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| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of Eastern France |
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File Description:
Next in my ongoing "Airstrips of Western Europe" project for FS2004, herewith about 100 sceneries of small, mostly default airfields in the eastern section of France, each enhanced with taxiways, parking spaces and aprons as appropriate, to further facilitate the generation of lightweight AI traffic in the area without overloading the more major airfields. When combined with the French airstrips from my previous uploads, the majority of the default small French airstrips in FS2004 will be able to generate AI traffic, should you so wish, as well as putting a little basic detail into the countryside.
Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.
| Filename: | Airstrips_of_Eastern_France.zip |
| License: | Freeware |
| Added: | 25th September 2024, 13:37:50 |
| Downloads: | 151 |
| Author: | Chris Eve |
| Size: | 2.83 MB |
| Category: Flight Simulator 2004 - Utilities | |
| Traffic View Board Version 2.1 |
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File Description:
Traffic View Board is a new AI view gauge file that will give you an overview of the AI traffic without the need of external programs. This package works like a regular user aircraft and must be installed in the FS "Aircraft" folder. Instead of a regular aircraft model, this model is invisible, and the regular panel is replaced with a traffic board (similar to those found at any airport). When powered on you may choose between "Arrival", "Departure", "In flight" and "On ground". Each flight in the traffic board list represents an AI aircraft in FS2004. By clicking on a flight form the list, that particular aircraft is selected. When activating the "Follow aircraft" button the user aircraft are mapped to the AI aircraft position. This little trick allows you to spot that AI aircraft from any view in FS2004. FS2004 is still "looking" towards the user aircraft, but as the user aircraft are mapped to the AI aircraft FS2004 is "looking" towards the AI aircraft as well.
| Filename: | Traffic_View_Board_Version_21.zip |
| License: | Freeware |
| Added: | 29th October 2004, 22:38:48 |
| Downloads: | 54,518 |
| Author: | Arnt Helge Haland |
| Size: | 479.8 KB |
| Category: Flight Simulator 2004 - Scenery | |
| CYXD - Edmonton City Centre - Alberta, Canada V1 |
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File Description:
Edmonton is in central Alberta, Canada. The City Centre airport has had other names (Edmonton Municipal, Blatchford Field) and was the first licensed airfield in Canada, in 1929. The history of aviation in northern Canada would not be complete if Edmonton was not included as a chapter in its own right. Unfortunately progress takes little notice of past glory and CYXD has now been closed and will be "redeveloped", in sharp contrast to the thriving City Centre airport in Toronto. This version for FS9 includes in the AI a 737 of Western Pacific, an airline that became Canadian Airlines in a merger in 1987. So this CYXD is maybe in the middle eighties, or perhaps the middle nineties with a vintage 737 being used for short haul to Calgary for sentimental reasons. Scheduled flights were in fact stopped in 1995, with the field being used for GA, charter flights, and medical evacuations etc since then. I have included many of the surrounding buildings, as the "City Centre Airport" really is surrounded by and part of the neighbourhood.
| Filename: | CYXD__Edmonton_City_Centre__Alberta_Canada_V1.zip |
| License: | Freeware, limited distribution |
| Added: | 14th September 2014, 21:13:01 |
| Downloads: | 1,635 |
| Author: | Roger Wensley |
| Size: | 54.85 MB |
| Category: Flight Simulator X - Scenery | |
| West Coast Victoria v2 for ORBX v2 YWBL Warrnambool YPOD Portland YPFA Port Fairy |
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File Description:
'West Coast Victoria v2' is made to match ORBX Australia v2 scenery. Use 'West Coast Victoria' for ORBX v1 or no ORBX. There are 3 airports YWBL Warrnambool YPOD Portland YPFA Port Fairy. ORBX has done 2 of these (YWBL, YPOD) as they have done every airport included with FSX in Australia to a reasonable standard. If I had not already done them for ORBX V1 I would not have bothered. However these are better than ORBX because the surroundings have been modified to match real life. Towns have been added or shifted. Forests cut down or added. There are also custom accurate versions of the actual terminal buildings. Included are AI traffic files that cover all 3 airports + YHML Hamilton nearby (little or no traffic from ORBX). In short a lot more time spent. ORBX had to do every airport has in Australia! Recommend installing the excellent YHML Hamilton (by Anthony Lynch). These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh and 'Static aircrafts' by Jean-Pierre Fillion. REQUIRED The scenery is designed to interface with ORBX FTX_AU V2 scenery for Australia (payware).
