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| Category: Flight Simulator X - Utilities | |
| Flight Simulator First Officer V2 |
|
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File Description:
Flight Simulator First Officer is a generic virtual copilot that can be used with any aircraft. The primary
function of FSFO is to assist the Pilot In Command (PIC) to fly the aircraft safely while adhering to
Standard Operating Procedures (SOPs). This is accomplished via virtual checklist and sharing of cockpit
duties/responsibilities. Specifically, the First Officer reads the following configurable checklist:
- Pre-Flight
- Before Start
- After Start
- Before Takeoff
- In-Range
- After Landing
- Shutdown
After reading the checklist item, the Copilot will wait to ensure you (i.e. the pilot) have configured the
aircraft correctly before proceeding to the next item. Also, the Virtual copilot is capable of performing
the following actions:
1. Call Vspeeds based on your input
2. Raise/Lower the Landing Gear on Takeoff/Landing
3. Retract the Flaps
4. Extend the Flaps
5. Manage the taxi/landing/strobe lights
6. Tune the ILS frequencies
7. Call Climb Power based on your input
8. Reset Vertical Speed when the Aircraft is within 1000 ft of the programmed altitude
9. IAS warning (e.g. Aircraft is above 250 IAS while below 10000 ft)
10. GS Warnings (e.g. Aircraft is above 25 knots while taxing)
11. Resets the altimeter to standards when passing TA
12. Engage Heading Hold on Takeoff
13. Engage Altitude Hold on Takeoff
14. Reset Speed on Takeoff
15. Engage Speed Hold on Takeoff
16. Engages Rev Thrust on Landing
17. Ground Proximity Warning System (GPWS)
18. Over Speed Warning
19. Stall Warning
20. Bank Angle Warning
21. Vref monitoring
22. Set AutoBrakes
23. Loads Fuel/Payload
24. Random Payload/Pax generator
25. Plus much more!
Share checklist and report bugs here: http://flightsimaddons.proboards.com/index.cgi#general
| Filename: | Flight_Simulator_First_Officer_V2.zip |
| License: | Freeware, limited distribution |
| Added: | 21st December 2013, 21:58:46 |
| Downloads: | 3,238 |
| Author: | Matthew King |
| Size: | 60.63 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Lockheed VC-121A Constellation 'Columbine II' |
|
File Description:
FS2004 Lockheed VC-121A Constellation 'Columbine II'.
The Lockheed C-121A Constellation is the military
transport version of the L-749A Constellation.
Delivered on 22 November 1948, this particular aircraft
was soon converted to VC-121A VIP-transport. From
November 1952 till November 1954 this was the personal
transport of President Dwight D. Eisenhower. In 1952,
President Eisenhower was flying to Florida. The
Presidential plane was named 'Columbine II' (after the
official flower of Colorado, the First Lady’s home
state), but it was identified to flight controllers as
“Air Force 610” (from its tail number 48-610). However,
flying in the same general region was Eastern Airlines
Flight 610. The Eastern Airlines pilot overheard a
conversation between flight controllers and the
President’s plane, and for a moment thought the
references to flight “610” were meant for him. Although
nothing untoward happened, the government realized that
the confusion could have been tragic. Since then, any
Air Force aircraft with the President on board has been
referred to as “Air Force One.” Thus, the 'Columbine
II' was the first aircraft to be distinguished with
this designation, and she served President Eisenhower
for several years in this role.
This repaint is a much improved version of the one
issued in 2006. It has not been tested for the FSX
version of Abacus' Constallation but probably will
function there as well.
These are textures only. You will require Francisco
Sánchez-Castañer's great payware Lockheed L-749
Constellation, which can be obtained from Abacus'
Platinum Collection (see
http://www.abacuspub.com/default.html). Repaint (based
on Francisco Sánchez-Castañer's textures) by Maarten
Brouwer.
| Filename: | Lockheed_VC121A_Constellation_Columbine_II.zip |
| License: | Freeware, limited distribution |
| Added: | 14th September 2007, 18:25:01 |
| Downloads: | 362 |
| Author: | Maarten Brouwer |
| Size: | 3.55 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of Scandinavia and the Baltic States |
|
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File Description:
Effectively an extension of my "Airstrips of Western Europe" project for FS2004, around 140 sceneries of small airfields in Scandinavia and the Baltic states, each enhanced with buildings, taxiways, parking spaces and aprons as appropriate, to further facilitate the generation of lightweight AI traffic in the area, without overloading the more major airfields.
