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Category: Prepar3D V1-4 - Flight Plans
CargoJet Flight Plans Download

File Description:
Attached is an Excel Flight Planner including recent (Jan/Feb 2019) scheduled flight plans for CargoJet for use with the CaptainSim 757-III Freighter expansion. A couple of weeks ago, I made two CargoJet liveries for the CS 757-III Freighter, available at Avsim: https://library.avsim.net/esearch.php?DLID=&Name=&FileName=&Author=meier&CatID=p3dacrp To use these files, copy the attached .rt files to your Captain Sim route directory: *\Lockheed Martin\Prepar3D v4\Captain_Sim\757-III\Routes\ These accompanying route files (60+) DO NOT include any SID or STAR data, nor do they include any performance information (cargo/fuel weights)...I've intentionally tried to keep these files customizable with any ATC program you may be using. The Excel spreadsheet use should be pretty straight forward (it was designed using MS Excel 2019...you'll need MS Excel 2013 or newer for the macros to work correctly). The spreadsheet will open to a worksheet containing CargoJet's current, scheduled route network. From this worksheet, simply select a departure location from the buttons on the world map. Once a departure location is selected, a second "Flight Planning" worksheet will open with a UserForm Box directing you to select an airport destination based upon your selected departure location. The UserForm box is pre-populated only with current destinations from that departure airport (based upon current CargoJet Jan/Feb 2019 schedules obtained from online flight tracking data). I've included a weather snapshot download from each of the departure and destination airports into the flight planning worksheet. I have not yet included enroute weather information...that may come in a "V2" of this flight planner. As I have not yet included enroute weather information, flight fuel calculations/fuel burn are only approximate for now. Down the road, I may also include calculations for derate temperatures...that will take considerable more work. I think this Flight Planner is a pretty good version 1 for sharing. In the absence of a website dedicated to a "CargoJet Virtual Airline", I thought this Excel spreadsheet and accompanying flight plans may be of benefit to anyone who might enjoy flying the CS757-III Freighter expansion with CargoJet livery. Personally, I was fortunate to already have the full compliment of SimAddon airports (Canada wide) which makes for enhanced enjoyment of the CaptainSim 757-III add-on and this flight planning spreadsheet. (That statement wasn't intended as a promotion for people to go out and buy the SimAddons software!!!) I haven't had a chance to test all the flight plans yet...I'm hoping I haven't made any errors! Anyhow, I hope this spreadsheet and flight plans can be of benefit to others. Feedback always appreciated! Rob February 15, 2019


Filename: CargoJet_Flight_Plans.zip
License: Freeware
Added: 16th February 2019, 22:00:12
Downloads: 169
Author: Rob Meier
Size: 1.93 MB


Category: Prepar3D V1-4 - Scenery
KILE, Killeen Texas airport Download

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File Description:
This package covers KILE, Killeen Texas airport. It is a city owned public use airport located 3 miles east of Killeen Texas. It has one runway that is 5,495 x 100 feet. Almost 100 custom objects are included in this package. They include: All hangers and buildings on the airport grounds made from on site photos. Several buildings surrounding the airport grounds. All taxiway and runway signs. All taxiway, runway and approach lighting. ILS antenna, localizer, etc. Fuel tanks and parking T's. Night lighting where appropriate. Currently I am using the default land class instead of photo real because I couldn't find any photo real that suited my needs. I welcome your feedback good or bad. Currently this airport is only for P3D. I may create an FSX version if I have enough requests. I started learning to make 3d objects and airports last year and I am learning something new every day. I hope you enjoy! I plan on improving the night lighting for the runway lights, runway end lights, taxiway lights, etc. to make them more visible from a distance at night. I also want to replace the stock P3D vehicles with my own design and a few other things to come in an updated version down the road.

