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| Category: Flight Simulator X - Scenery | |
| Mesolonghi Airport - Rio-Antirio Bridge - Greece ** UPDATED VERSION ** |
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File Description:
These are actually two sceneries offered in one pack. I started building the small airport of Mesolonghi in Western Greece. When nearing completion, I thought that FS was really missing the big suspension Bridge that connects mainland Greece with Peloponese that was finished in 2004, being the biggest in the world of the fully suspended type. The bridge project turned out bigger than the airport as I ended up doing the typical, Greek-style double ended ferries that served the straights for decades before the bridge and still offer a cheaper and, to some, more relaxing alternative.
Mesolonghi airport is situated 5 kilometers east of the historic city of Mesolonghi and is close to the technical school of fisheries. There is no ICAO code (ZZZZ) so I had to give it the fictional LGME in the sim. A purely day field, it houses the local Aeroclub and ultralight school. due to its small size and hospitable atmoshpere, it is a popular GA pilots destination, receiving also often international arrivals. The runway is asphalt and 800m (2635') in length. No PAPI or VASI are provided. There is no tower service and unicom frequency of 119.7MHz is used by the traffic. Closest controlled airport is Araxos (LGRX), a civil and military field, quite common in Greece, 12.5 nautical miles S-SE. The nearby city of Mesolonghi is famous for its heroic resistance and fall in 1826 during the Greek war of indepence. It is also famous for its fishery production, due to the natural lagoon, formed by the shallow waters.
Features of the Mesolonghi airport scenery include:
- Photoreal area with seasonal variations and watermask.
- Custom hangars and containerised buidings.
- AI default trike performing TnGs (in P3D it will work only if you copy over the FSX trike).
- The technical shool of fisheries on the north side.
- Customized shorelines, to fit with ORBX Global Vector.
- Optional shoreline fix for default scenery.
The Rio-Antirio bridge is located 14.5 nautical miles to the east of the airport. It connects the towns of Rio on the south side and Antirio on the north side. More data on the bridge can be found on Wikipedia.
Features of the Rio-Antirio bridge scenery include:
- Custom bridge model, bump mapped textures with hard platform surface and vehicle traffic.
- Night lighting textures and custom roadlights.
- Photoreal scenery for north and south shores, including hand placed autogen and night textures.
- Custom castle models on north and south sides, with bump mapped textures and night lighting.
- Custom model of the toll post on the north side.
- Custom AI ferry boats with constant shuttle service between Rio and Antirion piers.
- Customized shorelines, to fit with ORBX Global Vector.
- Optional shoreline fix for default scenery.
- Optional HDR optimized photoreal textures.
| Filename: | Mesolonghi_Airport__RioAntirio_Bridge__Greece___UP.zip |
| License: | Freeware |
| Added: | 16th March 2016, 09:15:21 |
| Downloads: | 2,629 |
| Author: | Vassilios Dimoulas |
| Size: | 300.05 MB |
| Category: Flight Simulator X - Scenery | |
| Ireland VFR Small Airports Part 3 |
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File Description:
Ireland VFR Small Airports Part 3. This scenery consists of 1. EIKY Kerry International Airport, 2. EIBN Bantry Airfield, 3. EIBR Birr Airfield, and 4. Clonbullogue Airfield.
Kerry is situated in the South West of Ireland and serves as a gateway to the world famous Lakes of Killarney, The Ring of Kerry and the Dingle Peninsula. Bantry is ideal for visiting the rugged beauty of West Cork. Clonbullogue is home to the Irish Parachute Club and is situated approximately 30 miles southwest of EIDW Dublin. Birr is almost in the centre of Ireland and is home to a very active group of GA aviators.
The scenery has been created almost entirely from real photographs and all objects have been placed accurately using ordinance survey data and satellite imagery. It also includes animated marshallers, aircrew and passengers together with animated animals and vehicles. Appropriate sound effects have been added to each file together with smoke and strobe lighting. Full night lighting is included, with flood and wash lighting of the aprons and carparks. Each airport has been sub-divided into seperate elements, which can be switched on or off according to the users preference and hardware setup. It caters for GA enthuasiasts and for those who prefer to fly the heavies.
