Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| Airport update for Chicago O'Hare Intl Airport (KORD), Illinois, USA |
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File Description:
This updated version reflects the changes taking place at the airport with two optional files and made only for FSX users, not made or suitable for use in P3D: There is one version with the Crosswind runways operating where all 8 runways will be used for takeoff/landing and one version as the default airport runway operation: Runway 9C/27C and its taxiways now added with ILS approaches included for it, runway 9R/27L now at its new extended length and the ILS approaches corrected for it, the runway reconfiguration is now complete, the new extension and gates added to terminal 5, all aprons, taxiways and taxi signs updated to the latest charts, assigned parking as per their website where possible with extra parking including 2 gates for the A380 (gates M9 and M19), extra fuel trucks, support vehicle roads rebuilt and many other scenery improvements and objects added, airport views are from inside the central control tower (when in tower view), there is also a file for the nearby airport Chicago Executive formally Palwaukee Municipal (KPWK) which uses the same frequency as the KORD ILS for rwy 9C/27C, this bgl file for KPWK has the ILS frequency for Rwy 16 corrected to 109.75, so as not to cause a conflict at KORD, please view the readme before installation.
| Filename: | Airport_update_for_Chicago_OHare_Intl_Airport_KORD.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd January 2022, 01:59:01 |
| Downloads: | 52,758 |
| Author: | Ray Smith |
| Size: | 5.95 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Repulse Bay CYUT in Nunavut Canada |
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File Description:
This is a scenery that I started in 2013, temporarily abandoned when I found there was a fault in the coastline that reduced it all to straight lines, and then totally forgot about. Until now, when I discovered that while I had made the Repulse Bay terminal building I had mysteriously not made the scenery. Investigation revealed the reason why and here it is with a coastline that has been repaired to the extent that the fault allowed. Repulse Bay has a population of around 1,100 and since 2015 has been officially named Naujaat, the traditional Inuit name. It is located exactly on the arctic circle on the northern extension of the western side of Hudson Bay, in a large bay off the northern tip of Southampton Island. Coral Harbour is on the far side of the island, 180 miles to the south. The airfield is alongside the town and the coast, with the runway 3,400 feet of gravel with PAPI at both ends, aligned 161T-341T with "T" standing for true as opposed to the unreliable magnetic bearing this far north. The regular scheduled flights are by Air Baffin (an Air Nunavut subsiduary), connecting to Iqaluit some 550 miles to the east. The helicopters are there in the summer with their own fuel in drums around their own parking apron. They land directly on the apron, which cannot be replicated in AI, so they are present only as parked choppers and not flying ones.
| Filename: | Repulse_Bay_CYUT_in_Nunavut_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 6th September 2018, 00:34:38 |
| Downloads: | 180 |
| Author: | Roger Wensley |
| Size: | 7.87 MB |
| Category: Prepar3D V1-4 - Scenery | |
| KCVG - Cincinnati - Northern Kentucky USA International Airport For Prepar3Dv4 |
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File Description:
This is an enhancement of the default P3Dv4 airport. There are custom made terminal buildings included to replace the ones included in the default scenery; all aircraft gates are included and have been correctly coded using Airport Design Editor 1.76.6715, according to the latest terminal map information; all jetways and scenery objects will display, provided scenery complexity in P3Dv4 is set at normal or higher; autogen objects have been prevented from displaying on the airport grounds; the magnetic variation has been changed to the correct current value; Runway 18R-36L has been changed to 18C-36C and a new runway 18R-36L has been added, along with ILS,RNAV, and GPS approaches; a new airport vehicle network has been built; extra fuel trucks have been added throughout the airport; the tower view has been changed to display from the roof of the control tower; all taxiway designators are correct and all taxiway signs are correctly placed and named; There is the option to open all runways to AI traffic; there is a large and highly detailed cargo area for DHL; and there are two files included for GSX L2 users to enable them to have custom GSX L2 SODE jetways displayed. This airport has only been tested in P3Dv4, and is not guaranteed to work in earlier versions. Please refer to the README FIRST.txt file to insure proper installation of all files.
| Filename: | KCVG__Cincinnati__Northern_Kentucky_USA_Internatio.zip |
| License: | Freeware, limited distribution |
| Added: | 6th April 2019, 03:57:13 |
| Downloads: | 1,395 |
| Author: | Patrick Finch |
| Size: | 4.26 MB |
| Category: Flight Simulator X - Panels | |
| Project Black Panels v6.3 |
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File Description:
Looking for a functional all-in-one panel? This package might be worth a look then. With a consistent layout for all instrumentation except aircraft type specific gauges (like engine displays and controls), this package offers panels for nearly all possible aircraft types. These IFR compatible 2D panels use the proper autopilot system for the aircraft type and have all the bells and whistles in easy reach; including an upgraded PFD, backup gauges, full IFR gauges (including ADF), fuel request, jetway toggle, engine startup and shutdown ability, a speed reduction system with auto spoilers, auto reverse thrust and auto taxi after landing, automatic gear, a true auto-smoke gauge that works with any aircraft having an engine smoke system, ground handling and popups like a custom exits control gauge, flight information computer and a TCAS radar plus much more. No attempt was made to replicate an actual aircraft panel, these were designed to allow flight of any aircraft in any location or situation without having to figure out how to use a different panel for each plane, and to assure all the necessary controls are present.
v6.3 is a Major Upgrade with a cleaner, more uniform look and tons of updated graphics, along with a load of new and improved features, including a functional TOGA system and, for piston engine aircraft, an Auto-Takeoff system. Complete package, no previous version required.
