Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| MiG-3c |
|
File Description:
CFS2 MiG-3 repaint by sssmokin. Depicts the Silver 04, flown by Capt. S.N. Polyakov,7th IAP/Fighter Aviation Regiment/The Red Army's Air Force, Leningrad Front, Summer 1941. Uploaded by permission of designer, Warbirdlover.
| Filename: | MiG3c.zip |
| License: | Freeware |
| Added: | 27th September 2002, 00:24:15 |
| Downloads: | 546 |
| Author: | Repaint by George Lindell (sssmokin) of model byWarbirdlover(Gerald Lindell) original textures by Gramps |
| Size: | 1.45 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active Approach - PHNL (Honolulu Intl Honolulu, Hawaii) |
|
File Description:
As most know the Approach and Final (VMC) for AI Traffic in FS9 is a straight in type landing and does not always consider high terrain at airports. This is do to the way that the coding is written in FS9 and it puts limits on IFR arriving aircraft. If you open runways at certain airports the AI Traffic will fly directly through a mountain once it is established on Final for a runway. What you will see with my file is a different type approach used for the way I control AI Traffic in FS9. No longer do the AI Planes use a straight in approach when landing to the west at PHNL. My new AI Aircraft Approach coding for FS9 now uses a base leg approach so AI Traffic does not fly through the mountains. The Honolulu Control Tower will clear all AI Traffic (IFR FP) landing either on 26L and 26R as a straight in landing even though the offset to final is 30 degrees from the runway center line. The Control Tower will instruct the AI Planes landing on either 22L or 22R to fly a left base leg which is greater then a 45 degree offset and then the AI Planes will turn on a short 1.5 mile final. The left base approach to 22L and 22R runways is a 65 degree offset from the runway center line. My testing shows excellent behavior of the FS9 default models, PAI models and the Aardvark planes of all sizes to execute this new type of visual approach that I am now writting code for which supersedes the FS9 default straight in ATC hard code approach. Read the text file for all the default scenery enhancements (plus Jetways) added to PHNL along with a full understanding of how the new Approaches work *** 3rd Party Scenery Designers Special APProach bgl and a FS2004 Default Scenery AFCAD included ***
| Filename: | Active_Approach__PHNL_Honolulu_Intl__Honolulu_Hawa.zip |
| License: | Freeware, limited distribution |
| Added: | 16th March 2005, 04:10:43 |
| Downloads: | 5,604 |
| Author: | Jim Vile |
| Size: | 134.3 KB |
| Category: Flight Simulator X - Scenery | |
| Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 1 of 2 |
|
Images related to this file:
File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.
Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.
Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).
AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).
Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 1 of 2 - you also need file vicenh7b.zip
| Filename: | Victoria_Canada_including_US_Southern_Gulf_Islands.zip |
| License: | Check within download |
| Added: | 29th January 2010, 21:23:17 |
| Downloads: | 23,161 |
| Author: | Don Grovestine, Jon Patch and Holger Sandmann |
| Size: | 56.8 MB |
| Category: Flight Simulator X - Scenery | |
| Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 2 of 2 |
|
Images related to this file:
File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.
Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.
Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).
AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).
Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 2 of 2 - you also need file vicenh7a.zip
| Filename: | Victoria_Canada_including_US_Southern_Gulf_Islands.zip |
| License: | Check within download |
| Added: | 29th January 2010, 21:21:49 |
| Downloads: | 23,165 |
| Author: | Don Grovestine, Jon Patch and Holger Sandmann |
| Size: | 59.08 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Murtala Muhammed International Airport, Lagos (DNMM) Version 2 |
|
File Description:
Hi again fellow simmers....
This is an major update to my previous AFCAD on this famous West African airport.
Here are all its features:
- ILS offset fixed as well as some smaller details, like the fact that rwys 1L/1R are
permanently closed to take-off and landings.
- Corrected runway lightings/markings.
- DME on Rwy 19R now working.
- Right Hand Pattern Approach/Take-off only.
- Added correct amount of gates at the International Terminal with parking codes for airlines
that actually fly to DNMM (British Airways, Air France, KLM, Alitalia, Virgin Atlantic,
Virgin Nigeria, Sabena, Swiss, Afriqiya, Emirates, Qatar Airways, South African Airways and
more).
- Domestic Terminal fully laid out and functional with domestic airline parkinting codes
(Albarka, Chanchangi, ADC, Belleview, Kabo Air, etc).
- Cargo parking fully functional.
- Military parking (C130, MiG-21, MiG-29, Alpha Jet, Jaguar, Tornado).
To Install:
1. DELETE THE PREVIOUS 'AF2_DNMM.BGL' file from the 'Flight Simulator X/Addon
Scenery/scenery' folder.
2. Extract all files from the downloaded '.zip' file.
3. Now COPY the NEW 'AF2_DNMM.BGL' file and place it into 'Flight Simulator X/Addon
Scenery/scenery' folder.
4. Start up the Flight sim and the changes will be present.
READ THIS !!!
I've tried to the best of my ability to produce and much detail as possible but i'm sure
something has been left out (there always is).