This scenery has not been designed as a standalone, it calls on many objects from my Ireland VFR Small Airports parts 1 and 2. It has also been designed to complement photographic scenery but will also work with the default terrain and I have inlcuded a set of landclass and photoreal textures. It also includes an extended set of photoscenery treescapes. Full installation instructions, settings, credits and tips can be found in the README file.
Please enjoy and I hope you like my airports as much as I enjoyed making them.
| Filename: | Ireland_VFR_Small_Airports_Part_3.zip |
| License: | Freeware, limited distribution |
| Added: | 8th April 2012, 22:40:52 |
| Downloads: | 3,760 |
| Author: | George Keogh |
| Size: | 81.33 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| AeroMexico (N746AM) B777-200ER (GE) ** UPDATE ** |
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File Description:
REPAINT UPDATED FOR - new Captain Sim v1.0 folders, improved wear pattern on wings, correction to engine paint issues.
This is a repaint of a Boeing 777-200ER, registration code N746AM, operated by AeroMexico, the flag carrier airline of Mexico, based in Mexico City and operating from Mexico City International Airport. The airline's logo shows the head of an Aztec Eagle Knight (Caballeros Aguilas), warriors who wore feathered helmets including an open beak. The Aztecs organized spectacular ceremonies that included military parades featuring the dance of the Eagle Knights, who leapt as if they were birds ready to take flight. AeroMexico operates flights to 78 destinations across the Americas, Europe and East Asia and currently operates 10 Boeing 777-200ERs.
This repaint has plenty of clear markings so if you enjoy exterior detail, then you will love this repaint. You can see (and read): Door opening instructions; Static port directions; Air vent warnings; Engine hazard area; No Step warnings; RAT caution; APU intake warning; Stabilizer compartment access; Ground power supply; Forward and aft access door instructions; Pitot, ADA probe, Ice detector and TAT probe markings; Visible rivets; Enhanced window frames; Authentic AeroMexico logo; Bold, colorful AeroMexico livery and authentic flags; Lovely AeroMexico flight attendant; No frame rate hit.
To use this repaint, the Captain Sim B777-200 v1.0 is required. Repainted by Garrett Rowley, [email protected]
| Filename: | AeroMexico_N746AM_B777200ER_GE__UPDATE_.zip |
| License: | Freeware |
| Added: | 27th February 2013, 21:25:33 |
| Downloads: | 2,237 |
| Author: | Garrett Rowley, Captain Sim |
| Size: | 30.36 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Albian CAL4, Firebag CFG6, Horizon CYNR, Mildred Lake CER4, and Muskeg Tower CFW4 in Alberta Canada |
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All of these airfields are in or close to the Athabasca Tar Sands in Alberta, modelled here along with the airfields. The tar sands workings extend along the Athabasca River for over 60 miles north of Fort McMurray in northern Alberta, and the huge cleared areas, surface mining, tailings ponds, and refineries along the Athabasca are right up there as Alberta's biggest VFR landmark. One look at a tailings pond (sea? ocean?) makes it clear that someone was worried about public reaction to the size. As well as the surface mining there are also large areas where there is underground extraction with a grid of dirt tracks between equipment installations. There are four airfields associated with the tar sands. Horizon CYNR is a public service airport operated by Canadian Natural Reources Ltd. Mildred Lake CER4 is owned and operated by Syncrude. Albian CAL4 is owned and operated by Shell Canada, and Firebag CFG6 is owned and operated by Suncor Energy. The fifth airfield is the nearby Muskeg Tower CFW4, which is there solely to support folks during their fire watch in the 120 feet tall tower. There is also a sixth airfield east of Horizon across the river and still visible, Bitumount; this is no longer in use. There is Ai included involving Canadian North, North Cariboo, Wasaya, HTS, First Air, Suncor, etc.
