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| Category: Flight Simulator X - Scenery | |
| Rybachiy Submarine Base "The Hornet's Nest" |
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File Description:
Rybachiy Nuclear Submarine Base, NATO reporting name "The Hornet's Nest." This scenery is specific to the Aerosoft addon "Kamchatka - the Lost Continent." You are welcome to use it, regardless, but in testing, only half the peninsula showed with the Aerosoft scenery inactive.
Rybachiy has a long and chequered past as the home of the Soviet Pacific submarine fleet. It launched the ill fated K-129 in 1968 and is the final stop for submarines before being "disposed" of, a process that includes either sinking the nuclear core, or interring it indefinitely on a floating platform.
I more or less copied the state depicted in Wikimapia, it shows the docks relatively clear of excess retired subs and 10 or 12 Grumble launchers at the SAM site, which is no longer the case. I wonder who's buying up the retired SA-10's..
The odd looking torpedo on the loading dock is the 240 mph, super-cavitating VA-111 Shkval, which is essentially a rocket engined defensive weapon. A consequence of the presumed and persistent superiority of Western underwater acoustics, it is understood that the enemy would "get the drop." In such a circumstance, the crew would load a Shkval and fire it in the direction of the approaching torpedo, which would force the attacking sub to sever the control wire to avoid being hit.
Elsewhere, at the SLBM dock, you can see the R-29 Vysota being loaded. It is being advertized as a launch platform for low orbit satellites, besides MIRV's, of course. The SLBM dock is removed from the main base. Steer north of west from the docks, or use Wikimapia to find it.
This is an edit and enhancement of a scenery addon already published by Blaunarwal. He did an excellent job adding detail to Yelizovo, Petropavlovsk-Kamchatsky and Avachinskiy Bay. I contacted him and asked if he would collaborate and edit his AI boat traffic to match the docks I moved and he graciously agreed. I tried to arrange the files so it would be equally easy to install to the previous version or as an original.
| Filename: | Rybachiy_Submarine_Base_The_Hornets_Nest.zip |
| License: | Freeware, limited distribution |
| Added: | 18th August 2013, 19:32:26 |
| Downloads: | 780 |
| Author: | Rick Keller |
| Size: | 198.88 MB |
| Category: Flight Simulator 2004 - Panels | |
| Golovin N93 and Solomon AK26 in Alaska |
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File Description:
Golovin is a coastal fishing village 70 miles east of Nome and around 20 miles west of Elim, with a population of under 200. The village is a check point on the Iditarod race and the name originates from a Russian admiral in the far distant past. The airfield has a gravel runway which is over 4,000 feet long; the older runway amid the village housing is still visible but not usable. The majority of flights to and from the airfield originate in Nome, but there are also others to and from nearby fields such as Elim, Unalakleet, Shaktoolik, and Koyuk. The AI includes a daily ERA flight. Most flights to villages of this size are in fact not "scheduled", but are "air taxi" being used by three or four villagers to go supermarket shopping in a larger neighbouring town, which in this case is Nome. In many cases the numbers of flights to and from a village in a year average out to one a day. There is a further scenery included here, which is Solomon AK26. Solomon is around 40 miles west of Golovin and from 1898 was suppporting a gold mining operation on the Fish and Niukluk rivers further inland at Council. Solomon, and the airfield which obviously came later, gradually faded from use in competition with Nome, leaving almost nothing behind at Solomon by the 1980's except a gravel runway and the nearby Solomon roadhouse. There are other buildings near the airfield which appear to be new and in good condition, but their function is unknown to me. The Solomon terrain modifications and grass deletion bgl's did not function until loaded in a "Top" folder; this is unusual, and may be required only in my FS9 setup or in all situations. I have no way of knowing as I can only design for my situation. A note here about my scenery making. This is post number 503 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. Post 520 is unlikely. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Golovin_N93_and_Solomon_AK26_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 5th August 2019, 16:19:07 |
| Downloads: | 82 |
| Author: | Roger Wensley |
| Size: | 4.23 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Parker Airport (70NJ), NJ |
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File Description:
