Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Nick's Jet Smoke UPDATE |
|
File Description:
The smoke files in this update are an option to the original Nick's Jet Smoke effects. Given the overwhelming positive response to the original effects and requests for better visibility of the thrust, the files included have been enhanced around the exhaust port area to highlight the initial heat and thrust being expelled from the engine while in flight. You must have the original Nick's Jet Smoke effects package in order for the included smoke effects to be throttle controlled. This update includes some known issue fixes and a corrected B747-400 aircraft configuration file. The files included will directly replace the original effects without any additions or configuration file editing.
| Filename: | Nicks_Jet_Smoke_UPDATE.zip |
| License: | Freeware, limited distribution |
| Added: | 10th October 2003, 23:13:44 |
| Downloads: | 5,534 |
| Author: | Nick Needham |
| Size: | 466.55 KB |
| Category: Flight Simulator X - Miscellaneous Files | |
| Pilotable High Sea Salvage Tugboat |
|
File Description:
FSX pilotable high sea salvage tugboat "Abeille Bourbon". The real ship is stationed at the entrance to the fjord of Brest at the Northwest coast of the Bretagne/France. The FS-ship comes with navigation bridge, sounds and special effects. The "Abeille Bourbon" is equipped with two of three working high power fire pumps and they are not useless because fire-effects are included. Nine cameras allows you to explore the ship.
The Ai-ship model with the textures is made by Jean-Pierre Fillion. Features for the pilotable versions with all the configuration for the panel, cameras and effects by Erwin Welker.
| Filename: | Pilotable_High_Sea_Salvage_Tugboat.zip |
| License: | Freeware |
| Added: | 7th March 2013, 22:01:46 |
| Downloads: | 343 |
| Author: | Erwin Welker and Jean-Pierre Fillion |
| Size: | 5.33 MB |
| Category: Flight Simulator 2004 - Panels | |
| MeatWater Flight1 Super 80 Weather Radar Mod |
|
File Description:
The stock weather radar supplied with the Flight1/Coolsky Super 80 is not functional and displays only a dummy radar image - look good, but isn't really useful. This mod will equip the Super 80 with a fully functional weather radar by replacing the stock gauge with the RealityXP WXR500 gauge. The new weather radar features a seamingless integration meaning that it will use the framing of the stock gauge preserving the realistic look of the panel. Hidden clickspots that appear whenever the mousepointer hovers above the gauge provide full functionality. Installation is easy and requires just a few manual edits to the panel.cfg file
| Filename: | MeatWater_Flight1_Super_80_Weather_Radar_Mod.zip |
| License: | Freeware |
| Added: | 4th January 2008, 02:10:57 |
| Downloads: | 1,753 |
| Author: | Nick "MeatWater" Schreger |
| Size: | 1.28 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Turkish Airlines McDonnell Douglas DC-10 'TC-JAV' Ankara Livery |
|
File Description:
On March 3, 1974 the flight (registration number TC-JAV, named "Ankara") was involved in the Ermenonville air disaster — a high speed crash into the forest at Ermenonville, France, only a few minutes after take-off on the Paris-London leg. A defective latch on the cargo door caused it to open in flight, resulting in an explosive decompression. The decompression caused the cabin floor near the door to fail, sucking six passengers out of the plane and severing the control cables leading to the tail surfaces. With elevator control lost, the plane lost horizontal stability and dived into the ground at 430 knots.
| Filename: | Turkish_Airlines_McDonnell_Douglas_DC10_TCJAV_Anka.zip |
| License: | Freeware |
| Added: | 14th June 2006, 15:45:29 |
| Downloads: | 646 |
| Author: | Dogan Zorlu |
| Size: | 1.22 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| RAAF PC-9a Replacement Textures (6 textures) FS9 & FSX |
|
File Description:
Replacement textures for the older RAAF-AI and newly revised ADF-AI package PC-9a models.
The ADF-AI for the Royal Australian Defence Force is available from the Aussim or Vista Australis websites.
The Pilatus PC-9/A is used by the Royal Australian Air Force (RAAF) as a primary trainer and Forward Air Control aircraft. The PC9/A is the Australian built version of the Pilatus PC9 by Hawker De Havilland Australia in the late 1980’s and to this day continues the serve the RAAF.
Editing of the ADF-AI flight plans will be required to have all 6 repaints show in FS, refer to installation instructions.
| Filename: | RAAF_PC9a_Replacement_Textures_6_textures_FS9__FSX.zip |
| License: | Freeware, limited distribution |
| Added: | 29th December 2008, 13:33:55 |
| Downloads: | 295 |
| Author: | Mark Griggs |
| Size: | 7.9 MB |
| Category: Flight Simulator 2004 - Utilities | |
| MRAI FlightPlans Compiler |
|
File Description:
The MRAI FlightPlans Compiler is an AI flightplan generator. It is the program Most Realistic AI has used to make all its AI flightplans. The program can read any real life airline timetable formatted in a special way. Based on the timetable, the compiler finds in a logical way, (dependent on place, time, aircraft and flight number) the best combination of weekly AI flightplans. The compiler calculates the heading and distance between two airports. Based on heading, distance and aircraft type, the compiler calculates the best Reduced Vertical Separation Minima (RVSM) cruise altitude suitable for the flight. The MRAI FlightPlans Compiler is public domanin and the source code is included.
