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| Category: Flight Simulator 2004 - Scenery | |
| KIAH - Houston Intercontinental Airport v3.0 |
|
File Description:
Flightlevel390 is proud to present to you KIAH-Houston's George Bush Intercontinental Airport version 3.0.This scenery was created using EZ-Scenery object placer & Flightones' Instant Scenery.This scenery WILL NOT work in FS X.This will work with Default FS9 terrain,although it is optimized for use with ultimate terrain...This will be the final project under the FL390 brandname,all projects hereafter will be with BSMP...
Includes the Main terminals,Continental Maintenence Base,FedEx cargo ramp,UPS cargo ramp,City cargo ramp,fuel farm by 15R,CFR building further down 15R,CFR Building along Rwy 9-27 taxiway,FBOs on both sides of the 33s,including the big Landmark Aviation FBO,static ground equipment & some custom made signs.Also includes full ramp night lighting,aircraft gate outline markings at each gate.
This version adds some more stuff and fixing some stuff that was noted in previous versions.This also fixes the blurries that some people had reported.
Features a very good and super accurate AFCAD file and decent rendition of the real airport layout.***
Most of the objects in this scenery are all default with some of our own custom made stuff and some objects from some 3rd party EZ Object Libraries and RWY12 Object Libraries.
***You will need to download the EZ-Scenery & RWY12 Object Libraries which can be had at avsim,flightsim.com and our own website available as single downloads instead of multiple seperate downloads.I also recomend that you install our recently released EZ-Object Library Installer which is available at flightsim.com and our own website in the downloads section.File name on flightsim.com is ( EZOLIv33.zip )....
Downloading the installer will ensure that you will have all of the fixed default textures from Sid Schwartz's default libraries....As always...Enjoy!!
| Filename: | KIAH__Houston_Intercontinental_Airport_v30.zip |
| License: | Freeware |
| Added: | 15th June 2008, 17:39:45 |
| Downloads: | 8,409 |
| Author: | Joe DeGregorio |
| Size: | 3.08 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PAEN, PAEX, 3AK4, 30AK, 52AK - Alaska, USA |
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Images related to this file:
File Description:
The town of Kenai is on the east coast of Cook Inlet, 60 miles southwest of Anchorage. The airport is in the northern part of the town, with a runway aligned 1-19, 7,550 feet long and 150 feet wide (with an ILS on 19). A second runway is gravel, 2,000 feet long and for winter use by ski planes. There is also a water runway, and all three are aligned the same and called "1 left-19 right" (the main runway) "1 right-19 left" (gravel) and "1 water-19 water". The taxiways are extensive and designed for a far larger traffic than the airport has today, though even now the airport is fairly busy. In FS9 a water runway for AI cannot work with an ATC control tower; the water part of PAEN has therefore been separated into another call sign PAEX which has ONLY the water runway; the tower will therefore direct the plane that makes contact to use the water runway. The PAEN airport runway has taxiway connections at each end and also two intermediates; at the northern end there are in fact two so a total of 5; B, C, D, E, and F; there is an airport diagram included. GA traffic goes to one of two parking aprons, both at the southern end, and at the far southern end there is the hangar for the Civil Air Patrol. The AI includes aircraft from my previous Alaska posts, as Kenai is where I sent them when they departed from, for instance, Palmer. Airlines and cargo companies that operate from and to Kenai are included in the AI: ERA (which has recently changed it's name), Grant Aviation, Air North, Wings of Alaska, North Star Air, and a small local company Air Supply Alaska, along with Fedex, UPS, Everts, and Northern Air Cargo. There is also GA and float AI. Nearby smaller airfields are included, partly because one of them was dramatically misaligned in FS9.
| Filename: | PAEN_PAEX_3AK4_30AK_52AK___Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 26th December 2015, 15:33:19 |
| Downloads: | 482 |
| Author: | Roger Wensley |
| Size: | 23.08 MB |
| Category: Flight Simulator X - Scenery | |
| KLGB Long Beach Airport - Modernized terminal |
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File Description:
The airport I chose is Long Beach Airport. This airport has been around for
many years and has had everything from the Air Force One to the 787 Dreamliner land here!
