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| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G 91st BG (OR-R) 'Nine O Nine' |
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File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G-30-BO 'Nine o nine". Nine-O-Nine was a Boeing B-17G-30-BO Flying Fortress heavy bomber, of the 323rd Bomb Squadron, 91st Bomb Group, that completed 140 combat missions during World War II, believed to be the Eighth Air Force record for most missions, without loss to the crews that flew it. The original aircraft, a block 30 B-17G manufactured by Boeing, was nicknamed after the last three digits of her serial number: 42-31909. Nine-0-Nine was added to the USAAF inventory on December 15, 1943, and flown overseas on February 5, 1944. After depot modifications, she was delivered to the 91st BG at RAF Bassingbourn, England, on February 24, 1944, as a replacement aircraft, one of the last B-17s received in factory-applied camouflage paint.
A former navigator of the 91st BG, Marion Havelaar, reported in his history of the group that Nine-O-Nine completed either 126 or 132 consecutive missions without aborting for mechanical reasons, also believed to be a record. M/Sgt. Rollin L. Davis, maintenance line chief of the bomber, received the Bronze Star for his role in achieving the record.
Her first bombing raid was on Augsburg, Germany, on February 25, 1944. She made 18 bombing raids on Berlin. In all she flew 1,129 hours and dropped 562,000 pounds of bombs. She had 21 engine changes, four wing panel changes, 15 main gas tank changes, and 18 changes of Tokyo tanks (long-range fuel tanks).
After the hostilities ceased in Europe, Nine-O-Nine was returned to the United States on June 8, 1945, and was consigned to the RFC facility at Kingman, Arizona on December 7, 1945, and eventually scrapped.
B-17G-85-DL, 44-83575, civil registration N93012, owned and flown by The Collings Foundation, Stow, Massachusetts, flew marked as the historic Nine-O-Nine until its crash on the 2nd of October 2019. Repaint by Jan Kees Blom.
| Filename: | Boeing_B17G_91st_BG_ORR_Nine_O_Nine.zip |
| License: | Freeware |
| Added: | 6th October 2019, 20:39:06 |
| Downloads: | 234 |
| Author: | Jan Kees Blom |
| Size: | 18.73 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| RAF Supermarine Spitfire Mk IX, French 340 & 345 Squadron |
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File Description:
This packet includes two repaints of the Supermarine Spitfire IX, of Royal Air
Force, which were flown by French airman in the following 2 squadrons:
No. 340 Squadron was formed on 7 November 1941 at Turnhouse as a Free French fighter
squadron equipped with Spitfires. In April 1944 it joined No.145 Wing, Second
Tactical Air Force, a wing made up of French fighter squadrons. The squadron
served with the occupation forces in Germany, before on 25 November 1945 being
transferred to the Armee de l'Air.
The aircraft: serial BS392, code GW-S, was flown by S/Ldr Bernard Duperier,
Duperier flew this Spitfire only rarely in the period from October 25 to November
7 1942.
No.345 (French) Squadron (GC II/2 'Berry') was formed on 12 February 1944 at Ayr,
from French personnel transferred from North Africa. It served with 2nd Tactical
Air Force, taking part in the liberation of Europe in 1944-45. After the war the
squadron remained on the continent, and on 21 November 1945 it was transferred
to the Armee de l'Air. Even in RAF service, French roundels were used.
The aircraft: serial PT766, code, 2Y-A, was flown by Jean-Marie Accart, known under
Nom-de-Guerre 'Bernard', became famous during the campaign in France in 1940.
He commanded GC 1/5 and is credited with 12 German aircraft destroyed.
To be used with the payware Spitfire 2008 from RealAir Simulation. Buy it here
http://realairsimulations.com/spitfire/buynow.php?page=spitfire_buynow
The Realair repaintkit was used for making this repaint. The following items
were done extra:
- Redone all stencils and added lots more, so far i could find information and pictures on the internet;
- Pilot is repainted completely;
- Redone some bump-maps for some more detail (with RealAir approval);
- Several textures are now HD, 2048x2048 pixel for more detail;
- Improvement of the some details.
| Filename: | RAF_Supermarine_Spitfire_Mk_IX_French_340__345_Squ.zip |
| License: | Freeware, limited distribution |
| Added: | 14th May 2015, 17:39:49 |
| Downloads: | 225 |
| Author: | Marcel Ritzema |
| Size: | 17.43 MB |
| Category: Flight Simulator X - Scenery | |
| RAF East Moor |
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File Description:
RAF East Moor was opened in 1942 and was originally a 4 Group facility and first hosted No. 158 Squadron RAF which had moved from RAF Driffield on 6 June 1942. The squadron flew the Handley Page Halifax Mk. II with detachments at RAF Beaulieu and RAF Manston before moving to RAF Rufforth on 6 November 1942.