Given the available comprehensive coverage of both Norway and Finland by other authors, and much of Denmark by myself in my earlier "Airstrips of North-West Europe" upload, this selection comprises mostly small Swedish and Baltic State airfields.
Unfortunately, due to the very nature of much of the area, some of these airstrips are just that, a grass/dirt runway on a flattened/mown area in the landscape with just an associated building or two. Nevertheless, they do perform the required function of providing sources for AI traffic. The very existence of those airstrips not included in FS2004 is referred to in various on-line databases.
Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe (where applicable) and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.
Please read the rest of this "blurb" in the included text file. There may be some details of note or interest.
| Filename: | Airstrips_of_Scandinavia_and_the_Baltic_States.zip |
| License: | Freeware |
| Added: | 11th November 2024, 17:25:16 |
| Downloads: | 110 |
| Author: | Chris Eve |
| Size: | 2.52 MB |
| Category: Miscellaneous Files - Demos from Commercial Vendors | |
| AirFx 06 (Commercial Demo) |
|
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File Description:
--Re-upload--
Imagine a low-level bombing run in Flightsim 02/04 only 3 MOUSE CLICKS AWAY.
The next generation of excitement is here, completely new inside and out.
Weapons, smoke writing, engine fires, and more EASY AS 1,2,3 with AirFx!
AirFx 06 makes the aircraft smoke system even easier to use.
Fully loaded with the new features everyones been asking for.
Includes a new html based help system with easy to understand graphics.
Demo includes FREE one full hour of flight-time in FlightSim with effects.
NEW AIRCRAFT EDITOR FEATURES:
Easy to use for the novice incredible time-saving features for the pro.
Import / Export FxPax effects packages for fast and easy sharing or backup.
Add your own exciting screenshots for easy template identification.
FxPax save your screenshot, effects, textures and smoke system settings.
Web enabled so you can download new effects packages, create and share your own FxPax.
NEW TEMPLATE EDITOR FEATURES:
The fastest and easiest way to position individual effects.
Revolutionary Aircraft Placement Matrix to easily place effects on your aircraft.
Error checking with auto-renumber and log for missing effect and texture files.
Copy paste cut insert functions.
Preview Multi or single line or full template.
Nudge buttons for easier effect placement.
This file is a Commercial Demo. DEMO VERSION LIMITATIONS: 1. No saving modified aircraft; 2. No FxPax Export; 3. No edit effects files; 4. 1 hour limit to FlightSim previews; 5. Nags
| Filename: | AirFx_06_Commercial_Demo.zip |
| License: | Commercial demo |
| Added: | 14th July 2010, 10:26:25 |
| Downloads: | 2,033 |
| Author: | Grant Bovee |
| Size: | 13.2 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Butuan Bancasi Airport, Butuan, Philippines |
|
File Description:
This is a totally new Butuan Scenery Addon for Flight Simulator 2004. This features Multi-Level of Detail (MLOD) which makes a scenery framerate-friendly. At a distance, the objects are on its LOW POLYGON STATE. And while you get closer and closer, the objects become more and more complex, making you landing sequence unaffected by heavy framerate hit due to the High number of Polygons of the Library Objects.
Butuan Bancasi Airport Scenery (RPME) features photorealistic textures. This includes the Main Terminal Building, the Philippine Airlines Cargo warehouse, the Old Butuan Airport Cargo Warehouse, the Air Transportation Office Building, the Old Private Hangar, and the Control Tower. This scenery has full night lighting textures and has night lighting beams that illuminate the ramp from the main terminal building. Other library objects included are: Cebu Pacific baggage carts, Cebu Pacific and Philippine Airlines stairs, Airport and Ramp personnel, cars, trucks, buses, jeeps, cows and horses. But these objects do not interfere with the framerate so much because this is defined in the MLOD feature.This scenery has not been tested with FS2002 but is more likely to work without problem in that version.