The airport is located between downtown Los Angeles and Orange County and offers a great
landing for tourists that do not want to land in the fifth busiest airport in the world,
Los Angeles International.
The reason why I decided to create this airport was because it is my home airport
and I am located only about five miles from it. Also, there is no good freeware FSX scenery for this airport.
Features included!:
- Modern Terminal with correct gate placements
- changed and edited roads and other buildings around airport
- added the jetBlue offices on the airport
- Cars added (all over the place!!!)
- trees added near drop off (California Palm trees)!
- baggage cars and other airport cars added.
- buses and car parking lots added
- "spring street" flight schools and private terminal added.
- Vehicles, AI aircraft, grave yard aircraft, and many other static joys throughout the airport!
- "Runup" aircraft near runway 34R.
- Boeing C-17 facility (no aircraft C17 there)
- updated taxi ways and heliports
- Airport Service vehicle roads updates and made with help from Google Earth.
- Accurate fence, jetblast fence, and boarders of airport.
- Cargo terminals added for ups and dhl
- Private (gulfstream and other private) jet spots added.
- Flight Schools such as Long Beach Flight Academy (one I go to!!!) accurately made.
- New taxi ways and terrain
- Aflite fuel truck spaces added
- Correct runway lengths of 25L
- More items you just need to see to believe!!!
Distribution limits (MUST CONTACT ME FOR REDISTRIBUTION).
| Filename: | KLGB_Long_Beach_Airport__Modernized_terminal.zip |
| License: | Freeware, limited distribution |
| Added: | 26th March 2012, 11:10:01 |
| Downloads: | 2,716 |
| Author: | Rohan Patel |
| Size: | 3.57 MB |
| Category: Miscellaneous Files - General Utilities | |
| Flight plan management table |
|
File Description:
THe Flight management table is an excel file which will help you to monitor weights and time of your flight plan.
You can insert the following info:
-Departure
-Arrival
-Callsign
-Flight number
-Route distance
-Number of pax
-Cost index
-Cruise altitude
-Block fuel, taxi fuel, trip fuel, extra fuel, reserve fuel
You can also manage time by inserting simulation date, start time, cockpit preparation time and many more.
The file also gives you an advice if you make a mistake and will calculate the fuel you have to burn if you have to perform an emergency landing but you are above the max landing weight.
The excel file will then calculate zero fuel weight, gross weight, takeoff and landing weights based on the "active aircraft management table".
It will also calculate off and on block time as well as takeoff and landing time.
You can use this file with any aircraft by adding tamplates to it or using one that is already in the file. At present the tamplates available are:
X plane
-Flight Factor A320 Ultimate
-Zibo mod B738
-IXEG B733
-Aerobask Eclipse 550NG
Prepar3d/Flight sim X
-PMDG B738 NGX
-Majestic Dash 8 Q400
Creating a new tamplate is easy. All you need to do is having weights info about the aircraft you wish to add in hand.
The file is under development which means that I am going to add new feature to it.
A good breefing is the first step for a good flight.
| Filename: | Flight_plan_management_table.zip |
| License: | Freeware |
| Added: | 9th August 2018, 14:21:41 |
| Downloads: | 336 |
| Author: | Luca Tessieri |
| Size: | 17.92 KB |
| Category: Flight Simulator X - Miscellaneous Files | |
| 737NG Normal Procedures |
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File Description:
Sorry folks but yet another update since I found some additional small issues I wanted to correct. I hope with this version I caught them all so this will be the FINAL version...at least for today ;-) If you have problem fitting the list on 2 A4 pages when printing it from WordPad make sure you have unchecked the option in WordPad to print page numbers.
