Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Project EL AL - Boeing 737-800 For NGXu (4X-EKC) |
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Images related to this file:
File Description:
Project EL AL's Boeing 737-800 package for PMDG 737 NGXu, made for Prepar3Dv4.5. This package includes 4X-EKC, named "Beit Shean", in EL AL's revised-standard color scheme and features a complete, remastered paint from scratch made regardless of any other previous packages released of this aircraft for older addons. This painting was made possible using the original blueprints drawn for EL AL for the real-life aircraft; in addition to hundreds of Ultra High-Res photos taken by inside sources and others, including high quality closeup images and other material not to be found in external sources such as Airliners.net, Jetphotos.net, etc. Each aircraft uploaded in this package has been uploaded with the specific cockpit configuration present in the real aircraft alongside an enhanced cockpit environment aiming to simulate the specific aircraft in real life. The rest of the fleet, including special additions for this livery can be found separately in AVSIM. Happy landings!
| Filename: | Project_EL_AL__Boeing_737800_For_NGXu_4XEKC.zip |
| License: | Freeware, limited distribution |
| Added: | 19th January 2020, 03:24:32 |
| Downloads: | 279 |
| Author: | Yarden Ben-Dor |
| Size: | 35.76 MB |
| Category: X-Plane - Original Aircraft | |
| Black Cat PBY5/5A |
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File Description:
X-Plane 6.40
The PBY Catalina is probably the best known flying boat with over 4000 produced by Consolidated aircraft and licensees. The Black Cat squadrons all done in flat black played havoc particularly for the Japanese in the Pacific in WWII. Fitted with radar, with a 15 hour endurance and 2800 mile range they hunted Japanese naval ships and bombed or torpedoed them by the hundreds. This a fairly accurate rendition of the PBY except that the retractable pontoons are missing. Why? Well basically after using all the tricks I know I ran out of parts. There are 6 engine nacelles used in the model, 2 represent the 1200 HP radial engines driving the props, the others are jets with 5 lbs of thrust, 1 is used for the rear fuselage section, 1 is used for the wing pylon, 1 is used for the flare from the fuselage to the vertical stabilizer and the last is used for the forward observation and gunner space. Two are not used. Wing sections are taken up by the main wing and the support spars so there you go. The fuel tanks are used for the side gunner pods since these can be decorated separately. The plane flies very well and is stable. Takeoffs from water are quite easy as long as you don't dip a wing tip (no floats remember). This aircraft model and the paint scheme is copyright by Robert App, January 2003. Feel free to alter the paint scheme and instrument panel as long as you give me credit for the original design. The Black Cat squadron logo used in the paint scheme is courtesy of http://www.daveswarbirds.com/blackcat/logos.htm and is from the VP-71 Black Cat squadron. E mail me with any good panels or paint schemes and I will give full credit if used.
| Filename: | Black_Cat_PBY55A.zip |
| License: | Freeware, limited distribution |
| Added: | 16th January 2003, 02:56:49 |
| Downloads: | 1,386 |
| Author: | Robert L. App |
| Size: | 12.04 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KIAH - Houston Intercontinental Airport v3.0 |
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File Description:
Flightlevel390 is proud to present to you KIAH-Houston's George Bush Intercontinental Airport version 3.0.This scenery was created using EZ-Scenery object placer & Flightones' Instant Scenery.This scenery WILL NOT work in FS X.This will work with Default FS9 terrain,although it is optimized for use with ultimate terrain...This will be the final project under the FL390 brandname,all projects hereafter will be with BSMP...
Includes the Main terminals,Continental Maintenence Base,FedEx cargo ramp,UPS cargo ramp,City cargo ramp,fuel farm by 15R,CFR building further down 15R,CFR Building along Rwy 9-27 taxiway,FBOs on both sides of the 33s,including the big Landmark Aviation FBO,static ground equipment & some custom made signs.Also includes full ramp night lighting,aircraft gate outline markings at each gate.
