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| Category: Flight Simulator X - Gauges | |
| Advanced Radar System (ARS) |
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File Description:
This Advanced Radar System (ARS) Version 1.0 displays AI traffic of FSX in a range of
5, 10, 20, and 40 miles.The ARS contains an AI tracking function, which allows you
to follow a selected AI automatically in terms of course and speed. In this mode
the ARS is coupled with the autopilot of your aircraft. The ARS feeds the
autopilot with the AI heading and speed data. The tracking mode can be
switched on or off.
An air fuel gauge is included in the ARS package also, which allows you to
perform an air re-fuel procedure for your aircraft. A air refueling can be done
from each AI aircraft if you have decided to use it as your tanker. The decision
will be done via a select function from the ARS panel and in addition via a
dedicated activation on the air fuel panel.For installation, look at the ARS_DOC folder.
(the folder is now included in the zip !!!!!!!!!! It was not in the previous upload. Sorry!)
COPYRIGHTS
This gauge is freeware. All rights are reserved and no part of the package may
be duplicated or distributed without the expressed, written permission of the
author.
CREDIT goes to: Bob Familton for his review of the documentation and testing
for SP1 FSX.
| Filename: | Advanced_Radar_System_ARS.zip |
| License: | Freeware |
| Added: | 2nd February 2011, 20:33:29 |
| Downloads: | 2,879 |
| Author: | Dietmar Loleit |
| Size: | 1.05 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Peaslees Airstrip Airport (NJ25), New Jersey |
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File Description:
Located 01 miles SW of Clarksboro, New Jersey on 8 acres of land, Peaslees Airstrip is a private turf field 2207' in length. The hard surface runway has been removed to allow for landings on terrain, so have your terrain mesh set as high as possible. The surrounding area of rural farmland and houses has been filled in to provide an encompassing ground environment with as few breaks to the horizon as possible. There are no services at this airport - if you arrive there is room past the hangar to park and tie down although no tie downs are available in real life, thus you can only start from this airport on the runway. The windsock is located approximately midfield of the runway, as in real life. A second hangar has been constructed nearby the current one, but MSE textures do not reflect this and it was not included. This airport is not lit and daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 004. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Peaslees_Airstrip_Airport_NJ25_New_Jersey.zip |
| License: | Freeware |
| Added: | 20th August 2011, 19:56:22 |
| Downloads: | 160 |
| Author: | Drew Sikora |
| Size: | 1 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| LIPZ - Venezia Tessera Intl. Airport "Marco Polo" - v2.0 |
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File Description:
Afcad of LIPZ (Venice Tessera "Marco Polo") airport for FS9 default scenery.
In order to make the scenery as close as possible to the real airport the layout is based on the newest Jeppesen parking chart of LIPZ, on the Aeronautical Information Publication Italy and on photos of the real airport.
The previous version was v1.4; instead of naming this version v1.5, I named it v2.0 because the entire airport had been redesigned from the begining in order to achieve a new level of realism. When I decided to redesign the entire airport, the idea that I had in mind was to make it more like a full scenery as real as it gets using FS stock buildings and objects than only a plain afcad.
Main features that have been added since v1.4 (released on April 19th, 2007):
- since October 2009 a new tower is operative on LIPZ to better manage the ground traffic on the apron, I added it trying to make the environment look as close as possible to the real one;
- more than 95% of the buildings of the real world airport have their place in the scenery using FS stock buildings;
- static objects and vehicles have been added;
- pole lights and antenas have been added;
- parking gates and ramps have been adjusted;
- airline parking codes have been updated.
For more afcads made by me visit my website www.skycolors.com.
| Filename: | LIPZ__Venezia_Tessera_Intl_Airport_Marco_Polo__v20.zip |
| License: | Freeware |
| Added: | 6th March 2010, 23:05:28 |
| Downloads: | 1,042 |
| Author: | Claudio Adriano Dobre / SKYCOLORS.com |
| Size: | 206.9 KB |
| Category: Flight Simulator X - Flight Plans | |
| Wrong Way Charlie |
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File Description:
Charlie Hungsfinger Took off from KaraKose in Eastern Turkey in his
Yellow Piper Cub happy to fly his 87 take off in his Eastern Europe
VFR tour.After a great 400 ft high, mountain hopping flight he desided to land in
a little town he saw at his 3 O´clock to get some water something to eat and
directions for he knew he was lost. He called the tower at Karakose and told them of his intentions.
Two hours later Charlie was behind bars in an Iranian Army base....With a possible
International Incident about to happen!!!!!!
-----
A special Forces Team based in the Turkish Air Force Base of Van has been ordered
to get Charlie out of his prison as soon as possible...No
need for an Internatinal Incident due to Charlie´s "wrong way tour"!!!...
