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| Category: Flight Simulator X - Scenery | |
| Frankfurt Main Airport (EDDF) v8 - Auto installer |
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File Description:
This major update represents EDDF in the July 2015 timeframe.
This version includes further expansion of the Terminal 3 area now in use as extended apron parking, with new J and K ramps for airline, general aviation and cargo aircraft, new apron night lighting, vehicular traffic/roadways as well as support for 70+ airlines coded for AI traffic.
In addition, this update features some brand new taxiways and updated airport navaids including use of the secondary 3.2 degree ILS approach paths for the Northwest runway.
For visual improvements, a new sound wall for the northern perimeter is included along with improvements in landclass to match Orbx FTX Global and inclusion of an optional 200Mb ground photo scenery layer providing even more realism.
Extended compatibility is also provided for P3D and GSX v1.9 (Ground Services for FSX) with the latter providing customized service vehicle parking for each parking position across the whole airport and in some cases, custom GSX pushback operations have been introduced at selected gates. The associated GSX airport .ini file is supplied in this package.
Last of all, more flexibility is delivered. This new scenery now comes supplied with 3 separate .BGL files - the standard .BGL AFCAD file together with the exclusions file ( _CVX) and the separate airport objects file ( _OBJ) so that the airport AFCAD can continue to be updated independently from the airport objects and exclusion files by users wishing to modify the airport layout to their own needs.
Default FSX scenery is required.
Please consult the readme and the comprehensive help manual prior to installation and for more information.
| Filename: | Frankfurt_Main_Airport_EDDF_v8__Auto_installer.zip |
| License: | Freeware |
| Added: | 5th August 2015, 18:50:05 |
| Downloads: | 15,671 |
| Author: | Mark Aldridge |
| Size: | 232.05 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Galena PAKP in Alaska |
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File Description:
Galena is a village on the Yukon River, around 30 miles east of the corner where the westward running river turns south. The population is just under 500 and the city is noted for its educational facilities that attract residential students from across the state. Adjacent to the city is the Galena Air Force Station that previously shared the use of the Edward G. Pitna Snr. airport until 2007, when the station was closed and the air force personnel left. The station facilities have been taken over by the community and the airport became the largest state-maintained airport in the interior of Alaska. Substantial resurfacing and finishing work was then carried out, and the new asphalt runway is now 6,000 feet long and aligned 7-25, with VASI at both ends and ILS on 25. There is a secondary gravel runway beside part of the main asphalt runway, and this is treated in radio announcements as if it is not a separate runway and landing or take off are on the adjacent asphalt. The airport is serviced by ERA (now called Ravn) and Wrights Air, with cargo flights by the eternal Everts. Included here is a small modification for Allakaket, which deletes a single remaining stock FS9 taxiway light. The AI included here also provided Allakaket with a Saturday Everts delivery flight, but I neglected to mention that before. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Galena_PAKP_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 27th November 2019, 19:14:00 |
| Downloads: | 262 |
| Author: | Roger Wensley |
| Size: | 13.95 MB |
| Category: Flight Simulator X - Scenery | |
| KSLC - Salt Lake City Intl Airport 2020, Utah, USA |
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File Description:
I have been asked many times could i do an update for SLC, knowing there were going to be major changes there I held off until now when someone sent me a plan for the new terminal layout and its taxiways, so here is my interpretation of what it may look like in 2020.