This version adds some more stuff and fixing some stuff that was noted in previous versions.This also fixes the blurries that some people had reported.
Features a very good and super accurate AFCAD file and decent rendition of the real airport layout.***
Most of the objects in this scenery are all default with some of our own custom made stuff and some objects from some 3rd party EZ Object Libraries and RWY12 Object Libraries.
***You will need to download the EZ-Scenery & RWY12 Object Libraries which can be had at avsim,flightsim.com and our own website available as single downloads instead of multiple seperate downloads.I also recomend that you install our recently released EZ-Object Library Installer which is available at flightsim.com and our own website in the downloads section.File name on flightsim.com is ( EZOLIv33.zip )....
Downloading the installer will ensure that you will have all of the fixed default textures from Sid Schwartz's default libraries....As always...Enjoy!!
| Filename: | KIAH__Houston_Intercontinental_Airport_v30.zip |
| License: | Freeware |
| Added: | 15th June 2008, 17:39:45 |
| Downloads: | 8,412 |
| Author: | Joe DeGregorio |
| Size: | 3.08 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Ocean City Municipal Airport (26N), NJ |
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File Description:
Located 02 miles SW of Ocean City, New Jersey on 60 acres of land, Ocean City Municipal Airport is host to quite a few GA aircraft, and has plenty of room for anyone looking to fly in for a few days. Around 60 tiedown spots are available on the tarmac. The main tarmac can host planes with wingspans up to 40 feet. If you managed to fly in anything larger than that head for the west end of the field to tie down. FSX may spawn some AI craft in that area but it is not attached to the main taxi network so no planes will leave from there - the majority of planes FSX spawns in that larger spot can't handle the runway length! Be sure to check your aircraft can handle takeoffs without freezing temps and a ton of headwind before you fly in. You can gas up by stopping near the fuel truck by the terminal or by the gas tank at the west end of the tarmac. Don't ask me what that yellow circle is on the tarmac - if anyone knows you can tell *me* :P It's in the airport photos so its there. Runway touchdown markings are enabled as in real life, but apparently FSX decides not to draw them because the runway is too thin.
Scenery constructed with use of satellite images/streetview, the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 003. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Ocean_City_Municipal_Airport_26N_NJ.zip |
| License: | Freeware |
| Added: | 10th October 2010, 13:25:12 |
| Downloads: | 320 |
| Author: | Drew Sikora |
| Size: | 443.39 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Ekdahl Airport (NJ59), NJ |
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File Description:
Located 04 miles S of Freehold, New Jersey, Ekdahl Airport is a private turf strip 1300' in length bordered closely by trees. This makes for an interesting landing as the 90' width of the runway is all the room you have to play with. However because it can be difficult to gauge your distance to trees and also because even the slightest brush with a tree can cause a crash, all trees immediately adjacent to the runway have crash disabled - mainly so you can turn your plane around if you land on Runway 02. The hard surface runway was removed so make sure your terrain mesh complexity is set as high as possible to get that bumpy ground realism. A windsock is listed as being available on this field but I could not locate it in any imagery and so placed it by default near the hangar building. You can start on the runways or parked in front of the hangar. Make sure your plane is capable of these take off and landing distances! Tree height around the field was not listed so I again used my best judgement from studying aerial photos. There is no fuel or parking for transient aircraft available. The field is not lit - daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 002. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Ekdahl_Airport_NJ59_NJ.zip |
| License: | Freeware |
| Added: | 13th August 2011, 16:53:55 |
| Downloads: | 172 |
| Author: | Drew Sikora |
| Size: | 550.03 KB |
| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| B25-B Mitchell Doolitte's Raiders "Hari Carrier" A/C No. 40-2249 for The B24 Guy's OH |
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File Description:
B25-B Mitchell Doolitte's Raiders "Hari Carrier" A/C No. 40-2249, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane #11, nicknamed The Hari Carrier. Pilot: Capt. C. Ross Greening, Co-Pilot: Lt. Kenneth E. Reddy, Navigator: Lt. Frank A. Kappeler, Bombardier: S/Sgt. William L. Birch, Flight Engineer/Gunner: Sgt. Melvin J. Gardner. The bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Although little physical damage was inflicted on Japan, that day, the Japanese populace was demoralized, as suddenly, the war was brought to their homeland. Note the nose art. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads. By revev. Enjoy!
