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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| P-51D G-SIJJ "Jumpin'Jacques" |
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File Description:
"Jumpin Jacques" is a P-51D-20-NA model, built at North American’s Inglewood facility in California. Accepted by the USAAF on December 21 1944 as 44-72035, she was assigned to the 332nd fighter group in the Mediterranean Theatre of operations. The 332nd became very famous as the first all Afro American manned Group known as "The Tuskegee Airmen" although references to them at the time refer to them as "The Red Tails". She entered combat with the 15th Air force around March 1945 serving out the last few months of the war on escort and ground attack sweeps over Germany, Austria and Czechoslovakia. She still carries the battle scars to this day, with bullet repairs in several places on the fuselage. After the war, she was repatriated to the US and served with several ANG units. She was released from active duty in 1953 and in 1956 sold to Whitman Enterprises, CA, who registered her as N5411V.
She remained in the Us until 1981, when she was sold to Colombia. In 1989, she was bought by Jacques Bourret of Aero Retro, based in St.Rambert, France, with the registration F-AZMU. When looking for a colour scheme for the P-5, Jacques came upon the photo of a Mustang named "Jumpin’ Jacques" and could not resist adopting this as the new scheme. The original "Jumpin’ Jacques" was flown by Lt Jacques E Young of the 3rd Fighter Squadron, 3rd Air Commando Group, a unit that operated out of the Philippines.
At present, she is with the Hangar11 group of North Weald, UK, flying with the registration G-SIJJ. She has been repainted completely in early 2007, and it is this paintscheme that is depicted with this repaint.
Repaint for the Shockwave WWII Fighters P-51D Mustang by Jan Kees Blom, based on the paintkit by John Terrell.
| Filename: | P51D_GSIJJ_JumpinJacques.zip |
| License: | Freeware |
| Added: | 28th January 2008, 22:19:02 |
| Downloads: | 357 |
| Author: | Jan Kees Blom |
| Size: | 8.41 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| P-51D Mustang "Frenesi" (N357FG) |
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File Description:
This is a repaint for the payware Warbirdsim P-51D "Mustang Tales" product. This repaint depicts the latest Mustang restoration to emerge from Midwest Aero Restorations, completely stock, which just had its first test flight from Danville, Illinois on January 30th. The aircraft is F-6K 44-12852 (restored as a P-51D), owned/operated by Dan Friedkin/Comanche Fighters, based in Texas. Sold surplus immediately following WWII, registered as NX66111, the aircraft was entered into the 1946 Cleveland Air Races as racer #80 "Full House", but its engine blew and was forced to crash-land. Later, the aircraft was sold to Jack Hardwick in the early 50's and crudely rebuilt, with a jump seat and rudimentary dual controls installed in the back of the cockpit, and would soon be sold onto the Dominican Air Force in 1954, becoming FAD 1900 (#2). The aircraft served with the Dominican AF until it was sold and imported back into the US by Brian O'Farrell in 1984. Made serviceable, the aircraft flew again on the US register as N21023 by 1990, and was sold to Jim Beasley Sr. and later owned/operated by Jim Beasley Jr., of Coatesville, PA (sharing hangar space with their P-51D "Bald Eagle"). During this time the aircraft was painted as "Frenesi", the personal mount of WWII 357th Fighter Group ace Gen. Tommy Hayes (the name inspired from a 1940 Artie Shaw tune). By the early 2000's, showing the effects of poor-quality work done on repairing/restoring the aircraft in the past, a complete rebuild of the airframe began. By 2009, the project was sold to Dan Friedkin, now registered as N357FG, and the restoration was continued at Midwest Aero Restorations, known for their award-winning authentic Mustang rebuilds. The aircraft has now emerged in early 2017, resplendent and flying again in the markings of "Frenesi".
| Filename: | P51D_Mustang_Frenesi_N357FG.zip |
| License: | Freeware |
| Added: | 5th February 2017, 19:56:49 |
| Downloads: | 84 |
| Author: | John Terrell |
| Size: | 24.84 MB |
| Category: Prepar3D V1-4 - Utilities | |
| Flightplan Visualizer 1.7 |
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File Description:
Flightplan Visualizer (FV) version 1.7.1. Copyright 2018 by Pelle F. S. Liljendal ([email protected]), all rights reserved.
FV comes with 300 Commercial-, and +380 BizJet AI pre-imported flightplans which the creators of those flightplans have gracefully allowed me to include with the installer, however you are able to import additional (AI) flightplans if you want to. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F.
Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 2 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. Lacking a “proper forum†I have - for now - setup a Facebook group for support. This group is called “Flightplan Visualizerâ€, and you can seek membership via this link: https://www.facebook.com/groups/FlightplanVisualizer/
If you are installing this version on top of a version prior to 1.7 the program will start slower than ususal and display a lot of warnings. This is because it fileformat of the pre-imported flightplans was changed between version 1.6 and 1.7, so starting version 1.7 it will update all flightplans (and in the progress it will display all those warnings). The next time you start FV you will no longer see this warnings as all flightplans will have become updated.
Pelle
| Filename: | Flightplan_Visualizer_17.zip |
| License: | Freeware, limited distribution |
| Added: | 27th November 2018, 17:23:12 |
| Downloads: | 463 |
| Author: | Pelle Liljendal |
| Size: | 23.28 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FSX/P3D TAI DC-3 1962 |
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File Description:
This is a repaint of the DC-3 in TAI (Transports Aeriens Intercontinentaux) colors. The freeware DC-3/C-47 v3 by Manfred Jahn is needed for this repaint. In 1946 the French government allowed the creation of some independent air carriers. On June 1 of that year TAI (Transports Aeriens Internationaux) was formed, and was based in Orly, France. Flights began on July 1, with a Junkers Ju-52. The following year they purchased 7 ex KLM DC-4s, along with 3 Bristol 170 freighters. In 1954 DC-6Bs started to replace the DC-4s. Their route network serviced mainly Africa, the Far East, the French Pacific territories, and Australasia. Prior to 1956 their network wa mainly in Africa, and Asia. On May 6, 1960, a partnership was formed with Air France, whereby TAI flew the South Pacific leg of the state carrier’s around the world service via New Caledonia and Tahiti. Later, on September 4 1960, TAI began a Douglas DC-8-32 service from Paris to Darwin via Athens, Teheran, Karachi, Bangkok, Phnom Penh, and Saigon, and on September 12, it inaugurated a route from Sydney to Los Angeles via Noumea, Nandi, Papeete, and Honolulu with the DC-8. On September 14 1961, TAI agreed, in principle, to a future merger with Union Aeromaritime de Transport (UAT). The two airlines integrated their schedules in 1962 and the amalgamation of TAI and UAT was completed on October 1, 1963, resulting in a new airline: UTA (Union de Transports Aeriens). This DC-3, F-BGXN, flew for TAI from 1956 to 1959. Textures are DXT5. This repaint was tested on FSX-SE and should work on FSX & P3D v1-3.
| Filename: | FSXP3D_TAI_DC3_1962.zip |
| License: | Freeware |
| Added: | 19th March 2019, 17:01:24 |
| Downloads: | 186 |
| Author: | Ted Giana |
| Size: | 8.29 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 1 of 2 |
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File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 1 of 2 (also requires glbayv2b.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_1_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:34:54 |
| Downloads: | 41,283 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 56.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 2 of 2 |
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Images related to this file:
File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 2 of 2 (also requires glbayv2a.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_2_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:36:31 |
| Downloads: | 40,555 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 85.99 MB |
| Category: Flight Simulator X - Scenery | |
| US Navy Collection, with Flyable UAV |
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File Description:
Unfortunately the Navy has cancelled or scaled down most fleet week celebrations around the nation. With this collection, you can stage your own!
Among the latest and hottest additions to the US Navy arsenal is the LCS. Two versions have been developed, the trimaran corvette by General Dynamics and Lockheed Martin's version, which promise to give a double black eye to Al Qaida, Somali pirates, or anyone else that opposes Freedom and Independence. Also are included in this package are the Arleigh-Burke class destroyer USS Fitzgerald, the Ticonderoga class cruiser Lake Champlain and two Oliver-Perry class frigates, FFG-58 Samuel B Roberts and FFG-60 Rodney M Davis. The centerpiece of the fleet is LHD-2 USS Essex and thanks to Arno's fantastic ModelConverterX, Essex is able to feature a highly detailed deck packed with 7 F-35b JSF, 6 MV-22 Osprey, 5 CH-53 and 2 Seahawks. Finally, SSN775 Texas, as part of the collection is available for patrol. All ships have landable decks, night lights and animation effects. Texas as a submarine is more of a boat, I believe, but it has navigation lights and wake effects.
I have also included another hot Navy addition, the RQ-8 fire Scout. There are two versions, a static RQ-8b lashed to the deck of Independence and an RQ-8c with the Flir Brite Star electro/optical turret which I have made flyable, largely for absence of deck space to place it as static.