The Mission calls for an air drop near the army base, there will be 6 Special forces
dudes and their STALWART!!..Charlie, if gotten out will be driven back to the
border since it is to dangerous to land a plane at the Iranian Base!!! or near it.. No Way!!!
A very dangerous mission indeed!...on Four engines, a Stealth Fighter, 8 Wheels and tough boots!!!
| Filename: | Wrong_Way_Charlie.zip |
| License: | Freeware, limited distribution |
| Added: | 29th August 2007, 03:27:22 |
| Downloads: | 700 |
| Author: | Gera Godoy C |
| Size: | 298.66 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| New Outer Terrain Textures (Beta version) |
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File Description:
New outer terrain textures for FU3. Zip contents are as follows:
GENTILES.TAG: 19 new textures, a total of 754 individual .tga files containing the base texture tiles, variation tiles and transition tiles. This is a BETA version and does not contain any water transitions. Copy and paste this file into your Flight3\gentiles folder. This file also includes 7 extra base textures: the intention is to expand the set at some point so that we have a full set of 26, the maximum number permitted by FU3. At the moment, no variation or transition tiles are provided for these 7 additional textures, and as no rules are provided for them they do not yet appear in the OT.
RULES.TXT: a rules file for the 19 new textures. Even if you use the GTL tiles provided you MUST copy and paste this file into your \Flight3\gentiles folder as it also defines the texture types, rotation and mapping.
GTLs.ZIP: 2460 GTL tiles as created by the new RULES.TXT file. Generating your own GTL tiles using the RULES.TXT file is likely to take an hour. You might prefer to copy and paste the GTL tiles provided into your \Flight3\outterr folder instead.
| Filename: | New_Outer_Terrain_Textures_Beta_version.zip |
| License: | Freeware |
| Added: | 7th February 2010, 07:58:26 |
| Downloads: | 54 |
| Author: | Jonathan Stonehouse |
| Size: | 10.85 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Rae Lakes CYRA at Gameti in the NW Territories Canada, corrected |
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File Description:
This is a corrected version that rectifies the airfield elevation, which I forgot to include in the first post; 120 downloads and nobody tells me till now? The remainder of this is as first written, apart from the installation instructions: Gameti is a village in the Northwest Territories, around 65 miles north of Whati, which was recently posted. Until 2005 the village, which has a population of around 280, was known as Rae Lakes and the airfield is now renamed Gameti/Rae Lakes as shown in the 2010 version of the Nav Canada Flight Supplement, my standard reference year. Permanent settlement was established there in 1965 There is no all-weather road access and the village is reliant upon the airfield for supplies, along with an ice road in the winter months. The airfield is a mile or so east of the village, with a lit gravel runway of just over 3,000 feet aligned 14-32 and with PAPI at both ends. The airfield is served by Air Tindi from Yellowknife on an almost daily basis, included in the AI here along with some GA and a Friday delivery by a Buffalo DC3 that uses all of the runway. The runway has lake water at each end, ready for the unwary.
| Filename: | Rae_Lakes_CYRA_at_Gameti_in_the_NW_Territories_Can.zip |
| License: | Freeware, limited distribution |
| Added: | 30th November 2020, 18:04:00 |
| Downloads: | 135 |
| Author: | Roger Wensley |
| Size: | 3.9 MB |
| Category: Flight Simulator 2004 - Scenery | |
| RPLL Version 8 (Ninoy Aquino Internal Airport, Villamor Airbase, Sangley Airbase and Metro Manila) |
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File Description:
Welcome to the latest version of the RPLL and Metro Manila scenery for FS9. This scenery is a a total rework of my previous scenery and contains a more accurate depiction of the entire metropolis. Over 4 years in the making and is the last upgrade for FS9.
This release coincides the first release sometime August of 2006. This scenery covers an area of around 1,400 sq. km. which includes major cities around Metro Manila: from Taytay in the east to Sangley in the west; from Alabang in the south to Novaliches/Caloocan-Bulacan boundaries in the north.
Sangley (RPLS) Airbase has also been redesigned (only the runway and taxiways). The entire Manila Bay coastline from Sangley to Novaliches has been recreated, adding fish-farms, correct coastal shape, breakwaters, reclaimed areas and marine ports. All major roads and river/water systems are also covered in this scenery.