Instructions:

There are 3 folders in this package; effects, scenery and texture. Create a subfolder under the C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Scenery folder and call this new folder KILE. Place the scenery and texture folders (with their associated contents) under this newly created KILE subfolder. Place only the contents (not the folder) of the effects folder in the P3D effects folder often located at C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Effects. Now start up P3D. On the menu at the top of the P3D screen click on World > Scenery Library > Add Area. This will bring up the Add Scenery Area dialog box. Click the Browse button and browse to find the newly created KILE folder. It should be located at C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Scenery. Once you select the KILE folder, click the OK button. This will place that folder in the P3D scenery library. You will notice that the library is organized by priority starting at 1. I have my KILE scenery set as #4 priority but I am not sure if it needs to be that high. I did notice during design that sometimes my ground texture at the airport would act strange and I found that by setting KILE to a higher priority, it fixed that. As a last step make sure the checkbox to enable the scenery is checked and click OK. You should now have the new KILE scenery available to use.


Filename: KILE_Killeen_Texas_airport.zip
License: Freeware
Added: 11th May 2017, 19:54:19
Downloads: 491
Author: Shannan Landreth
Size: 23.83 MB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Royal Air Force 101Sqn Douglas DC10-30 (Fictional) Download

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File Description:
SGA/FFX DC10-30 Royal Air Force 101 Squadron: This is a fictional repaint based on the paint scheme used on the Lockheed Tristar of Transport Command. To the best of my knowledge, 101 Squadron has never used DC10-30's. SGA DC-10 model included - This is a complete package containing the aircraft, panel, gauges & sounds. Credit for the work is contained within the readme file.

Number 101 Squadron was formed at South Farnborough on 12 July 1917, and two weeks later went to St Andre-aux Bois, France with FE2s as a night bomber squadron. It main tasks involved attacking enemy communications and aerodromes in Northern France and Belgium, with occasional strafing attacks on troops aimed at drowning the noise of tanks and soldiers positioning for battle in the trenches. In March 1919, the squadron was reduced to a cadre and returned to the UK before disbandment at the end of the year. It remained dormant until March 1928, when it reformed at Bircham Newton and flew Sidestrands in the day-bomber role until these were replaced by Overstrands in early 1935. At the outbreak of World War II, the squadron was equipped with Blenheim IVs and was involved in attacks against enemy barge concentrations in the Channel Ports. In mid-1941, No. 101 Sqn became part of Bomber Command's medium-bomber force with Wellingtons and flew many night sorties against Germany and Italy. These aircraft were replaced barely 18 months later by the Lancaster and became specialised in airborne radar jamming to disrupt German night-fighters interceptions. After the war, Lincolns replaced the Lancasters and the unit moved to Binbrook. In June 1951, No. 101 became the RAF's first jet-bomber squadron when it received Canberras, and it was with this aircraft that the squadron was involved in operations in both Malaya and Suez before once again disbanding on 1 Feb 1957.

A brief period of inactivity ended on 15 Oct 1957, when No. 101 Sqn joined the V-bomber force with Vulcans as part of the Finningley Wing before moving to Waddington four years later. The squadron became synonymous with the type, and took part in Operation Corporate, the Falklands Conflict, operating from Ascension Island. Shortly after the conflict, the squadron relinquished its Vulcans and disbanded again, until it reformed on 1 May 1984 to operate VC10s in the air-to-air-refuelling role, and has since demonstrated the flexibility the aerial refuelling offers to combat aircraft in such operations as the Gulf War and Operation Allied Force. Following the disbanding of sister VC10 squadron, No 10, 101 became the sole operator of the type in October 2005.


Filename: Royal_Air_Force_101Sqn_Douglas_DC1030_Fictional.zip
License: Freeware
Added: 18th August 2013, 15:04:44
Downloads: 392
Author: Andy Kewley, SGA
Size: 36.36 MB


Category: Flight Simulator X - Scenery
Mesolonghi Airport - Rio-Antirio Bridge - Greece ** UPDATED VERSION ** Download

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File Description:
These are actually two sceneries offered in one pack. I started building the small airport of Mesolonghi in Western Greece. When nearing completion, I thought that FS was really missing the big suspension Bridge that connects mainland Greece with Peloponese that was finished in 2004, being the biggest in the world of the fully suspended type. The bridge project turned out bigger than the airport as I ended up doing the typical, Greek-style double ended ferries that served the straights for decades before the bridge and still offer a cheaper and, to some, more relaxing alternative.

