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| Category: Flight Simulator 2004 - Scenery | |
| Replacement Overcast Water Texture |
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File Description:
The default milky "white/green" texture is highly unrealistic in very grey overcast conditions such as we often find here in Europe. The replacement texture will change this to a more convincing "blue/grey" cast. Version 2 has a darker blue/grey than my version 1 and presents a more realistic colour and in particular it's much improved in "dark overcast" conditions. Version 2 also offers better transitions from "overcast" conditions to "clear" conditions. It should be understood the default "milky green - overcast water texture" colour is dependant on the display settings. The replacement texture supplied will only work on DX9 compliant video cards. You must be able to move the "Water Effects" slider all the way to the right! If not then don't install them as you won't be able to see them!
| Filename: | Replacement_Overcast_Water_Texture.zip |
| License: | Freeware |
| Added: | 22nd December 2003, 21:08:19 |
| Downloads: | 1,055 |
| Author: | Peter Wilding |
| Size: | 668.32 KB |
| Category: Flight Simulator X - Scenery | |
| Global Classic AI Ship Traffic V1 for P3D and FSX |
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File Description:
This package for FSX/P3D contains around 250 classic ship models and AI ship routes representing shipping as it looked in the early sixties. From the last steam freight ships to elegant ocean liners, from upgraded WWII destroyers to the then latest types of frigates, and much more. The AI routes cover Western Europe from Norway to the Mediterranean, the US East Coast, South East Asia, and the South East Coast of South America. Cities covered includes Narvik, Bergen, Stavanger, Edinburgh, London, Southampton, Liverpool, Belfast, Gothenburg, Copenhagen, Aarhus, Kiel, Hamburg, Amsterdam, Le Havre, Brest, Lisbon, Gibraltar, Nice, Naples, Palermo, Suez, Quebec, New York, Miami, Havana, Singapore, Bangkok, Ho Chi Minh, Danang, Hong Kong, and many more. Contributors to this package are Erwin Welker, Jean-Pierre Fillion, Dave Garwood, SkippyBing, Knud Kristoffersen, and Henrik Nielsen.
| Filename: | Global_Classic_AI_Ship_Traffic_V1_for_P3D_and_FSX.zip |
| License: | Freeware |
| Added: | 31st January 2021, 19:25:27 |
| Downloads: | 1,499 |
| Author: | Henrik Nielsen |
| Size: | 287.58 MB |
| Category: Flight Simulator X - AFCAD Files | |
| ZSHC - Hangzhou Xiaoshan Intl - Hangzhou, China |
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File Description:
Hangzhou Xiaoshan International Airport is the principal airport serving Hangzhou, a major city in the Yangtze River Delta region and the capital of Zhejiang Province, China. The airport is located on the southern shore of Qiantang River in Xiaoshan District and is 27 km east of downtown Hangzhou. Hangzhou is a focus city for Air China, China Southern Airlines and Xiamen Airlines. In 2010, Hangzhou airport handled 17,068,585 passengers and became the 9th busiest airport in China. In addition, the airport was the country's 8th busiest airport in terms of cargo traffic and the 10th busiest airport by traffic movements. From Europe, KLM makes direct flights. Using ADEx 1.55, aeronautical maps and Google Earth the default AFCAD has been updated to reflect today's situation. Please read the Readme file for proper installation.
