Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2002 - Flight Plans | |
| BMI Fokker 100 AI Flightplans |
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File Description:
AI Flightplans for the British Midland Fokker F100. It is still part of the BMI fleet and does alot of the flights from East Midland Airport,UK. Also a couple of flights out of Scotland. Taken from the actual BMI summer-winter 2002 timetable, 99% accurate.
| Filename: | BMI_Fokker_100_AI_Flightplans.zip |
| License: | Freeware |
| Added: | 3rd November 2002, 22:40:12 |
| Downloads: | 596 |
| Author: | Yannick Gerard |
| Size: | 1.67 KB |
| Category: Flight Simulator 2002 - Scenery | |
| Balls Pyramid (Lord Howe Island) |
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File Description:
Balls Pyramid Version 1 (GMAX) Located 15NM South East of Lord Howe Island (YLHI), rises 551m from the sea floor. Version 1 does not include wave effects unfortunately. This spectacular rock rises steeply from the sea floor and is part of the Lord Howe World Heratige area.
| Filename: | Balls_Pyramid_Lord_Howe_Island.zip |
| License: | Freeware |
| Added: | 8th September 2002, 00:06:47 |
| Downloads: | 635 |
| Author: | Mike Hill |
| Size: | 166.08 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| KDFW Gates |
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File Description:
AFCAD for Dallas Ft. Worth Intl. Will add over 100 gates on default scenery. Departure operations on the west side of the airport and arrival operations on the east side of the airport. I have set it so you can decide what airlines go where. Enjoy!
| Filename: | KDFW_Gates.zip |
| License: | Freeware, limited distribution |
| Added: | 31st October 2003, 00:58:23 |
| Downloads: | 1,747 |
| Author: | Esteban Aldarondo |
| Size: | 140.86 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| GHMW Fictional airport |
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File Description:
The fictional AFCAD GHMW airport Joha El Khaber is at Soudan. It's a fictious
step to dicovery Africa, from West to East. It's now , just an airstrip at next city called Hazalia. Purely fictional and for making a long trip with aerogyres or old single engine...
| Filename: | GHMW_Fictional_airport.zip |
| License: | Shareware, honor system |
| Added: | 4th June 2007, 05:40:28 |
| Downloads: | 62 |
| Author: | Hassan Doukkali |
| Size: | 1.81 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| World of AI East Star Airlines Complete AI Package |
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File Description:
World of AI welcomes you to this East Star Airlines Complete AI Package for FS2004 and FSX. Models by Craig Ritchie; Repaints by Holger Bachert; Winter 2007 flightplans by Ricky Tam. IMPORTANT! You need the World of AI Installer to make this package work! (WOAINS24.zip).
| Filename: | World_of_AI_East_Star_Airlines_Complete_AI_Package.zip |
| License: | Freeware, limited distribution |
| Added: | 16th May 2008, 11:26:03 |
| Downloads: | 29,485 |
| Author: | Mike Theisen, Peter van der Veen, Marten Weber / World of AI |
| Size: | 3.52 MB |
| Category: Prepar3D V1-4 - Scenery | |
| Lahad Datu Airport for P3DV4 |
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Images related to this file:
File Description:
Lahad Datu Airport. Currently the only airport in East Malaysia besides Mulu to be fully Visual based with no active VOR/NDB beacon active at the moment. I have already shifted the runway and airport to be more geographically accurate as the default is wrongly placed.
| Filename: | Lahad_Datu_Airport_for_P3DV4.zip |
| License: | Freeware |
| Added: | 14th May 2021, 18:47:31 |
| Downloads: | 200 |
| Author: | ChinJH |
| Size: | 5.76 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tanzania |
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File Description:
This is a package containing replacement scenery for the 'safari country' in central East Africa. It includes the major game parks, Kilimanjaro, Mount Meru, Ngorongoro and some of the central rift lakes. It is designed to work with the more northerly scenery available on www.avsim.com as "naivasha.zip".