Make no mistake that the Essex model is very resource intensive, with all it's polygons and what have you. The night lighting is stunning (imo) but seems to have an even heavier effect, you've been warned..
| Filename: | US_Navy_Collection_with_Flyable_UAV.zip |
| License: | Freeware, limited distribution |
| Added: | 19th October 2013, 20:27:36 |
| Downloads: | 1,290 |
| Author: | Rick Keller |
| Size: | 96.89 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G 91st BG (LL-E) "Shoo shoo shoo baby" restored |
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File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G-35-BO 42-32076, the former "Shoo shoo shoo baby". In 1968, the ancestry of F-BGSH, an old B-17 languishing in derelict state on Creil Airfield in France, was discovered by the Australian aviation historian Steve Birdsall, who notified the USAF museum that this was a combat veteran that had flown operational missions, in contrast to most other surviving B-17's. Following negotiations, the B-17 was donated to the US by the French Government. Interestingly, its Swedish heritage attracted interest from Sweden as well, but nothing came of this. The aircraft was disassembled at Creil and trucked to Frankfurt and flown to the US in 1972, where it arrived, packed in 27 crates. No plans or funds for restoration were present at the time, but in 1977, Mike Leiston, a technician at Dover AFB contacted the museum about the possibility of restoring one of the museum's aircraft by volunteers at Dover AFB. With project approved, 42-32076 was transported to Dover, with the aim of restoring it to a stock wartime B-17G. Upon arrival, Paul McDuffee, who had flown her for 13 missions, was present, and the reunion was clearly an emotional one as he commented "I've just got to go over and kiss her", which he did.
The restoration continued to 1988,and after some 60.000 ma hours, "Shoo shoo shoo baby"took to the skies again for the first time on 11 september. On 14 october 1988, she flew for the last time, to the USAF museum near Dayton, Ohio, where she can still be seen. The main difference with her wartime looks is the fact that she currently sports an olive drab camouflage paint, which was necessary due to all the metal work needed to bring her back to a stock B-17G condition. Repaint by Jan Kees Blom, based on the paintkit by A2A.
| Filename: | Boeing_B17G_91st_BG_LLE_Shoo_shoo_shoo_baby_restor.zip |
| License: | Freeware |
| Added: | 7th October 2019, 18:23:08 |
| Downloads: | 145 |
| Author: | Jan Kees Blom |
| Size: | 11.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PAEN, PAEX, 3AK4, 30AK, 52AK - Alaska, USA |
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File Description:
The town of Kenai is on the east coast of Cook Inlet, 60 miles southwest of Anchorage. The airport is in the northern part of the town, with a runway aligned 1-19, 7,550 feet long and 150 feet wide (with an ILS on 19). A second runway is gravel, 2,000 feet long and for winter use by ski planes. There is also a water runway, and all three are aligned the same and called "1 left-19 right" (the main runway) "1 right-19 left" (gravel) and "1 water-19 water". The taxiways are extensive and designed for a far larger traffic than the airport has today, though even now the airport is fairly busy. In FS9 a water runway for AI cannot work with an ATC control tower; the water part of PAEN has therefore been separated into another call sign PAEX which has ONLY the water runway; the tower will therefore direct the plane that makes contact to use the water runway. The PAEN airport runway has taxiway connections at each end and also two intermediates; at the northern end there are in fact two so a total of 5; B, C, D, E, and F; there is an airport diagram included. GA traffic goes to one of two parking aprons, both at the southern end, and at the far southern end there is the hangar for the Civil Air Patrol. The AI includes aircraft from my previous Alaska posts, as Kenai is where I sent them when they departed from, for instance, Palmer. Airlines and cargo companies that operate from and to Kenai are included in the AI: ERA (which has recently changed it's name), Grant Aviation, Air North, Wings of Alaska, North Star Air, and a small local company Air Supply Alaska, along with Fedex, UPS, Everts, and Northern Air Cargo. There is also GA and float AI. Nearby smaller airfields are included, partly because one of them was dramatically misaligned in FS9.
| Filename: | PAEN_PAEX_3AK4_30AK_52AK___Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 26th December 2015, 15:33:19 |
| Downloads: | 485 |
| Author: | Roger Wensley |
| Size: | 23.08 MB |
| Category: Orbiter - Orbital Stations | |
| New Skylab 2, 3 And 4 Mission |
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File Description:
Skylab 2
25 May 1973 13:00 GMT. Duration: 28.03 days. Call Sign: Skylab. Backup
Crew: McCandless, Musgrave, Schweickart. Nation: USA. Agency: NASA.
Launch Site: Cape Canaveral . Launch Complex: LC39B. Launch Vehicle:
Saturn IB . LV Configuration: Saturn IB s/n SA-206. Program: Skylab.
Class: Manned. Type: Lunar spacecraft. Spacecraft: Apollo CSM. Payload
: Apollo CSM 116. Mass: 19,979 kg. Location of Spacecraft: Naval
Aviation Museum, Pensacola, FL. Perigee: 427 km. Apogee: 439 km.
