Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Quebecair Boeing 777-200ER V2 |
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File Description:
I know, I know, the "Quebecair" company dosen't have this kind of plane. Maybe in the future.
But this painting is not entirely fictive. The texture are has realistic has possible. Based on the real
SAAB 340 fleet. These textures are dedicated to all the virtual pilots of the world, especialy for
thoses of the province of Quebec. Enjoy! This paint have the unique particularity to possess a 100% external night texture done from scratch.
70% of theses night textures are absolutely new and stunning on this model. (Three horray for
Meljet!!!) Thank to Melvin Rafi to design such a great model. (Long live the king!!!)
Meljet's awesome 777 Series of aircraft, Version 2 Boeing 777-200ER (Extended Range). This rendition
of the 777 has been built in Gmax for FS2002 (works perfect in FS2004) Include "Maintenance Mode",
where you can open the engines and look inside, deploy the Ram Air Turbine, open the cockpit
window, open the gear bay doors while on the ground - folding wings - flexing wings - full
animations - dynamic shine - reflective surfaces - and tons more!
| Filename: | Quebecair_Boeing_777200ER_V2.zip |
| License: | Freeware |
| Added: | 15th January 2004, 22:34:07 |
| Downloads: | 1,166 |
| Author: | Samy Fay, MelJet |
| Size: | 2.13 MB |
| Category: Flight Simulator X - Scenery Design | |
| "Gerald R. Ford Intl "KGRR" FSX" |
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Images related to this file:
File Description:
Microsoft Flight Simulator X Welcome to A "Fully Modeled" Gerald R. Ford International Airport (KGRR) for FSX.
All 3D Buildings including Runways, Taxiways and Photoreal, Even to the the smallest detail is custom hand made, through blender modeling tool.AI Traffic including Airport vehicles Work Perfectly. All Scenery is original work, This was a 3 year Long project, and was finally finished on 2021 of June. Main Features to this scenery is Custom 3D Building, Custom Seasonal Photoreal, Custom Fully modeled Airport, Custom Parked Static Vehicles throughout the airport, Custom Fences, Custom Runway and Taxiways, Working Ai Traffic, Custom small Detail and so much more...
Note to have it fully functional, GSX level 2 is Required to Power the Jetways, there's also a option to have static jetways, if you don't have GSX.
Please Don't Modify, Change, or Re-upload, Reuse 3d objects or Textures. The airport is intended to be Freeware. This is a Cheer-Up Gift to all Simulation Aviation community Pilots. Please enjoy! Fly lots "Keep-Climbing "Please Share the news of this Airport being released Thankyou.
| Filename: | Gerald_R_Ford_Intl_KGRR_FSX.zip |
| License: | Freeware, limited distribution |
| Added: | 7th July 2021, 15:35:39 |
| Downloads: | 984 |
| Author: | Dillon Rocque |
| Size: | 393.6 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Arctic set |
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File Description:
Finney Air presents
EZScenery Arctic set v1
This package includes 24 Arctic type items to be used with Abacus EZScenery. You MUST have EZScenery installed for this set to work.
Build your own remote station in any place of the world. Just remember where you made the station, wrong place to loose your bearings.