Mesolonghi airport is situated 5 kilometers east of the historic city of Mesolonghi and is close to the technical school of fisheries. There is no ICAO code (ZZZZ) so I had to give it the fictional LGME in the sim. A purely day field, it houses the local Aeroclub and ultralight school. due to its small size and hospitable atmoshpere, it is a popular GA pilots destination, receiving also often international arrivals. The runway is asphalt and 800m (2635') in length. No PAPI or VASI are provided. There is no tower service and unicom frequency of 119.7MHz is used by the traffic. Closest controlled airport is Araxos (LGRX), a civil and military field, quite common in Greece, 12.5 nautical miles S-SE. The nearby city of Mesolonghi is famous for its heroic resistance and fall in 1826 during the Greek war of indepence. It is also famous for its fishery production, due to the natural lagoon, formed by the shallow waters.

Features of the Mesolonghi airport scenery include:
- Photoreal area with seasonal variations and watermask.
- Custom hangars and containerised buidings.
- AI default trike performing TnGs (in P3D it will work only if you copy over the FSX trike).
- The technical shool of fisheries on the north side.
- Customized shorelines, to fit with ORBX Global Vector.
- Optional shoreline fix for default scenery.

The Rio-Antirio bridge is located 14.5 nautical miles to the east of the airport. It connects the towns of Rio on the south side and Antirio on the north side. More data on the bridge can be found on Wikipedia.

Features of the Rio-Antirio bridge scenery include:
- Custom bridge model, bump mapped textures with hard platform surface and vehicle traffic.
- Night lighting textures and custom roadlights.
- Photoreal scenery for north and south shores, including hand placed autogen and night textures.
- Custom castle models on north and south sides, with bump mapped textures and night lighting.
- Custom model of the toll post on the north side.
- Custom AI ferry boats with constant shuttle service between Rio and Antirion piers.
- Customized shorelines, to fit with ORBX Global Vector.
- Optional shoreline fix for default scenery.
- Optional HDR optimized photoreal textures.


Filename: Mesolonghi_Airport__RioAntirio_Bridge__Greece___UP.zip
License: Freeware
Added: 16th March 2016, 09:15:21
Downloads: 2,626
Author: Vassilios Dimoulas
Size: 300.05 MB


Category: Flight Simulator X - Original Aircraft
FedEx McDonnell Douglas MD-11F (N604FE) Download

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File Description:
The Boeing MD-11F aircraft, N604FE, named "Hollis" is based out of Memphis, TN and can fly both Domestic and International Routes. The MD-11F (53 built) are the Freight transport aircraft version and were the second variant on offer at launch in 1986, and was the last and longest (1988-2000) manufactured version. 22 MD-11F's were delivered between 1991 and 2001 to FedEx. According to Flight Aware, she flies mainly domestic routes daily. The aircraft is almost identical to the DC-10F, although BOEING modernized their model with a longer fuselage and more powerful engines, giving her a longer range and higher service ceiling. Most flights are at full payload, and those disclude the center long-range fuel tanks, and involve flights ranging between 2,000 and 4,500 nm. I've been dealing with several versions of this aircraft for many years, actually since the first offered on CompuServe for FS98 in the '90s, and through time have found many aerodynamic details that were required in order to make her fly realistically. The Internet slowly added the details I needed, and then came the testing. Needless to say, I've flown many versions, including this one, for way too many hours, and added and corrected things along the way. This version is the best I've ever done, and I've worked on her for about a year before this upload. Everything is aerodynamically correct, and the engines (and their placement) are beyond anything ever presented by anyone with anything like this previously. I even fixed the gear to be 100% authentic in placement and use. I tried to fix the lights, but the textures are from FS2004, so I did the best I could. I chose this aircraft because it is actually in service today, and because the painter did a great job in making her look authentic. She now flies in FSX just as she does in reality, but you are better advised to study this on your own, rather than take my word. Aircraft ratings by manufacturers are based on simple standards, and very conservative. FSX is a virtual “WIND TUNNEL” when realistic aerodynamics are employed, so we can see what aircraft are capable of if we do it all right. Sorry to say, no one ever builds a free aircraft for upload with the correct engine/aerodynamics employed. In fact, I don't think anyone, other than myself, has ever put that much effort into it. So, keep this in mind. What you have now is real. It is Free. Now learn from it. READ THE MD11Readme.txt document before any operation after unzipping this. Tri-Engine Sound by B.G. Hany; Textures by Bradley McCoy; Panel by Marco Spada; Real World Engine/Aerodynamics by Douglas E. Trapp, [email protected], June 2018. This aircraft is designed for educational use protected under the Fair Use Doctrine: (http://www.expertlaw.com/library/intellectual_property/fair_use.html) ... It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!!


