Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Sounds | |
| Bombardier/Canadiar Regional Jet GE CF34-series Soundpack |
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File Description:
This sound is intended for use on Project Opensky's models, but they'll work pretty good I am sure on Wilco/Feelthere models and other freeware and payware planes. After month's of hard precision work, I present to you my new realistic and accurate CRJ General Electric CF34-3B and CF34-8C soundpack for Microsoft Flight Simulator 2004 and x. This sound more specifically replicates the sound of the CF34-3C1 which powers CRJ-100 and CRJ-200s, however the CF34-8C sounds extremely similar to the -3B1 with a few minor differences. Also the interior sounds are mainly from a passenger perspective. Once you load your aircraft with these sounds, you'll hear the APU System and Fans in the cabin. You hear the humming sound of the CF34 at idle after you have started the engines. You spool up the engines at takeoff then hear the buzzsaw-like sound of the CF34 engine's fans. Once you lift off and put up the landing gear you will hear a chime from the cabin. It features realistic cockpit sounds like the autopilot deactivation sound, stall buzzer, overspeed beeper, gear up warning sound buzzer, flaps, rolling, and touch-down. I am sure that if you are a frequent Canadier/Bombardier Regional jet aircraft flyer, or if you're a pilot or flight crew onboard a CRJ aircraft, that you'll pretty impressed by these sounds. Give this soundpack a try, I am sure you won't be disappointed!
| Filename: | BombardierCanadiar_Regional_Jet_GE_CF34series_Soun.zip |
| License: | Freeware |
| Added: | 17th May 2010, 00:02:01 |
| Downloads: | 8,854 |
| Author: | Adam Murphy - Skyhigh Sound Systems |
| Size: | 86.12 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| KLM Boeing 737-7K2 WL (PH-BGR) |
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File Description:
Koninklijke Luchtvaart Maatschappij N.V. (KLM Royal Dutch Airlines), known by its initials KLM, is the flag carrier airline of the Netherlands. KLM's headquarters is in Amstelveen near its hub at Amsterdam Airport Schiphol. KLM operates worldwide scheduled passenger and cargo services to more than 90 destinations. It is the oldest airline in the world still operating under its original name. The merger of KLM with Air France in May 2004 created Air France-KLM, which is incorporated under French law with headquarters at Paris-Charles de Gaulle Airport. Both Air France and KLM continue to fly under their distinct brand names. Air France-KLM is part of the SkyTeam alliance.
KLM's livery is painted on TDS's Boeing 737-700 model (included). The textures are saved in 32bit format for quality graphics. Textures are also characterized by HD (High Definition). Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more. Visit my facebook page "Aviation Art Paintings by Giacomo Tomasini" for news, updates and previews on my future repaint projects: https://www.facebook.com/AviationArtPaintings . Thanks for downloading & Happy flying.
| Filename: | KLM_Boeing_7377K2_WL_PHBGR.zip |
| License: | Freeware |
| Added: | 20th September 2013, 21:40:59 |
| Downloads: | 1,118 |
| Author: | Giacomo Tomasini / Tenkuu Developers Studio (TDS) |
| Size: | 13.53 MB |
| Category: Flight Simulator X - Scenery | |
| GABS Bamako Senou International Airport |
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File Description:
Bamako Senou International Airport (IATA: BKO, ICAO: GABS) is Malis main airport approximately 15 km south of downtown Bamako, the capital of Mali in West Africa. It is managed by Aeroports du Mali (ADM). Its operations are overseen
by the Malian Ministry of Equipment and Transports. Senou Airport was opened to traffic in 1974. The airport was upgraded between 2007 and 2012 in a 181 million US dollar project funded by the Millennium Challenge Corporation, a United
States foreign aid agency. Passenger traffic steadily increased in the early 2000s. Government figures show 403,380 passengers in 1999, 423,506 in 2003, 486,526 in 2004, and 516,000 in 2005. It is predicted to reach over 900,000 by 2015
under a low (4%) yearly growth rate scenario.