| Filename: | Tanzania.zip |
| License: | Freeware, limited distribution |
| Added: | 28th June 2004, 17:59:37 |
| Downloads: | 8,051 |
| Author: | Jim Keir |
| Size: | 11.6 MB |
| Category: Flight Simulator 2002 - Original Aircraft | |
| 1931 Davis D-1-W |
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File Description:
An elegant little parasol monoplane for the recreational pilot wanting some breezy summertime fun. Includes my usual fair to average 2D panel, a working VC and the standard animation . Again, a bit of a poly beast and I've used some 1024x1024 textures this time. Still does well on my middle-aged 1.6ghz P4 with GeForce ti4600. Classic VFR with no radios, but a bit faster and higher than the Fleet! Special thanks to my beta testers, Leon, Paul and Vernon. And, again, I've modified a Paul Clawson *.air file for the Davis. Thank you, Paul.
| Filename: | 1931_Davis_D1W.zip |
| License: | Freeware, limited distribution |
| Added: | 6th June 2003, 18:18:15 |
| Downloads: | 4,374 |
| Author: | Steven D. Myers |
| Size: | 2.96 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 12; Teller K54 |
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Images related to this file:
File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is the fifth in a series for local flights from Nome, and it is on the coast around 55 miles east of Wales and 55 miles northwest of Nome. There are two other airfields around a large lagoon that is almost totally enclosed from the sea, and Teller is on the easten shore, just 15 miles east of Port Clarence and 5 miles southeast of Brevig Mission, both already posted. Teller has a populaton of around 230, down from the 5,000 or so in the early 1900's after the Bluestone Placer Mine struck gold. Tollef Brevik was a Lutheran missionary who was both a pastor and teacher for the Inuit in the area from 1894 onward, travelling from community to community but based in Teller, where the Teller Mission Church was later renamed the Brevig Mission. The name was later appropriated and used for the curent village of that name; he was surely very well regarded by the local population. Unusually, it is possible to drive from Nome to Teller in summer, on a dirt road. Conversely, the road that shows in FS9 to the north towards Brevig Mission (courtesy of Ultimate Terrain) does not in fact exist except in winter, when it is estabished on the snow by the tyre tracks of users. The airstrip is southeast and 2 miles by road from the main part of the village on the spit, with a gravel runway 02-25 which is 3,500 feet of gravel. The AI is the usual for this area, Bering and ERA with some GA and cargo by Everts.
| Filename: | Alaska_South_Slope_12_Teller_K54.zip |
| License: | Freeware, limited distribution |
| Added: | 25th October 2016, 21:21:14 |
| Downloads: | 235 |
| Author: | Roger Wensley |
| Size: | 2.96 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CZNL - Nelson - Nelson, British Columbia, Canada |
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Images related to this file:
File Description:
Nelson is a town with a population of around 10,000, located 250 miles or so east of Vancouver on the southern shore of an east-west offshoot of Kootenay Lake. The surrounding landscape can be described as "steep" without fear of contradiction, and the diagram of arrival and departure routes (included here) shows that straight finals to either end of the runway are non-existant. The airport is right beside the water, with a single runway 3,100 feet long and 75 feet wide, aligned 04/22. The apron is at the western end. There are a number (3?) of helicopter companies based at the western end of the apron, and there is also a terminal building, though there are in fact no regular scheduled flights; there are occasional charters to cater for town events during the summer tourist season. There is no runway lighting, or taxiway or apron lights, so usage is effectively restricted to daylight hours (though not legally stated as such). All circuits are over the water and not the town, though even this means you climb quickly and dog-leg to follow the water until you have gained enough altitude to turn. Winter maintenance is limited. And if all this is not enough you are advised to "watch for wildlife on the rwy". The nature of the surrounding terrain makes AI hit-and-miss; mostly hit. AI Planes will taxi out and then take off, and provided you don't follow them until they fly into a mountain it will all appear normal. Planes that are arriving will appear by magic on their parking spots, as they have crashed before they arrive. To avoid repetitive unrealistic arrivals I have limited the AI to only 3 planes. The scenery includes some of the nearby buidings and landmarks, as shown in the screenshots.
| Filename: | CZNL__Nelson__Nelson_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 7th June 2015, 10:23:49 |
| Downloads: | 426 |
| Author: | Roger Wensley |
| Size: | 17.84 MB |