A flow/checklist for flying PMDG's 737NGX with FS2Crew Voice Edition. Did this mainly for my own use meaning the flow/checklist is adjusted for how I do my flying and with the addons I use like Aerosoft AES for example. Please also be aware this is not the kind of flow/checklist that includes all things you need to perform during a normal flight but instead you are expected to already have a general knowledge of both the NGX and FS2Crew. However I thought others might be helped by this too both newbies to get you going with the "flow" using FS2Crew but also for the more experienced users as a simple to print out and use memory note. It's also easy for you to change whatever you like to suit your own needs better since I created it in common rtf format using the standard Wordpad Windows application. I deliberately made it as compressed as possible leaving out stuff like all the answers to the checklists etc so it would fit on a single A4 sheet being easy to print and maybe also laminate if you like. Hope you'll enjoy it!
| Filename: | 737NG_Normal_Procedures.zip |
| License: | Freeware |
| Added: | 18th June 2012, 19:58:29 |
| Downloads: | 4,154 |
| Author: | Richard Asberg |
| Size: | 6.17 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Airlift International C-46 1965 |
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File Description:
This is a repaint of the C-46 in Airlift International 1965 colors. The freeware C-46 by Libardo Guzman and Tom Gibson is needed for this repaint. My previous uploads were the of Riddle Airline's fleet. This is a continuation of that airline's affairs. Riddle Airlines faced financial difficulties and in June 1962 all services were suspended. This crisis led to a reorganization of the airline in July 1962, under an entirely new management team. Subsequently, the airline was renamed Airlift International on November 29, 1963, and the corporate takeover took effect in March 1964. Airlift, got off on the right foot as they received 31 of Riddle's aircraft. They started international operations to Rome and Milan with their solo DC-8F aircraft, with another DC-8F joining the fleet in June 1964. By 1965 Airlift was on cloud nine as they earned and a net profit of $1,744,907. In 1966 they were able to take over Slick Airways, itself a big cargo carrier. In fact, it was previously the largest all-cargo airline in the USA, in 1951. Also, in 1966 they recorded a net profit of $3 million dollars. Airlift went from strength to strength, posting profits, and enhancing the quality of their fleet. In 1967 they received L-100 Hercules, 727-172Cs, and 707-365Cs. In 1970 however, they had a downturn due to the U.S. recession, and cutbacks in Vietnam airlift operations. For Airlift the 1970s did not allow them to reach the heights of the 1960s. They battled on, but financial problems plagued them that by 1981 Airlift had no physical assets and only $44,000 in cash on hand. They almost collapsed that year, but with restructuring, and a few ups and downs, they survived until 1993, when they eventually ceased operations. This repaint is of an Airlift C-46 (N75388) which was with the airline from 1956 to 1966.Airlift International had a lot of C-46s in their fleet over the years, 48 in total. N75388 was with Airlift from 1963 to 1966. Before that it was with Riddle Airlines from 1956 to 1963. This repaint was tested on FSX-SE. Textures are 32bit bmp. It should work on FSX, P3D v1-3, & FS2004.
| Filename: | Airlift_International_C46_1965.zip |
| License: | Freeware |
| Added: | 16th April 2019, 22:50:05 |
| Downloads: | 178 |
| Author: | Ted Giana |
| Size: | 4.14 MB |
| Category: Flight Simulator X - Utilities | |
| Graphic Realism and FSX Optimization |
|
File Description:
The add-ons configuration step by step
Not configured FSX is a pain in the neck for many people. A small number of fps and frequent CTD (crash to desktop) can be extremely annoying or even depressing to some users. A lot of you probably came to a conclusion that it was going to be a losing battle and you gave up after a few fruitless days or you spent money on the FSPS-XTREME FSX PC V2 program, which can automatically do practically everything for us. But what's the point of spending money on something that we can do by ourselves with the help of this handbook?