To date this growth rate has been surpassed. Total air traffic at BKO increased by 12.4% in 2007 and 14% in 2008. Most of this increase came in passenger transport, with the number of passengers served increasing by 20% in 2007 and 17%
in 2008. Twenty-seven airline carriers operated weekly or better at BKO in the 2007-2008 period. This continued growth was offset by cargo flights decline of 16.75% in 2007, and 3.93% in 2008.
The highest frequency route is on the Bamako-Dakar sector with 29 weekly non-stop connections. Domestic flights also serve Mali's regional capitals Kayes, Mopti, Timbuktu, Sikasso, Gao, and Kidal.
This work is dedicated to West Wind Airlines.
| Filename: | GABS_Bamako_Senou_International_Airport.zip |
| License: | Freeware |
| Added: | 27th March 2013, 01:12:43 |
| Downloads: | 3,394 |
| Author: | Anwar Gonzalez |
| Size: | 915.65 KB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Piaggio P-166 Collection |
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File Description:
This package contains an updated re-release of all my original Piaggio P-166 models developed for FS-2002/2004. All versions are included in a single package: P-166A, P-166BL-2, P-166CL-2, P-166M, P-166S, P-166DL-3 and P-166DP-1. The 3D models are the same, so these are fairly simple models. Yet they come with a VC (no 2D panel this time!). With respect to the original releases, they come with very much improved panels, in two flavors: Piston and Turboprop. Gauges developed by Milton Shupe & Scott Thomas for the Aero Commander / Turbo Commander Aircraft series, and Edgar Guinart López of Aeroproyecto for the Embraer 110. Other Gauges from my own Piaggio P-180 & PD-808. Also Included is a brand-new flight model redeveloped from scratch. Please refer to the Reference and Checklist pages provided via the FS Kneeboard for flying and operating instructions.
The Piaggio P-166 is a light small twin. An Exotic twin-engine prop that sold all over the world including America, UK, and Australia. Its origin is traced Back to the Piaggio P-136, a light amphibian, which the P-166 keeps the wings, the engines and the tail planes. The first P-166A flew in November 1957. The aircraft was still in production in the early 21st century in an improved turboprop version, the P-166DP-1.
| Filename: | Piaggio_P166_Collection.zip |
| License: | Freeware |
| Added: | 2nd April 2020, 17:50:35 |
| Downloads: | 510 |
| Author: | Mario Noriega |
| Size: | 40.89 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Astrakhan City topology and autogen |
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File Description:
I'm pleased to introduce you the project of topology and autogen of Astrakhan city, Russia, version 1.0b. The project is for MS Flight Simulator 2004.
This projects changes the default autogen of the city and its neighborhood, that doesn't correspond to the real city. Also it adds missing rivers, islands, roads, railroads, and bridges in the vicinity of the city and Astrakhan aerodrome (URWA) and removes non-existent bridges across the Volga river.
This scenery is not professional since I designed it to my own cheek in Ground2K4 to replace the default terrible scenery and make my flights to homeland more comfortable. That's why it is probable, that you can face some challenges (although, I didn't see any problems yet). The project has several disadvantages: all bridges are autogen, so they don't look very similar to real ones (but they are better, that their absence and presence of several non-existent :) ); no autogen on added islands (although the autogen option for them is set on in Ground2K4), I will continue to work on it; rivers that fall into the Volga river have the default shoreline visible at theirs mouths (it's possible to remove it, but only on the square of big area, in that case the river-land transition doesn't look real).
Overall, this project is more for IFR flights, than VFR. But, again, even for VFR flights it's much better than the default crap (imho!).
| Filename: | Astrakhan_City_topology_and_autogen.zip |
| License: | Freeware |
| Added: | 2nd July 2010, 15:18:39 |
| Downloads: | 432 |
| Author: | Valery 'Oracle' Smirnov |
| Size: | 11.23 KB |
| Category: Flight Simulator 2004 - Scenery | |
| PAIW Wales, Alaska, USA |
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File Description:
Googly scenery for Wales - a small domestic airport on the western coast of Alaska that is poorly provided for in Flight Simulator 2004. These scenery files add taxiways, aprons, buildings and other airport features, so that you and your "AI" traffic can land, taxi, park and take off in a realistic manner.
