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| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| B25-B Mitchell Doolittle's Raiders A/C No. 40-2261 for The B24 Guy's OH |
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File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2261, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane # 7. Pilot: Lt. Ted W. Lawson, Co-pilot: LT Dean Davenport, Navigator: LT Charles L. McClure, Bombardier: LT Robert S. Clever, Engineer/Gunner: SGT David J. Thatcher. This bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads. By revev. Enjoy!
| Filename: | B25B_Mitchell_Doolittles_Raiders_AC_No_402261_for_.zip |
| License: | Freeware |
| Added: | 30th July 2006, 20:10:59 |
| Downloads: | 74 |
| Author: | Evan G. Butterbrodt |
| Size: | 1.51 MB |
| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| B25-B Mitchell Doolittle's Raiders A/C No. 40-2282 for The B24 Guy's OH |
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File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2282, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane # 4. Pilot: Lt. Everett W. Holstrom, Jr., Co-pilot: LT Lucian N. Youngblood, Navigator: LT Harry C. McCool, Bombardier:
SGT Robert J. Stephens, Engineer/Gunner: CPL Bert M. Jordan. This bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads. By revev. Enjoy!
| Filename: | B25B_Mitchell_Doolittles_Raiders_AC_No_402282_for_.zip |
| License: | Freeware |
| Added: | 30th July 2006, 20:11:20 |
| Downloads: | 69 |
| Author: | Evan G. Butterbrodt |
| Size: | 1.57 MB |
| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| B25-B Mitchell Doolittle's Raiders A/C No. 40-2297 for The B24 Guy's OH |
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File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2297, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane #14. Pilot: Maj. John A. Hilger, Co-Pilot: Lt. Jack A. Sims, Navigator/ Bombardier: Lt. James H. Macia, Flight Engineer: S/Sgt. Jacob Eierman, Gunner: S/Sgt: Edwin V. Bain. The bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Although little physical damage was inflicted on Japan, that day, the Japanese populace was demoralized, as suddenly, the war was brought to their homeland. Enjoy!
| Filename: | B25B_Mitchell_Doolittles_Raiders_AC_No_402297_for_.zip |
| License: | Freeware |
| Added: | 2nd August 2006, 00:44:29 |
| Downloads: | 67 |
| Author: | Evan G. Butterbrodt |
| Size: | 1.57 MB |
| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| B25-B Mitchell Doolittle's Raiders A/C No. 40-2298 for The B24 Guy's OH |
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File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2298, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane #6. Pilot: Lt. Dean E. Hallmark, Co-Pilot: Lt. Robert J. Meder, Navigator: Lt. Chase J. Nielson, Bombardier: Sgt. William J. Dieter, Flight Engineer/Gunner: Sgt. Donald E. Fitzmaurice. The bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Although little physical damage was inflicted on Japan, that day, the Japanese populace was demoralized, as suddenly, the war was brought to their homeland. Enjoy!
| Filename: | B25B_Mitchell_Doolittles_Raiders_AC_No_402298_for_.zip |
| License: | Freeware |
| Added: | 2nd August 2006, 00:45:45 |
| Downloads: | 83 |
| Author: | Evan G. Butterbrodt |
| Size: | 1.54 MB |
| Category: Flight Simulator X - Scenery | |
| Honduras Islands v3 |
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Images related to this file:
File Description:
Version 3 includes all previous patches and updates. This version also restructures the file system to be fully compatible with the ORBX "FTX Global openLC North America" product as well as adding functionality for default FSX users. Additionally, water class scenery is updated to appear more realistic, MHRO is updated to reflect the newly expanded apron, and SRTMGL1 (30m) mesh is included. All landclass polygons and coastlines were meticulously hand-drawn directly from satellite imagery to provide the most detailed and accurate scenery available for this region.