Support & Updates for this package can be found here:
http://www.thecurrentpage.com/?page_id=2686
| Filename: | Project_Black_Panels_v63.zip |
| License: | Freeware, limited distribution |
| Added: | 18th June 2010, 01:50:04 |
| Downloads: | 1,857 |
| Author: | Don Janusz |
| Size: | 28.84 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KSNA, John Wayne-Orange County Airport |
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File Description:
John Wayne Airport (IATA: SNA, ICAO: KSNA, FAA LID: SNA) is an airport in an unincorporated area in Orange County, California, with its mailing address in the city of Santa Ana, which is also the county seat, hence the International Air Transport Association (IATA) airport code. The main entrance to the airport is off of MacArthur Blvd in Irvine, the city that abuts the airport from the north and east. Newport Beach and Costa Mesa form the southern and western boundaries, respectively, together with a small unincorporated area along the Corona del Mar (73) Freeway. Santa Ana lies just north, not actually touching the airport directly. Originally named Orange County Airport, the county Board of Supervisors renamed it in 1979 to honor the actor John Wayne, who resided in neighboring Newport Beach and died that year. It also became the first airport to be named after an entertainer.
The main runway, at 5,701 feet (1,738 m), is one of the shortest of any major airport in the United States, resulting in most passenger aircraft operating from the airport to be no larger than the Boeing 757. However, some larger cargo aircraft, such as the FedEx A310/300, fly from SNA. Some gates are built to handle planes up to the size of a Boeing 767, which can operate with payload/fuel load restrictions. No wide-body passenger aircraft are currently in scheduled service at the airport.
| Filename: | KSNA_John_WayneOrange_County_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 11th October 2011, 04:03:32 |
| Downloads: | 4,878 |
| Author: | Mateusz Stabryla MK-Studios |
| Size: | 59.73 MB |
| Category: Flight Simulator X - Scenery | |
| KSNA, John Wayne-Orange County Airport |
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File Description:
John Wayne Airport (IATA: SNA, ICAO: KSNA, FAA LID: SNA) is an airport in an unincorporated area in Orange County, California, with its mailing address in the city of Santa Ana, which is also the county seat, hence the International Air Transport Association (IATA) airport code. The main entrance to the airport is off of MacArthur Blvd in Irvine, the city that abuts the airport from the north and east. Newport Beach and Costa Mesa form the southern and western boundaries, respectively, together with a small unincorporated area along the Corona del Mar (73) Freeway. Santa Ana lies just north, not actually touching the airport directly. Originally named Orange County Airport, the county Board of Supervisors renamed it in 1979 to honor the actor John Wayne, who resided in neighboring Newport Beach and died that year. It also became the first airport to be named after an entertainer.
The main runway, at 5,701 feet (1,738 m), is one of the shortest of any major airport in the United States, resulting in most passenger aircraft operating from the airport to be no larger than the Boeing 757. However, some larger cargo aircraft, such as the FedEx A310/300, fly from SNA. Some gates are built to handle planes up to the size of a Boeing 767, which can operate with payload/fuel load restrictions. No wide-body passenger aircraft are currently in scheduled service at the airport.
| Filename: | KSNA_John_WayneOrange_County_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 11th October 2011, 08:25:20 |
| Downloads: | 11,006 |
| Author: | Mateusz Stabryla MK-Studios |
| Size: | 66.92 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Aasiaat BGAA on the west coast of Greenland |
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File Description:
I wrote that Qikiqtarjuaq, on the east coast of Baffin Island, was the jumping off airfield for ferry flights for small planes from Canada to Europe via Greenland. Aasiaat is the airfield in Greenland that they jump to, 300 miles across the Davis Strait. The airfield is on the northern coast of Aasiaat Island, and the town of the same name is just two miles to the west. The runway is 2,600 feet of asphalt almost 100 feet wide and lit, at 74 feet ASL, aligned 12/30, with the apron and terminal building at the western end. Air Greenland run regular flights with a Dash-7 or 8, & Twin Otters, and the markings for the taxiway and parking spot in front of the terminal are exactly as they were six years ago. I have seen video since then that has further taxiway and parking spot markings added in, but I like the simplicity of the original. Unfortunately, given the limitations of FS and the single runway and simple taxiway routing there was no way to replicate both the parking facing away from the terminal AND the "through" taxiing to complete the circle back to the runway; after parking correctly the AI Air Greenland Dash-8 will reverse before heading out to take off. There is both JetA and 100LL fuel available. The surrounding area is rocky, and there is no grass around the runway; the airfield has compacted gravel instead.