Wales is a small village with a population of just over 150 people, so the facilities at this 4000 foot gravel airstrip are fairly limited. The airport is allocated the ICAO code PAIW, although Microsoft has ignored this in Flight Simulator and uses the IATA ticket code IWK. Wales is served by light aircraft from airlines such as Bering Air, Cape Smythe Air, Frontier Flying Service, and Hageland Aviation Services. You might find it a convenient stopping-off point for a quick trip across to Russia - this is about as close as you can get and a nip across the Bering Strait will find you there in no time.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite imagery from Google Earth, the layout is proportionally correct but the added airport features, such as buildings, are built from default Microsoft objects and add-on libraries so will not look like the real thing.
You are not obliged to download and install any additional scenery libraries, but to enjoy this scenery in its entirety, you may wish to. It will work fine, with or without.
[File re-uploaded at request of AVSIM]
| Filename: | PAIW_Wales_Alaska_USA.zip |
| License: | Freeware |
| Added: | 26th June 2010, 13:51:45 |
| Downloads: | 1,266 |
| Author: | John Hinson |
| Size: | 76.81 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Masbate Airport, Masbate, Philippines |
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File Description:
This is a totally new Masbate Scenery Addon for Flight Simulator 2004. This features Multi-Level of Detail (MLOD) which makes a scenery framerate-friendly. At a distance, the objects are on its LOW POLYGON STATE. And while you get closer and closer, the objects become more and more complex, making you landing sequence unaffected by heavy framerate hit due to the High number of Polygons of the Library Objects.
In this scenery, you will see a total transformation from the default Masbate City area in FS2004 to a new realistic and alive Masbate City as seen in the included screenshots.
Masbate Airport Scenery (RPVJ) features photorealistic textures. This includes the Main Terminal Building, the Rancho Cuervo Verde Hangar, the Masbate Airport cargo warehouse, the Administration Building, the Crash and Fire Rescue Station, and the Control Tower. This scenery has full night lighting textures and has night lighting beams that illuminate the ramp from the firestation building. Other library objects included are: Animated Baggage Carts, Airport and Ramp personnel, ferry boats, ships, yachts, sailboats, cargo vessels, lighthouse, jeeps, cows and horses. But these objects do not interfere with the framerate so much because this is defined in the MLOD feature.This scenery has not been tested with FS2002 but is more likely to work without problem in that version except that AFCAD for FS2002 should be separately designed.
Currently, Asian Spirit serves this destination daily from Manila arriving at 7:15 a.m. and departing for Manila at 7:35 a.m.
| Filename: | Masbate_Airport_Masbate_Philippines.zip |
| License: | Freeware |
| Added: | 29th June 2004, 02:55:36 |
| Downloads: | 4,246 |
| Author: | Ver Walter Gulfan, Philippine Flightsimmers Group |
| Size: | 4.09 MB |
| Category: Flight Simulator 2004 - Sounds | |
| Realistic Boeing 757 Rolls-Royce RB211-535E4 Sound Pack |
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File Description:
I am proud to present to you my new realistic and accurate (And probably the most realistic and accurate) Boeing 757 Rolls-Royce RB211-535E4 sound pack for Microsoft Flight Simulator 2004 and X. This is intended for use on Project Opensky's models, but should work decent on other freeware and payware 757s in FS. The interior sounds are from a passenger perspective (As if you were in first class). Once you load your aircraft with these sounds, you'll hear the APU System in the cabin. You hear the famous RB211 whistle sound at idle after you have started the engines. You spool up the engines at takeoff and then hear the buzzsaw-like sound of the RB211 engine's fans at full throttle. As you throttle down for climb power the buzzsaw intensifies like on a real plane! Pretty much every engine sound in this sound pack has been recorded from a real RB211-535E4 engine! Once you lift off and put up the landing gear, you will hear a chime from the cabin. It features realistic cockpit sounds like the autopilot deactivation siren, stall clicker, overspeed siren, gear up warning sound buzzer, flaps, rattles and bumps with tire-roll on takeoff/landing, and rattles on touch-down. I am sure that if you are a frequent Boeing 757 aircraft flyer, or if you're a pilot or flight crew on board a RB211-powered 757 aircraft, that you will be very impressed by these sounds! Give this sound pack a try, I promise you won't be disappointed!