This is a version of Salt Lake City Intl Airport with two optional files and made only for FSX, do not use in P3D: There is one version with the Crosswind runway 14/32 operating where all 4 runways will be used for takeoff/landing and one version as the default airport runway operation, The new south terminal A and north concourse B have been designed similar to the plan i have, i also had to take a guess at which airlines will park where so may not be accurate on opening day, as a Delta hub they are only assigned to terminal A, most other airlines are assigned to the north concourse B, transient parking is retained in the same place, the north cargo ramp and buildings updated, runway 17/35 is now parallel with 16L/34R which is also part of the upgrade plan, and the approaches for it aligned with the new position, all other approaches and frequencies updated to the latest charts where needed, extra fuel trucks, Helipads/start locations now in their correct positions, De-icing pads added, support vehicle roads rebuilt and many other scenery improvements and objects added, airport views are from the roof of the control tower (when in tower view) please view the readme before installation,
| Filename: | KSLC__Salt_Lake_City_Intl_Airport_2020_Utah_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 6th March 2018, 04:23:35 |
| Downloads: | 44,441 |
| Author: | Ray Smith |
| Size: | 4.91 MB |
| Category: Flight Simulator X - AFCAD Files | |
| MHRO - Juan Manuel Galvez International Airport / Roatan, Honduras (version 1.1) |
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File Description:
MHRO - Juan Manuel Galvez International Airport / Roatan, Honduras (version 1.1)
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and this area in particular was dreadful! The stock airport file for Roatan was completely devoid of any life. There were absolutely no parking spots for commercial aircraft and no terminal buildings; the nearby areas of Colonia/Loma Linda were completely barren. I've done major reworking to this airport and added the small terminal building as well as renumbered the runway to the correct designation and length. The nearby town has been rendered complete with a variety of vessels small and large in the ocean. I hope you enjoy. Below is a list of changes/additions. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in Honduras!
Features:
*Expanded parking apron
*Terminal building with parking for commercial traffic (Delta and United fly to Roatan from the US with regular service)
*Renumbered runways to correct designations and modified runway length and lighting accurately
*Nearby neighborhoods modeled complete with marinas and cruise ship port (cruise ship parked at the pier visible on approach)
*Diving, fishing, cargo and recreational vessels visible in the ocean surrounding the airport v1.1
*Several hotels dotting the area near the airport as well as West End/Gibson Bight
*Roads with static vehicles near the airport
*Corrected taxiway signs v1.1
| Filename: | MHRO__Juan_Manuel_Galvez_International_Airport__Ro.zip |
| License: | Freeware |
| Added: | 15th July 2012, 06:47:04 |
| Downloads: | 686 |
| Author: | Jaison Diaz |
| Size: | 6.85 KB |
| Category: Flight Simulator 2004 - Scenery | |
| PABA - Barter Island (Kaktovik) - Alaska North Slope 8 |
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File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and now east of Barrow. There will be further additions. Barter Island is a DEW station Air Force base 310 miles east of Barrow and 75 miles east of Bullen Point. The runway is just under 5,000 feet of gravel and aligned 06-24 on a spit of land at the northeast corner of the island. The big hangar is still there on the apron. Most of the DEW buildings have now been removed but this scenery is dated around 2005 when there were more of them still there. Between the DEW station and the airstrip is the village of Kaktovik, with a population of some 300 mainly traditional Inupiat. The village was first pioneered when the DEW station was built in the 1950's and grew as the years passed. The FS9 error discovered when making this scenery was that FS9 had mistakenly "placed" Kaktovik at Bullen Point (not physically, it was just wrongly stated as the local town); this is now only partly corrected as FS9 refused to accept my Bullen Point revision but allowed me to associate Kaktovik with Barter Island. Kaktovik is definitely on Barter Island. I could also mention that the runway was in the sea, but there isn't much point in that as Bill would say it was all the fault of Ultimate Terrain, so I won't bother. The next DEW station to the east is in Canada and called Komakuk; this has already been made and posted. The next in this series will be far to the west. The AI has daily flights by ERA, plus Northern Air Cargo, and some GA.