Located 02 miles S of Asbury, New Jersey on 13 acres of land, Parker Airport is a private turf strip located on residential property. This airport is challenging in many ways. For one, when approaching from the southeast the airport is located immediately after a tall ridge, so when topping this ridge at altitude you may not even see the airport over the nose of your aircraft before you overfly it. The runway for this airport is 1600' feet long but it is curved and slightly sloped perpendicular to your roll, so significant rudder will be needed to stay aligned - be careful when operating with any crosswind component! It is highly recommended that you only depart via Runway 25 and arrive via Runway 07 to avoid having to clear significant obstacles prior to landing or after taking off. This airport has no hard-surfaced runway and there is a very noticeable "bump" in the terrain halfway down the runway that will literally bounce your aircraft into the air - I tried my best to smooth it over but could not get rid of it entirely. When taking off make sure you have back pressure applied so your main gear only bounce you high enough to remain within ground effect - hitting your nose wheel can cause an extreme pitch up leading to a stall. Trees close in tight to the runway at the end of Runway 07 or the start of Runway 25, however collision has been disabled with the trees nearest the runway so you can scrape some branches if needed on the takeoff/landing rolls. The author has successfully departed and arrived on both runways in the default Cessna 172 under moderate crosswind from the northeast. This field may definitely require some practice but it is usable!! This airport has no edge lighting, so daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Parker_Airport_70NJ_NJ.zip |
| License: | Freeware |
| Added: | 10th February 2011, 05:04:30 |
| Downloads: | 215 |
| Author: | Drew Sikora |
| Size: | 559.02 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Nenana Municipal Airport PANN in Alaska |
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File Description:
Nenana is a village on the river of the same name around 40 miles west of Fairbanks, which is the second largest urban area in Alaska after Anchorage. Nenana, as a result of this proximity, is served by road and railway and unlike other Alaskan villages is not reliant on air cargo for necessities. The current population is just under 400, which is way down from its peak of 5,000 in the 1920's when gold was being mined and the railroad being built. Nenana's main claim to fame is as the starting point for the 1925 mushing delivery to Nome of the serum to combat an outbreak of diphtheria. Any Nenana Municipal Airport history is difficult to find, even the date of construction. It has two runways 3L-21R and 3R-21L, the first being asphalt and just under 5,000 feet with PAPI at both ends, the second grass and 1,800 feet. Both are lit. It also has a further water runway similarly aligned and 3,000 feet long. Maintenance is available and there is also fuel at the end of the northern apron, close to the crashed and stripped DC4 that sits among other unwanted items that are too large to make it worth the cost of moving them off the site. There are no regular scheduled flights to the airport, with air taxi or owner operated being in the majority. The scenery, in addition to the terrain, town, bridges, and airport items also modifies the terrain in an area further south where FS9 depicted as a city an Air Force base that is mainly concerned with radar and communications and in fact has very few buildings. The AI includes some Beavers on floats that were used in previous BC scenery with the kind permission of FSAddon. As I have already posted them I have not included them again here. The float plane AI uses the same radio frequency as the land based planes, but they fly to PANX and not to PANN as FS9 has problems with getting floats and wheels separated. Or maybe I just haven't worked out how to cope with FS9. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Nenana_Municipal_Airport_PANN_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd December 2019, 18:12:42 |
| Downloads: | 154 |
| Author: | Roger Wensley |
| Size: | 7.36 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Wilmington International Airport - Update |
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File Description:
WILMINGTON INTERNATIONAL AIRPORT KILM, WILMINGTON, NORTH CAROLINA.
For FS9.
BY JOHN B. LONEY, JR, RAY LUNNING, and MICHAEL VERLIN
UPDATE
In this package you will find an updated copy of KILM_ADE9_MV.BGL.
The original release did not have taxiway signs, and the ATIS frequency was incorrect. These errors have been corrected.
INSTRUCTIONS -
Simply unzip this file to a temporary folder. Move the updated file to where you have your KILM files installed, overwriting the original file. This will update your installation
Legal stuff. Copyright and Distribution
The Copyrights of the items used in this scenery are property of the respective authors and are in full force on behalf of those authors. If I have infringed on any of the copyrights by including the items viewed in this scenery in the upload file, it was purely unintentional and I do sincerely apologize. I have acknowledged and given credit to all the persons associated with each aircraft in the scenery to the best of my knowledge. Also, I do appreciate the permissions I did receive from some of the authors. I felt is helps the end user when certain items in a scenery can be uploaded with the scenery. An honest attempt has been made to acknowledge and give credit to those whose works contributes to this scenery.