| Filename: | West_Coast_Victoria_v2_for_ORBX_v2____YWBL_Warrnam.zip |
| License: | Freeware |
| Added: | 8th October 2019, 20:00:14 |
| Downloads: | 321 |
| Author: | Colin Jeffery |
| Size: | 8.56 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Buckland PABL in Alaska |
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File Description:
Buckland is a village on a small river, around 45 miles east of Deering and 15 miles inland from the river mouth. Like Deering, the population of 420 live from fishing and the land. The airfield is close by and has a gravel runway aligned 10-24 and 3,300 feet long with VASI at both ends. Apart from the airfield itself, and it's buildings, this scenery modifies the local (mostly treeless) land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Bering Air flies into Buckland from Kotzebue and is included in the AI. A note here about my scenery making. This is post number 505 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Buckland_PABL_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 10th August 2019, 18:51:45 |
| Downloads: | 145 |
| Author: | Roger Wensley |
| Size: | 4.11 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 4th FG WD-A, WD-B & WD-M |
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File Description:
This folder contains three repaints for the Warbirdsim P-51D Little Friends package, in the colors of 3 P-51D's of the 335th FS, 4th FG, based in Debden, UK, in March 1945. Included are:
P-51D-20NA 44-63166 "Ridge Runner II", the second aircraft called Ridge Runner flown by Major Pierce W. McKennon. This was the aircraft in which he was shot down near Neubrandenburg on the 18th of March 1945. Captain George Green landed in a field and picked up his CO in his aircraft WD-M, and both flew back to the UK.;
P-51D-10NA 44-14557 "The Duchess", the aircraft of Major William O'Donnell
P-51D-20NA 44-6373 "Suzon", the aircraft of Captain George D. Green. He was flying this aircraft on 18 March 1945 when he saw his CO, Maj. McKennon bail out near Neubrandenburg and land in a field. He landed his aircraft in the field as well, threw out his parachute, and both pilots squeezed in the cockpit, took off and flew back to the UK.
Repaint by Jan Kees Blom, based on the paintkit by Warbirdsim.
| Filename: | North_American_P51D_4th_FG_WDA_WDB__WDM.zip |
| License: | Freeware |
| Added: | 27th July 2018, 16:02:45 |
| Downloads: | 76 |
| Author: | Jan Kees Blom |
| Size: | 42.21 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VAKE Kandla/Gandhidham, India |
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File Description:
Googly scenery for VAKE Kandla/Gandhidham - a small domestic airport
in the state of Gujurat, India, for which little other than a runway is
provided in Flight Simulator 2004. These scenery files add taxiways, aprons,
buildings and other airport features, so that you and your "AI" traffic can
land, taxi, park and take off in a realistic manner.
