Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| CYYD - Smithers Regional Airport - Smithers, British Columbia, Canada |
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File Description:
Smithers is in northwest BC, 60 miles east and a bit north of Terrace (my previous post) and directly east of the southern border of Alaska, 430 miles north of Vancouver on the Yellowhead highway. The town has a population of 5,500 and is set in a north-south valley between mountains, the most impressive of which is Hudson Bay Mountain to the west. The airport is to the north of the town and has a single runway of 7,544 feet, aligned 33-15. The main user is Central Mountain Air, who are headquartered in Smithers and have a large maintenance hangar there next to the terminal building. The airport has scheduled flights by Central Mountain Air, Jazz, and Hawk Air, which are in the AI along with a Lockheed Electra of Conair (who are the largest operator of fire fighting planes in BC and have re-fill tanks in Smithers) and also a HS 748 of Air North, which is actually for an upcoming post of Old Crow CYOC.
| Filename: | CYYD__Smithers_Regional_Airport__Smithers_British_.zip |
| License: | Freeware, limited distribution |
| Added: | 30th November 2014, 13:53:46 |
| Downloads: | 716 |
| Author: | Roger Wensley |
| Size: | 8.06 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Minstrel Island CAX7 float base in British Columbia, Canada |
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File Description:
This is the third in a series of new and renovated float bases in BC. Minstrel Island is on the south side of Knight Inlet and 25 miles west of Knight Inlet Lodge (the previous post in this series). There is a resort on the island, though it is hidden from the air by the trees. Fuel and oil are both available at the dock, and there is a 17 feet tidal range, which would be interesting of it could be replicated in FS. The AI is an adaptation of that for CF36 and involves a GA Cessna, and a Seair Beaver flying from Campbell River to Knight Inlet Lodge via Minstrel Island. Again, because of large hills the landing of the AI may or may not take place, depending on wind direction and whether or not they fly into solid rock before landing. Take off and departure will take place. Ultimate Terrain Alaska/Canada would be a definite plus to get the water in the right shape and place. This scenery will not work without it.
| Filename: | Minstrel_Island_CAX7_float_base_in_British_Columbi.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd January 2017, 15:38:57 |
| Downloads: | 227 |
| Author: | Roger Wensley |
| Size: | 3.54 MB |
| Category: Flight Simulator X - Scenery | |
| FSX Portland International Airport KPDX |
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File Description:
Welcome to Portland International Airport for FSX!
The City of Roses is in the process of revamping KPDX. Many of us have spent time on Concourse A
waiting for our Horizon flight. Many have utilized the ground level walkways on Concourse E to
get to their United Express flight. Both are things of the past.
KPDX is now a primary Alaska Airlines hub. This summer British Airways will start service to London
Heathrow.
The runways have been adjusted to their current length. The taxiways have been corrected (this is
particularly important at the juncture of 10L and 21 which used to overlap). A copy of the current
airport diagram is included.
All the buildings (with the exception of the tower) are custom. Airport vehicles use
the proper vehicle paths and do not use taxiways.To achieve this I had to add a vehicle path that crosses
10R and another that crosses 03.
Three scenery complexity levels are used (normal,dense, and very dense). More eye candy appears with each
increase.
| Filename: | FSX_Portland_International_Airport__KPDX.zip |
| License: | Freeware, limited distribution |
| Added: | 15th January 2020, 05:01:47 |
| Downloads: | 1,788 |
| Author: | Brett Delana |
| Size: | 12.18 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Winchelsea Airport (8NJ0), NJ |
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File Description:
Located 01 miles W of Port Republic, New Jersey, Winchelsea Airport is a private turf strip. Pay very, very close attention to the published length of this grass runway: 980'. This is in addition to 50ft tree obstacles at either end of the runway. Double-check your aircraft's takeoff and landing distances before visiting this airfield!! A strong headwind is suggested for operations out of this location. Also take note the traffic patterns vary for each runway. There are no transient services offered and the airport is not lit at night so daytime VFR use only is suggested. There is no hard surface runway so set your terrain mesh slider as high as you can for the best effect of landing on terrain.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 003. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Winchelsea_Airport_8NJ0_NJ.zip |
| License: | Freeware |
| Added: | 24th March 2011, 19:28:46 |
| Downloads: | 162 |
| Author: | Drew Sikora |
| Size: | 396.23 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Stoe Creek Farm Airport (7NJ2), NJ |
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File Description:
Located 01 miles S of Canton, New Jersey, Stoe Creek Farm is a private turf field 1725' in length. The runway is largely clear of obstructions although on approach for Runway 05 you will deal with 20-30' trees a few hundred feet back from the threshold and there are transmission towers along the approach corridor to Runway 23 you should watch out for. The runway does have edge lighting, although the windsock is not lit at night and daytime VFR is still recommended. There are no services for transient craft at this airfield. Since you will be landing on terrain, it is recommended that your mesh complexity is set as high as possible.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 004. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Stoe_Creek_Farm_Airport_7NJ2_NJ.zip |