This scenery is freeware. Copyright John B. Loney, Jr. You do not have my permission to make any monetary gain from this scenery. It started out as freeware and it shall remain freeware.
This scenery should only be distributed from/to one of the following three websites: Flightsim.com, AVSIM.com or lfssd.net.
Written request to distribute this scenery and/or its components to any other website will be considered on an individual basis.
This scenery can be bundled with any modification to the scenery as long as the proper credit is given to the authors of the scenery and components of the scenery and the original readme file is included with the modification.
-The author's rights and wishes concerning this archive must be respected.
Copyright (c) 2013 by John B. Loney, Jr. All Rights Reserved.
-Disclaimer: I do not accept any responsibility for any damage to any system as a result of running this software.
-Contact: As usual, I welcome any comments. I will try to answer as many as I can. Website: www.lfssd.net Have fun and enjoy.
| Filename: | Wilmington_International_Airport__Update.zip |
| License: | Freeware, limited distribution |
| Added: | 24th August 2013, 10:28:35 |
| Downloads: | 602 |
| Author: | John B. Loney, Ray Lunning and Michael Verlin |
| Size: | 12.33 KB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| VARIG 1998 |
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File Description:
In 1998, VARIG was still a huge legacy airline, but routes and frequencies were starting to be cut, which continued into the 2000s until their 2006 demise. MD-11s, DC-10-30s, and 747-300s mostly served long-haul routes such as NGO, NRT, LAX, MIA, JFK, MAD, BCN, LHR, CPH, ect, while the 767s did longer South America routes as well as CUN/MEX/JFK/MCO/MIA as well as flights to Spain and Portugal. VARIG's "around the world" GIG-GRU-JNB-BKK-HKG-BKK-JNB-CPT-GRU-GIG flight was flown with an MD-11 at the time, and I have assigned it to the "World Cup" livery MD-11, which means you will not see the aircraft much in Brazil but it will pop up abroad. VARIG flew many "tag on" flights, like LIM-LAX-NRT/NGO, LHR-CPH, MAD-BCN, MIA-MCO, ect, and there are many, many GIG-GRU and GRU-GIG flights that were part of international routes with no ticket sales in between. Between 0500 and 0700, there are many widebodies making this short flight. The 737-300s flew all over Brazil and to some South American countries. Rio Sul, who did the flights to CGH and SDU, is not included was released seperately on Avsim as "rio_sul_1998.zip". Though VARIG livery 737-300s flew on behalf of Rio Sul, Nordeste and PLUNA, those flights are not included and are included in those respective airlines. An MD-11 and a 737-300 were painted in special colors to celebrate the World Cup, and a 767-200 wore a special Star Alliance livery. The 747-300 in the Star Alliance colors only had them applied to one side of the aircraft and never flew revenue service in that livery, so it is not included. The rest of the fleet wore a mix of the 1997 introduced livery and the 1980s blue and white colors with the silver belly. The entire fleet on the FAIB 737-200, 737-300, 747-300, 767-200 and 767-300,and FSPX MD-11 by Raphael Rodrigues is included. The DC-10-30s on the AIM model by Jason King are on Avsim as "aim_dc1030_varig_pp-vmb_313514.zip" and "aim_dc1030_varig_oldcolors_307373.zip". Flightplans by Chasen Richardson. Part of the 1998 Flight Simulator Project. Follow us on Facebook at facebook.com/flightsim98 and on instagram as @bayviationsim. For more Retro AI, check out the forums at: http://retroai.proboards.com/
| Filename: | VARIG_1998.zip |
| License: | Freeware, limited distribution |
| Added: | 1st January 2020, 20:13:56 |
| Downloads: | 617 |
| Author: | Raphael Rodrigues, Chasen Richardson\ Bayviation |
| Size: | 30.59 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PABR - Barrow - Alaska, USA |
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File Description:
The town of Barrow is in the far north of Alaska, and is best known in flying circles as the place where Wiley Post crashed his floatplane on takeoff and killed himself and Will Rogers. The crash was some 15 miles south of Barrow and was "assisted" by the mismatched fuselage, wings, and floats that had been assembled to create the floatplane. The Barrow population is largely Inupiat and totals some 4,400. The downtown area of Barrow is immediately north of the airport. The second and largest part of Barrow is further north past a string of lagoons and is locally called Browerville. To the northeast along the coast is the smallest part around what used to be the Naval Arctic Research Lab, and is now a college. To the east of this are the DEW buildings, plus two large navy hangars and the gravel runway that was used to serve the DEW station. The PABR runway is aligned 06-24 in FS9 and is 7,100 feet long and 150 feet wide, built on top of a gravel base and surround that copes with the underlying permafrost. There is PAPI at both ends and an ILS and approach lights on 06; 06 circuits are to the right. The airport notes include a warning that the apron is not a standard width and that large planes that are enroute to the far end of the runway will not be able to taxi past a plane parked at the gate and should use the runway as a taxiway, then turn and takeoff. FS9 AI cannot cope with that, so the apron here is wider. There are, in real life and the AI, daily flights by Air Alaska (three at least) and Era (several, and which is now called Ravn, hence the new hangar door motif) and air cargo flights by Northern Air Cargo and Everts, plus GA. The buildings have been made with photographic textures or textures made from reference photos. I decided that while 500+ scenery objects was probably ok for most people the required 900+ to "make" the town of Barrow would likely not be. The auto-generated FS9 town objects could not be left as Barrow with trees would not look at all like reality; I have "faded" the density of the town buildings into the distance from the airport.
| Filename: | PABR__Barrow__Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 17th May 2016, 09:32:36 |
| Downloads: | 971 |
| Author: | Roger Wensley |
| Size: | 15.12 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Keevil |
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File Description:
The airfield was built on a site previously ear-marked for the purpose in the mid-1930s. Consisting of 3 long concrete
runways the airfield was used by the Royal Air Force and the United States Army Air Forces Eighth and Ninth Air
Forces.
In 1942 Keevil airfield was provided to the USAAF and it was assigned USAAF designation 471 (KV). Squadrons based at
the unit transported military freight and supplies using C-47 and C-53 aircraft.
RAF Fighter Command use
Short Stirlings of Nos. 196 and 299 Squadrons RAF lining the runway at RAF Keevil on the evening of 5 June 1944 before
emplaning paratroops of the 5th Parachute Brigade Group for the invasion of Normandy With the departure of the
Americans, the RAF used Keevil beginning in March 1944 for 196 and 299 Squadron Short Stirling glider tugs of No. 38
Group RAF arrived followed by a large number of Horsa gliders, crewed by Army pilots of the Glider Pilot Regiment.
The RAF Stirling aircraft were crewed by RAF, RCAF, RAAF, RNZAF and SAAF personnel and were engaged in SOE and SAS
drops. largely in France, and in glider towing. Their involvement in the Normandy invasion of France and Operation
Market-Garden is well remembered by Keevil and Steeple Ashton villagers. Casualties of army and air force personnel
were heavy and a number of aircraft were lost.
With the end of military control, Keevil airfield is virtually complete with all of its runways, perimeter track and
many of the hardstands still in place. It is used occasionally for British Army and RAF exercises. The airfield is
still frequently used by the RAF for training purposes such as air drops and parachuting, the gate is always locked
and access is restricted to authorized key holders only. Ref ~ http://www.wdrcfc.org.uk/wp/about-2/clubrules/
Since 1992 it has been home to the Bannerdown Gliding Club, an RAF Gliding and Soaring Association Club, affiliated to
RAF Brize Norton since the closure of nearby RAF station at Lyneham. The airfield is also used as a motorsport circuit
for various events. It is also the home of the Warminster and District Radio Control flying club.
In September 1994 the Keevil Society, organised by Paul Vingoe, held a Commemorative Day to mark the 50th anniversary
of the D-Day and Arnhem operations and to dedicate a memorial to all who served at Keevil, especially those who flew
from there and lost their lives.