These include:
6 Types of "Snowcats" 2 yellow, 2 orange, 1 yellow with roof racks, and 1 orange with pax cab
1 Fully loaded Snowcat with loaded trailer
2 types of trailers, 1 for static and 1 for use as tow unit (NOTE: Trailers not designed for helicopter landings)
1 Small cargo box
1 long cargo box
1 Fuel drum
1 fuel drum with pump
1 Pallet
1 Green expedition tent
3 smaller tents in red, green, and blue
1 Polar First flag on pole
1 VERT flag on pole
1 Scientists work table with gear on it
1 Main base with sat. tower (WARNING:may be a bit on frame rate)
1 Bunk house (not pictured)
1 Sat. tower (not pictured)
| Filename: | Arctic_set.zip |
| License: | Freeware |
| Added: | 2nd March 2007, 14:50:26 |
| Downloads: | 2,321 |
| Author: | Finney Air / Rob Finnegan |
| Size: | 1.25 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Lockheed L-749A Constellation KLM 1950-1955 |
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Images related to this file:
File Description:
KLM was a major European operator of various models of the Lockheed Constellation and Super Constellation. Out of 48 Connies and Super Connies, 11 were L-749 (8 of them later converted to L-749A) and 9 were L-749A Constellations. The first L-749 entered service with KLM in August 1947, and for some 13 years this and the other L-749(A) Connies served on various medium- and long-haul routes. By the end of the 1950's the career of KLM's (Super) Constellation started to come to an end with the arrival of the Douglas DC-7C and, introducing the airlines' jet-age, the DC-8. Featured are KLM's PH-TDB 'Walcheren' (1950 livery), PH-TET 'Tilburg' (1951 livery), PH-TDN 'Vlaardingen' (1952 livery) and PH-LDP 'Rotterdam' (1955 livery), both without and with "Speedpak" cargo pod. These are textures only. You will require Team 749's (Manfred Jahn & Co) Lockheed L-749 Constellation package (lockheed749.zip). Also required Team 749's Lockheed L-749 Constellation models update (749_models_update.zip). Repaints (based on Manfred Jahn's textures) by Maarten Brouwer.
| Filename: | Lockheed_L749A_Constellation_KLM_19501955.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd April 2010, 00:49:51 |
| Downloads: | 438 |
| Author: | Maarten Brouwer |
| Size: | 19.05 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Koyuk PAKK in Alaska |
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Images related to this file:
File Description:
Koyuk is a coastal village around 125 miles east of Nome at the mouth of the Koyuk River, with a population just under 400 living from fishing and the land. The airfield is close by and has a gravel runway aligned 18-36, 3,300 feet long with VASI at both ends. Apart from the airfield itself, and it's buildings, this scenery modifies the local land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Bering Air and ERA both fly into Deering and are included in the AI. A note here about my scenery making. This is post number 506 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Koyuk_PAKK_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 15th August 2019, 17:56:50 |
| Downloads: | 144 |
| Author: | Roger Wensley |
| Size: | 3.88 MB |
| Category: X-Plane - Original Aircraft | |
| F4U Corsair |
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File Description:
F4U Corsair for x-plane 6.4 to 6.6 - With its huge propeller (13'-4" diameter) and 2000 + HP engine it requires a lot of skill to just get this bird into the air. The torque on the plane is so high that a fair amount of left stick is required to keep the plane from rolling on takeoff. To handle all of this horsepower and keep the landing gear as short as possible the solution was to "crank" the wing giving the corsair its unique appearance. Visibility during takeoff and landings is terrible due to the long nose. Carrier landings have to be made by turning into the landing alignment. The plane is decorated in the skin of 86 where "Pappy" Boyington of the Black Sheep squadron was photographed before his last mission. In the Pacific pilots did not fly any specific plane as they did in the European theater but flew whatever was ready to go. If you look very closely you older simmers may recognize Robert Conrad who played Pappy Boyington in the TV series about the Black Sheep.
| Filename: | F4U_Corsair.zip |
| License: | Freeware, limited distribution |
| Added: | 27th March 2003, 01:22:40 |
| Downloads: | 1,302 |
| Author: | Robert App |
| Size: | 484.09 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| SLM Mc Donnell Douglas Super 80 'Dirty' Scheme |
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File Description:
Highly detailed and dirty photoreal repaint of CoolSky's Super 80 in Surinam Airways' livery. SLM a small time operator from Surinam, is what you may call a Mc Donnel Douglas operator. Not that they have heaps of these planes, but the ones they do own/have owned are from this once renowned manufacturer. Back in '89 one of their Super 62's crashed while executing an illegal ILS at SMJP killing all, but 11 and if I'm correct -at present time- they only operate a MD-82 on their South American en Miami routes and a 747-206SUD for the Long Hauler to Amsterdam. There's rumors for the aquisition of a second MD-82, but that rumor has been buzzin' around for quite some years now. These are textures only and are intended for use on the Flight1/CoolSky Super 80. This texture must be processed using Flight1's "Text-o-Matic" utility in order to create a new aircraft with this livery on it. I hope you enjoy it...
| Filename: | SLM_Mc_Donnell_Douglas_Super_80_Dirty_Scheme.zip |
| License: | Freeware |
| Added: | 17th July 2007, 17:04:06 |
| Downloads: | 732 |
| Author: | Zacherius Acht |
| Size: | 2.35 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Air Nostrum (Iberia Regional) Bombardier CRJ900 v3 |
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Images related to this file:
File Description:
The Project Open Sky team now presents our long awaited version 3 of our CRJ-900, in Air Nostrum (Iberia regional) colours [EC-JYA]. This release also includes the 2008 sticker "Comunidad Sede de la 32a America's Cup". This model is a continuation of our previous CRJ700 project.