| Filename: | ZSHC__Hangzhou_Xiaoshan_Intl__Hangzhou_China.zip |
| License: | Freeware |
| Added: | 2nd May 2013, 13:52:13 |
| Downloads: | 1,087 |
| Author: | Menno C. Robert |
| Size: | 722.68 KB |
| Category: Flight Simulator X - Panels | |
| Pushback Panel v3.0 for FS9/FSX/P3D3/P3D4 |
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File Description:
More than 10,000 virtual pushbacks were done by previous versions of this panel. It's time to upgrade to v3.0! Planning an international flight to Eastern Europe or Russia? Version 3.0 has an additional Pushback Truck Switch Panel that makes it possible to choose between English and Russian groundcrew to use both in one flight. You can still use a standalone panel either English or Russian like in versions v1.0 and v2.0. Includes Brake Sound FX. Supports FS9, FSX, and all versions of P3D including v4.0 and later. Based on Groundhandling gauges by Rob Barendregt and Doug Dawson's XML Sound Gauge. The panel is intended for aircraft Pushback procedures. NOTE: Before installing the version v3.0 it's recommended to remove all previous versions of the Pushback Panel. The panel review: https://youtu.be/_DCAzLg-w2k
| Filename: | Pushback_Panel_v30_for_FS9FSXP3D3P3D4.zip |
| License: | Freeware, limited distribution |
| Added: | 18th January 2019, 18:13:39 |
| Downloads: | 986 |
| Author: | Gene Churumov |
| Size: | 1.74 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| KNILM Douglas DC-3 |
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File Description:
Re-upload. FS2004 KNILM Douglas DC-3. Before and after World War II KLM was a major European operator of the Douglas DC-3. The first DC-3 entered service with KLM in October 1936. This made KLM the first operator of the DC-3 in Europe. 22 others would join before Nazi-Germany invaded the Netherlands on 10 May 1940 and occupied the country for five dark years. The KLM DC-3's served destinations in Europe as well as the famous 'Indies-route' from Amsterdam to Batavia (Dutch East Indies; nowadays Jakarta, Indonesia). Those DC-3's present at Amsterdam-Schiphol, if not destroyed by bombs, were impounded by the Germans. Other DC-3's that happened to be
elsewhere out of reach of the enemy found their way either to the Dutch East Indies where they served on the KNILM routes to various destinations in Far East Asia and Australia until the Japanese invasion in February 1942, or to England where they were leased by BOAC for the London (later Bristol) to Lisbon service. PH-ALP 'Pelikaan' ('Pelican') ended up in the Dutch East Indies, was bought by KNILM (Royal Netherlands Indies Airways) as PK-AFV. On her last flight on 3 March 1942 from Batavia to Broome, Australia, Japanese Zero fighters shot at PK-AFV and set her alight. The aircraft succesfully crash-landed on the beach at Carnon Bay, Australia. The repaint of PK-AFV is based on the templates Mark Beaumont created for the MAAM-SIM Douglas DC-3 (passenger version), which were based on Jan Visser's original textures. These are textures only. You will require MAAM-SIM's great donationware Douglas R4D/DC-3 package. Repaints by Maarten Brouwer.
| Filename: | KNILM_Douglas_DC3.zip |
| License: | Freeware, limited distribution |
| Added: | 12th June 2010, 01:18:01 |
| Downloads: | 399 |
| Author: | Maarten Brouwer |
| Size: | 7.68 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 5) |
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File Description:
Boeing B-52 Stratofortress (Part 5). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honoured to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 5, showcasing the middle-period B-52G from around 1973 to 1986, covering progressive EVS and ECM upgrades, including a total of 56 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_5.zip |
| License: | Freeware |
| Added: | 25th September 2013, 23:57:34 |
| Downloads: | 920 |
| Author: | Michael Pearson |
| Size: | 25.75 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 4) |
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File Description:
Boeing B-52 Stratofortress (Part 4). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honoured to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 4, showcasing the early B-52G, and covering use from initial production in 1957 through use in Vietnam, and includes a total of 48 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_4.zip |
| License: | Freeware |
| Added: | 25th September 2013, 23:57:29 |
| Downloads: | 1,102 |
| Author: | Michael Pearson |
| Size: | 22.35 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 7) |
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Images related to this file:
File Description:
Boeing B-52 Stratofortress (Part 7). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honoured to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 7, showcasing the middle-period B-52H from 1974 to 1986, covering progressive EVS and ECM upgrades, and including a total of 44 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_7.zip |
| License: | Freeware |
| Added: | 27th September 2013, 12:15:00 |
| Downloads: | 976 |
| Author: | Michael Pearson |
| Size: | 21.97 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 8) |
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Images related to this file:
File Description:
Boeing B-52 Stratofortress (Part 8). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honored to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 8, showcasing the B-52G used in the 1991 Gulf War, with a full serial manifest, and including a total of 82 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_8.zip |
| License: | Freeware |
| Added: | 4th October 2013, 02:27:22 |
| Downloads: | 866 |
| Author: | Michael Pearson |
| Size: | 33.75 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 6) |
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Images related to this file:
File Description:
Boeing B-52 Stratofortress (Part 6). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honored to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 6, showcasing the early-period B-52H from 1960 to 1973, prior to EVS, and including a total of 44 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_6.zip |
| License: | Freeware |
| Added: | 27th September 2013, 12:14:55 |
| Downloads: | 875 |
| Author: | Michael Pearson |
| Size: | 19.94 MB |