| License: | Freeware |
| Added: | 14th February 2011, 18:32:24 |
| Downloads: | 163 |
| Author: | Drew Sikora |
| Size: | 700.91 KB |
| Category: Flight Simulator X - AFCAD Files | |
| High Meadow Farms Airport (9NJ8), NJ |
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File Description:
Located 02 miles SW of Hope, New Jersey on 88 acres of land, High Meadow Farms Airport is a private turf strip 1850' in length. Take notice that the traffic pattern for Runway 13 is Right while the pattern for Runway 31 is Left. There is no hard surface runway so have your terrain mesh set as high as possible. There is tie down space available next to the paved area by the other parked aircraft however there are no official services offered for transient aircraft. This is a great airport to depart from to see some nice hilly terrain in northern NJ, it is just a few miles from the Delaware River Water Gap.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | High_Meadow_Farms_Airport_9NJ8_NJ.zip |
| License: | Freeware |
| Added: | 7th April 2011, 00:16:49 |
| Downloads: | 200 |
| Author: | Drew Sikora |
| Size: | 641 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Weiss Farm Airport (JY24), NJ |
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File Description:
Located 02 miles W of Allamuchy, New Jersey on 264 acres of land, Weiss Farm Airport is a private turf strip 1800' in length. The published width is 50' but you really have closer to 100' to play with. There are no services offered to transient aircraft but you can start parked next to the barn if you wish to taxi out to the runway. No hard surfaced runway is used to have your terrain mesh set as high as possible the start of Runway 23 is a bit slanted and bumpy so you may want to aim long on your approach. The airport is unlit so daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person. This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Weiss_Farm_Airport_JY24_NJ.zip |
| License: | Freeware |
| Added: | 21st April 2011, 10:09:59 |
| Downloads: | 192 |
| Author: | Drew Sikora |
| Size: | 593.91 KB |
| Category: Flight Simulator X - Scenery | |
| NZWV - Waihi Beach Airfield, New Zealand |
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File Description:
Waihi Beach (ICAO: NZWV) is a small airstrip north of Tauranga and near the small beach settlement of the same name, in the Bay of Plenty of New Zealand. It is a grass strip with offset thresholds giving usable landing lengths of 640m and 517m for RWY 13 and 31 respectively, a width of 55m and a group rating of 5. No night lighting or fuel is available. A very basic airstrip, there is only one recently built hanger and the airstrip is slowly being encroached on by
new housing developments. The airstrip itself is usually very sodden due to its low elevation but is a nice stop over for sightseeing from Tauranga and up the Coromandel peninsula.
The FSX model includes custom textures and models placed on a high resolution aerial image and a 15m mesh. It makes extensive use of items from the free VLC object libraries which are required to be installed (Available from www.vectorlandclass.co.nz Downloads menu). This scenery and
the VLC libraries have been funded by sales of VectorLandClass and although you do not need VLC to use it, your purchase helps further development.
| Filename: | NZWV__Waihi_Beach_Airfield_New_Zealand.zip |
| License: | Freeware, limited distribution |
| Added: | 1st November 2012, 10:01:38 |
| Downloads: | 1,006 |
| Author: | Tim Barnes / VectorLandClass |
| Size: | 11.13 MB |
| Category: Flight Simulator X - Scenery | |
| Goma Intl (FZNA) DRC and Gisenyi (HRYG) Rwanda |
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File Description:
This project includes the neighboring Goma Intl (FZNA) and Gisenyi (HRYG) airports. After Goma's only runway was severely damaged by the eruption of Mount Nyiragongo in 2002, the runway, originally 3000m long, was reduced to 1800m of serviceable pavement after lava flowed onto the northern part runway and through the city center. In 2013, German NGO Welthungerhilfe ("World Hunger Aid") signed a contract to rehabilitate 500m of runway damaged by the lava flow. Goma resumed scheduled international flights in 2015, and this project reflects the airport as of March 2016, with runway 18/36 renumbered to 17/35. SRTMGL1 (30m) mesh brings the volcanoes in the area into much greater detail. This scenery is complimented by the Kigali Intl (HRYR) scenery (FSX_HRYR_Kigali_2016.zip).
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens.
| Filename: | Goma_Intl_FZNA_DRC_and_Gisenyi_HRYG_Rwanda.zip |
| License: | Freeware |
| Added: | 4th August 2016, 21:11:20 |
| Downloads: | 2,276 |
| Author: | Carlyle Sharpe |
| Size: | 5.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of South-West France |
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File Description:
Part two of my "Airstrips of Western Europe" project, these 90+ sceneries are mostly default basic airstrips from FS2004, enhanced with taxiways, parking spaces and aprons as appropriate, to facilitate the activation of lightweight GA AI traffic, primarily over the south-west of France. Hopefully these will allow a degree of continuity between my previous upload (Airstrips of North-West Europe) and the existing freeware releases for Spain and Portugal.
Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.
A good number of airfields in this area have been neatly implemented in the "Occitania_VFR" package, so I've not duplicated their work.
Also included are some "bonus" sceneries from further north that weren't included in my previous upload. Just copy them over as appropriate if required.
| Filename: | Airstrips_of_SouthWest_France.zip |
| License: | Freeware |
| Added: | 16th July 2024, 18:20:44 |
| Downloads: | 112 |
| Author: | Chris Eve |
| Size: | 274.73 KB |