| Filename: | Aasiaat_BGAA_on_the_west_coast_of_Greenland.zip |
| License: | Freeware, limited distribution |
| Added: | 26th March 2012, 11:01:16 |
| Downloads: | 691 |
| Author: | Roger Wensley |
| Size: | 2.73 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYVP - Kuujjuaq - Quebec, Canada |
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File Description:
Kuujjuaq is in northern Quebec at the southern end of Ungava Bay, and 30 miles up the Koksoak River. Kuujjuaq has a population of around 2,400; it was previously called Fort Chimo and in 1830 there was a Hudson Bay trading post established close by, but on the other bank of the river. A nursing station and a school were established in 1948 and the Hudson Bay post moved across the river to the current location. The airport is to the south of the town and, unusally for northern airfields, has two runways. The asphalt runway is 6,000 feet long and aligned 07/25, and the gravel runway is 5,000 feet long and aligned 13/31; 07 has ILS. There is fuel available, both 100LL and JetA, but the 100LL will be in drums and you are required to have your own pump. There are numerous flights that stop at Kuujjuaq; the AI included here has Air Creebec, First Air, Wasaya Airways, and Air Inuit (Kuujjuaq is a maintenance centre for Air Inuit) plus private flights by various aircraft. There is also a flight by my poor representation of a Helicopter Transport Services chopper. There is a float base on the nearby Stewart Lake during the summer months. The base is within the Kuujjuaq control zone, and normally you would talk to the tower and inform them of your intentions, but in FS9 this cannot be replicated.
| Filename: | CYVP__Kuujjuaq__Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 11th February 2013, 06:22:50 |
| Downloads: | 814 |
| Author: | Roger Wensley |
| Size: | 5.92 MB |
| Category: Flight Simulator X - AFCAD Files | |
| DAOO - Oran Ahmed Ben Bella International Airport (Es Senia), Algeria |
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File Description:
The main airport of Oran was recently renamed Oran Ahmed Ben Bella International in honor of the nation's founding president. The airport recently underwent EUR 20 million renovations which added the new 07R/25L runway and extended and renamed the existing 07L/25R runway as well as taxiway construction. Renovations were also done to the main parking apron and terminal building. This airport serves as a hub for Air Algeria and Aigle Azur with service to points in Africa, the Middle East and Europe. Several other airlines serve the airport with Air France beginning service from Paris in the Summer of 2013. The city of Oran (population approx. 759,645) is the second largest city in Algeria and an important industrial, educational and cultural center in Alegria.
Features:
*Expanded parking apron
*Parking ramp for cargo (v1.2)
*Taxiways properly desginated (v1.2)
*New runway 07R/25L
*Extension and renaming of runway 07/25 to 07L/25R
*Parking spots for commercial traffic
*Seperate parking areaa for GA traffic
*Misc airport buildings added
*Airport vehicles and objects throughout the airport
*Fuel service vehicles
*Date palms added
*Military area on the north side of the field with a helipad
*Version 1.1 corrects an issue with a misplaced taxi sign as well as a few minor oversights
*Version 1.2 adds correctly labeled taxiway designators (was able to get a hold of recent accurate charts) as well as correct ILS allignment for 25L
| Filename: | DAOO__Oran_Ahmed_Ben_Bella_International_Airport_E.zip |
| License: | Freeware |
| Added: | 13th April 2013, 23:43:00 |
| Downloads: | 1,140 |
| Author: | Jaison Diaz / Endeavour ai |
| Size: | 138.08 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Afriqiyah Airways Airbus A320-214 (5A-ONB) |
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File Description:
Afriqiyah Airways is a state-owned airline based in Tripoli, Libya. Before the Libyan civil war of 2011 it operated domestic services between Tripoli and Benghazi, and international scheduled services to over 25 countries in Europe, Africa, Asia and the Middle East; since the end of the war, it has been rebuilding its business. In mid-October 2010, Afriqiyah Airways and Libyan Airlines (Libya's other state flag carrier) were expected to merge into one airline, and, although postponed, the merger is still planned. The name Afriqiyah comes from the Arabic word for African. Afriqiyah Airways' main base is Tripoli International Airport, and the airline is a member of the Arab Air Carriers Organization and the International Air Transport Association.
Afriqiyah's livery is painted on Project Airbus's Airbus A320-214 aircraft (included). The textures are saved in 32bit format for quality graphics. Textures are also characterized by HD (High Definition). Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more. Visit my facebook page "Aviation Art Paintings by Giacomo Tomasini" for news, updates and previews on my future repaint projects: https://www.facebook.com/AviationArtPaintings . Thanks for downloading & Happy flying.
| Filename: | Afriqiyah_Airways_Airbus_A320214_5AONB.zip |
| License: | Freeware |
| Added: | 15th July 2013, 17:48:20 |
| Downloads: | 1,166 |
| Author: | Giacomo Tomasini |
| Size: | 18.32 MB |