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Found 2,197 files (220 pages)

Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Boeing B-17G "Sentimental Journey" N9323Z Download

File Description:
This is a repaint only for the FSX Wings of Power II Boeing B-17G Flying Fortress, in the markings of the CAF Arizona Wing's B-17G "Sentimental Journey," N9323Z. "Sentimental Journey" rolled off the Douglas assembly line in late 1944, and was accepted by the Army Air Corp on March 13, 1945. Being delivered too late to serve in the European theater, the aircraft was assigned to the Pacific theater for the duration of the war. The aircraft served in the USAF until 1959 when it was put into storage. Within a few months the aircraft was acquired by the Aero Union Corporation of Chico, California and flew thousands of sorties against forest fires as a converted tanker. In 1978 the aircraft was donated to the newly founded Arizona Wing of the Commemorative Air Force, and after a local contest the aircraft was named "Sentimental Journey." The decision was made to use the most famous pinup picture of WWII for the nose art, which of course was that of Betty Grable's most tantalizing. Over the years the aircraft has been brought back to its WWII configuration, complete with all turrets, crew positions, bombay, and markings of the 457th Bomb Group. The aircraft makes on average each year an amazing 60 airshow stops nation wide.


Filename: Boeing_B17G_Sentimental_Journey_N9323Z.zip
License: Freeware
Added: 19th May 2007, 11:29:18
Downloads: 973
Author: John Terrell
Size: 3.34 MB


Category: Flight Simulator 2004 - Scenery
KCMI Update for KCMI Willard airport in Champaign, IL Download

File Description:
I have made a few changes to parking lot lights and some movement of objects. This update should have the previous version of kcmi_willard.zip installed already to work.. At request of different people. I have made three different levels of display for KCMI Willard Airport located in Champaign, IL. To add the new scenery file to your KCMI just install and override the original Scenery folder in the KCMI Folder. Then to select the level of display I have numerous settings that can be changed. To change the level of vehicles seen chose one of the following. KCMI_Vehicles_low.xxx KCMI_Vehicles_med.xxx KCMI_Vehicles_high.bgl The default is the KCMI_Vehicles_high.bgl setting. If you computer can not handle this high setting, just change KCMI_Vehicles_high.bgl to KCMI_Vehicles_high.xxx Then change either KCMI_Vehicles_low.xxx or KCMI_Vehicles_med.xxx By just changing the xxx to bgl At the low setting, only a few vehicles will be seen. ___________________________________ Also you can change the following bgl files to see how they look also. KCMI_Power Poles.bgl to KCMI_Power Poles.xxx will eliminate the power lines. static-planes.bgl to static-planes.xxx will eliminate the two large planes at the corners of the runway. KCMI_Maintenance.bgl to KCMI_Maintenance.xxx will eliminate related maintenance equipment of the two large planes. ____________________ Then restart your FS9 and it will apply the changes...


Filename: KCMI_Update_for_KCMI_Willard_airport_in_Champaign_.zip
License: Freeware
Added: 6th February 2006, 01:45:47
Downloads: 1,053
Author: Lawrence F Dorries
Size: 69 KB


Category: Flight Simulator 2004 - Scenery
OSM World: Western Europe Download

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File Description:
Read Installation instructions carefully, this is a complex scenery package!

This package includes a "Dev Kit" should you wish to expand it to other areas! Please contact me if you wish to do so! This is community effort! If we all contribute, we will hopefully have the entire world covered one day!

Welcome to OSM World: Western Europe! This is a vector data scenery package covering the western European area. Coastlines, Rivers, lakes, roads, railways, and power lines with detail never before seen! All in an autogen-compatible density! You can see roundabouts, train terminals, harbor areas in a resolution of a point every 10 meters. At this same resolution a vectorial city class places residential (in small and big building variations, depending on surface area) and industrial areas exactly where they are supposed to be. This gives the city areas a resolution far superior to the capacity of FS-2004 default landclass bitmaps, limited to approximately 1 Km x 1 Km squares. OSM World: Western Europe will even give you small roads leading to small towns (even a few houses across)! From big highway intersections, including ramps, to the tiniest rural pathways covering the entire western area! Wherever in Western Europe you fly, there is something to see!