I myself was dealing with the FSX platform three times before I gave up FS9. Microsoft gave out the engine to us, but in order to make sense, our passion involves radical tuning of the device. On the ground of one's own experience and thousands of hours devoted by people to diving into the core of the platform, I'll present a way of installation, add-ons selection and their configuration starting from the installation of the system. Having done the procedures described below, FSX will look beautiful and it'll work smoothly even with challenging sceneries. The entirety is based on quite a popular hardware configuration, which will let us use 85% of the graphic potential of Microsoft Flight Simulator X. We want t to achieve the goal of minimum 25 fps in VC B738 PMDG NGX, with challenging sceneries, flying in the window mode. For the mode the full screen efficiency should reach 33 fps.
In this handbook, I'm neither going to describe each and every change made in cfg nor explain what the alterations are to conduce. You will be given a simple and ready recipe which I use myself. I can't guarantee a 100% satisfaction for the poorer equipment computers. I can assure you, however, that FSX will definitely work so much better and playing with FSX sliders or with the size of textures in REX you will be able to obtain the desired effect.
| Filename: | Graphic_Realism_and_FSX_Optimization.zip |
| License: | Freeware, limited distribution |
| Added: | 15th November 2013, 20:33:26 |
| Downloads: | 5,744 |
| Author: | Grzegorz Trzoch |
| Size: | 3.96 MB |
| Category: Flight Simulator X - Miscellaneous Files | |
| 737NG Normal Procedures Non-APU version |
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Images related to this file:
File Description:
After some input and ideas from a fellow FS2Crew pilot here is a non-APU version of my flow and checklist to even closer mimic real world OPs the way many big airlines operate in real life every day at big airports around the world where the use of APU is limited to only a short period of time a couple of minutes before engine start. I also (don't I always ;-)) did some other changes and what I think improvements since my last version so give it a try and see what you think! About fitting the list on 2 A4 pages when printing it from WordPad please set all your margins to 25 mm in WordPad and uncheck the option to print the page numbers. This time I will not ask the AVSIM Library Managers to replace my old version with this one since some of you might still want the version where the APU is used depending on what kind of flights you do and to what kind of airports. Instead this will be uploaded as a new and separate version.
A flow/checklist for flying PMDG's 737NGX with FS2Crew Voice Edition. Did this mainly for my own use meaning the flow/checklist is adjusted for how I do my flying and with the addons I use like Aerosoft AES for example. Please also be aware this is not the kind of flow/checklist that includes all things you need to perform during a normal flight but instead you are expected to already have a general knowledge of both the NGX and FS2Crew. However I thought others might be helped by this too both newbies to get you going with the "flow" using FS2Crew but also for the more experienced users as a simple to print out and use memory note. It's also easy for you to change whatever you like to suit your own needs better since I created it in common rtf format using the standard Wordpad Windows application. I deliberately made it as compressed as possible leaving out stuff like all the answers to the checklists etc so it would fit on a single A4 sheet being easy to print and maybe also laminate if you like. Hope you'll enjoy it!
| Filename: | 737NG_Normal_Procedures_NonAPU_version.zip |
| License: | Freeware |
| Added: | 22nd June 2012, 03:34:37 |
| Downloads: | 1,085 |
| Author: | Richard Asberg (with input from Peter Wolf) |
| Size: | 6.36 KB |
| Category: X-Plane - Utilities | |
| X-Camera 2.2.1 |
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File Description:
The X-Camera 2.1.1 plugin for X-Plane 9 and 10 is a replacement camera system that lets you define multiple view categories and multiple views within those categories that are associated with specific aircraft. X-Camera is similar to EzDok for FSX only for X-Plane. Watch this short X-Camera demo on YouTube: https://www.youtube.com/watch?v=PgOxG8ejq9A
Each view can have options:
- TrackIR:
Each view can enable or disable the TrackIR input. If the view is out the cockpit window having TrackIR enabled is desirable. However, if the view is a close-up of an instrument panel then having TrackIR disabled is probably the better choice since the view will be stable making it easy to click on cockpit controls with the mouse. We also support LinuxTrack on Linux and Mac systems.
- HeadShake:
If the HeadShake plugin from SimCoders is installed then the view can accept input from HeadShake. Similar to the TrackIR feature you will likely want this enabled for certain views but disabled for views on instrument panel close-ups where a stable camera makes it easier to use a mouse to control cockpit knobs and switches. The HeadShake plugin must be at version 1.3 or higher for the integration to work.