Inclination: 50.0 deg. Period: 93.2 min.
Epic repair mission which brought Skylab into working order. Included
such great moments as Conrad being flung through space by the whiplash
after heaving on the solar wing just as the debris constraining it
gave way; deployment of a lightweight solar shield, developed in
Houston in one week, which brought the temperatures down to tolerable
levels. With this flight US again took manned spaceflight duration
record.
When the meteoroid shield ripped loose, it disturbed the mounting of
workshop solar array "wing" two and caused it to partially deploy.
The exhaust plume of the second stage retro-rockets impacted the
partially deployed solar array and literally blew it into space.
Also, a strap of debris from the meteoroid shield overlapped solar
array "wing" number one such that when the programmed deployment
signal occurred, wing number one was held in a slightly opened
position where it was able to generate virtually no power.
In the meantime, the space station had achieved a near-circular orbit
at the desired altitude of 435 kilometers (270 miles). All other
major functions including payload shroud jettison, deployment of the
Apollo Telescope Mount (Skylab's solar observatory) and its solar
arrays, and pressurization of the space station occurred as planned.
Scientists, engineers, astronauts, and management personnel at the
NASA Marshall Space Flight Center and elsewhere worked throughout
the first ten-day period of Skylab's flight to devise the means for
its rescue. Simultaneously, Skylab--seriously overheating--was
maneuvered through varying nose-up attitudes that would best maintain
an acceptable "holding" condition. Because of the loss of the
meteoroid shield, however, this positioning caused workshop
temperatures to rise to 52 degrees Celsius (126 degrees F). During
that ten-day period and for some time thereafter, the space station
operated on less than half of its designed electrical system, in the
partially nose-up attitudes, was generating power at reduced
efficiency. The optimum condition that maintained the most favorable
balance between Skylab temperatures and its power generation
capability occurred at approximately 50 degrees nose-up.
The crew rendezvoused with Skylab on the fifth orbit. After making
substantial repairs, including deployment of a parasol sunshade which
cooled the inside temperatures to 23.8 degrees C (75 degrees F), by
June 4 the workshop was in full operation. In orbit the crew conducted
solar astronomy and Earth resources experiments, medical studies, and
five student experiments; 404 orbits and 392 experiment hours were
completed; three EVAs totalled six hours, 20 minutes.
Skylab 3
28 July 1973 11:10 GMT. Duration: 59.46 days. Call Sign: Skylab.
Backup Crew: Brand, Lenoir, Lind. Nation: USA. Agency: NASA. Launch
Site: Cape Canaveral . Launch Complex: LC39B. Launch Vehicle: Saturn
IB . LV Configuration: Saturn IB s/n SA-207. Program: Skylab. Class:
Manned. Type: Lunar spacecraft. Spacecraft: Apollo CSM. Payload:
Apollo CSM 117. Mass: 20,121 kg. Location of Spacecraft: NASA Lewis
Research Center, Cleveland, OH. Perigee: 422 km. Apogee: 442 km.
Inclination: 50.0 deg. Period: 93.2 min.
Continued maintenance of the Skylab space station and extensive
scientific and medical experiments. Installed twinpole solar shield
on EVA; performed major inflight maintenance; doubled record for
length of time in space. Completed 858 Earth orbits and 1,081 hours
of solar and Earth experiments; three EVAs totalled 13 hours, 43
minutes.
Skylab4
16 November 1973 14:01 GMT. Duration: 84.05 days. Call Sign: Skylab.
Backup Crew: Brand, Lenoir, Lind. Nation: USA. Agency: NASA. Launch
Site: Cape Canaveral . Launch Complex: LC39B. Launch Vehicle: Saturn
IB . LV Configuration: Saturn IB s/n SA-208. Program: Skylab. Class:
Manned. Type: Lunar spacecraft. Spacecraft: Apollo CSM. Payload:
Apollo CSM 118. Mass: 20,847 kg. Location of Spacecraft: National Air
and Space Museum (Smithsonian Institution), Washington, DC. Perigee:
422 km. Apogee: 437 km. Inclination: 50.0 deg. Period: 93.1 min.
Included observation and photography of Comet Kohoutek among numerous
experiments. Completed 1,214 Earth orbits and four EVAs totalling 22
hours, 13 minutes. Increased manned space flight time record by 50%.
Rebellion by crew against NASA Ground Control overtasking led to none
of the crew ever flying again.
| Filename: | New_Skylab_2_3_And_4_Mission.zip |
| License: | Freeware |
| Added: | 11th January 2003, 16:39:14 |
| Downloads: | 1,934 |
| Author: | Ronald Dandurand |
| Size: | 6.06 KB |