Filename: OSM_World_Western_Europe.zip
License: Freeware
Added: 13th October 2014, 00:18:39
Downloads: 4,145
Author: Mario Noriega
Size: 274.75 MB


Category: Flight Simulator X - Utilities
PJEZFSX Download

File Description:
PETER JAMES' EZCAM .CAM FILES AS OF 3-25-10. I have made some great cams to share based on the new Flight1 EZDOK software. Installation is a snap. Just copy these into your EZDOK root directory and you're ready to go! As a real commercial pilot with over 7500 hours flying time, I can assure you these cams give you the most realistic virtual cockpit views possible. I base this on proper seat position, as well as a zoom level I have been fiddling with since the beginning of FSX. I have here cams for the A319 by Project Airbus, the Default A321, default Beaver, the 739 by Ariane, the LDS 767-300ER, and the great free biplane (Tigermoth) by ORBIX ...Whether you own the two payware products or not does not matter. These cams will work well on any similar aircraft. Just use the EZDOK interface to import these cams, and then you can edit them for any plane you want. The real thing I did was take the default cams that came with EZDOK and dampen out the touchdown head wobble...but that's about it. I am still learning all the tweaks available with vibrational effects, but have gotten good at setting up 9 viewpoints for each virtual cockpit included... when you run the EZDOK interface you'll see the titles and number key for each position. Enjoy! Peter James / [email protected]


Filename: PJEZFSX.zip
License: Freeware
Added: 25th March 2010, 06:23:33
Downloads: 2,534
Author: Peter James
Size: 16.85 KB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
P51B Mustang War Weary Download

File Description:
A repaint of www.donationware.net 's P-51B Muatang (must have that to use this repaint). I painted the design and then weathered the whole thing (it's not so dirty looking in the book). One thing I had to do which is probably not correct is not join the thin blue and white arc going from the blue and white nose paint underneath the nose (which on the book's side view appears to be joined to the other side's arc). Due to some texture-mapping issues in the area under the nose , it would have been almost impossible to get a good looking joined arc so I made them both end in points on each side. In the side view of the picture I based this on, the wing gun ports are even covered (ie the wing leading edge is flush and without bumps or holes). Some of the text fonts appear to be unlike usual US fonts for the time ( I had to make the large W, D and 2 by hand without a font) Also something I could not alter is the canopy which was extended in the real plane making another seat for an additional person. The book has it shown with the following text ; Field-modified P-51B , WW (War Weary) 43-12193 , 335th FS , 4th FG , Debden, England June, 1945. Overall Insignia Red with Light Blue anti-glare panel.


Filename: P51B_Mustang_War_Weary.zip
License: Freeware
Added: 18th September 2004, 00:27:44
Downloads: 209
Author: David King
Size: 2.74 MB


Category: Flight Simulator X - Scenery
KSNA, John Wayne-Orange County Airport Download

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File Description:
John Wayne Airport (IATA: SNA, ICAO: KSNA, FAA LID: SNA) is an airport in an unincorporated area in Orange County, California, with its mailing address in the city of Santa Ana, which is also the county seat, hence the International Air Transport Association (IATA) airport code. The main entrance to the airport is off of MacArthur Blvd in Irvine, the city that abuts the airport from the north and east. Newport Beach and Costa Mesa form the southern and western boundaries, respectively, together with a small unincorporated area along the Corona del Mar (73) Freeway. Santa Ana lies just north, not actually touching the airport directly. Originally named Orange County Airport, the county Board of Supervisors renamed it in 1979 to honor the actor John Wayne, who resided in neighboring Newport Beach and died that year. It also became the first airport to be named after an entertainer. The main runway, at 5,701 feet (1,738 m), is one of the shortest of any major airport in the United States, resulting in most passenger aircraft operating from the airport to be no larger than the Boeing 757. However, some larger cargo aircraft, such as the FedEx A310/300, fly from SNA. Some gates are built to handle planes up to the size of a Boeing 767, which can operate with payload/fuel load restrictions. No wide-body passenger aircraft are currently in scheduled service at the airport.


Filename: KSNA_John_WayneOrange_County_Airport.zip
License: Freeware, limited distribution
Added: 11th October 2011, 08:25:20
Downloads: 11,008
Author: Mateusz Stabryla MK-Studios
Size: 66.92 MB


Category: Flight Simulator 2004 - Scenery
KSNA, John Wayne-Orange County Airport Download

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File Description:
John Wayne Airport (IATA: SNA, ICAO: KSNA, FAA LID: SNA) is an airport in an unincorporated area in Orange County, California, with its mailing address in the city of Santa Ana, which is also the county seat, hence the International Air Transport Association (IATA) airport code. The main entrance to the airport is off of MacArthur Blvd in Irvine, the city that abuts the airport from the north and east. Newport Beach and Costa Mesa form the southern and western boundaries, respectively, together with a small unincorporated area along the Corona del Mar (73) Freeway. Santa Ana lies just north, not actually touching the airport directly. Originally named Orange County Airport, the county Board of Supervisors renamed it in 1979 to honor the actor John Wayne, who resided in neighboring Newport Beach and died that year. It also became the first airport to be named after an entertainer. The main runway, at 5,701 feet (1,738 m), is one of the shortest of any major airport in the United States, resulting in most passenger aircraft operating from the airport to be no larger than the Boeing 757. However, some larger cargo aircraft, such as the FedEx A310/300, fly from SNA. Some gates are built to handle planes up to the size of a Boeing 767, which can operate with payload/fuel load restrictions. No wide-body passenger aircraft are currently in scheduled service at the airport.


