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| Category: Flight Simulator 2004 - Panels | |
| Super VC10 Panel upgrade Part 8.2 |
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File Description:
This is an important additional update for David Maltby's Super VC10 model regarding the engines, also requiring download of the previous updates 1 to 8 and 8.1.
This update overcomes the bug that Microsoft introduced (left behind) in FS9 with regard to engine ignition (but corrected in FSX). In FS9 engine ignition is hard coded to 22%n2.
Not all engines can be modelled in that way so in effect the ignition sequence has to be made to run "outside" the sim. Niot a new concept by any means but it does
make the coding much more complex as lots of other factors have to be taken into account. In reality the RR Conway engines light-up at 11-12%n2 with the ignition being held on until about 24%n2.
This has now been correctly modelled. The hot start procedure has also been re-modelled to fit the new code. In the process of coding i noticed that one of the engines tends to run a bit on the hot side
so keep a watchfull eye.
| Filename: | Super_VC10_Panel_upgrade_Part_82.zip |
| License: | Freeware |
| Added: | 3rd March 2017, 15:24:28 |
| Downloads: | 216 |
| Author: | Nicholas Weber |
| Size: | 49.73 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| USAAF PT-17 Stearman (N38940) |
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Images related to this file:
File Description:
This is a repaint only, for the payware Vertigo Studios Stearman Vol.1 set. This repaint depicts the restored Stearman PT-17 N38940, owned/operated by Paul Bennett, based at Priory Farm, Norfolk, England. The aircraft was manufactured as USAAF 41-8263, and from 1941 until February 1944 the aircraft was used continually, despite being involved in 4 separate training accidents, with a 5th accident taking it out of service althogether. The remains of the aircraft were restored, with the aircraft first flying again in 1977, and later, sold to Paul Bennett in 1992, the aircraft was restored again, to factory-original award-winning condition and finished in the same all-silver color scheme it would have had in 1944. The contrast between the metal and fabric surfaces on this aircraft is period-authentic, as although the fabric surfaces were coated in silver dope, the metal panels were anodized and left bare. Two versions of the repaint are included, with one featuring the temporary 445th Bomb Group tail markings the aircraft sported in 2006.
| Filename: | USAAF_PT17_Stearman_N38940.zip |
| License: | Freeware |
| Added: | 22nd January 2017, 04:05:20 |
| Downloads: | 160 |
| Author: | John Terrell |
| Size: | 46.2 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| WASP PT-17 Stearman (N59293) |
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Images related to this file:
File Description:
This is a repaint only, for the payware Vertigo Studios Stearman Vol.1 set. This repaint depicts the restored Stearman PT-17 N59293, owned/operated by Andrew and Mike Porter, based at Spring Lake, New Jersey. The aircraft was manufactured as USAAF 41-25714 and was used continually from June 1942 until June 1945. During WWII the aircraft had multiple assignments, one of which included Avenger Field in Sweetwater, Texas, home of the WASP (Women's Airforce Service Pilots), where it was based from February 1943 until August 1944. Sold surplus after the war, the aircraft was used as a crop duster in New Mexico all the way until 1981. Starting in 2006, the aircraft was restored to factory-original award-winning condition, and painted in the same markings it wore while stationed at Avenger Field, flying as a tribute to all of the WASP pilots. (In one of the aircraft's other WWII training assignments, Donald Strait flew this aircraft during flight training and would go on to become a double-ace flying P-51's with the 361st Fighter Squadron).
| Filename: | WASP_PT17_Stearman_N59293.zip |
| License: | Freeware |
| Added: | 22nd January 2017, 04:09:36 |
| Downloads: | 161 |
| Author: | John Terrell |
| Size: | 24.37 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Piaggio P-166A |
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File Description:
The second of the coming P-166 aircraft series. I'm going to built the whole family of these graceful twins.
The Piaggio P-166A is a light small twin. An Exotic two-engined prop that sold all over the world including America, UK, and Australia. Its origin is traced Back to the Piaggio P-136, a light anphibian, wich the P-166 keeps the wings, the engines and the tailplanes. The first P-166A flew in November 1957. The aircraft is still in production in a slightly modified turboprop version, the P-166D-P1.
