Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Squamish CYSE in British Columbia Canada |
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File Description:
Squamish is a town with a population of just under 20,000, located at the northern end of Howe Sound where the Squamish River reaches the sea. Howe Sound is 25 miles deep and around 10 miles northwest of downtown Vancouver. It was for years based on the surrounding timber and a pulp mill, but with the closure of the saw and pulp mills now is more tourist oriented and the escape for Vancouver residents looking for (relative) peace and quiet. The runway is 2,400 feet of asphalt aligned 14-32. The buildings are built on differing levels of terrain, and the taxiways are sloped access ramps between the levels. This, of course, cannot be replicated in FS9, but it explains what at first sight appears to be a strange layout. The buildings are fairly well replicated. This is not an airport, it is an airfield meant for summer use as there is no lighting of any sort for runway or taxiways. The AI includes both GA and the helicopter flights by the two companies with bases at Squamish, Black Tusk and Blackcomb, the latter having several bases in this area with a HQ in Whistler. If you have the Vancouver scenery by FSAddon then you will need to move some of their bgl's aside; there are screenshots so that you can see which ones I have relocated. The UT settings are optional; I have been asked for my personal preferences. If you find a defect, email me.
| Filename: | Squamish_CYSE_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 16th November 2020, 19:15:12 |
| Downloads: | 127 |
| Author: | Roger Wensley |
| Size: | 15.9 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| VT ANG Air Museum Collection - Part 3 |
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File Description:
The Vermont Air National Guard was organized on 1 July 1946 at Burlington Municipal Airport and was federally recognized as the 134th Fighter Squadron on 14 August 1946 making it the fifth US ANG unit so formed and recognized. Since that time the VT ANG has flown eight different aircraft types in its primary mission and several more in support of it. Their primary mission aircraft include the P-47D-40, P-51D-25, F-94B, F-89J, F-102A, EB-57B, F-4D, F-16A and the current F-16C. Their mission support aircraft include the L-5, AT-6C, AT-11, C-47B, T-33A, C-45H (?), C-54G, C-131D, C-12F and C-26A. The VT ANG has a small air museum near the main gate to their base at Burlington International Airport which currently includes a T-33A, F-94B, F-89J, F-102A, F-4D, EB-57B, C-47B, C-45H and C-131D. My virtual VT ANG Air Museum Collection for FS9 is an attempt by an old 134th FS veteran to duplicate and expand upon the actual VT ANG's Air Museum. This third download package, vamc3.zip, includes VT ANG repaints of the T-33A Shooting Star, F-89J Scorpion and F-102A Delta Dagger by Kazunori Ito. The T-33A and F-89J repaints are mine and the F-102A repaint was a collaboration between YANKEE and I.
| Filename: | VT_ANG_Air_Museum_Collection__Part_3.zip |
| License: | Freeware, limited distribution |
| Added: | 13th March 2004, 05:07:59 |
| Downloads: | 737 |
| Author: | Mike MacIntyre |
| Size: | 931.72 KB |
| Category: Flight Simulator X - Original Aircraft | |
| Piaggio P-180 v2.0 |
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File Description:
www.mariopilot.6x.to
What's new in version 2.0:
1) gMAX re-formatted model: FS-X compatibility, and new animations.
2) Completely new Avionics 100% XML formatted
3) new ultra-fine tuned flight dynamics
4) Hi-res virtual cockpit with 3-D throttles and 3-D virtual cabin.
5) Lots more...