Gandhidham is a small city about 5 miles from the seaport of Kandla, in the
Gulf of Kutch, and was developed in 1950 after the separation of Pakistan and
India left the key port of Karachi in Pakistan. The airport is served by daily
flights using turboprop aircraft of Air Deccan.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
[File re-uploaded at request of AVSIM]
| Filename: | VAKE_KandlaGandhidham_India.zip |
| License: | Freeware |
| Added: | 14th May 2010, 05:11:31 |
| Downloads: | 848 |
| Author: | John Hinson |
| Size: | 67.36 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Dease Lake CYDL 2010 v1.1 |
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File Description:
Version 1.1 adds the three hazard beacons that define the boundaries of the night circuit, as depicted in the included chart. Many thanks to Lane Street for creating the beacons and giving us permission to include them in the scenery. This scenery is complete and does not require the previous verion. Dease Lake CYDL airport is located about 2 miles south of Dease Lake in stunningly beautiful northwest British Columbia. (The lake directly to the east of the airport is Allan Lake.) Scheduled passenger service to Smithers and Bob Quinn Lake is provided by Northern Thunderbird Air (http://ntair.ca/). CYDL also serves as a base for Pacific Western Helicopters (http://www.pwh.ca/). This version moves the airport slightly to its correct location. All aprons & taxiways have been redone and all default buildings replaced. The little terminal building is photo real. The missing town of Dease Lake and the missing lake south of Allan lake have been added. This scenery was designed for use with Ultimate Terrain and was not tested in the default scenery. It may or may not work in FSX. Previous version had 307 downloads.
| Filename: | Dease_Lake_CYDL_2010_v11.zip |
| License: | Freeware |
| Added: | 6th November 2010, 22:30:24 |
| Downloads: | 793 |
| Author: | Sidney Schwartz & Peter Ham |
| Size: | 1.8 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| North American AT-6 Harvard (N3405) |
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File Description:
This is a repaint for the freeware Warwick "Wozza" Carter AT-6G Texan. This repaint depicts the restored Harvard Mk.4 RCAF Ser. 20405, N3405, registered to Yellow Canuck, LLC (Texas Flying Legends Museum). This aircraft began service with the Royal Canadian AF in 1952 and served until 1965. Although little information is readily available, it was reported that as of 1978, the aircraft was being stored, in original military configuration, in Mesa, Arizona. In about 2004 a ground-up restoration began in North Dakota and around 2011/2012 the aircraft was brought to Aircorps Aviation of Bemidji, Minnesota for completion. The aircraft has since been delivered to its current owner, painted in its original RCAF colors, and is an absolutely immaculate and authentic restoration throughout. The aircraft is one of 11 warbirds that the Texas Flying Legends Museum will be flying to Airventure 2013. This repaint includes all new exterior textures (including specular and bump maps), new engine and modified wheel well textures, and new and modified cockpit textures throughout. This repaint requires the files t6texmod.zip and fsds_t-6update.zip to be installed first.
| Filename: | North_American_AT6_Harvard_N3405.zip |
| License: | Freeware |
| Added: | 27th June 2013, 16:57:28 |
| Downloads: | 338 |
| Author: | John Terrell |
| Size: | 6.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Driftwood Bay AK23 near Dutch Harbor Alaska |
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File Description:
This is Driftwood Bay, an Air Force field that is just 13 miles northwest of Dutch Harbor, and was once part of a DEW line station with a road heading up the hill.
In FS9 the stock runway is concrete and if you have a mesh with the hills correctly positioned then the runway sits in a deep hole on the hillside. In fact the runway is gravel, 3,500 feet long and aligned 32/14 next to the beach, which is where I moved it to. The beach, as configured by Ultimate Terrain (and contrary to my previous doubts, UT does cover the Aleutians) is incorrect, in that a marshy area just behind the beach is shown as sea with large indentations in what should be a fairly straight line of sand. However, this does not squeeze AK23 in any way so I left it; consider it to be a spring high tide. There is very little at AK23 beyond a gravel runway and a windsock and the AI is an Alaska State Troopers Piper Super Cub from Dutch Harbor, presumably monitoring the numerous Alaska Maritime National Wildlife Refuge areas.
| Filename: | Driftwood_Bay_AK23_near_Dutch_Harbor_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 14th August 2012, 20:32:14 |
| Downloads: | 352 |
| Author: | Roger Wensley, Sidney Schwartz |
| Size: | 3.35 MB |