Currently, Philippine Airlines serves this destination daily from Manila arriving at 12:15 p.m. and departing for Manila at 01:15 p.m. Cebu Pacific also serves this destination daily from Manila arriving at 10:25 a.m. and departing for Manila at 11:15 a.m. and thrice weekly (Mon-Wed-Sat) from Mactan, Cebu arriving at 11:50 a.m. and departing for Mactan at 12:30 p.m.
| Filename: | Butuan_Bancasi_Airport_Butuan_Philippines.zip |
| License: | Freeware |
| Added: | 24th June 2004, 05:40:52 |
| Downloads: | 6,874 |
| Author: | Ver Walter Gulfan, Philippine Flightsimmers Group |
| Size: | 8.85 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Masbate Airport, Masbate, Philippines |
|
File Description:
This is a totally new Masbate Scenery Addon for Flight Simulator 2004. This features Multi-Level of Detail (MLOD) which makes a scenery framerate-friendly. At a distance, the objects are on its LOW POLYGON STATE. And while you get closer and closer, the objects become more and more complex, making you landing sequence unaffected by heavy framerate hit due to the High number of Polygons of the Library Objects.
In this scenery, you will see a total transformation from the default Masbate City area in FS2004 to a new realistic and alive Masbate City as seen in the included screenshots.
Masbate Airport Scenery (RPVJ) features photorealistic textures. This includes the Main Terminal Building, the Rancho Cuervo Verde Hangar, the Masbate Airport cargo warehouse, the Administration Building, the Crash and Fire Rescue Station, and the Control Tower. This scenery has full night lighting textures and has night lighting beams that illuminate the ramp from the firestation building. Other library objects included are: Animated Baggage Carts, Airport and Ramp personnel, ferry boats, ships, yachts, sailboats, cargo vessels, lighthouse, jeeps, cows and horses. But these objects do not interfere with the framerate so much because this is defined in the MLOD feature.This scenery has not been tested with FS2002 but is more likely to work without problem in that version except that AFCAD for FS2002 should be separately designed.
Currently, Asian Spirit serves this destination daily from Manila arriving at 7:15 a.m. and departing for Manila at 7:35 a.m.
| Filename: | Masbate_Airport_Masbate_Philippines.zip |
| License: | Freeware |
| Added: | 29th June 2004, 02:55:36 |
| Downloads: | 4,247 |
| Author: | Ver Walter Gulfan, Philippine Flightsimmers Group |
| Size: | 4.09 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Nick's Prop Dust v2.0 with Nick's ALL WET for Watercraft! |
|
File Description:
This package is an all new release of my original prop dust FX. This gauge/effects package automatically senses the terrain the aircraft is in contact with or flying over and changes the prop dust and water FX for the aircrafts prop/rotor wash based on dirt, dry mud or clay, snow, rain, water, ice, sand, gravel and short grass. In addition the real time surface conditions are also sensed. In example: a dry asphalt or concrete runway will produce no prop dust/wash; however, the same runway with snow/rain conditions present will automatically produce a throttle controlled snow/rain blowing effect. FX files and gauges are included for large and small, single engine, multi-engine, amphibians, helicopters, seaplanes and massive scale military and commercial land/water transports. This package requires manually editing/adding lines in the aircraft.cfg and panel.cfg files. The README files include very complete and comprehensive instructions with a quick and easy copy/paste file for all the Microsoft prop aircraft and 13 other popular aircraft. I have also provided a QUICK REFERENCE file for current Nicks Prop Dust users for the new seaplane gauge and new FX location formulas. Nick's ALL WET is wild splashing and spraying bow/skid water FX designed for amphibians, seaplanes and boats which includes water droplets on the 2D and VC windshield as the plane barrels through the water on takeoff and landing. There is an option to install Nick's ALL WET without the main dust FX package. ENJOY! from Nick Needham
| Filename: | Nicks_Prop_Dust_v20_with_Nicks_ALL_WET_for_Watercr.zip |
| License: | Freeware, limited distribution |
| Added: | 1st October 2005, 05:22:11 |
| Downloads: | 8,442 |
| Author: | Nick Needham |
| Size: | 2.88 MB |
| Category: X-Plane - Aircraft Repaints, Textures and Modifications | |
| Cessna 172N Skyhawk II (G-BEUX) |
|
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File Description:
This archive only contains textures for the Carenado 172II V2 aircraft. In order for it to work, you need to own this specific aircraft. Since these are only textures, no further support is necessary, just follow the instructions below. If for some reason you don't like these textures, just delete the folder G-BEUX.