This project rebuilds the islands of Roatán, Barbareta, Guanaja, and Utila, and adds Cayos Cochinos and the numerous cays associated with the "Islas de la Bahia" (Islands of the Bay). Roatán (MHRO), Guanaja (GJAJ/MHNJ) and Puerto Lempira (MHPL) are completely overhauled and positioning is corrected. New and fully functioning AI airports are added for Utila (MHUT), Fort Cay (MHFC) and Cochino Pequeño (MHCP) of the Cayos Cochinos chain, and La Ceiba (MHLC) is modified to accommodate more AI traffic. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. GA flight plans are provided to add or enhance service to the smaller islands. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Honduras_Islands_v3.zip |
| License: | Freeware |
| Added: | 23rd December 2016, 08:17:26 |
| Downloads: | 1,611 |
| Author: | Carlyle Sharpe |
| Size: | 17.35 MB |
| Category: Flight Simulator X - Scenery | |
| EICM Galway Airport, Ireland |
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File Description:
Ireland EICM Galway Airport. Galway airport is a small regional airport situated on the West coast of Ireland. The runway is 1289m(4230ft) in length and is therefore only suitable for GA and small jets. This scenery also includes EICA Connemara and the three airstrips of the Aran Islands, EIIM Inishmore, EIMN Inishmaan, and EIIR Inisheer. EICA Connemara plays host to the shortest scheduled airline service in the world, operated by Aer Arann, and appropriately using BN2 Islanders. In June of 1919, Alcock and Brown crashlanded their converted Vickers Vimy in a Connemara bog, having successfully completed the first non-stop transatlantic flight.
All the terminals and buildings are custom made and static aircraft add a sense of realism. The BGL files have been subdivided so the user can switch various elements of the scenery on or off according to preference. For added realism I have also added some sound effects, animations, people, grass, and rocks. Each airport has a complete set of night textures with wash lighting in the carparks and terminal areas.
The scenery has been primarily designed for VFR photographic scenery using 10m mesh, but will also work with the default terrain, although there are some variations with the default 38m mesh at Inishmore. All the five airports use objects from my Ireland Static object library, 3d aircrew and VFR trees. Full installation instructions are given in the Readme file. I hope you enjoy the scenery as much as I enjoyed making it.
| Filename: | EICM_Galway_Airport_Ireland.zip |
| License: | Freeware |
| Added: | 5th November 2011, 22:04:59 |
| Downloads: | 3,156 |
| Author: | George Keogh |
| Size: | 77.27 MB |
| Category: Flight Simulator 2004 - Scenery | |
| St. George (KSGU) / Mesquite (67L), Utah/Nevada, Photo-Scenery (FS9 & FSX) |
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Images related to this file:
File Description:
Covers the area between St. George, Utah and Mesquite, Nevada. To the north of St. George
the Pine Valley Mountains with their foothills of scenic red sandstone loom over the city.
St. George Municipal Airport (KSGU) is mostly used for general aviation but is also served by SkyWest Airlines
on behalf of Delta Connection. Because of it's location on a mesa this airport can't be expanded and so a new
airport is currently being built southeast of the city at the site of an abandoned airfield. The opening
is expected in 2011. To the south of the city make sure, you don't miss the Virgin River Gorge where the
Virgin River winds thru a long winding canyon in the transition zone between the red rocks of southern Utahs
Colorado Plateau and Nevadas Mojave Desert. Shortly afterwards you reach Mesquite which is situated just
west of the Arizona stateline. Like nearly all Nevada cities near the stateline Mesquite is home to several
Casinos. Mesquite Airport (67L) lies just north of the city.
High resolution versions of this scenery for FS9 and FSX (much sharper, but larger and multiple downloads)
are available at www.blueskyscenery.com/CNY_South3West6.html . The screenies are taken from the high-res versions,
so expect this version to be slightly more blurry. Thanks to Joop Mak for providing custom AFCADs that
correct airport layouts so that they align with the photo-textures! They are available at www.blueskyscenery.com/AFCADs.html .
YourDonation@Work: Dedicated to Werner, Ralf-Peter and Nels.