| Filename: | B25B_Mitchell_Doolittes_Raiders_Hari_Carrier_AC_No.zip |
| License: | Freeware |
| Added: | 1st August 2006, 20:02:12 |
| Downloads: | 416 |
| Author: | Evan G. Butterbrodt |
| Size: | 1.56 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kuujjuarapik CYGW in northern Quebec, Canada |
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File Description:
Kuujjuarapik is in northern Quebec at the southern end of Hudson Bay, 90 miles east of James Bay and on the north shore of the Great Whale River; Kuujjuarapik means Small Great River in Inuktitut. Once again the Hudson Bay trading post that opened (in 1820) was the catalyst for the establishment of first a seasonal encampment and then the beginnings of a town in the late 1930's.
The two adjacent villages that now form the town have a total population (mainly Cree and Inuit) of around 1,500. When the Quebec hydo-electric project was under construction in the early 1980's a large portion of the Inuit population voted to move to a new settlement called Umiujaq (my post) 100 miles to the north.
The airport is to the west of the town, between the town and the sea. The gravel and sand runway (which I have made as gravel as there is no convincing way to mix the two) is 5,500 feet long, 150 feet wide, and aligned 17/35, which is approximately parallel to the coast. There is fuel available, both 100LL and JetA, delivered by truck. The AI included here is for Air Inuit and Wasaya, with Air Inuit making three flights per day plus a fourth flight by the Air Inuit Twotter C-GNDO that is based at the airport, and private flights by various aircraft. Yes, there really is a golf course to the south of the airport, and the last thing to note is that Kuujjuarapik has a mandatory radio frequency and that taking into consideration the scheduled flights I have included the tower radio frequency that makes this a controlled airport in FS9.
| Filename: | Kuujjuarapik_CYGW_in_northern_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 16th February 2013, 00:33:20 |
| Downloads: | 306 |
| Author: | Roger Wensley |
| Size: | 2.8 MB |
| Category: Flight Simulator X - Scenery | |
| KLGB Long Beach Modernized Terminal |
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File Description:
DOWNLOAD THIS VERSION AND NOT ANY OTHER ONES BY ROHAN PATEL
THIS IS THE AIRPORT AFTER ALL MODERNIZATION PROJECTS HAVE BEEN COMPLETED
DOWNLOAD THIS VERSION AND NOT ANY OTHER ONES BY ROHAN PATEL
The airport I chose is Long Beach Airport. This airport has been around for many years and has had everything from the Air Force One to the 787 Dreamliner land here! The airport is located between downtown Los Angeles and Orange County and offers a great landing for tourists that do not want to land in the fifth busiest airport in the world, Los Angeles International.
The reason why I decided to create this airport was because it is my home airport and I am located only about five miles from it. Also, there is no good freeware FSX scenery for this airport.
Features included!:
- Modern Terminal with correct gate placements
- changed and edited roads and other buildings around airport
- added the jetBlue offices on the airport
- Cars added (all over the place!!!)
- trees added near drop off (California Palm trees)!
- baggage cars and other airport cars added.
- buses and car parking lots added
- "spring street" flight schools and private terminal added.
- Vehicles, AI aircraft, grave yard aircraft, and many other static joys throughout the airport!
- "Runup" aircraft near runway 34R.
- Boeing C-17 facility (no aircraft C17 there)
- updated taxi ways and heliports
- Airport Service vehicle roads updates and made with help from Google Earth.
- Accurate fence, jetblast fence, and boarders of airport.
- Cargo terminals added for ups and dhl
- Private (gulfstream and other private) jet spots added.