Royal Canadian Air Force use
The first squadron was No. 429 Squadron RCAF which formed at the airfield on 7 November 1942 initially only flying the Vickers Wellington Mk.III until January 1943 when the Wellington Mk. X was added. The squadron left on 13 August 1943 going to RAF Leeming where the unit re-equipped with Halifaxes. On 19 September 1943 the next squadron arrived being 432 Squadron which initially used the Avro Lancaster Mk.II before being re-equipped with the Halifax Mk. III in February 1944 and the Mk. VII Halifax in July 1944. The squadron disbanded on 15 May 1945 at the airfield.
The last Canadian squadron to use the airfield was 415 Squadron which flew the Halifax III from 26 July 1944. The unit inherited the additional Mk.VII versions during March 1945 but disbanded shortly after on 15 May 1945 at the airfield.
Royal Air Force use
Not long after the last Canadian squadron disbanded the airfield was handed back to the Royal Air Force (RAF). The first RAF unit to use the airfield was No. 54 Operational Training Unit (OTU) which had moved in during November 1945 flying the de Havilland Mosquito. By May 1946 No. 288 Squadron RAF joined with their Supermarine Spitfire IX's and their Vultee Vengeance Mk. IV's with a detachment at RAF Acklington. The squadron disbanded on 15 June 1946. No. 54 OTU stayed until June 1946 when the unit moved to RAF Leeming but a detachment stayed until 15 November 1946.
The airfield closed to flying in November 1946. Most of the buildings were taken down and the land has reverted largely to agricultural use.
| Filename: | RAF_East_Moor.zip |
| License: | Freeware |
| Added: | 14th March 2017, 19:41:08 |
| Downloads: | 128 |
| Author: | Terry Boissel |
| Size: | 154.38 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active Approach - PHNL (Honolulu Intl Honolulu, Hawaii) |
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File Description:
As most know the Approach and Final (VMC) for AI Traffic in FS9 is a straight in type landing and does not always consider high terrain at airports. This is do to the way that the coding is written in FS9 and it puts limits on IFR arriving aircraft. If you open runways at certain airports the AI Traffic will fly directly through a mountain once it is established on Final for a runway. What you will see with my file is a different type approach used for the way I control AI Traffic in FS9. No longer do the AI Planes use a straight in approach when landing to the west at PHNL. My new AI Aircraft Approach coding for FS9 now uses a base leg approach so AI Traffic does not fly through the mountains. The Honolulu Control Tower will clear all AI Traffic (IFR FP) landing either on 26L and 26R as a straight in landing even though the offset to final is 30 degrees from the runway center line. The Control Tower will instruct the AI Planes landing on either 22L or 22R to fly a left base leg which is greater then a 45 degree offset and then the AI Planes will turn on a short 1.5 mile final. The left base approach to 22L and 22R runways is a 65 degree offset from the runway center line. My testing shows excellent behavior of the FS9 default models, PAI models and the Aardvark planes of all sizes to execute this new type of visual approach that I am now writting code for which supersedes the FS9 default straight in ATC hard code approach. Read the text file for all the default scenery enhancements (plus Jetways) added to PHNL along with a full understanding of how the new Approaches work *** 3rd Party Scenery Designers Special APProach bgl and a FS2004 Default Scenery AFCAD included ***
| Filename: | Active_Approach__PHNL_Honolulu_Intl__Honolulu_Hawa.zip |
| License: | Freeware, limited distribution |
| Added: | 16th March 2005, 04:10:43 |
| Downloads: | 5,604 |
| Author: | Jim Vile |
| Size: | 134.3 KB |
| Category: Prepar3D V1-4 - Utilities | |
| AIFlow SimConnect Utility for P3D v4 |
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File Description:
AIFlow v1.1 is a simconnect utility designed to ease AI congestion and go-arounds at the airport the user is departing from and arriving at. AIFlow does this by enforcing spacing minimums between arriving AI aircraft resulting in more orderly arrival patterns. AIFlow also supports spacing spacing minimums between the AI aircraft and the USER’s aircraft when the user is flying (during all phases of the user's flight). For added realism, AIFlow adds landing effects (e.g., micro bank and pitch corrections that scale up during crosswind conditions) to the AI on short final approach. The user can also briefly squawk 1234 in their aircraft to temporarily suspend landings so that the user can find a slot to depart a busy runway. AIFlow is designed to compliment the default P3D AI program and thus is fully compatible with any AI-related program that is compatible with the default AI program (e.g., AIG, Ultimate Traffic Live, Radar Contact, etc.). AIFlow is targeted to Prepar3D version 4.5 or 5.0, specifically SimConnect Version 4.5.0.0 or later. AIFlow operates externally via simconnect and thus makes no changes to the P3D sim. NEW for v1.1: (1) detect and correct AI performing poor approaches (e.g., dive-bombing, descent into terrain) under control of the P3D AI engine, (2) user can specify minimum and maximum AI approach speeds in terminal area, (3) prevent AI from stopping on runway when user landing, (4) AI plane spotting mode only, (5) external database fallback in case simconnect fails to provide local airport data, (6) adjustable in-sim message level, (7) periodic read of .ini file to tweak parameters more easily, (8) AIFlow starts minimized. FIXES for v1.1 include: sequencing in heavy AI traffic would sometimes cause excessive go-arounds, going around AI would sometimes improperly hold, changing AI spacing from default value did not have any effect, sometimes user aircraft would get controlled, .ini file would sometimes get confused reading parameter values having whites spaces.
| Filename: | AIFlow_SimConnect_Utility_for_P3D_v4.zip |
| License: | Freeware |
| Added: | 3rd July 2020, 23:57:52 |
| Downloads: | 2,013 |
| Author: | Roland Foster |
| Size: | 1.18 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PAKN - King Salmon - Alaska, US V1 |
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File Description:
This is the final version, complete in itself and incorporating the two modifications posted separately. King Salmon is a town with a population of just under 400, on the north bank of the Naknek River and 15 miles from the sea. The airport is adjacent to the town and was originally an airforce base; the military hangars on the airport are still usable. The airport, with its long runway (11-29 and 8,500 feet with an ILS, and a second runway 18-36 and 4,000 feet) is a transportation hub for the area in general and in particular for the salmon industry. Along the Naknek River there are numerous canneries and there are also fishing lodges on the river and nearby lakes; to speed up transportation to the lodges there are float bases on the river to the south of the airport. King Salmon has three tiers of scheduled flights: Alaska Air direct from Anchorage in a 737 (passengers and cargo), PenAir (Saab turboprop) as part of their flights up and down the peninsula, and Grant Air serving nearby small towns. There are also PenAir flights, both scheduled and unscheduled, in smaller aircraft (Piper Navajo for instance) to smaller airports for the fishing season, plus cargo flights in larger aircraft by the lowest bidder (Everts and Northern). To complete the mix the AI includes a pair of F15s. The runways cross (see the airport diagram) so read the notes re long taxi routes. There is AI for PAKN, plus revised AI made for Dutch Harbor which includes flights by PenAir to King Salmon, plus revised parking for Dutch Harbor with new replacement bgls to cater for more flights. There is also AI for the float bases on the river; I have made two runways separated into two float bases for river AI, called King Salmon Floats and King Salmon River; more AI for these will be added when other scenery along the river is made. Just land according to the wind and taxi to whatever dock takes your fancy.
| Filename: | PAKN__King_Salmon__Alaska_US_V1.zip |
| License: | Freeware, limited distribution |
| Added: | 11th April 2015, 06:20:40 |
| Downloads: | 503 |
| Author: | Roger Wensley |
| Size: | 23.67 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Murtala Muhammed International Airport, Lagos (DNMM) Version 2 |
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File Description:
Hi again fellow simmers....
This is an major update to my previous AFCAD on this famous West African airport.
Here are all its features:
- ILS offset fixed as well as some smaller details, like the fact that rwys 1L/1R are
permanently closed to take-off and landings.
- Corrected runway lightings/markings.
- DME on Rwy 19R now working.
- Right Hand Pattern Approach/Take-off only.