| Filename: | PABA__Barter_Island_Kaktovik__Alaska_North_Slope_8.zip |
| License: | Freeware, limited distribution |
| Added: | 19th July 2016, 17:49:16 |
| Downloads: | 210 |
| Author: | Roger Wensley |
| Size: | 3.42 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska North Slope 9; Point Hope PAPO |
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File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and east of Barrow on the North Slope. There will be further additions. Point Hope is a village on a spit of land that is one of the oldest and continuously inhabited places in all of North America, not just the polar regions. The "Point" is what brought this about, migrating whales passing close to land as they rounded the point, and the traditional way of life continues to this day. The population is now around 670. The airport surpassed all my expectations of FS9. Go look at the area before you install this. The first thing you will notice is that FS9 does not list Point Hope PAPO. The town is there (way too big and in totally the wrong place) and the airport background is there (wrong place of course) but there is no airport! Some buildings, but no runway, no apron, nothing that can be used by a plane?!? In real life the town is 3 miles east of the point, the runway is situated between town and point and, unusually in the north, is asphalt. This is presumably possible because of the gravel make-up of the point itself, with very little vegetable content and the warming sea restricting permafrost movements. 4,000 feet of 75 feet wide asphalt, lit, PAPI at both ends, and aligned 01-19. The building that appears to be wrongly situated away from the apron is like that intentionally; it is a helicopter hangar (not used in winter?) and they presumably did not want the apron traffic to get in their way. The AI has daily flights by ERA, plus Northern Air Cargo, and some GA.
| Filename: | Alaska_North_Slope_9_Point_Hope_PAPO.zip |
| License: | Freeware, limited distribution |
| Added: | 25th July 2016, 20:20:35 |
| Downloads: | 255 |
| Author: | Roger Wensley |
| Size: | 3.02 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 9; Wales IWK |
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File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is the second in a series for local flights from Nome, and it is on the furthermost mainland western point of Alaska, Wales IWK. It is 110 miles northwest of Nome and on the eastern shore of the Bering Strait, with a view of the two Diomede Islands. Wales is a small village with a population of only around 145, strung along the beach on a single road. The airfield is at the northwestern end of the village, with a runway of 4,500 feet of lit gravel aligned 35-17 and an apron at the southern end. There are scheduled flights by the usual Era and Bering Air, both of them originating in Nome and also visiting Shishmaref. The AI includes these flights along with Northern Air Cargo and GA. The runway is just long enough to accomodate a DC6 (as is Shishmaref) and I have revised the AI to include this, along with a revision of the parking at Shishmaref. To the southeast of Wales is Tin City, which was built as a base for the support of radar on the hills between the two. The radar is now automatic and unmanned and the base is unused except for the annual maintenance and fuel supply; I have left the airfield untouched but I have added the hilltop radar and the remains of the cable lift, which was used to get the material for the original station up to the top from the beach below.
| Filename: | Alaska_South_Slope_9_Wales_IWK.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd October 2016, 01:26:24 |
| Downloads: | 572 |
| Author: | Roger Wensley |
| Size: | 3.77 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 12; Teller K54 |
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File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is the fifth in a series for local flights from Nome, and it is on the coast around 55 miles east of Wales and 55 miles northwest of Nome. There are two other airfields around a large lagoon that is almost totally enclosed from the sea, and Teller is on the easten shore, just 15 miles east of Port Clarence and 5 miles southeast of Brevig Mission, both already posted. Teller has a populaton of around 230, down from the 5,000 or so in the early 1900's after the Bluestone Placer Mine struck gold. Tollef Brevik was a Lutheran missionary who was both a pastor and teacher for the Inuit in the area from 1894 onward, travelling from community to community but based in Teller, where the Teller Mission Church was later renamed the Brevig Mission. The name was later appropriated and used for the curent village of that name; he was surely very well regarded by the local population. Unusually, it is possible to drive from Nome to Teller in summer, on a dirt road. Conversely, the road that shows in FS9 to the north towards Brevig Mission (courtesy of Ultimate Terrain) does not in fact exist except in winter, when it is estabished on the snow by the tyre tracks of users. The airstrip is southeast and 2 miles by road from the main part of the village on the spit, with a gravel runway 02-25 which is 3,500 feet of gravel. The AI is the usual for this area, Bering and ERA with some GA and cargo by Everts.