This model is 788 Kbs with c.a. 23000 polygons in c.a.170 assemblies. (see something in common with the previous one? YES: 99%...) Features Clickable Dynamic VC with non-planar throttle quadrant. Detailed internals. Fully compatible with FS 2002 (pro edition)
Not said about the M version!! The flight Dynamics is based on real data, provided by Piaggio Itself: control surfaces, engines, weights, etc...
Paints:
1)FIAT - I-NCAS
2)AGIP Mineraria I-MINT
3)Papuan Airlines VH-PND
4)Northrop corp. - N7651E
| Filename: | Piaggio_P166A.zip |
| License: | Freeware |
| Added: | 1st November 2003, 19:12:21 |
| Downloads: | 4,938 |
| Author: | Mario Noriega |
| Size: | 7.72 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Qantas Airways Boeing 747-438 'VH-OJC - City of Melbourne' |
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File Description:
Repaint of the POSKY 747-400 V3 in the Qantas Formula 1 Livery, repaint features High ress highly detailed and accuratly placed textures Photohandpainted textures for extra quality together with some new Night textures all textures saved up in 32-bit (no mipmaps) reflective textures for the best quality. model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trialing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Vincent C. Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by Vincent C. Cho.
| Filename: | Qantas_Airways_Boeing_747438_VHOJC__City_of_Melbou.zip |
| License: | Freeware, limited distribution |
| Added: | 14th May 2004, 12:54:16 |
| Downloads: | 3,536 |
| Author: | Tom Harlaar, Project Opensky |
| Size: | 7.06 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Aeroflight BEECH U-21A-BH KING AIR |
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File Description:
Aeroflight BEECH U-21A-BH KING AIR Based on the C90/C90A/C90B/E90
by Henry Tomkiewicz,Repaint and Window Modifications by- Dale Caruso
This package four configurations... a Medical Transport, Utility/cargo version, both with a 2-3 window configuration, a seperate crew/pilot entry located by the pilot's window, and a double air door for ease of patient and cargo access, a 3-3 window configuration, and a 3-4 standard window configuration, The package includes 2 separate visual models which can be used to create the following variations:
1) 3-Bladed props on PT6A-20 engines with a single fuselage ventral fin.
2) 4-Bladed props on PT6A-20 engines with a single fuselage ventral fin.
Also included to match up better with the flight model is a modified version of Randy Burton's King Air Panel. The modification being the addition of cabin views with windows that are more in the order of the U65-90 side window shape.
Questions or comments always welcome at [email protected]
Dale
| Filename: | Aeroflight_BEECH_U21ABH_KING_AIR.zip |
| License: | Freeware |
| Added: | 17th March 2005, 23:33:03 |
| Downloads: | 2,211 |
| Author: | by Henry Tomkiewicz,Repaint and Window Modifications by- Dale Caruso |
| Size: | 8.21 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| DARDANELAIR Beechcraft B1900 Fleet |
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File Description:
This is the fleet of DARDANELAIR VIRTUAL airlines Beechcraft B1900. You must have PMDG B1900D to use these repaints. There are fourteen B1900 in the fleet of airlines. The names of airplanes get their names from the places of Çanakkale (except some). B1900 is the main and the most important aircraft of the fleet. DARDANELAIR pilots fly with B1900 in special events or fly-inns. DARDANELAIR VIRTUAL is the first regional virtual airlines of the Republic of TURKEY. DARDANEL is the ancient name of ÇANAKKALE. It was founded on 1 March 2007. DARDANELAIR VIRTUAL is a group of independent virtual pilots. The aims of airline are to help the development of virtual aviation community (especially in Turkey), to educate new virtual pilots, to give opportunities to the virtual pilots in order to improve themselves and to share new information about aviation among all people who fall in love with aviation. You can visit our main web page and forum by using www.dardanelairva.com and www.dardanelairva.com/forum/ links.
| Filename: | DARDANELAIR_Beechcraft_B1900_Fleet.zip |
| License: | Freeware |
| Added: | 31st July 2007, 11:45:15 |
| Downloads: | 360 |
| Author: | Serkan SAYINER |
| Size: | 48.05 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Global Aviiation Forestyr Services - Outpost #01 - |
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File Description:
Global Aviation Firebase Operations - Outpost #01 - Stevensville, Montana.