Built mainly for FS2004 (not fully tested in FSX, see our support forums at http://www.projectopensky.com), the CRJ900 model features highly detailed and accurate exterior model, dynamic wing flex with XML coding, wing views, fully animated control surfaces, fully independent XML landing gear suspension, trim animation, highly realistic Opening Passenger Door L1 (integrated Airstair door) and opening forward and aft baggage holds (opened by the included POSKY Utility Panel), rolling wheels and extremely detailed animated landing gears with photorealistic textures, XML coded nose gear steering with steering lock at high rolling speed, animated thrust reversers, modeled built-in Lektro Pushback Tug (controlled by POSKY Utility Panel) and highly-detailed and accurate, 32bit day and night textures and realistic lighting effects. Aircraft painted by Project Opensky member Dickson Chan.
| Filename: | Air_Nostrum_Iberia_Regional_Bombardier_CRJ900_v3.zip |
| License: | Freeware, limited distribution |
| Added: | 15th May 2010, 23:22:07 |
| Downloads: | 5,823 |
| Author: | Project Opensky |
| Size: | 19.06 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| New Elevation data GeoTiles.tag for FU3 Seattle Region |
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File Description:
The test elevation meshes for Switzerland and UK Region using the data from
NASA SRTM_V2 program ( 3 arc second resolution, about 90m grid ) was so successful that I have tried to do a new elevation file for the Seattle Region using the 1 arc second elevation from the same source ( US area only ) 30m grid resolution. Each elevation point ( 64m grid in FU3 ) is now converted from the UTM coordinate to the exact Lat/Long WGS84 coordinate and for this point the elevation data are picked up and stored.
The Geotiles.tag file residing in the /region/seattle/geos/ folder contains this data.
To benefit from this new elevation experience FIRST RENAME YOUR ORIGINAL GEOTILES.DAT FILE INTO XGEOTILES.DAT then copy the geotiles.tag from this zip into the geos folder of the Seattle region. Start FU3 and enjoy the new perfect fitted landscape. Best way is to start directly from the air and not from an airport then all airport are no more flat, have hills and holes. Models and runways are floating over the ground or are into the ground.
| Filename: | New_Elevation_data_GeoTilestag_for_FU3_Seattle_Reg.zip |
| License: | Freeware, limited distribution |
| Added: | 26th September 2006, 23:37:55 |
| Downloads: | 170 |
| Author: | Andre Meystre |
| Size: | 19.28 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Douglas DC-7 for AI Traffic |
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Images related to this file:
File Description:
Douglas DC-7 for AI Traffic. The DC-7 propliner was designed for long-range commercial transport, being one of the first aircraft to utilize the polar routes from Europe to North America. Although the DC-7 was a very advanced aircraft for its time of production, it was produced at the cusp of the commercial jetliner age and was quickly eclipsed by a new generation of air travel. Subsequently the DC-7 was not as commercially successful as its predecessors, and only a handful remain in the cargo and aerial firefighting roles. In conjunction with Jake Burrus, I present an 8-LOD AI traffic model to bring this classic transport aircraft to the flightsim world. This package includes 14 models, 40 repaints, and a Photoshop paint kit. The paints in this package focus on DC-7 use from the 1970s to present day, with a few vintage paints thrown in. Aircraft model and master textures by Jake Burrus and Michael Pearson, flight dynamics and repaints by Michael Pearson.
| Filename: | Douglas_DC7_for_AI_Traffic.zip |
| License: | Freeware |
| Added: | 14th July 2015, 20:54:18 |
| Downloads: | 978 |
| Author: | Michael Pearson |
| Size: | 23.99 MB |