| Filename: | Realistic_Boeing_757_RollsRoyce_RB211535E4_Sound_P.zip |
| License: | Freeware |
| Added: | 18th October 2010, 07:32:49 |
| Downloads: | 8,035 |
| Author: | Adam Murphy - Skyhigh Sound Systems |
| Size: | 101.89 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Thompson CYTH in northern Manitoba, Canada |
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File Description:
Thompson is a city with around 13,000 inhabitants, located in northern Manitoba beside the Burntwood River. It serves as the administration centre for a large area of Manitoba and has industrial activities centred around mining and the processing of mined products. The version of the airport upon which this modification is based is the original posting in 2004 by CanUK Scenery. I would have made new buildings and a totally new scenery but I have the same problem as Sid and Pete in their later Thompson scenery: almost no photos!?! The update modifies the short end of the mainly gravel runway to asphalt (it was upgraded because it is regularly used as a taxiway) and also adds a later (2010?) gravel taxiway. The other ground modifications add allocated parking spots for fire fighting CL415 planes that are in the new AI, plus a lot more ga parking. You should already have some AI that includes Calm Air to see CYTH as it really is, the HQ of Calm Air. There are other additions including car parks and the usual sundry bits and pieces that inhabit every airfield. The CL415's with Manitoba textures are adaptations of what were originally Ontario planes and included with my post of Geraldton, not the most recent post in 2013, the one in 2007. If you don't have the planes get them from my Geraldton post. The AI version was made from the original piloted version which was by Massimo Taccoli. The AI helicopter was included in my post of Alma CYTF.
| Filename: | Thompson_CYTH_in_northern_Manitoba_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd September 2018, 15:24:22 |
| Downloads: | 223 |
| Author: | Roger Wensley |
| Size: | 6.4 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Butuan Bancasi Airport, Butuan, Philippines |
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File Description:
This is a totally new Butuan Scenery Addon for Flight Simulator 2004. This features Multi-Level of Detail (MLOD) which makes a scenery framerate-friendly. At a distance, the objects are on its LOW POLYGON STATE. And while you get closer and closer, the objects become more and more complex, making you landing sequence unaffected by heavy framerate hit due to the High number of Polygons of the Library Objects.
Butuan Bancasi Airport Scenery (RPME) features photorealistic textures. This includes the Main Terminal Building, the Philippine Airlines Cargo warehouse, the Old Butuan Airport Cargo Warehouse, the Air Transportation Office Building, the Old Private Hangar, and the Control Tower. This scenery has full night lighting textures and has night lighting beams that illuminate the ramp from the main terminal building. Other library objects included are: Cebu Pacific baggage carts, Cebu Pacific and Philippine Airlines stairs, Airport and Ramp personnel, cars, trucks, buses, jeeps, cows and horses. But these objects do not interfere with the framerate so much because this is defined in the MLOD feature.This scenery has not been tested with FS2002 but is more likely to work without problem in that version.
Currently, Philippine Airlines serves this destination daily from Manila arriving at 12:15 p.m. and departing for Manila at 01:15 p.m. Cebu Pacific also serves this destination daily from Manila arriving at 10:25 a.m. and departing for Manila at 11:15 a.m. and thrice weekly (Mon-Wed-Sat) from Mactan, Cebu arriving at 11:50 a.m. and departing for Mactan at 12:30 p.m.
| Filename: | Butuan_Bancasi_Airport_Butuan_Philippines.zip |
| License: | Freeware |
| Added: | 24th June 2004, 05:40:52 |
| Downloads: | 6,873 |
| Author: | Ver Walter Gulfan, Philippine Flightsimmers Group |
| Size: | 8.85 MB |