- Flight Schools such as Long Beach Flight Academy (one I go to!!!) accurately made.
- New taxi ways and terrain
- Aflite fuel truck spaces added
- Correct runway lengths of 25L
- More items you just need to see to believe!!!
Distribution limits (MUST CONTACT ME FOR REDISTRIBUTION).
| Filename: | KLGB_Long_Beach_Modernized_Terminal.zip |
| License: | Freeware, limited distribution |
| Added: | 14th December 2012, 01:37:48 |
| Downloads: | 2,589 |
| Author: | Rohan Patel |
| Size: | 3.98 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| tigerair Australia Airbus A320-232 (VH-VNQ) |
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File Description:
Tiger Airways Australia Pty Ltd, operating as Tigerair Australia, is an Australian low-cost airline. It commenced services in the Australian domestic airline market on 23 November 2007 as Tiger Airways Australia. It is a subsidiary of Tiger Airways Holdings, a Singapore-based company, which is owned partially by Singapore Airlines. The airline is based in Melbourne, Victoria, with its main base at Melbourne Airport. After the 2011 CASA grounding, the airline has shut down its bases at Adelaide and Avalon and initially only operated out of its Melbourne base since returning to the air. On 7 March 2012, Tiger Airways announced that it will reopen a second base at Sydney Airport. On 4 September 2012 Tiger Announced they were resuming flights from Melbourne to Adelaide, beginning from 1 November 2012. On 18 December 2012 Tiger began direct return flights from Mackay to Melbourne and Mackay to Sydney. On 22 October 2012 CASA announced they were issuing a new safety certificate and lifting all restrictions placed on Tiger Airways Australia, as they were now satisfied they were no longer needed.
Tigerair's livery is painted on Project Airbus's Airbus A320-232 aircraft (included). The textures are saved in 32bit format for quality graphics. Textures are also characterized by HD (High Definition). Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more. Visit my facebook page "Aviation Art Paintings by Giacomo Tomasini" for news, updates and previews on my future repaint projects: https://www.facebook.com/AviationArtPaintings . Thanks for downloading & Happy flying. TEXTURES UPDATED
| Filename: | tigerair_Australia_Airbus_A320232_VHVNQ.zip |
| License: | Freeware |
| Added: | 17th July 2013, 12:28:32 |
| Downloads: | 794 |
| Author: | Giacomo Tomasini |
| Size: | 18.61 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CPR5 - Woodstock - Ontario, Canada |
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File Description:
This is the first of a south Ontario series. Woodstock is a town with a population of around 38,000, located 50 miles west of Lake Ontario. The airfield is 3 miles west of the town, with a single grass runway just over 3,000 feet long and 100 plus feet wide, aligned 05/23 in FS9 (in fact it is now 06/24 due to the magnetic north wandering off during the last 10 years). There have been at different times varying amounts of gravel mixed in with the grass on both runway and taxiway; the majority surface by far is grass and I have left it all as such, as there is no visually convincing way to mix the two without unreal sharp edges. The apron is on the northern side of the runway, and is now modified in shape to maximise the area available for crops. There are 10 "T" hangars and a small clubhouse in a single long building. There is no fuel, runway lighting, or taxiway or apron lights so usage is effectively restricted to daylight hours. To the east of CPR5 and on the edge of the town is a private airstrip with 2,800 feet of asphalt runway; I have added this as a visual reference, along with several large grain silos on the other side of the road. Hidden in plain sight amid the surrounding farmland, the first sighting of CPR5 is actually always of the adjacent and far more visible buildings just to the east of the apron, which are owned by a company that deals with everything to do with boats, up to and including fishing gear. These have been included. As ditches cannot be effectively duplicated in FS9 I have included some fences which do not exist in real life, to give some needed visual clues.
| Filename: | CPR5__Woodstock__Ontario_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 8th July 2015, 13:36:05 |
| Downloads: | 186 |
| Author: | Roger Wensley |
| Size: | 5.57 MB |