- Scenic Flyer:
If the Scenic Flyer plugin from Digital Avionics is installed then the view can choose to display either the Scenic Flyer Glass panel or GA panel.
- Smooth Transition:
When this option is enabled the camera with smoothly transition from one view to another over approximately half a second. When the option is off the view will transition immediately.
- Views can be controlled in a number of ways:
> Each view can be positioned by using keyboard keys or a control panel
> The camera'™s X, Y, Z, Heading, and Pitch can all be adjusted for each view
> Views can be assigned to a HotKey or JoyStick button for easy selection
> HotKey or JoyStick button can be used to navigate to next or previous views
> The views for a specific aircraft can be saved to a CSV file for easy editing
- Walk Mode:
Any view'™s camera can be placed in Walk Mode. While in this mode the camera can be walked or floated around using keyboard input. If you ever played the video game asteroid that is what walk mode is like. The mode is particularly useful for pre-flight inspections of your aircraft. You can create a external view and after selecting that view you can "Walk" the camera around checking out your landing gear, props, etc.
- Linear Transitions and Auto Advance:
Linear transitions allows you to define a transition between two adjacent cameras in category. This capability, in conjunction with the auto advance feature, allows you define fairly sophisticated animations that can be used for automated Pre-flight inspections, scenery viewing, and cool transitions affects that can be used when creating flight videos. All the transitions in our YouTube video were done with X-Camera.
- Bezier Curve Transitions:
Bezier curve transitions allows you to define a transition between three or more adjacent cameras in a category. This capability, in conjunction with the auto advance feature, allows you define fairly sophisticated animations that have an ultra smooth movement between the curve control points.
- Many Unique Camera Attributes:
Tracking Cameras - Camera Leveling - Smooth Camera Joining - Auto Advance to the Next Camera - Individual Zoom and Field of View Setting - External Cameras - Free Cameras - Target Following Cameras - Cineflex Cameras - Automatically Generate Unique Orbit and Fly-By Animations
X-Camera can create unique orbit and fly-by camera sequences by providing a few key parameters
- Airport Cameras:
You can define a set of free cameras associated with an airport. You can create up to 2,000 cameras per airport. X-Camera can also automatically populate airport cameras by reading the airport scenery files and creating cameras at runways, starting locations, taxiway signs, and airport viewpoints. You can map a joystick button to quickly switch between your aircraft camera set and the nearest camera at the nearest airport.
- Target Following Cameras:
Targets are locations defined by a latitude, longitude, and elevation in meters. Target following cameras are a special type of external camera that is attached to your plane and it has the ability to track a selected target. You can also view the target reciprocal which as a view from the target back to you plane.
X-Camera Tutorial Videos: There is also a four part series of tutorial videos that will help you get started with X-Camera. You can access them from the X-Camera Tutorial Page: https://www.stickandrudderstudios.com/x-camera-tutorial-videos/
The full manual is included in the zip file you can also view it here: https://www.stickandrudderstudios.com/downloads/User_Guide.pdf
| Filename: | XCamera_221.zip |
| License: | Shareware, limited functionality |
| Added: | 27th January 2017, 15:14:21 |
| Downloads: | 478 |
| Author: | Mark Ellis |
| Size: | 4.61 MB |
| Category: Prepar3D V1-4 - Utilities | |
| Flightplan Visualizer 1.17 |
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File Description:
Flightplan Visualizer (FV) version 1.17.0. Copyright 2018-2020 by Pelle F. S. Liljendal ([email protected]), all rights reserved.
FV comes with 783 pre-imported Commercial AI flightplans (+380 BizJet flightplans are available as a separate download). However you are able to import additional (AI) flightplans yourself. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F.
Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 3 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. The forum is hosted here: https://forum.aerosoft.com/index.php?/forum/919-flightplan-visualizer/
Version 1.17 Contains the following changes:
- A big Thank You to Alex for the donation, it is appreciated ... You are actually the first one to donate, but then again I never expected to get rich writing this software :-)
- Both version 1.16 and 1.17 are mandatory, so if updating from a previous version you MUST install/run both versions as outlined on the forum. Running version 1.17 will forcefully update all flightplans to the latest file-version, as version 1.18 will remove some of the backward comparability.
- Added support for importing flightplans from the new .aigfp file-format used by Alpha India Group. Export of flightplans (in aifp-format) is disabled for flightplans originally imported from .aigfp files, because the repaint-info is not imported from these.
- Beside the supplied aircraft-types contained in the ("factory") aircraft-database, users can now add their own user-aircraft, both in form of owned (flyable) 3rd party aircraft and aircraft-types (used in flightplans, or as basis for owned aircraft).
- Added support for Helicopters (simply created the "aircraft" with the engine-type set to "Heli"). They will be listed/treated as an "aircraft" with a specific engine-type (and in stead of a "wingspan" they have a "rotor diameter").
- Many reports have been added to list "suitable" substitute aircraft based on match-score (a value between 0 and 100, where 100 is a perfect match). Likewise reports have been added to visualize repaints that you have, and those you might be "missing" for a particular aircraft/airline.
- In form leg-info you can now "tag" a leg by pressing the new "Tag" button. Doing so will add the leg to the new "Tagged legs" menu-item found in the "Misc" menu. This menu can contain the last 10 tagged legs (flights). Selecting any of these 10 menu-items will open the leg-info form and show the details of the tagged leg.
- The AIG flightplan download-form will now only pre-select flightplans with a new season or a new revision, as you have to pay attention to flightplans with status "Not installed" since the reason these are not installed can be due to airlines being defunct or have changed their names.
- The AIG flightplan download-form now have 2 numbers above the list-view. The first tells the number of flightplans being listed for the selected season, and the 2nd number in parentheses tells the number of checked flightplans. So choosing a season, you can simply look at the number in the parentheses to see the count of new seasons/revisions to install (without the need to scroll throgh the list).
- The "Defunct list" (list of all defunct airlines, as marked by AIG) that can both be displayed in the "AIG flightplan downloader" and the "Enable / disable flightplans" forms, is now both sorted by Name (first) and by ICAO (last), making it more easy to look for a particular airline.
- The Leg-info and Edit flightplan -forms now both list the (flightplan) sub-folder name and the name of the original imported filename (in case you need to see the version/revision number that AIG append to this filename).
- The same sub-foldername and original imported flightplan filename are also added in the top when generating a leg-info report.
- If the departure/destination airports have gates marked as favorites, or gates with comments, therse are added to the leg-info report. E.g. "Gate G47 (36.0): B744F, no-jetway", where "36.0" is the radius of the gate (in meters), and "B744F, no-jetway" is the comment.
- Many "behind the scene" changes were made to the Leg-info report, and more data have been added (e.g. carrier/operator-callsign, time-zone/offset, airport-size, rank and traffic-density).
- Added a button to the Leg-info form to show list of possible substitute aircraft, sorted by scored (based on how well these match the parameters of the original aircraft).
- Internally the program stores- and perform all weight-calculations in lbs, however in settings you can now choose if weights should be shown in lbs or kg.
- Using EOW- or MTOW- filter sub-type in the aircraft filter the specified weight will now be according to the chosen weight-unit specified in the settings form (in previous version it was fixed to be lbs).
- Obtaining METAR/TAF messages from the internet takes a few fractions of a second, hence the "Show as Report" button on the Leg info form, now contains an asterisk until the METAR/TAF messages have been obtained, as these would otherwise appear as "not obtained" in the generated report. So if you need these messages in the report, you should wait pressing the "Show as Report" button, until the asterisk is removed.
- The form for creating user-airlines now contains a "Lookup" button that lets you search for airlines, so you can check if an airline already exists before creating it as a user airline.
