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| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 1 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_1_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:30:31 |
| Downloads: | 11,997 |
| Author: | Abdulkadir Ozturk |
| Size: | 31.29 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 2 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025(lower left corner) to N44E047(upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_2_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:32:47 |
| Downloads: | 8,696 |
| Author: | Abdulkadir Ozturk |
| Size: | 40.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 3 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_3_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:34:40 |
| Downloads: | 8,770 |
| Author: | Abdulkadir Ozturk |
| Size: | 41.97 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 4 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_4_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:35:58 |
| Downloads: | 9,040 |
| Author: | Abdulkadir Ozturk |
| Size: | 49.47 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 5 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_5_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:38:45 |
| Downloads: | 9,403 |
| Author: | Abdulkadir Ozturk |
| Size: | 27.58 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Canary Islands 76m SRTM Terrain Mesh |
|
File Description:
USGS SRTM 3 arc-second, resampled to LOD9 (76 meters).
This is a terrain mesh scenery of the Canary Islands west of Morocco, Africa.
It includes the following islands: Hierro, La Palma, La Gomera, Tenerife, Gran Canaria, Fuerteventura, Lanzarote
| Filename: | Canary_Islands_76m_SRTM_Terrain_Mesh.zip |
| License: | Freeware, limited distribution |
| Added: | 4th April 2004, 06:56:49 |
| Downloads: | 18,597 |
| Author: | Andreas Trawny |
| Size: | 2.99 MB |
| Category: Flight Simulator 2004 - Scenery | |
| New Zealand SRTM Elevation Mesh LOD9 |
|
File Description:
New Zealand elevation mesh scenery based on SRTM data, LOD9. Includes terrain only and combines with any default or add-on scenery, no *additional* landcover information, coastline definitions or airports. This single ZIP-file includes North and South island and nearby smaller islands (e.g. Chatham Is.).
| Filename: | New_Zealand_SRTM_Elevation_Mesh_LOD9.zip |
| License: | Freeware, limited distribution |
| Added: | 11th July 2004, 04:40:56 |
| Downloads: | 9,228 |
| Author: | Matthias Weidemann |
| Size: | 40.03 MB |
| Category: Flight Simulator 2004 - Scenery | |
| ACAPULCO MEXICO AIRPORT AND MESH (MMAA) |
|
File Description:
Acapulco México, beautiful place in the pacific sea in Guerrero state, is wonderful!!
| Filename: | ACAPULCO_MEXICO_AIRPORT_AND_MESH__MMAA.zip |
| License: | Freeware |
| Added: | 9th September 2005, 12:48:34 |
| Downloads: | 11,261 |
| Author: | Dr. José Luis Águila Boudib. |
| Size: | 4.43 MB |
| Category: Flight Simulator 2004 - Scenery | |
| ACAPULCO MEXICO AIRPORT AND MESH (UPDATE). |
|
File Description:
This update includes movement to RADAR and some BUSES in the airport.
And other small changes for greater realism.
| Filename: | ACAPULCO_MEXICO_AIRPORT_AND_MESH__UPDATE.zip |
| License: | Freeware |
| Added: | 15th September 2005, 22:07:20 |
| Downloads: | 7,210 |
| Author: | Dr. José Luis Águila Boudib. |
| Size: | 348.58 KB |
| Category: Flight Simulator 2002 - Scenery | |
| New 300-m (LOD7) Terrain Mesh of British Columbia and Southeast Alaska #3 |
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File Description:
Mid-resolution (300-m) terrain mesh for the entire province of British Columbia (950,000 square km) and the Alaska panhandle southeast of N60 W139. Made from 250m-resolution source data without oversampling. Easy on frame rates and hard drive space. It transforms the rounded mountains of the default terrain mesh into a much more realistic representation of the diverse topography of this beautiful corner of the world. Experience the spectacular scenery between Vancouver and Atlin, Juneau and Fort St. John, and Mount Robson to Clayoquot Sound. Fourteen independent mesh tiles allow you to select the region(s) you like best. Several high-resolution add-on meshes will be uploaded separately. By Holger Sandmann. Part 3 of 4: All areas between 51 and 54 degrees North.
| Filename: | New_300m_LOD7_Terrain_Mesh_of_British_Columbia_and.zip |
| License: | Freeware, limited distribution |
| Added: | 17th January 2003, 20:22:57 |
| Downloads: | 3,412 |
| Author: | Holger Sandmann |
| Size: | 5.82 MB |