Filename: KSNA_John_WayneOrange_County_Airport.zip
License: Freeware, limited distribution
Added: 11th October 2011, 04:03:32
Downloads: 4,881
Author: Mateusz Stabryla MK-Studios
Size: 59.73 MB


Category: Flight Simulator 2004 - Original Aircraft
Airspeed AS.5 Courier Download

File Description:
FSDS V3.0 Airspeed Courier. Has reflective Textures, usual animations, 2D Panel using all default Gauges plus a VC. The Airspeed AS.5 Courier was a British six-seat single-engined light aircraft that saw some use as an airliner. Production aircraft were built by Airspeed (1934) Limited at Portsmouth. It first flew on 10 April 1933 and was the first British type with a retractable undercarriage to go into production, with a total of 16 built. The prototype Courier was designed by Hessell Tiltman (co-founder of Airspeed Limited) and was built in 1932 by Airspeed at York for an attempt by Sir Alan Cobham to carry out a non-stop flight to India, using airborne refuelling. Airspeed moved from York to Portsmouth before the Courier G-ABXN first flew on 10 April 1933. The Courier was a wooden low-winged cabin monoplane; it had a novel feature for the day of a retractable undercarriage. The prototype was powered by an Armstrong Siddeley Lynx engine. The prototype had two minor accidents, in April 1933 at Portsmouth and in June 1933 at RAF Martlesham Heath. The aircraft was repaired on both occasions. After a year spent perfecting airborne refuelling, Alan Cobham took off from Portsmouth in the prototype Courier on an attempted flight to India on 24 September 1934, being refuelled from a Handley Page W.10 before making a forced landing at Malta due to a broken throttle.


Filename: Airspeed_AS5_Courier.zip
License: Freeware
Added: 16th April 2017, 08:48:20
Downloads: 418
Author: Julian Higgs
Size: 10.09 MB


Category: Flight Simulator 2004 - Utilities
AIRound v1.0 Download

File Description:
FS2004 AIRound v1.0. This utility displays AI aircraft around user plane in AI map or AI list forms, enables AI aircraft forward, fly by or spot plane views and has its own built-in traffic alert system. In forward view eyepoint is tied to AI aircraft in front of virtual cockpit with ability to change look direction. Fly by view has adjustable parameters and random options. Departure and arrival airports and time, total about 40 ATC, state, control surfaces, radio, etc. AI aircraft parameters are available. AI map has set of scales and can be placed everywhere within 160nm AI aircraft zone around user plane. You can customize AI aircraft appearance on the map by changing mark colors, shapes, sizes and data tag types. Utility has mini panel with small scalable AI map for quick in-flight AI aircraft related analysis. Traffic alert panel helps to avoid collision with AI aircraft. Also it may be used as a navigation gauge in escort missions assisting to find, get closer and follow accompanied AI aircraft. Utility works both in FS windowed and full screen modes and doesn't require any other add-on modules or programs. You have 10 FS sessions for free.


Filename: AIRound_v10.zip
License: Shareware, time limited
Added: 12th February 2006, 22:02:49
Downloads: 5,267
Author: Valery Stenin
Size: 612.81 KB


Category: Flight Simulator X - Gauges
Beechcraft Baron 58 FULL Engine Gauges for Saitek FIP's Download

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File Description:
10 Left/Right analog Engine Gauges plus Fuel Level for the Beechcraft Baron 58 across 3 Saitek FIP's. I recommend these if you have 9 or more Saitek FIP's. However you can always scroll through the 3 gauges if you have less. These compliment Philippe Verhaege's fantastic Beechcraft Baron 58 main gauges "essential_gauges.zip" nicely. I grouped the Left/Right Manifold Pressure and RPM onto the first Saitek FIP. The Fuel Flow and Cylinder Head/Exhaust Gas Temperature onto the second. The Oil Temp/Pressure onto the third. Since there was room and they are directly below the engine gauges, I also incorporated the Fuel Level gauges. The beautiful Freeware gauge artwork is by Laurent Ferrari (FlyFrog) of the www.thegaugesfactory.org (Website now dead). They even have the "Beechcraft" logo. Laurent's gauges were originally designed for high end custom cockpit gauges that I resized and configured to fit the Saitek FIP's. I customized XML's to position and calibrate to Flight Simulator X. Thanks to Horacio for providing the original artwork via a zip file. Installation requires simple copy and paste. These were only tested on a Windows 7 computer with a X99 i7-5960X processor. You may have to adjust the needle reaction speeds for your machine.


Filename: Beechcraft_Baron_58_FULL_Engine_Gauges_for_Saitek_.zip
License: Freeware
Added: 19th March 2015, 09:44:28
Downloads: 325
Author: Jack Pickett, Laurent Ferrari
Size: 677.35 KB


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