Global Air Foresty Services (G.A.F.S.) is a subsidiary of the Global Aviation Network Corporation located just a few miles North/North East of Corporate Head Quarters near KFCA - Glacier Park International.
Global Aviation Fire Supersion Services,in fictional partnership with the U.S.F.S. provides both AIR & HELO Attack & Supression Services throught the state of Montana. The services are primarly limited to Fire Attack/Supression, but might include other services; Such as: Medivac, Medical Transportation Services (limited services), Search and Rescue, Deep or High Mountain Rescue, Natural Disaster Support & Relief.
Partnership and Mutial Aid agreements with neighboring states, and Canada have allowed extended operatonial options, as well extending many other roles they could be called upon from time to time.
For current versions or updates please check: http://www.globalaviationnetwork.org - Schedualed Base Releases will be posted soon, who knows- got any suggestions? for a great location? your selection could be picked! Outpost #1 is one of the 29 more Outpost/Bases to come- scattered thought the Whole state of Montana! For schedualed FREE releases keep watch and checks
| Filename: | Global_Aviiation_Forestyr_Services___Outpost_01_.zip |
| License: | Check within download |
| Added: | 22nd May 2007, 02:55:03 |
| Downloads: | 699 |
| Author: | Tobey "-Mort-" Ford |
| Size: | 17.22 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Metro Oakland Int'l (KOAK) with Active Crosswind Runways |
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File Description:
A high spec AFCAD2 for the default FS2004 Metro Oakland Int'l Airport (KOAK). This afcad has been built from scratch using FAA Charts, various aerial photographs and information from the Airport Website. All runways feature real life lengths/widths and include overrun areas. All taxiways are named and all aprons are reworked to be as real as possible according to photos. All gates are named and have airlines assigned to them. As per real life, only Southwest Airlines will use Terminal 2, all other airlines being allocated to Terminal 1. The Fedex and UPS aprons are represented and can accomodate up to 20 cargo aircraft. The final parking area is random GA parking to the north of the airport. Overflow parking is also available for rush hour periods. This airport now features a tower view and also upgraded night and approach lighting. Finally, by using the crosswind runway technique, runways 9L/27R, 9R/27L and 11/29 can all be used simultaniously for take-off and landing. Runway 15/33 is closed as it is not used in real life. Enjoy!!
| Filename: | Metro_Oakland_Intl_KOAK_with_Active_Crosswind_Runw.zip |
| License: | Freeware, limited distribution |
| Added: | 30th July 2005, 06:15:21 |
| Downloads: | 2,529 |
| Author: | Lee Brompton |
| Size: | 80.4 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| New Elevation data GeoTiles.tag for FU3 Seattle Region |
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File Description:
The test elevation meshes for Switzerland and UK Region using the data from
NASA SRTM_V2 program ( 3 arc second resolution, about 90m grid ) was so successful that I have tried to do a new elevation file for the Seattle Region using the 1 arc second elevation from the same source ( US area only ) 30m grid resolution. Each elevation point ( 64m grid in FU3 ) is now converted from the UTM coordinate to the exact Lat/Long WGS84 coordinate and for this point the elevation data are picked up and stored.
The Geotiles.tag file residing in the /region/seattle/geos/ folder contains this data.
To benefit from this new elevation experience FIRST RENAME YOUR ORIGINAL GEOTILES.DAT FILE INTO XGEOTILES.DAT then copy the geotiles.tag from this zip into the geos folder of the Seattle region. Start FU3 and enjoy the new perfect fitted landscape. Best way is to start directly from the air and not from an airport then all airport are no more flat, have hills and holes. Models and runways are floating over the ground or are into the ground.
| Filename: | New_Elevation_data_GeoTilestag_for_FU3_Seattle_Reg.zip |
| License: | Freeware, limited distribution |
| Added: | 26th September 2006, 23:37:55 |
| Downloads: | 168 |
| Author: | Andre Meystre |
| Size: | 19.28 MB |