The RPLL airport scenery contains 90 percent of the existing structures plus noticeable buildings around the vicinity including the new Newport City, Libingan ng mga Bayani, Fedex HQ and MIAA offices; and warehouse around rwys 06 and 24. 80 percent of the structures are individually textured. Also included in the package is Nestor d'Angelos Metro Manila buildings.
| Filename: | RPLL_Version_8_Ninoy_Aquino_Internal_Airport_Villa.zip |
| License: | Freeware, limited distribution |
| Added: | 4th August 2010, 03:48:52 |
| Downloads: | 4,609 |
| Author: | Lowil fred Espada |
| Size: | 25.37 MB |
| Category: Flight Simulator X - Flight Plans | |
| A Normal Day Over Nepal...or " Hope the God Buzzard don´t get you" !!!!!! |
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File Description:
Captain Jackson Kungfu-Larz has been flying the Lukla route for around
21 years. Flying tourists and mountain climbers to this little mountain town is just
one of those things. Today he and his co-pilot, you, will abbandon the regular route
and take a "supply" plane from Lukla to Tumlingtar where you´ll will pick up
spare parts for a Polish Motorcicle group out in a mountain road, then you fly to Gutaba where
you will transfer to a Helicopter to carry these, food and purified
water to some arqueologists out in some old Temples and other stuffs for a group of tourists
out in a very old Buddist Monastery spending the weekend. You will return after delivery of all this
to Gutaba and fly two Engineers to Ku-Kle where the trip ends, either in the tarmac or against the mountain
....So get to speed with the old Twin Otter or similiar aircraft and be prepared to pray several times to
the Lord Budda for this "trip" is a "rock breaker". (Shalam sum quan Pin, lip sum turog) Translation:
When the buzzard squaks so loud is because his feathers feel the moon......PD. Nepalese old saying
which no one knows what it means.
| Filename: | A_Normal_Day_Over_Nepalor__Hope_the_God_Buzzard_do.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd June 2008, 19:59:40 |
| Downloads: | 1,679 |
| Author: | Gera Godoy Canova |
| Size: | 838.12 KB |
| Category: Flight Simulator 2004 - Scenery | |
| TNCS - Juancho E. Yrausquin Airport - Saba, Netherlands Antilles |
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Images related to this file:
File Description:
This island is the smallest municipality of the Netherlands. Saba is just under 30 miles south of St. Maarten, the island that was split between France and the Netherlands; to the southeast and 20 miles away is the small island of St. Eustatius, then St Kitts and then Nevis. The island comes out of the water like the top of Everest and keeps going, and there is no large space for a runway and no possibility of creating one with landfill with those steep sea cliffs. So what you have is a small runway (aligned 12/30) of 1,000 feet plus over-runs at each end that have small "closed" markings (see the white crosses) for a usable total of around 1,300 feet.
The airport restricts access as there is only space for four planes to park, plus a helicopter. And of course there is also the short runway to contend with. Landings are carried out under waivers issued by the Netherlands Civil Aviation Authority, and will always be on runway 12 as the southeast trade winds predominate. Twotters land there but only in real life; FS9 AI Twotters don't seem to find it adequate. There is no fuel or any other facility except for a small terminal building and a car park.
| Filename: | TNCS__Juancho_E_Yrausquin_Airport__Saba_Netherland.zip |
| License: | Freeware, limited distribution |
| Added: | 8th May 2013, 02:52:26 |
| Downloads: | 1,494 |
| Author: | Roger Wensley |
| Size: | 3.09 MB |
| Category: X-Plane - Original Aircraft | |
| B29 Superfortress |
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File Description:
The Boeing B-29 was designed in 1940 as an eventual replacement for the B-17 and B-24. The first one built made its maiden flight on September 21, 1942. In December 1943 it was decided not to use the B-29 in the European Theater, thereby permitting the airplane to be sent to the Pacific area where its great range made it particularly suited for the long over-water flight required to attack the Japanese homeland from bases in China. During the last two months of 1944, B-29s began operating against Japan from the islands of Saipan, Guam and Tinian. With the advent of the conflict in Korea in June 1950, the B-29 was once again thrust into battle. For the next several years it was effectively used for attacking targets in North Korea. The B-29, named Enola Gay is the airplane from which the first atomic bomb was dropped on Hiroshima in August, 1945.
SPECIFICATIONS
Span: 141 ft. 3 in.
Length: 99 ft. 0 in.
Height: 27 ft. 9 in.
Weight: 133,500 lbs. max
. Armament: Eight .50-cal. machine guns in remote controlled turrets plus two .50-cal. machine guns and one 20mm cannon in tail; 20,000 lbs. of bombs
Engines: Four Wright R-3350s of 2,200 hp. ea.
| Filename: | B29_Superfortress.zip |
| License: | Freeware, limited distribution |
| Added: | 13th March 2003, 04:56:30 |
| Downloads: | 2,370 |
| Author: | Robert App |
| Size: | 781.81 KB |