, the KLM/Northwest alliance was in full swing, and KLM was serving MSP, DTW, and even MEM daily with it's own metal while Northwest took over from KLM from BOS, IAD, and some other cities. KLM had a vast route network spanning the globe, serving much of Africa and the Middle East with many "tag on" routes onward from Amsterdam. By 1998, KLM was flying the MD-11, 747-200SUD(stretched upper deck), 747-200SUD Combi, 747-300 Combi, 747-400, 747-400 Combi, 767-300ER, 737-300, 737-400, and 6 mainline Fokker 100s which were short lived before going to KLM UK in late 1998 then on to CityHopper. Unfortunately, in the OAG, KLM only specified if a 747 was a combi or not(as in 747=744/742 while 74M can be a combi version of the 742,743, or 744) and did not differentiate between 737-300s and 737-400s. I did my best using what data I had to make the routes realistic, but the aircraft numbers at least are correct except for some extra 767s and 737s that you may remove if you wish. I also had issues making sure the TPE flights were all operated by "KLM Asia" 747s, so I ended up assigning 1 extra 747(I have 5, in real life there were 4) the Asia livery to ensure that you do not see a standard KLM 747 at TPE as they did not visit in real life. You may switch this to a normal 747 if you choose. Repaints by Raphael Rodrigues for the AIA Fokker 100 and FAIB 737-300, 737-400, 767-300, 747-200SUD, 747-300, and 747-400 along with flightplans by Chasen Richardson are included. Note that the 747-200SUD uses the 747-300 model. As a Bonus, the KLM Cargo 747-200SUD is also included.Part of the 1998 Flight Simulator Project. Follow us on Facebook at facebook.com/flightsim98 and on instagram as @bayviationsim. For more Retro AI, check out the forums at: http://retroai.proboards.com/


Filename: KLM_1998_AI_Package.zip
License: Freeware, limited distribution
Added: 6th December 2019, 17:14:32
Downloads: 304
Author: Raphael Rodrigues, Chasen Richardson/Bayviation
Size: 27.94 MB


Category: Flight Simulator X - Scenery
Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 2 of 2 Download

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File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.

Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.

Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).

AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).

Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 2 of 2 - you also need file vicenh7a.zip


Filename: Victoria_Canada_including_US_Southern_Gulf_Islands.zip
License: Check within download
Added: 29th January 2010, 21:21:49
Downloads: 23,168
Author: Don Grovestine, Jon Patch and Holger Sandmann
Size: 59.08 MB


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