| Filename: | St_George_KSGU__Mesquite_67L_UtahNevada_PhotoScene.zip |
| License: | Freeware, limited distribution |
| Added: | 24th March 2010, 19:41:43 |
| Downloads: | 1,653 |
| Author: | Gottfried Razek - blueskyscenery.com |
| Size: | 95.58 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Campbell River floats CAE3 in BC Canada |
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Images related to this file:
File Description:
Campbell River is a medium sized town on Vancouver Island, some 50 miles north of Vancouver. The base is just north and west of the town on Spit Road. And Ultimate Terrain is required for the cost to be in the right place. The docks are on the south side of the spit, on the (relatively) sheltered river side, though take offs and landings are requested to take place outside the harbour if conditions permit. The base is noted as used and run by Corilair, though in fact there is also another company based there, Vancouver Island Air, who like Coril Air also have two docks, one for boarding passengers and one for maintenance and refuelling tie-ups. At the river mouth there is a small marina, run by the same folks who run the trailer park, and next to that a dock for visiting float planes. There is a seventh dock at the end furthest from the river mouth; I don't know what that is used for but it is next to Vancouver Island Air and might be theirs. At low tide there are numerous sandbanks (and more permanent islands with bushes and trees) in the mouth of the Campbell River and I decided to ignore installing these with all the problems they would cause me. The main buildings and most of the others are modeled specifically for this scenery; minor items like parked cars are RWY12.
| Filename: | Campbell_River_floats_CAE3_in_BC_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th February 2010, 18:45:00 |
| Downloads: | 881 |
| Author: | Roger Wensley |
| Size: | 5.3 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Mesa Verde National Park, Cortez (KCEZ), Colorado, Photo-Scenery (FS9 & FSX) |
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Images related to this file:
File Description:
Mesa Verde National Park is famed for its numerous ruins of cliff dwellings built in the 12th century by ancient Pueblo people called Anasazi. Cliff dwellings are highly defensible stone villages situated under alcoves (rock overhangs) along the canyon walls. The largest cliff dwelling in the park is Cliff Palace, which is the largest cliff dwelling in North America. Cliff Palace contained 150 rooms and housed approximately 100 people. Unfortunately you won't see the cliff dwellings from the air, because they are under the cliffs but you will see everything else like all roads, trails and facilities. Very little is known about the Anasazis and the reason for their sudden departure at the end of the 13th century remains a mystery. Theories range from crop failures due to droughts to an intrusion of foreign tribes from the North. The name "Mesa Verde" stems from Spanish explorers seeking for a route from Sante Fe to California. They named the region Mesa Verde (spanish for green table) because of its high, tree-covered plateaus. High resolution versions of this scenery for FS9 and FSX (much sharper, but larger and multiple downloads)
are available at www.blueskyscenery.com/GNB_West2.html . The screenies are taken from the high-res versions, so expect this version to be slightly more blurry. Thanks to Joop Mak for providing custom AFCADs that correct airport layouts so that they align with the photo-textures! They are available at www.blueskyscenery.com/AFCADs.html . YourDonation@Work: Dedicated to David.
| Filename: | Mesa_Verde_National_Park_Cortez_KCEZ_Colorado_Phot.zip |
| License: | Freeware, limited distribution |
| Added: | 1st May 2010, 03:55:31 |
| Downloads: | 1,467 |
| Author: | Gottfried Razek - blueskyscenery.com |
| Size: | 92.87 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ulukhaktok (Holman) CYHI in the Northwest Territories, Canada |
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Images related to this file:
File Description:
Ulukhaktok (Holman) is an airfield on the west side of Victoria Island, off the northern coast of Canada. It is 320 miles west of Cambridge Bay (and you should download and install the recent post of CYCB by Sid and Pete, as I use it for the AI included in this post) and around 400 miles east of Inuvik (my post of a few months ago). It has been officially called Ulukhaktok since 2006, and before that it's name was Holman.
The village of Ulukhaktok has been placed around the bay and is approximately the right shape; it houses some 460 people who used to rely solely on hunting and fishing. The village is close to 71 degrees north, and there are only four months of the year when the average high is above zero centigrade. The photograph with snow (and of course a frozen sea) is typical; for the frozen sea download my Frozen Rivers & Lakes post which will provide this. The buildings on the field have been modelled specifically for this scenery, and as in real life there is only JetA available. The AI visiting aircraft are an Aklak Air DC3 (based in Inuvik and operated by Kenn Borek Air) and a Canadian North Dash 8-100. Note that the runways are signed as "true" headings instead of magnetic; in the Canadian Northern Domestic Airspace all headings are given as true. Unfortunately FS9 doesn't accommodate this in ATC.
| Filename: | Ulukhaktok_Holman_CYHI_in_the_Northwest_Territorie.zip |
| License: | Freeware, limited distribution |
| Added: | 24th May 2011, 20:05:47 |
| Downloads: | 453 |
| Author: | Roger Wensley |
| Size: | 2.3 MB |