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| Category: Flight Simulator 2004 - AI Aircraft | |
| Mandala Airlines Airbus A319 and A320 Fleet |
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File Description:
Textures only for Craig Ritchie's DJC A32X model. Contains Mandala's current livery for A319-100 IAE (PK-RMI), A320-200 IAE (PK-RME), and A320-200 IAE with "40th anniversary" sticker (PK-RMG).
| Filename: | Mandala_Airlines_Airbus_A319_and_A320__Fleet.zip |
| License: | Freeware, limited distribution |
| Added: | 25th March 2010, 20:13:20 |
| Downloads: | 864 |
| Author: | Johannes Sulistyo |
| Size: | 660.3 KB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| Iran Air, Mahan Air, and Kish Air |
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File Description:
Iran Air, Mahan Air, and Kish Air flight plans.
| Filename: | Iran_Air_Mahan_Air_and_Kish_Air.zip |
| License: | Freeware |
| Added: | 26th October 2003, 01:45:59 |
| Downloads: | 2,800 |
| Author: | Amir Ali Hayeri |
| Size: | 75.07 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| CrashFx Pro and virtual damage wizard.1a |
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File Description: 2. Effect Density chooser. 3. Aircraft Breakage [visual_damage] enabler 4. Use with Flight Sim 2002 or Flight Sim 2004. 5. Comprehensive restoration functions. Fully functional but time-limited
shareware. 5 five minute preview sessions in Fs2002
or 2004.
1. Aircraft Size chooser.
| Filename: | CrashFx_Pro_and_virtual_damage_wizard1a.zip |
| License: | Shareware, time limited |
| Added: | 26th January 2004, 15:37:32 |
| Downloads: | 1,347 |
| Author: | Grant Bovee |
| Size: | 2.59 MB |
| Category: Flight Simulator 2004 - Sounds | |
| EditVoicepack mods for Puerto Rico and Saba |
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File Description:
EditVoicepack mods for all the airports currently missing from an up-to-date EditVoicepack for Puerto Rico and Saba, as follows: 02PR (“Cuylers”), ABO (“Arecibo”), CPX (“Culebra”), PR03 (“Fajardo Harbor”), PR05 (“Isabela”), PR07 (“Las Piedras”), PR10 (“Cabo Rojo”), PR18 (“Camp Garcia”), PR20 (“Adjuntas”), PR24 (“Cullingford”), PR25 (“Lajas”), PR27 (“Santa Isabel”), TJFA (“Fajardo”), TJMZ (“Mayaguez”), TJPS (“Mercedita”), TJVQ (“Vieques”), X63 (“Humacao”), X64 (“Patillas”), XX02 (“Dorado”) and SABA (“Saba”)
| Filename: | EditVoicepack_mods_for_Puerto_Rico_and_Saba.zip |
| License: | Freeware |
| Added: | 20th April 2007, 14:13:12 |
| Downloads: | 956 |
| Author: | Martin Gleeson |
| Size: | 13.76 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Fokker 50 - Flightdeck and Passenger compartment corrections |
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Images related to this file:
File Description:
New Fokker 50 interior and flightdeck textures to introduce some corections and modified passengerseat fabrics.
This update is based on the standard Fokker 50 payware version published by Precisionaerobus and installation of this Fokker aircraft in your Flightsim program is a prerequisite.
| Filename: | Fokker_50__Flightdeck_and_Passenger_compartment_co.zip |
| License: | Freeware |
| Added: | 10th April 2012, 13:40:28 |
| Downloads: | 65 |
| Author: | Emile Lancee |
| Size: | 1.62 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alps LOD10 Topo Mesh - Switzerland and France |
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Images related to this file:
File Description:
Yet another terrain mesh package of the European Alps? Well, this one is different in that it is NOT primarily based on the Shuttle Radar (SRTM) data with their incomplete coverage of prominent peaks and ridges. Instead, most of the source data for this project were developed over many months by Jonathan de Ferranti using detailed topographic maps. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing SRTM- or DTED-based mesh file, freeware or commercial (a link to an extensive set of screenshot comparisons is included in the read-me file).