Thanks to Andrew Spring of www.p166.com!! The Piaggio P-180 Avanti is a Luxury Jetprop. Its design is the result of a "thinking outside the box" project philosophy. It means that building techniques are standard while aerodynamics are unique for it's kind. It features a three lifting surface design, laminar flow wing and twin pusher turboprop configuration. Passenger comfort features the possiiblity of standing in feet inside the plane, low noise due to pusher propellers and "Pininfarina" designed arrangement. Performances are unique too, cruising at 395 KTAS (260 KIAS) at 28000 ft, a jet-like speed, being the P-180 a twin turboprop. The result is a 40% reduced operational cost respect to a jet of similar size, and 30% less respect to a similar size turboprop, all at same price of a small Jet. This model is 804 Kbs with c.a. 19000 polygons in c.a.170 assemblies. Features Clickable Dynamic Photortreal VC with Night Lighting, night lighted internals, Photoreal 2D Cockpit, Engine start Effect, advanced FDE, Customizable Payloads. **READ NOTES BEFORE FLYING**(README.TXT, P180_REF.HTM AND P180_CHECK.HTM, also available as reference and checklist in FS kneeboard...) WORKS IN FS9
| Filename: | Piaggio_P180_v20.zip |
| License: | Freeware |
| Added: | 21st February 2007, 15:27:11 |
| Downloads: | 31,068 |
| Author: | Mario Noriega |
| Size: | 21.43 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| PMDG C-40A clipper US NAVY |
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File Description:
You must own the PMDG B737-600/700 aircraft for these textures to work.
These textures are for use with PMDG B737-700 with airstairs no winglets to be used in fs9,
textures where saved in 32bit with alpha channels aplied.
The textures in this file represent the real US NAVY C-40A clipper,of VR58/VR59 squadrons,which is based on the B737-700,
but with strengthened wings and u/c from the B737-800.
the PMDG B737-700 aircraft paintkit,as been reworked,in order to get this repaint scheme done,from photos on airliners net,
as a guide,the mods are extra panel lines on the 4 main doors,to represent the hinged top and bottom sections,
forward sevice door as been repositioned,so it is in line with the internal door,and the panel lines for the
main port forward cargo door added,windows and blank window frames,altered to represent those on the C-40A clipper.
Night textures and alpha channels modied to the same.
the aircraft represented are JV829/832/834 of VR-58 squadron (sunseekers) and
RY830/831/832/833 of VR-59 squadron (lonestar express).
There is a bit of confusion,over aircraft reg and nose names,because the aircraft where swapped squadrons,832 is one example.
i have included read me and instruction files,and jpegs to give help on getting these to work.
textures by alan cottrill.
| Filename: | PMDG_C40A_clipper_US_NAVY.zip |
| License: | Freeware |
| Added: | 17th September 2006, 17:30:25 |
| Downloads: | 761 |
| Author: | alan ottrill |
| Size: | 20.35 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Sisimiut (BGSS) on the west coast of Greenland |
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File Description:
Sisimiut is on the west coast of Greenland. It is around 125 miles south of Aasiaat, and 80 miles west of Kangerlussuaq airport, which is currently the largest commercial airfield in Greenland. Sisimiut has a population of 5,500 and the main occupations are fishing, tourism, education, and a growing industrial base. It has the northernmost year-round ice-free port in Greenland, though icebergs floating down from the north are commonplace. The airport is across a bridge and along a two mile road on the north side of an inlet, northwest of the town. The runway is 2,600+ feet of asphalt almost 100 feet wide and lit, aligned 20/02 and at 33 feet ASL, with the apron and terminal building at the eastern end. The building is identical to the one at Aasiaat. Air Greenland run regular flights with a Dash-8, Dash-7, or Twin Otters; within FS9 it is impossible to land an Ai Dash-7 on a runway less than 3,000 feet long, so I used a Dash-8. There was no way to replicate both the parking facing away from the terminal AND the "through" taxiing to complete the circle back to the runway; after parking correctly the AI Air Greenland plane will reverse before heading out to take off. The surrounding area is rock with some scruffy grass and low bushes, and there is no grass around the runway; the airfield has compacted gravel instead.