Installation
*** IMPORTANT***
I have included a .obj file that Dan Klaue provided to fix a small problem causing wing registrations to display incorrectly. The filename is TransparentStickers.obj. You must copy this file to the aircraft's main objects folder of the Carenado C172II v2 main folder. You will be asked if you want to replace the existing file, say yes. Make a backup of the original first.
then...
Open the zip file and move the whole folder G-BEUX to X-Plane 10 (where you installed X-Plane)--->Aircraft-->Carenado Cessna 172 v2 (where you installed the Carenado package)--->liveries. That's it!
File information
The textures herein are made from the Carenado blanks. I have made every attempt to faithfully reproduce G-BEUX to the best of my abilities. Limitations in the blank paint kit make it impossible to mirror correctly some of the details on the right fuselage, as only the left fuse is included.
| Filename: | Cessna_172N_Skyhawk_II_GBEUX.zip |
| License: | Freeware |
| Added: | 12th June 2013, 21:40:27 |
| Downloads: | 114 |
| Author: | Michel Theriault |
| Size: | 13.96 MB |
| Category: Flight Simulator X - Original Aircraft | |
| ARX-5X Coyote, Version 2.1 |
|
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File Description:
The ARX-5X (Concept 5) is a single-seat unlimited category aerobatic aircraft built around the 495c.i. 600hp Trace-Orenda OE600 V-8 aircraft engine and designed specifically for freestyle airshow type aerobatics.
Version 2 has a totally new airfile and flight dynamics - the plane can easily handle compulsory competition maneuvers as well as more advanced gyroscopic maneuvers such as lomcovaks and tumbles.
The ARX-5X cruises around 200kts, with a never-exceed speed of 240kts. This FSX native model contains animations, reflections, environment mapping, spec mapping and a full dynamic virutal cockpit. Although it is not a real aircraft it does have several real-world components such as the Chelton Fligh Systems EAU (engine airdata unit) display, and a Hartzell "scimitar" swept blade propeller.
This release is not a quick & dirty update simply "ported" into FSX, it is a full FSX rebuild by the original authors, compiled with XtoMDL and conforming the FSX SDK using dds textures and new modeling techniques for the best overall end-user performance. Includes 2 configs, 7 models, and 20 schemes with a custom smoke system and night time pyrotechnic effects. Aircraft, effects, and panel by Jason L. Terry and Mike VIvaldi. Aditional Skins by Brady Duros and Joshua B. Nyhus.
| Filename: | ARX5X_Coyote_Version_21.zip |
| License: | Freeware |
| Added: | 21st September 2012, 12:42:46 |
| Downloads: | 1,206 |
| Author: | Jason L. Terry, Mike Vivaldi, Josh Nyhus, Brady Duros |
| Size: | 41.04 MB |
| Category: Orbiter - Spaceships | |
| Minuteman II Missile |
|
File Description:
The Minuteman was Americas Third Operational ICBM System. During the Cuban Missile Crisis it was America's "Ace In The Hole". It has been operational at U.S. bases since 1962 reaching a peak of 1,000 missiles.
The Minuteman II program was economically crucial to the development of integrated circuits. It was the first mass-produced system to use a computer constructed from integrated circuits, and used most of the production of such circuits from 1962 through 1967. The other major customer of these circuits was the Apollo Guidance Computer, which had similar weight and ruggedness constraints.
The Orbiter version keeps up with the historical aspect of this horrible weapon. This add-on is created for historical purposes only, and we do not condone using Orbiter to simulate nuclear war. No active Minuteman II missiles currently exist today. The only way to see one now is at a museum or on display at various Air Force bases world wide. This add-on simulates the flight plan and package delivery of a real Minuteman II missile.
The warhead included in this add-on is from the Trinity package created by Dave Rowbothham. The warhead activates at about 4 minutes to impact. It arms at 2000 feet and detonation occurs at 1800 feet.
| Filename: | Minuteman_II_Missile.zip |
| License: | Freeware |
| Added: | 27th September 2004, 16:24:26 |
| Downloads: | 1,380 |
| Author: | Jim Williams |
| Size: | 1.12 MB |