- Added correct amount of gates at the International Terminal with parking codes for airlines
that actually fly to DNMM (British Airways, Air France, KLM, Alitalia, Virgin Atlantic,
Virgin Nigeria, Sabena, Swiss, Afriqiya, Emirates, Qatar Airways, South African Airways and
more).
- Domestic Terminal fully laid out and functional with domestic airline parkinting codes
(Albarka, Chanchangi, ADC, Belleview, Kabo Air, etc).
- Cargo parking fully functional.
- Military parking (C130, MiG-21, MiG-29, Alpha Jet, Jaguar, Tornado).
To Install:
1. DELETE THE PREVIOUS 'AF2_DNMM.BGL' file from the 'Flight Simulator X/Addon
Scenery/scenery' folder.
2. Extract all files from the downloaded '.zip' file.
3. Now COPY the NEW 'AF2_DNMM.BGL' file and place it into 'Flight Simulator X/Addon
Scenery/scenery' folder.
4. Start up the Flight sim and the changes will be present.
READ THIS !!!
I've tried to the best of my ability to produce and much detail as possible but i'm sure
something has been left out (there always is).
I've used the latest Jeppesen charts and other materials at my disposal and even my own
eyesight at great risk to myself (yep, even pilots are restricted from certain places at
airports)
Also, lots of airports have changed drasticly on the past couple years like Abuja airport
(DNAA) and I would love to do justice to it as its fast becoming a major hub in the region. I
would be willing to join forces to with anyone that is good with AFCAD on this project.
Enjoy!
[email protected]
13:44 30/07/2007
| Filename: | Murtala_Muhammed_International_Airport_Lagos_DNMM_.zip |
| License: | Freeware |
| Added: | 30th July 2007, 19:44:57 |
| Downloads: | 3,282 |
| Author: | usman saleh |
| Size: | 7.38 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Airbus A359ULR |
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File Description:
Sinapore Airlines is the launch customer for the A359ULR. The aircraft is configured in a two-class layout, with 67 Business Class seats and 94 Premium Economy Class seats. She is designed for long range flights of over 9,700 nm. Fuel has been increased at the expense of souls on board. The primary use will initially be for routes between WSSS and KJFK (or KLGA), but many others of similar distance can be added later. The flight number on this aircraft reflects the first flight from KJFK-WSSS which is only 8,275 nm (Contrary to media reports of over 9,000 nm) and about 17.5 hours duration (see You Tube video on this flight). The aircraft follows normal flight rules with a higher flight level and longer range. Almost everything is computer controlled and monitored throughout the flight, from take-off to landing. Two of Four pilots monitor the flight at all times, and shift changes occur on a schedule that allows appropriate rest for the crew. The passengers enjoy accommodations unlike provided in any other aircraft or flight, with plenty of meal servings and entertainment options. To see the seating chart, enter the Airbus A359ULR Singapore Airlines folder and click the icon named “SeatGuru Seat Map Singapore Airlines Airbus A350-900 ULR.html†and the seating map will appear. The model here has ground servicing animation. Please review the ReadMe_FSX.txt document for further info on this. Read A359ULR details.txt for aircraft details. Model Design and Panel by: Camil Valiquette; Sounds: Unknown Author and modified by Douglas E. Trapp; Auto Smoke Effects by Richard Wisman, modified by Douglas E. Trapp; Real World Aero/Engine Dynamics and Modifications by: Douglas E. Trapp, Irving, Texas, [email protected], December 2018. The use of this model, and the configuration of such, is designed for free educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). This model and/or aspects of such cannot be used for monetary purposes!