| Filename: | Sisimiut_BGSS_on_the_west_coast_of_Greenland.zip |
| License: | Freeware, limited distribution |
| Added: | 28th April 2012, 22:03:35 |
| Downloads: | 853 |
| Author: | Roger Wensley |
| Size: | 3.71 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Carrier Division Two off Cape Cod |
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File Description:
This scenery places the two Yorktown-class aircraft carriers of the pre-WW2 U.S. Navy with a screen of four cruisers at sea 100 miles due east of Provincetown, Massachusetts, on the tip of Cape Cod. The ships are the Virtual Navy's Task Force 16 relocated and with the Hornet posing as the Yorktown. This package contains the carriers, cruisers, ship wakes, AFCAD files for all six ships and Arrestor Cables catch zones for the carriers. It provides start points on both carriers, on the catapults of all four cruisers, and in the water between the carriers for seaplanes. Also included are flight starts for Paul Clawson's Curtiss SOC Seagull on the catapults of the cruisers and for the plane of your choice on the carriers, and authentic repaints of the SOC for aircraft assigned to the cruisers plus one for the personal aircraft of the Admiral commanding CarDiv2. There is also a selection of Golden Wings splash screens featuring the ships and planes of CarDiv2. Carrier Division 2 is being released in celebration of Golden Wings 3, but works just as well in a standard FS9 installation. Catapult floatplane operations require the Carrier Operations Gauge Package and Paul Clawson's Curtiss SOC Seagull or another catapult floatplane. Ships and wake effects by The Virtual Navy, modified AFCAD files, SOC repaints, flights and ship placement by Mick Morrissey. A big Thank you to the Virtual Navy for allowing this use of their ships!
| Filename: | Carrier_Division_Two_off_Cape_Cod.zip |
| License: | Freeware, limited distribution |
| Added: | 17th September 2005, 12:50:26 |
| Downloads: | 3,291 |
| Author: | Mick Morrissey |
| Size: | 5.19 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Lanseria International Airport (FALA), Johannesburg, South Africa |
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File Description:
Lanseria international airport is Johannesburg's second international airport and mostly cater to private jets, low cost airlines and many private general aviation and flightschool aircraft. It is a privately owned airport and can accomodate aircraft up to the size of a Boeing 757-300. This airport has seen John Travolta use it with his Boeing 707, the Hilton family with a private Boeing 757 and even the USAF have landed their C-17 Globemasters at the airport when Air Force one came here in the past with the latter landing at AFB Waterkloof.
This package started out as a conversion of the wonderfull FSX scenery of the airport by Lee Hall and converted with permission from the original author. It quickly expanded however to a project that now additionally includes photoreal ground textures that changes with seasons, many added fences and gates around the airport, inclusion of the shaded parking areas with parked cars, static airplanes (RWY12 and EZ scenery libraries needed to see this) as well as numerous objects around the airport and apron made by myself in Gmax to give the airport some FS9 life.
Also included is the wonderfull "apron light splashes" by Hans Günther Schnell who kindly gave me permission to use it for the night times.
I have also included a local mesh for the area for users of FSGlobal 2010 to eliminate the extreme elevation anomoly around the airport.
| Filename: | Lanseria_International_Airport_FALA_Johannesburg_S.zip |
| License: | Freeware, limited distribution |
| Added: | 11th August 2023, 16:03:37 |
| Downloads: | 283 |
| Author: | Kobus van Wyk, Lee Hall |
| Size: | 37.64 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ketchikan PAKT in southern Alaska plus float planes 5KE and the town |
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File Description:
This is Ketchikan PAKT in southern Alaska, 45 miles north of the Canadian border and 220 miles south of Juneau. It is the closest major Alaskan airport to the lower 48 and most flights from or to Seattle pass through Ketchikan en route. The airport is on the southern side of the stretch of water known as The Narrows and the town is on the northern side, with ferries connecting the two. The town side was somewhat modified as part of one of the three Misty Fjords sceneries, so there were already some marinas and docked cruise liners etc before I started this. In addition, Ketchikan Airport had been partly made way back in 2006, and further modified in 2007; I say "partly" as there is in fact no way to accurately make PAKT within the limitations of FS9 as there is a 50 or 60 feet difference in elevation between runway and apron, and the taxiways are actually ramps up from the apron to the ends of the runway. This has a knock-on effect on the float plane and ferry docks on the water below the airport. I can see why the Misty Fjord sceneries avoided it. This scenery retains the original buildings from the Alan Wright scenery. It also includes the modification made by John Hinson, who created the second taxiway to the western end of the runway; FS9 had not included this as the original airport started operations with only one taxiway in place. There are new vehicles on the apron (fuel etc), new apron markings and some parking modifications to enable AI with Boing 737, DC6, Beechcraft 1900, and GA, plus runway and taxiway signage, windsocks, some car parking, freight items, etc. There is a road and covered bridges down to the docks and ferry, and the town side of the water has been modelled to include other float plane docks along with waterfront buildings, including the ship repair facility with it's dry dock (actually a floating dock that lifts ships out of the water) and the Alaskan Ferry Terminal wharf etc. The ferry forms a part of the AI, generously permitted by FSAddon and originally a part of the payware Tongass Fjords package, as are the AI aircraft also included here. There are new waterside buildings that stretch from the ship repair yard, past the shopping plaza and onward to the stationary cruise liners (that were part of the Tongass payware scenery) including float docks for the float plane companies that are based in Ketchikan, plus a new AI liner. The AI is a further adaptation of the already posted CF36 AI and PAKN AI, as listed in the AI folder. Due to the surrounding hills there may be some interference with AI float aircraft, depending on the wind direction, though I have watched succesful Beaver landings with the wind from the east. The combined AI for float planes creates a float plane take off or landing at, on average, 20 minute intervals; this is still well short of the actual busy summertime period.