| Filename: | MRAI_FlightPlans_Compiler.zip |
| License: | Freeware |
| Added: | 28th March 2005, 02:33:56 |
| Downloads: | 12,742 |
| Author: | Arnt Helge Haland |
| Size: | 471.71 KB |
| Category: Flight Simulator 2004 - Scenery | |
| KLAX - Los Angeles World Airport |
|
Images related to this file:
File Description:
This is a total remake of the default KLAX airport. All of the terminals, cargo areas and maintenance buildings have been completely redone using google maps and Airport Design Editor. There is the new Tom Bradley Intl Terminal along the planned second Intl terminal, the elevated shuttle, and the West End RON/Maint area. The Union 76 DC-s is also on display at the Flight Path Museum on the south side of the airport. I also included the historical Spanish Mission style Hangar One located next to the FedEx parking ramp. Each terminal has been remade to conform to placement and size using google maps. Enjoy the scenery.
| Filename: | KLAX__Los_Angeles_World_Airport.zip |
| License: | Freeware |
| Added: | 17th April 2015, 21:10:46 |
| Downloads: | 4,699 |
| Author: | Johnny Alford |
| Size: | 34.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cordova Smith PACV & Municipal CKU in Alaska US |
|
Images related to this file:
File Description:
Cordova is on the south coast of Alaska, around 150 miles east of Anchorage and 45 miles south of Valdez. The town is mainly built on a small but relatively flat area between the east side of Prince William Sound and Eyak Lake, and has a population of around 2,350 in 2010, the approximate date of this scenery.
The Municipal Airfield CKU is on the north side of Eyak Lake to the east of Cordova, with the runway that is 1,800 feet of unlit gravel squeezed between the lake and the road that runs around the lake. The hangars and parking aprons are reached by taxiing across, and to some extent along, the road. Float planes are also taken from the lake to an apron to the west of the runway.
Cordova Airport PACV (named in the real world "Merle K. (Mudhole) Smith", and I will leave you to research this) is known as Cordova Smith in FS9 and is 10 miles to the east of the town on relatively flat ground between mountains to the north and the sea to the south. The runway is 8,080 feet of lit asphalt aligned 09-27 with ILS on runway 27 and VASI on both ends. The aprons are to the north side of the runway and are reached by back-taxiing; there are no taxiways parallel to the runway. The main apron serves Alaska Air via the western of two taxiways. The GA parking and hangars are mainly reached by using the eastern taxiway, though there is in fact a connecting taxiway between the two (for GA, but definitely not for airliner use). The taxiway further to the west serves the separated Alaska Coastguard apron and hangar, which is mainly for helicopter use. There is a nominally grass runway 1,900 feet long and aligned 16-34 to the south of the main runway; in fact it appears to be more gravel than grass. I have left this inactive as otherwise AI Alaska Air planes would be attempting to use this when the wind made it seem like a good idea.
The AI includes Alaska Air (twice a day) and also Coastguard helicopters, along with GA.
| Filename: | Cordova_Smith_PACV__Municipal_CKU_in_Alaska_US.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd January 2022, 21:53:03 |
| Downloads: | 145 |
| Author: | Roger Wensley |
| Size: | 16.93 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Prince George CYXS in British Columbia, Canada |
|
File Description:
Prince George is centrally located in British Columbia, mid way between the border with the USA in the south and the northern border with the Northern Territories, and around 100 miles west of the eastern border with Alberta. The town now has a population of around 74,000 and is regarded as the province's northern capital. It is at the meeting point of the Fraser and Nechako rivers and the crossroads of highways 16 and 97. It started out as Fort George in the early 1800's when a trading post was established by the Northwest Company,serviced by paddle boats on the rivers. The railway arrived in the area in 1914 and growth continued, albeit slowly due to wars and the financial collapse of the 1930's. Timber and timber products were and still are the mainstay of the area, along with a military and governmental presence.
The date for this scenery is around 2010. I have made some new buildings from memory and the available information online. They are not totally accurate reproductions; for instance I know that the terminal building is brick faced and also has parts that are stone (or metal?) faced, but where? So I used brick everywhere. The control tower is also brick faced, but is not exactly the right shape. The airport management team have continued to grow the activity and services provided with the result that flights and passenger numbers continue to increase. The 15-33 runway was lengthened to the south, (in the period 2003 to 2005) from the original FS9 scenery 7,400 feet to my updated 11,450 feet with central lighting and ILS at the northern end. This made it the third longest runway in Canada. At the same time a loading/unloading cargo area was created with professionally run storage and also a large scale refueling storage. If DHL want to refuel their 737 then they can do so without making prior arrangements.
The AI included here is for Air Canada Jazz and an Air Canada 737, Westjet 737 and Dash8, a helicopter company that is based there, Pacific Coastal, Central Mountain Air, and GA. The range of airlines and planes reflects the "northern capital" status of the town.
| Filename: | Prince_George_CYXS_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 11th November 2022, 23:10:19 |
| Downloads: | 158 |
| Author: | Roger Wensley |
| Size: | 28.04 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| "Unpainted" Bombardier Dash 8-Q400 |
|
Images related to this file:
File Description:
Repaint for the Majestic Q400. This repaint showcases the aircraft fresh off the assembly line, before it visits the paint shop.
| Filename: | Unpainted_Bombardier_Dash_8Q400.zip |
| License: | Freeware |
| Added: | 2nd December 2013, 05:37:16 |
| Downloads: | 1,235 |
| Author: | Henry Wallace |
| Size: | 9.99 MB |