| Filename: | Alaska_South_Slope_12_Teller_K54.zip |
| License: | Freeware, limited distribution |
| Added: | 25th October 2016, 21:21:14 |
| Downloads: | 235 |
| Author: | Roger Wensley |
| Size: | 2.96 MB |
| Category: Prepar3D V1-4 - Original Aircraft | |
| UV-4 V/STOL UAV (Experimental) |
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File Description:
Created as a means to display the potential of a ducted fan rotorcraft powered by multiple electric motors. The system made its launch in 2015, since then advances and improvements have been completed to the airframe and power plant configurations. Delivering an efficient means of lift using smaller and therefore quieter propeller then traditional helicopters. The function of the ducted system serves as a mean of channeling pressure and vectoring thrust. Giving the UV-4 a unique control system and improved maneuverability. The design of a low speed "T-Tail" houses the function of yaw control with multiple rudders located on its vertical stabilizer, and elevators on its horizontal stabilizer. In addition the rear ducted systems may pivot up to less then sixty degrees forward and backwards to deliver the vector thrust where the aircraft needs it to be. The cargo bay may house up to four thousand pounds of deliverable payload. As its max gross take-off weight is designed to reach twelve thousand five hundred pounds. The electrical systems on the aircraft use a network of batteries, generators, and its two electrical motors. Proving five hundred horse power each, totaling an amount of one thousand horse power. An electrical charge then powers the mechanization used to spin the propeller to its desired rate per minute. Perhaps in the near future an additional system can be created to then generate electrical charges created by the spinning propeller of inside the duct back into the aircraft to then power systems or recharge the battery. We forward to providing this aircraft on Microsoft Flight Simulator X, Lockheed-Martin Prepar3d, and X-Plane 10 for download by the end of 2016. Aircraft by Rob Gomez & Kris Pyatt
| Filename: | UV4_VSTOL_UAV_Experimental.zip |
| License: | Commercial demo |
| Added: | 22nd January 2017, 04:10:41 |
| Downloads: | 186 |
| Author: | Rob Gomez & Kris Pyatt |
| Size: | 8.13 MB |
| Category: Prepar3D V1-4 - Scenery | |
| POLISH AIRPORTS VOL.1 X v4 DEMO |
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POLISH AIRPORTS VOL.1 X v4 DEMO is the 4th version of detailed sceneries of EPGD Gdansk, EPKT Katowice, EPRZ Rzeszow (+EPRJ) and EPLB Lublin (+EPSW) airports in Poland, fully compatible with FSX/FSX:SE/P3Dv1/P3Dv2/P3Dv3/P3Dv4 and FSW by Dovetail.
Gdansk Lech Walesa Airport (GDN/EPGD) is an INT airport, the 3rd largest airport in Poland, often used as a diversionary airport for Warsaw Frederic Chopin Airport in the event of poor weather or emergencies.
Katowice International Airport (KTW/EPKT) is an INT airport, which service both passenger flow and cargo flights. Its concrete runway is 3,200 m and can accommodate even heavy transports such as An-124 or An-225.
Rzeszow-Jasionka Airport (RZE/EPRZ) is an INT airport located in southeastern Poland. Near to EPRZ there is located a smaller Rzeszow Jasionka Airport (EPRJ) used by Rzeszow Aeroclub (900x30m lightened asphalt runway, 700x100m grass strip).
Lublin Airport (Port Lotniczy Lublin) (LUZ/EPLB) has a 2520m runway, and the terminal facilities are capable of handling 4 x B738/A320.
This Demo version of the commercial product features same airport layout as in the full version but with limited 3D objects and low resolution textures. Using this free demo ensures no problems with online (VATSIM, IVAO, multiplayer etc.) flying in case some users use the payware scenery and some don't.
The product is equipped with an automatic installer, which means that the scenery will be automatically added to the Flight Simulator Scenery Library. Please uninstall all versions of included airports you may have installed before, prior to installing this product. Please also make also sure that no duplicated AFCAD files are installed.
Enjoy your virtual flying with Drzewiecki Design!
| Filename: | POLISH_AIRPORTS_VOL1_X_v4_DEMO.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd August 2017, 01:41:51 |
| Downloads: | 677 |
| Author: | Drzewiecki Design |
| Size: | 36.58 MB |