| Filename: | Ketchikan_PAKT_in_southern_Alaska_plus_float_plane.zip |
| License: | Freeware, limited distribution |
| Added: | 12th February 2017, 23:27:59 |
| Downloads: | 1,239 |
| Author: | Roger Wensley |
| Size: | 47.11 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Big Creek U60 public use airfield in Idaho USA |
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File Description:
This airfield is in the mountains of Idaho, 30 miles south of Dixie A05, which was the first in the series to be posted. Big Creek is now regularly used for picnic fly-ins and overnight camping, or for just a day of fishing in the creek; the creek does not appear in FS9 as it is not exactly huge, and within the Ultimate Terrain USA settings I have in fact turned streams off as in some cases they cross the grass or (in conjunction with the roads) left insufficient runway space. The U60 runway is at 5,743 feet ASl, 3,550 feet long, aligned 01-19, and in good condition. At the southern end there is the new replica of the old original Big Creek Lodge which was built in 1935. This burned down in 2008, and is now being rebuilt by a group of pilots, pilots having formed a large part of the early clientel courtesy of the grass strip. It is shown here as still under construction. There are also Forest Service buildings on the west side of the runway. All of this is located in the Frank Church Wilderness area and the Payette National Forest. The AI is increased at the weekends, reflecting reality, and also revised to use Boise as one of the starting places. Dixie is also reissued here with a revised positioning to fit with the roads. I had concluded that the roads were wrong, while in fact the position of the airstrip was at fault.
| Filename: | Big_Creek_U60_public_use_airfield_in_Idaho_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 25th May 2017, 17:53:58 |
| Downloads: | 132 |
| Author: | Roger Wensley |
| Size: | 11.06 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CNZ3 - Chatham-Kent - Ontario, Canada V1 |
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File Description:
This is partly part of the Small Ontario Fields series. The airport ICAO was changed from CNZ3 to CYCK in November 2012; I have left it as it was. The runway too remains as it was a few years ago. Chatham is located 50 miles east of Detroit and 150 miles southwest of Toronto, between Lake St. Clair and Lake Erie, and the airfield is southeast of the town. There is a single asphalt runway 5,000 feet long and 75 feet wide, aligned 05/23 in FS9 but in fact in real life now 06/24 due to the wandering magnetic north. The apron is on the northern side of the runway at the eastern end, with added taxiways to cater for newer hangars wearing identical colour schemes. There is fuel, runway lighting, some taxiway lights, visitor parking on the grass, and plane maintenance in the large hangar beside the small terminal building on the north side of the apron. There is a train station in the middle of the town, and no scheduled flights to the airport that is 8 miles away; these two facts may be connected. Ditches along the road and around much of the airfield provide separation, which is why the fences are not continuous. If you are on the runway and find your path to the apron blocked by another plane that is stationary at the hold short, continue past the first turnoff to the threshold markers and turn off the runway and wait. The AI plane will then taxi out and you will have a clear path.
| Filename: | CNZ3__ChathamKent__Ontario_Canada_V1.zip |
| License: | Freeware, limited distribution |
| Added: | 27th August 2015, 21:02:59 |
| Downloads: | 341 |
| Author: | Roger Wensley |
| Size: | 9.89 MB |