- Airlines without official iCAO/IATA-codes are sometime created with an artificial ICAO code of "---". Airlines with this ICAO-codes are no longer listed as alternatives.
- Reordered the two "fields" in the "Min. Rank" and "Min. Traffic-density" combo-boxes, to make it more easy reading- and picking- the correct.
- Improved scanning of readme-files during import (more files are excluded such as "Repaints.txt").
- Changed the default size of the about-form, to make it more easy to being reading the history-text without having to first resize the form.
- All forms in FV have been made with a HD resolution (1920x1080) in mind. Some users are running at this resolution, but have chosen to scale the font-size to 125%. If doing so, some forms were not fully visible. Hence there is now a new setting item called "Reduced desktop". If defaults to be disabled, however once enabled some forms will be reduced in their size (e.g. the flightplan-, airline and aircraft- list-views in the Leg Search form will be more narrow, allowing the form to be fully visible).
- The country sub-filter no longer supports wildcards (nor partial codes), but now it accepts both 2 and 3 letter (ISO) country-codes. The filter-text will be colored red, if an invalid country-code is entered.
- The result-viewer now have a "Save as" button that allows you to save its content. Also an "Enable edit" check-box have been added, which puts the text-box into edit-mode, so you can change its conent (e.g. before copying to clipboard, or saving to disk).
- Right-clicking the main-map there is now a menu-item to show country, time-zone/offset (as a hint) at the GPS-position of the mouse-cursor. These information are downloaded from the web, hence there will be a small delay.
- Added more logging, to better identify which actions might have led to the program displaying an error-message. Also tweaked the log-format a bit to make it more readable.
- Updated all external libraries to the latest versions.
- Added release dates for each version in this version-history text.
- Fixed: If marking gates as favorites or adding comments to gates these data were not saved unless other user-data were added to the airport (e.g. marking the airport as favorite, setting rank/traffic-density, manually specifying size, taxi-in/out times, entering comments or hint-text for the airport).
- Fixed: If changing the ICAO-code of a user-airline, the alternative-list was not updated until next time the form was opened. The form also got a minor optimization in the process. When editing an user-airline you can now press enter in stead of clicking the "Save" button (as long as the Comments field does not have focus).
- Fixed: In a few cases the week-number was not calculated correctly for multi-week flightplans.
- Fixed: In some cases the week-day was still shown as a "name" (2 letters), even if the user had selected to display these as numbers in settings.
- Fixed: Aircraft/Airline search forms would not perform initial search when opening the form, if the search-text was blank. You had to enter a letter, and delete it again, before the search was performed.
- Fixed: Aircraft search form did not use natural-sort when sorting by name (e.g. "CRJ1000" was listed before "CRJ200").
- Fixed: Setting core-affinity to a non-zero mask, and change it back to zero, it would not return to its initial state (e.g. all cores selected) until the program was re-started.
- Data: Updated a few airports with missing country-code and/or missing time-zone.
- Data: A few new aircraft were added and some aircraft were split in dedicate pax/freight-versions.
- Data: A few helicopters have been added.
- Data: Aircraft-data updated as there were still a couple of freighters with non-zero passenger-count. Also the weight constraints were updated for A LOT of aircraft.
- Data: Cumulative aircraft-types (such as "[32S] Airbus A318/A319/A320/A321") are now removed in many views, unless the type is in use by at least one active flightplan.
- Flightplans: Compared the list of flightplans bundled with FV to the list of flightplans available in AIG AIM. This meant a few flightplans were marked as defunct (and removed from the installer) and a few missing were added (primarily from 2017).
- Flightplans: The first Summer 2020 flightplans have been added (FedEx and UPS).
- Flightplans: All new/updated flightplans have been added to the installer, and all obsolete have been removed. A total of 783 active flightplans are bundled with the installer.
Pelle
| Filename: | Flightplan_Visualizer_117.zip |
| License: | Freeware, limited distribution |
| Added: | 8th August 2020, 17:44:15 |
| Downloads: | 415 |
| Author: | Pelle Liljendal |
| Size: | 29.48 MB |