I've compiled the source data at LOD10 (38-m) grid resolution because the coverage area is smaller than most existing mesh files. Thus, anyone can use these files without having to first uninstall their current mesh set. Also included are LOD9 and LO8 buffer mesh files. Note: if you own Switzerland Professional with its high-resolution terrain mesh then you don't need this package, at least not the Switzerland files!
| Filename: | Alps_LOD10_Topo_Mesh__Switzerland_and_France.zip |
| License: | Freeware, limited distribution |
| Added: | 30th May 2010, 09:51:03 |
| Downloads: | 58,994 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 50.03 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| FS2004-FS2002: Nick's Touchdown and Vortex FX |
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File Description:
HOLD ON TO YOUR HAT!! When those big boys touch down they don’t just chirp -n-smoke the tires... that pillow of air under those wings has to go somewhere. With Nicks Touchdown and Vortex FX's you get to see it and if you’re close enough to the action, choke on it as well!! The provided touchdown and vortex FX's are designed for all weather conditions and usually enhance wet pavement landings. Three custom scaled FX files cover large scale military and civilian transports, Airbus, 777's, 747's, 737's, MD's, 727's along with large and small Lear jets. Users of Nicks Prop Dust can also use Nick's Touchdown with Vortex FX to enhance their LARGE prop aircraft on dry asphalt and concrete runways. Installation requires running the auto-installer and making a minor edit to the aircraft.cfg file. After a great flight wouldn’t it be nice to end it with the realistic WoooooooOOSH that Microsoft left out of Flight Simulator? Now you can be BLOWN AWAY with every touchdown! You can also add this FX to all your AI traffic as well.
ENJOY!
From Nick Needham
[email protected]
| Filename: | FS2004FS2002_Nicks_Touchdown_and_Vortex_FX.zip |
| License: | Freeware, limited distribution |
| Added: | 4th October 2005, 06:48:59 |
| Downloads: | 16,879 |
| Author: | Nick Needham |
| Size: | 1.24 MB |
| Category: Flight Simulator X - Scenery | |
| Enhanced Shore waves for FSX and FS2004 |
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Images related to this file:
File Description:
The default waves are too small, not random enough, they flicker like a tadpole tail, and move about 100 mph. These new ones are slower, more randon in shape and size, and move eventually into shore for a more realistic effect and not as cartoony.
| Filename: | Enhanced_Shore_waves_for_FSX_and_FS2004.zip |
| License: | Freeware |
| Added: | 29th December 2009, 14:26:37 |
| Downloads: | 4,417 |
| Author: | David Cotton |
| Size: | 76.72 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Airways and Waypoints Patch for South Korea |
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File Description:
Old South Korean Airways look VERY awful. So, this patch will fix that problem and make it look nicer & up-to-date. Includes newly added waypoints around RKSI, RKSS, RKPC and RKJB.
| Filename: | Airways_and_Waypoints_Patch_for_South_Korea.zip |
| License: | Freeware |
| Added: | 17th June 2008, 12:55:01 |
| Downloads: | 599 |
| Author: | Youn Gu |
| Size: | 5.62 KB |
| Category: Flight Simulator 2004 - Panels | |
| Golovin N93 and Solomon AK26 in Alaska |
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Images related to this file:
File Description:
Golovin is a coastal fishing village 70 miles east of Nome and around 20 miles west of Elim, with a population of under 200. The village is a check point on the Iditarod race and the name originates from a Russian admiral in the far distant past. The airfield has a gravel runway which is over 4,000 feet long; the older runway amid the village housing is still visible but not usable. The majority of flights to and from the airfield originate in Nome, but there are also others to and from nearby fields such as Elim, Unalakleet, Shaktoolik, and Koyuk. The AI includes a daily ERA flight. Most flights to villages of this size are in fact not "scheduled", but are "air taxi" being used by three or four villagers to go supermarket shopping in a larger neighbouring town, which in this case is Nome. In many cases the numbers of flights to and from a village in a year average out to one a day. There is a further scenery included here, which is Solomon AK26. Solomon is around 40 miles west of Golovin and from 1898 was suppporting a gold mining operation on the Fish and Niukluk rivers further inland at Council. Solomon, and the airfield which obviously came later, gradually faded from use in competition with Nome, leaving almost nothing behind at Solomon by the 1980's except a gravel runway and the nearby Solomon roadhouse. There are other buildings near the airfield which appear to be new and in good condition, but their function is unknown to me. The Solomon terrain modifications and grass deletion bgl's did not function until loaded in a "Top" folder; this is unusual, and may be required only in my FS9 setup or in all situations. I have no way of knowing as I can only design for my situation. A note here about my scenery making. This is post number 503 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. Post 520 is unlikely. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Golovin_N93_and_Solomon_AK26_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 5th August 2019, 16:19:07 |
| Downloads: | 83 |
| Author: | Roger Wensley |
| Size: | 4.23 MB |