Filename: FedEx_McDonnell_Douglas_MD11F_N604FE.zip
License: Freeware
Added: 1st July 2018, 02:41:02
Downloads: 1,474
Author: Douglas E. Trapp
Size: 121.26 MB


Category: Flight Simulator 2004 - Scenery
Homer PaHO in Alaska US Download

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File Description:
Homer is a mainly GA airfield with rows of open air parking, but it also has scheduled flights, a terminal building, a long (for GA) runway of just under 6,700 feet that is 150 feet wide and aligned 03-21 with VASI on both ends and ILS on 03. So I think we can refer to it as an airport. Plus, at the time of this scenery (around 2010) there were three newly completed hangars on the north apron that I was told were for three companies, Bald Mountain Air service, Maritime Helicopters, and Pathfinder Aviation. I do not know which was for whom, but all three companies are in the helicopter and/or plane charter business. The south apron has a number of hangars and other buildings along it's length, starting at the western end with Smokey Bay Air that has an old control tower on the roof, then the Fire Station, and then Homer Air. I am not aware of who owns what after those first three, except that at the far eastern end there are several garages etc for the airport maintenance equipment. Next to the airport at that end there are a number of boat maintenance companies with boats pulled out of the water; this could not be well replicated due to the airport elevation above the sea level and a misplaced road. The nearby Beluga Lake 5BL float base is also included here, with some AI. The lake height above sea level has been adjusted to cope with too many cliffs intruding into the water; this is an annoying FS9 habit. The Homer scenery is as close to the actual airport as I could make it, while coping with inaccurate coast lines and roads, and grassed areas that could not all be modified for reasons that I will not bore you with. The Spit is a major scenery feature next to the airport, and I have added to this to provide some boats, docks, and nearby buildings etc. Small planes use the adjacent gravel taxi path instead of the runway when back-tracking to take off on runway 21. They only go as far as the path takes them and then u-turn onto the runway and take off. By the way, this airport's AI will function at its best if the prevailing wind makes 03 the runway in use. And I will eventually stop writing 03 and just call it 3, as the US, alone in the world, does not put a zero in front of 01, 02, 03, 04 etc. Just one other thing to note is that all access to the runway is from taxiways A and B; there was (in 2010) no access to the extreme western end of the runway as the taxiway there is marked as out of service pending a needed resurfacing. If you find an error email me please, and note that my email address has been changed to rogwens at Gmail dot com.