| Filename: | Airbus_A359ULR.zip |
| License: | Freeware |
| Added: | 2nd December 2018, 00:56:21 |
| Downloads: | 1,006 |
| Author: | Douglas E Trapp |
| Size: | 31.63 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ría de Vigo (Bay of Vigo) |
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File Description:
Comprehensive revision of the area surroinding the Bay of Vigo, near the Vigo Airport (LEVX, aprox. at 42º18'N 8º38'W), in Galicia, Spain, including a more accurate coastline, from the Ría de Aldán until Toralla Island, plus the San Simon Island and other minor islands, detailed piers in Vigo and Cangas, several beaches, and a lot of 3D VFR references (more than 180 macros added), such as buildings (the City Hall, the Hospital Xeral, the Balaídos Stadium, the Castro stronghold...), working lighthouses, several monuments and statues, some main streets redrawn, a new version of my Rande Bridge, now with collision detection and landable surface, and a handfull of eye-candies I can't even remember! -
Completa revisión da costa da Ría de Vigo, dende a Ría de Aldán ata pasada a Illa de Toralla, incluíndo, por suposto, á Illa de San Simón e outros pequenos illotes, praias (Samil, Nerga...), os peiraos de Cangas e de Vigo, dende o Areal ata Bouzas, unha morea de novas referencias visuais (máis de 180 macros), con edificios (o Concello, o Hospital Xeral, o estadio de Balaídos, o castelo do Castro, o lazareto de San Simón...), faros (nas Cíes e na costa...), algún que outro monumento, unha revisión do trazado dalgunhas das vías principais, unha nova versión da miña Ponte de Rande, con detección de colisións e superficie "aterrable", e moitas cousas máis que xa nin eu mesmo lembro. -
Completa revisión de la costa de la Ría de Vigo (Galicia, España, aprox. en 42º18'N 8º38'O), desde la Ría de Aldán hasta pasada la Isla de Toralla, incluyendo la Isla de San Simón y otros pequeños islotes, playas (Samil, Nerga...), los muelles de Cangas y de Vigo, desde el Areal hasta Bouzas, un montón de nuevas referencias visuales (más de 180 macros), con edificios (el Ayuntamiento, el Hospital Xeral, el estadio de Balaídos, el castillo del Castro, el lazareto de San Simón...), faros (en las Cíes y en la costa...), algún que otro monumento, una revisión del trazado de algunas de las vías principales, una nueva versión de mi Puente de Rande, con detección de colisiones y superficie "aterrizable", y muchas cosas más de las que ni yo mismo me acuerdo.
| Filename: | Ra_de_Vigo_Bay_of_Vigo.zip |
| License: | Freeware |
| Added: | 16th May 2004, 23:48:38 |
| Downloads: | 4,478 |
| Author: | Rubén Castiñeiras |
| Size: | 366.85 KB |
| Category: X-Plane - Scenery | |
| London 2004 |
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File Description:
Continuing my new free releases for this year, here is my London 2004 scenery package that I designed for my personal
use but now I want to share it with the community. I have had numerous requests to do more cities and airports so this is my third scenery for 2004. Being the lazy
person I am, no research was done and no claim to real life cities and airports is intended or implied.
I have added many objects to the airports and cities including terminals, hangers, buildings, castles, city scapes and
other fun and interesting things. All of which were culled from all the wonderful designers in the X-Plane Community
such as B. Brooks & Christian Franz, Ted Davis, Tom Curtis, Ralph Glass, Tim Chandler, Didier Chauveau and all the
other hard working and exceptionally talented designers who have inspired me. Many thanks to each of you for your
contributions to the X-Plane community.
Like all my scenery packages, the additions to the citys and airports are purely fictional. The airports themselves are
unaltered. I have enhanced London Heathrow (EGLL), London Gatwick (EGKK), London City (EGLC) airports and of
course the city of London . A special thanks to Robert Bunce for his NYEXPRO packages and Ken Spiker for his
KWIKCITIES package. If I inadvertently left out other objects and scenery designers, it was purely unintentional and I
offer my apologies.
All airports and cities come with Night Textures. Flying at dusk and dawn will add additional enjoyment to your
experience. You may want to experiment with your Autogen settings for best results. I turn mine way down in the
rendering settings so that autogen buildings don't sit on top of custom objects and roads. It will improve framerates as
well.
Installation: Place the extracted "London 2004" folder into your "Custom Scenery" folder. I have included apt.dat files
for v6.70 and v7.30. Keep the apt.dat file for your particular XP version. Apt.dat files are different formats for v6 and v7.
Please send any comments or suggestions to [email protected]. If you choose to rate my Scenery Packs and
give less than a "9" rating, I would appreciate knowing what I can do to improve them. I can only do that with your
feedback.
My Other Free Scenery Packages are:
Charlotte-Rock Hill,
Houston-Galveston,
Iraq,
Nice, France,
San Diego 2004,
San Francisco 2004.
All are available at X-Plane.org and Avsim.com.
Have fun and FLY SAFE!.
| Filename: | London_2004.zip |
| License: | Freeware |
| Added: | 18th January 2004, 22:54:38 |
| Downloads: | 6,517 |
| Author: | Bill Moore |
| Size: | 9.28 MB |