| Filename: | Albian_CAL4_Firebag_CFG6_Horizon_CYNR_Mildred_Lake.zip |
| License: | Freeware, limited distribution |
| Added: | 4th October 2013, 22:12:42 |
| Downloads: | 939 |
| Author: | Roger Wensley |
| Size: | 16.75 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYPE - Peace River - Northwest Alberta, Canada |
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File Description:
The Peace River flows east from the Rockies, joining up with the Slave River to empty into Great Slave Lake. The town is on both banks close to a bend, 245 miles northwest of Edmonton. The population is 7,000 and the surrounding area is either farmland or forest and used for winter sports; Peace River hosted the 2004 Alberta Winter Games. The airport is just over 3 miles west of the town. The runway is 5,000 feet of wide asphalt (150 feet) aligned 04/22, lit, and with PAPI. There is a second runway to the south of the main runway, 1,900 feet of grass and aligned 08/26. The apron is to the north of the runway at the eastern end and is large; there is a purpose-built terminal building, plus other hangar buildings along taxiway C that extends westward from the apron. The airport gives the impression that it is under-used; there are no long lines of parked planes waiting for the weekend and few scheduled flights. These are mainly (totally?) by Sunwest Home Aviation, but unfortunately nobody has made the textures for Sunwest and my talents do not run in that direction so I have made believable substitutions. There is also a small but obstinate AI difficulty, described in the notes.
| Filename: | CYPE__Peace_River__Northwest_Alberta_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 10th November 2013, 23:56:22 |
| Downloads: | 335 |
| Author: | Roger Wensley |
| Size: | 10.83 MB |
| Category: X-Plane - Scenery | |
| WPDL Dili International Airport v1.0.0 |
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This is an X-Plane 11 scenery for Presidente Nicolau Lobato International Airport (WPDL/DIL) in Dili, East Timor (Timor Leste). This airport may serve as a stopover for flights between Java and Papua, for the Susi Air scenery package. Susi Air is pictured in the 2014 TV mini-series "Worst Place to be a Pilot", that follows the highs and lows in the lives of the young British pilots who work for Susi Air, as they fly and land their planes in some of the most breath-taking, remote and dangerous locations on earth. For more info, search for "Worst Place to be a Pilot" in YouTube. This scenery was tested and is operational (as of January 16, 2017) in "X-Plane 11 Public Beta #6 64 bit", Windows 10 Home. It was also tested and is operational (as of January 16, 2017) in "X-Plane 10.51 Public Beta #3 64 bit", Windows 10 Home. In XP10, you may have a scenery error message saying the sceney may not look correct. This is due to one file used from XP11 native library. If you see this message, just ignore it, bypassing it by clicking "understood". The scenery will load and will be operational in XP10 users (as a courtesy), despite being created natively for XP11 users.
| Filename: | WPDL_Dili_International_Airport_v100.zip |
| License: | Freeware |
| Added: | 17th January 2017, 02:52:15 |
| Downloads: | 111 |
| Author: | Rui Mesquita |
| Size: | 4.38 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 359th FG (IV-B) 'Princess Pat' |
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File Description:
This folder contains a second repaint for the A2A WoP3 P-51D Mustang, in the colors of P-51D 44-14534 IV-B "Princess Pat". The original Princess Pat was a P-51C (42-103339) flown by Lt. Edward J. Thorne with the 369th FS/359th FG out of East Wretham. This aircraft was lost 4 NOV 44 to enemy AAA. Lt. Thorne survived and became a POW. This paint imagines he was able to limp back across the lines in his damaged craft and return to duty. 44-14534 did fly with the 369th FS as IV-B, but no assigned pilot is known.
Lt. Thorne was unusual in that he flew from March until November 1944 but never took credit for his victories (by his count, 4-6 in the air and 1 or 2 on the ground), in fact he refused to arm his gun camera. "I do it because it's my job" he said, "...but I don't want credit for it." He is credited with the first reported sighting of an Me-163 Komet rocket plane.
Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_359th_FG_IVB_Princess_Pat.zip |
| License: | Freeware |
| Added: | 10th November 2018, 16:47:42 |
| Downloads: | 66 |
| Author: | Jan Kees Blom |
| Size: | 13.28 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Dixie A05 Forest Service airfield in Idaho USA |
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File Description:
This airfield is in the mountains of Idaho, the first in a series. There are not many mountain airfields that can be succesfully modelled in FS9 because the FS9 terrain does not always match reality; no creek for instance, or the valley too small. There are others where the grass strip is all there is, so there is nothing to model apart from resizing the cleared area. Some are well known, well maintained, have clean shower facilities, and are well used for a weekend by small planes with two people and a tent on board, for instance Johnson Creek. Others are less well known but still in good condition, such as Dixie or Big Creek. And there are also some with cabin rental facilities, such as Sulphur Creek Ranch. Other names come to mind, such as Flying B and Pistol Creek, but unfortunately for one reason or another these could not be made. The other difficulty involving hills is succesful AI landings and take offs. At Johnson Creek, for instance, the wind should be from the south to make AI landings more likely to succeed. Dixie is south of the village of the same name, and not to be confused with the dirt strip that is just beside the village. The runway is at 5,148 feet ASL, just over 4,000 feet long and aligned 18-36, and the parking area is at the northern end, opposite the Forest Service buildings. There is a chart of the area included, and to the south of Dixie is the next in the series, Big Creek U60.
| Filename: | Dixie_A05_Forest_Service_airfield_in_Idaho_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 25th May 2017, 17:53:48 |
| Downloads: | 154 |
| Author: | Roger Wensley |
| Size: | 8.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYVQ - Norman Wells - Northwest Territories, Canada |
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File Description:
Norman Wells is the last of a series of airfields that are along (or close to) the Mackenzie River and in the Northwest Territories. It is 290 miles southeast of Inuvik and just 40 miles northwest of Tulita. The town growth was accelerated by the discovery of oil in the 1930's and the building of a small refinery in 1937, which is included here; there are now around 840 folks living in the town. The airport is adjacent to the town and has just under 6,000 feet of asphalt runway. North Wright Airways is headquartered there and this is reflected in the AI, which is for all of the newly-posted Mackenzie River postings. There is also helicopter AI, Canadian North, First Air, and there are GA flights. There is a mandatory frequency and the Norman Wells tower is manned 24 hours a day so you will follow atc instructions. In real life the terminal is on two levels; this steep change in terrain level is not possible to achieve in FS9 so although I made it as a two level terminal (ready for the FSX version?) it is here modified into a single level building. There are several "taxiways" which lead to the runway but are without hold short markings. These have been shown but are not included as AI routes. The helicopters presumably hover-taxi to the runway across grass (and snow) in real life; the AI helicopter will taxi on wheels. Note that at mixed-use airports planes and helicopters all follow the same rules of procedure.
| Filename: | CYVQ__Norman_Wells__Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th July 2014, 11:22:10 |
| Downloads: | 477 |
| Author: | Roger Wensley |
| Size: | 14.57 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Breitling Super Constellation |
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File Description:
FS2004/Fs2002 Breitling Super Constellation full package. Updated, photoreal, hand painted and weathered textures. Complete aircraft with accurate latest air file featuring reworked panel with reworked gauges, night lighting and cockpit views. Best viewed in high resolutions: 1024X768 or higher. Aircraft from Mike Stone, panel from Hansjoerg Naegele, Jan Visser, Wolfram Beckert and Howard Sodja, sound by Hansjoerg Naegele. Gauges from a lot of brilliant and helpful designers. Textures by LuÃ�ÂÂs da Costa Pereira and texture developments and upgrades by Shadmith Manzo.(REUPLOAD)
| Filename: | Breitling_Super_Constellation.zip |
| License: | Freeware |
| Added: | 19th June 2010, 03:37:31 |
| Downloads: | 748 |
| Author: | Textures by LuÃ�ÂÂs da Costa Pereira and texture developments and upgrades by Shadmith Manzo. |
| Size: | 22.29 MB |