Filename: Homer_PaHO_in_Alaska_US.zip
License: Freeware, limited distribution
Added: 28th July 2021, 03:31:04
Downloads: 129
Author: Roger Wensley
Size: 11.86 MB


Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications
Cessna 421 advanced physics Download

File Description:
C421C advanced physics Modification for the Alabeo C421 C Golden Eagle Version: tested for P3DV4; should work also with P3DV5 (and probably FSX) 1. Why I developed the advanced physics version I was asked via this forum, via PMs and also by e-mails to provide a modified version of the Alabeo C421C which can be used for serious multi-engine training. It should have accurate type specific performance for both AEO (all engine operative) and OEI (one engine inoperative), the latter for either a windmilling prop at various speeds and for a feathered engine. Feathering should work as realistic as possible. Thus, I developed an advanced physics version of the Alabeo C421C. It shows realistic physics for negative thrust (prop drives engine). This is necessary for OEI training and more realistic idle power simulation. 2. Modified files Modification includes “c421.air” and “aircraft.cfg” files. Data is based on real world Cessna 421C, N100L, 421C-0313. Aircraft data, equipment list, checklist and other documents for N100L, as well as some images of C421C, registration N100L, can be found here, too. Unfortunately, due to copyrights, I can’t upload the full files and can’t provide the AFM and other copyright protected documents. 3. How to install To update “c421.air”: - Copy the original Alabeo C421 to another aircraft folder, e.g. “C421C advanced physics”. - Use AirEd (freeware) and open the original “c421.air”. Open AirEd a second time and open “modifications advanced physics c421.air”. Copy the modified tables 511 and 512 to the original .air file (right click in modification file -> copy -> right click on original file -> replace from clipboard) To update “aircraft.cfg”: Just copy the modifications to the corresponding position in the original file. 4. Legend of modifications Modifications in aircraft.cfg: - Basic Empty Mass (actual mass for N100L 5,154 lbs inserted; most C421C are more heavy, ours is on diet) - correct basic data for engines + props - engine friction included (necessary for all negative thrust scenarios) - flaps lift + drag scalar adjusted (split flaps) - 2 vacuum pumps - VMO = 151 KIAS; VNE= 240 KIAS - cabin: max. differential pressure: 5.0 psi Modifications in c421.air: - implemented negative thrust scenarios in prop thrust and efficiency curves (tables 511 + 512); adjusted thrust curves for high TAS at high ALT 5. Side effects of modifications: - more realistic engine starting: starting the engine needs the throttle to be 2 cm above idle (see checklist) for the first 15 seconds - if you start the engine and don’t retard the prop to medium RPMs immediately, you will overstress engine and prop. So be careful when doing an air start, you might lose the prop and the aircraft. (In the real aircraft, these effects are less severe, but you have to avoid high RPMs until the engine is warmed up and have to avoid rapid change of RPM.) 6. Additional Notes: - Basic aircraft data as published by the manufacturer, like range and service ceilings, especially OEI, are based on MTOM. - The use of high payloads close to MTOM and higher ambient temperatures are making for a more challenging OEI training. - In the sim, climb power is too low compared to full power (about 65 % instead of 75 %). I have to find a way to adjust that. - I have buttons for engine failure under the mixture (see images) - Seat Position is, like in many Aircraft, higher than as per Default by the sim. For the C421C and me being 5 ft 7 in, that's about 7 clicks arrow up.


Filename: Cessna_421_advanced_physics.zip
License: Freeware
Added: 20th March 2021, 01:09:34
Downloads: 190
Author: Andreas Kunzi
Size: 18.06 KB


Category: Microsoft Flight Simulator (2020) - Utilities
Flightplan Visualizer 1.22 Download