Source:Wikipedia
| Filename: | RAF_Keevil.zip |
| License: | Freeware |
| Added: | 5th February 2017, 19:55:43 |
| Downloads: | 174 |
| Author: | Terry Boissel |
| Size: | 24.39 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort Nelson CYYE in British Columbia, Canada |
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File Description:
Fort Nelson is close to the Peace River in the northeast corner of British Columbia, around 70 miles from the northern border, 90 from the eastern border, and 80 miles east of the Rockies. The wartime construction of the Alaska Highway actually started from Fort Nelson, as there was already a road from Fort St John (which is close to Dawson Creek) north to Fort Nelson. The airfield was part of this construction effort and after the wartime ferrying of planes to Russia it was used by the US Army Air Force and then by the Canadian Air Force. Fort Nelson flourished with the oil and gas exploration of the 1950's and the following years, and this continued to grow until the collapse of the oil price in 2014.
The town of Fort Nelson became the capital of the Northern Rockies Regional District when it was founded in 2009, and as a result the official name of the Fort Nelson airport is the Northern Rockies Regional Airport. The date for this scenery is around 2016, by which time the economic fortunes of the town were in decline. Five times per day flights by Central Mountain Air were starting to be reduced in number to the current (in 2022) one per day and none on Sunday; in the AI included here there are two flights per day. The main resident users of the airport are four helicopter companies, the helicopters presumably used for maintenance trips to whatever parts of the oil and gas fields that are still in use in the surrounding area.
There are two runways, the main one is aligned 03-21, 6,400 feet long and 200 feet wide, with ILS at the southern end and PAPI at the northern. The second runway (a narrower rebuild on a previously existing runway) is aligned 07-25 and 77 feet wide, and is without any lights. These are the alignments as per the original build of FS9 and not as per the approximate 2016 date of the buildings; I had a problem at a very late stage in making this scenery which prevented me from continuing with some final details.
On YouTube there is a series of posts by Angle of Attack showing the preparation and then the flight of an old Cessna 172 from Homer to Oshkosh for the installation of modern instruments. Interesting for me as they visit or fly over airfields I have made (Homer, Merrill, Tok Junction, Burwash, Silver City, Haines Junction, Watson Lake, Fort Nelson, and Grande Prairie) but in the winter so it all looks very different.
| Filename: | Fort_Nelson_CYYE_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd January 2022, 20:11:18 |
| Downloads: | 186 |
| Author: | Roger Wensley |
| Size: | 28.35 MB |
| Category: Flight Simulator X - Scenery | |
| St. Helena, Ascension, and Tristan da Cunha Islands |
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File Description:
This project was begun to add the new airport (FHSH) to St. Helena Island and eventually was expanded to include a complete remake of Ascension Island (FHAW) and Tristan da Cunha (with an optional airport FHTC) and Gough Island with the actual weather station heliport (FHGH). Tested in both the default FSX/Acceleration and with FTX Global/Vector, accurate coastlines, lakes, road data, and SRTMGL1 (30m) mesh, as well as corrected landclass are provided based on the latest available satellite imagery. Flight plans are provided for the proposed commercial service to St. Helena, and some additional GA and military flights to the island are added as well.
The FSX St. Helena (FHSH) airport was created by aligning master plans for the airport with current satellite data and by studying many of the pictures that have been posted as the airport has taken shape. The official opening of the real airport on May 21, 2016, has been pushed back for more field tests due to challenging crosswinds. The Ascension Island (FHAW) airport was updated after I realized that Ascension could receive commercial service as a result of the new St. Helena airport. The entire airfield is redesigned to allow the volcanic terrain to display properly. The airbase, towns, BBC Atlantic relay station, and numerous satellite dishes, radomes, and wind turbines now appear in their real-world locations. Since I was already in the region, I added the Tristan da Cunha Islands (including Inaccessible, Nightingale and Gough Islands) and the Gough Island weather station maintained by the South African National Antarctic Programme. I also added an optional airport (and flight plans) to Tristan da Cunha (FHTC), which can be easily enabled/disabled. The FHTC airport is placed on the only part of the island that appears to be free of people or farmland, and the area is just long enough to accommodate a pared-down version of the St. Helena airport.
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.67.5684, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The animated flag model is by Dietmar Loleit, the FSX apron lights included are from the set created by Jim Dhaenens, and the animated wind turbines and radomes are from the freeware package by Ray Porter.
| Filename: | St_Helena_Ascension_and_Tristan_da_Cunha_Islands.zip |
| License: | Freeware |
| Added: | 1st May 2016, 11:23:05 |
| Downloads: | 6,074 |
| Author: | Carlyle Sharpe |
| Size: | 10.52 MB |