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File Description:
Flightplan Visualizer (FV) version 1.22. Copyright 2018-2022 by Pelle F. S. Liljendal ([email protected]), all rights reserved. FV comes with 1599 pre-imported AI flightplans (of which +726 are BizJet flightplans, the rest are commercial, government and military). However you are able to import additional (AI) flightplans yourself. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F. Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 3 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. The forum is hosted here: https://forum.aerosoft.com/index.php?/forum/919-flightplan-visualizer/ Version 1.22 Contains the following changes: - I had initially added a feature to download AIG airline-logos, however a later change in AIG's server setup rendered this feature useless. In stead you can now specify the local folder holding AIG's airline logo's (if/when you are using AIG AIM on your computer for AI-traffic). If specified, airline-logo's will be obtained from this folder. - On the same note, I had to remove the menu-item to download AIG flightplans, as this program no longer have directly access to the AIG servers. For the same reason the menu-item to access the index with flightplans (up to summer 2021) was re-enabled. - In the past when opening the Airport-Info form it defaulted to show in-/out-going traffic for the selected flightplan or active leg-search only. Now there is a new setting where you can set it up to in stead default to showing all traffic in/out of the airport (the Airport-info form still contains a combobox where you maually can choose what to see). - "Owned aircraft" was renamed into "Simulator-aircraft", as these are the (flyable) aircraft you have available within your simulator of choise. - When choosing to use calculated flight-times in a leg-search, you can now specify a percentage-difference (between leg-time and calculated-time). Only when the difference between leg-time and calculated-time exceeds this specified value will the calculated time be used during leg-search (e.g. "only use calc-times if diff. exceeds 50%, otherwise use leg-times"). - Began using (aircraft) short-names many places where the program in the past used IATA/ICAO-code (e.g. when hovering the mouse over a route, or list of aircraft servicing specific airports when editing flightplans). Also added short-name columns to aircraft browser and when choosing favorites (these stil contains columns for IATA/ICAO-codes). - Pressing the "Usage" button when editing/viewing an aircraft-type or right-clicking an aircraft-type in the browser and choosing "View usage-report..." from the context menu, you will be shown a report that inform you how that aircraft-type is used: which simulator-aircraft are based on that type, which owned aircraft that have been marked as substitute for that type, which airlines are using that type (as carrier/operator), and finally in which (active) flightplans that type is used. - Items in airline-browser are now by default sorted by (airline) name, and the usage-column shows the size of the airline if its in use. If available a logo for the selected airline is displayed in the upper/right corner. - Improved performance when searching for ICAO-codes in the airport-browser. Also improved priority of the default selected item, in cases when an airport had a 3 letter ICAO-code, and another was using the same 3 leters for its IATA code. - When searching for ICAO/IATA-codes in the airline-browser, it will now prioritize non-defunct airlines, if multiple airlines share the same ICAO/IATA-code. - When enabling/disabling flightplans, you can now select all BizJet flightplans (those prefixed with "Bz_"), all Military (prefixed with "Ml_") or all Goverment (prefixed with "Gv_"). - Individual FP sub-folders can now be setup to leave (not move) defunct- and/or obsolete FP, even if the settings to automatic move these to the disabled folder is set. - Performing "Search legs" you can now filter on aircrafts you are allowed to fly via type-ratings ("Must be type-rated"). - Performing a substitute of a user-airline, that airline will remain selected (previously the list scrolled to the top, and selected the 1st item). - Added new check-box to "Search legs" that can exclude round-trips (legs taking-off and landing at same airport). - Airline/Aircraft-repaint -filter can now filter on size of airline (e.g. "size=major"). Size is determined from usage as carrier/operator in active flightplans. Airlines not in use by active flightplans are listed with a size of "unknown"). - Added GPS-conversion (deg deg,min,sec) to the conversion-form, as requested by a colleague. You can either manually enter lat/lon or look-up an airport to get it. There is both a primary lat/lon and a secondary, and the form will show the (GC)distance between these and the initial/final course. - Added new "Max airport-distance" for airport-redirections. At the same time added new feature when importing/editing airports to permanent change an airport. If used, it is not saved/handled as a redirection (can't be restored) but rather as a perpament change. - Reordered- and renamed some of the tab-pages in the Airport-info form. - Reordered the length/distance-fields in the unit-conversion form. - The Wind-calculator have been removed from the main-menu, in stead wind-calcuations can now be performed using the unit-conversion form. Also now the speed of the wind is always displayed as a positive value, and in stead the label will either say "Head-wind" or "Tail-wind". - Added new "Country list" menu-item in the misc-menu. Will list all countries twice (sorted by names, and sorted by ISO3-codes). - Showing airport-marker tool-tips on the main-map is now prioritized over showing route tool-tips. - Added "Min take-off fuel ("MTFL") field to user-aircraft weight-fields. As of now its not set for any aircraft in the database, however it can be estimated as 60 minutes of flight at cruise. - Moved several group-boxes of the settings-form to the 2nd tab-page, and added new fields for defalt simulator/logging-environment based on the File-prefix used when starting the program. - Also now the header-names that was previous fixed to "Rank" and "Traffic-density" can be changed, so the selectable 6 values can be used for something entirely different, if anyone have the need for this. If/when changed, these new names are shown when editing an airport, or when performing a leg-search (as the leg-search can filter on these fields). - MakeRunways (MkRwy) by Pete Dowson is challenged handling unicode in the scenery it scans/writes to XML. E.g. the Icelandic airport (BIFL) "Flúðir Airport" is exported by MkRwy as "Flúðir Airport". In this version FV will try to identify when this happens, and then it will fall back using the airport/city-names from the databases bundled with FV. This is not a perfect solution, but at least it improves the result. - Various minor changes and tweaks to multiple forms (e.g. Unit conversion form can now be closed with ESC, renamed log-archives and so on). - Fixed: If the main-form had an active flightplan filter when using the search-legs feature the flightplan combo-box still only contained the filtered context. Pressing the Clear button did not resolve the issue. - Fixed: Since adding support for the AIGFP file-format, there could be flights departing from- and arriving at the same airport (e.g. helicopter flights). In previous versions the calculated flights-time would only consist of taxi-out/in times. In this version the flightplan leg-time will now also be uses for the calculated time, when the same airport is used both for departure and destination. - Fixed: In some cases re-processing flightplans (resetting and performing redirection) could corrupt the flightplans and remove airport-data from the flightplans. This version will also try to add any missing airport-data to flightplans when re-processing them. - Fixed: Selecting "only show favorites" in the Search aircraft-type form would filter out all aircraft (including those marked as favories). - Fixed: In the leg-info form the fields to show times (Out, Off, On, In) were too narrow for multi-week flights, when showing the week-number (e.g. "TH7/14:37"). - Fixed: Issues when estimating cruise/taxi fuel-burn for user-aircraft, where in some cases some fields were not saved, and wrong calcuation if setup to show weight in Kg. - Fixed: In some cases wrong TimeZone was used when calculating local time for OUT, OFF, ON, IN-times. - Data: The airport redirection file ("UserAirportRedirect.xml") in the UserData folder have been updated to match the latest MSFS world update. However this new file is only installed by the installer if it does not already exists (in case you made your own changes), hence you need to delete this file manually prior to running the version 1.22 installer. - Data: Quite a few airports in the airport-database were updated (had wrong names due to issues with unicode-letters). Also some additional airports were added. - Data: The installer comes bundled with +300 airline-logos (optional install), and a separat package of +1400 airline-logos are avilable for download from AVSIM (in both cases these are encoded into a propriotary format using the ".CAL" extension). - Data: Added the P2F (Passenger-to-Freighter) versions of the Airbus A320, A321 and A330. Also added the package freighter versions of CRJ100 and CRJ200. - Data: Improved detection of Boeing 737-700/800 BCF/BDSF when importing flightplans utilizing these (passenger aircraft converted into freighters). Also improved a few other freighter detections. - Data: Changed a few (aircraft) short-names to either shorten them a bit, or make them "more readable". - Flightplans: All new/updated flightplans have been added to the installer, and all obsolete/defunct have been marked/removed. A total of 1599 active flightplans are bundled with the installer.


Filename: Flightplan_Visualizer_122.zip
License: Freeware, limited distribution
Added: 18th October 2022, 23:31:28
Downloads: 393
Author: Pelle Liljendal
Size: 45.57 MB


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