I've used the latest Jeppesen charts and other materials at my disposal and even my own
eyesight at great risk to myself (yep, even pilots are restricted from certain places at
airports)
Also, lots of airports have changed drasticly on the past couple years like Abuja airport
(DNAA) and I would love to do justice to it as its fast becoming a major hub in the region. I
would be willing to join forces to with anyone that is good with AFCAD on this project.
Enjoy!
[email protected]
13:44 30/07/2007
| Filename: | Murtala_Muhammed_International_Airport_Lagos_DNMM_.zip |
| License: | Freeware |
| Added: | 30th July 2007, 19:44:57 |
| Downloads: | 3,283 |
| Author: | usman saleh |
| Size: | 7.38 MB |
| Category: Flight Simulator 2004 - Scenery | |
| North Haledon |
|
File Description:
North Haledon is a small town in Northern New Jersey, USA. This is Chopper Friendly scenery, folks. It wasn't designed to be flown over at 10,000 feet - although, if you like to fly heavy iron into the major New York/New Jersey airports, you'll notice that it replaces the terrain elevation of Northern New Jersey with all the hills and valleys that the default scenery left out. No, this is interactive scenery. Built to be explored low and slow. Want to perfect your landing skills in a huge playground of rooftops, irregular terrain, and tight spaces? This is the place. You won't find any unlandable surfaces or false crashes here - just hundreds of places to touch down ranging from beginner, through expert, to downright sick! There's a police station with landable helipad, four schools, ballfields, an optional forest fire (with a scenic lake nearby for refilling), too many highly detailed houses and buildings to count, and much more.
| Filename: | North_Haledon.zip |
| License: | Freeware, limited distribution |
| Added: | 25th April 2006, 02:48:26 |
| Downloads: | 1,924 |
| Author: | Mick Posch |
| Size: | 13.14 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Pacific Western Airlines 727-100 |
|
Images related to this file:
File Description:
This is a repaint of the 727-100 in Pacific Western Airlines colors. The freeware 727-100 by Tenkuu Developers Studio (TDS) is needed for this repaint. Canadian airline Pacific Western was formed in 1945 under the name Central British Columbia Airways, and they initially only undertook contract work. In 1953 however, they started their first scheduled service and changed their name to Pacific Western Airlines. Over the years they acquired many smaller airlines, and by the 1980s they were Canada's third largest airline. Their route network consisted of domestic Canadian flights. They also operated charters to many countries, and had a vast network of cargo flights, in which they served 90 airports worldwide. In 1987 Pacific Western purchased CP Air, Canada's second largest carrier at the time, and they consequently named the new airline Canadian Airlines International. In 2000 they were taken over and merged into Air Canada. This repaint was tested on P3D v3. It should work on FSX & FSX-SE.
| Filename: | Pacific_Western_Airlines_727100.zip |
| License: | Freeware |
| Added: | 15th June 2018, 13:05:20 |
| Downloads: | 120 |
| Author: | Ted Giana |
| Size: | 9.75 MB |
| Category: Flight Simulator 2004 - AI Flight Plans | |
| South African Airways Group Winter 2005 |
|
File Description:
Here are the South African Airways Group (South African Airways, South African Express, South African Airlink) flightplans for the winter 2005 season. Each aircompany has its own file. The flightplans are based on the real schedule for the week between 21 and 27 november 2005. I've noticed that SA Express uses a DC-9 that I never found nowhere. I've decided to make a repaint of Aardvark DC-9-30 that you can found here on avsim. It's simply a try, it want not to be the real one... I hope however to had made a nice work. There are also some afcad files missing for two airports: FASZ (MalaMala) and FAHS (Hoedspruit) that are missing of parking, ramps etc... so the aircrafts disappear when touch the ground. I hope someone (maybe a southafrican one?) that knows the places can make ad AFCAD to share with us! Hope however that you will enjoy!!!
| Filename: | South_African_Airways_Group_Winter_2005.zip |
| License: | Freeware, limited distribution |
| Added: | 17th November 2005, 18:21:48 |
| Downloads: | 1,577 |
| Author: | Vittorio Tenerini |
| Size: | 31.55 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - EHAM (Amsterdam - Schiphol Airport) |
|
File Description:
As most know initiating the ILS at certain airports for AI Traffic is not a function at this time when using AFCAD2. If you add a new ILS runway to an airport such as EHAM (Schiphol 18R/36L) only the user aircraft can use this runway when visibility falls below 3 miles. ATC will no longer use this runway for AI Traffic because FS9 sees it as a visual runway. This will cause ATC to vector all your AI Traffic back to (01L/19R old numbers) 18C/36C (new numbers) which is also a Terminal departure runway. This bgl file adds all NAVAIDS for making 18R/36L a Precision Instrument Runway. All AI Aircraft will now continue to use 18R when Airport weather conditions are less than 3 miles. Read the text file for all the enhancements added to EHAM *** 3rd Party Scenery Designers Special ILS bgl and FS2004 Default Scenery AFCAD included ***
| Filename: | Active_ILS__EHAM_Amsterdam__Schiphol_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 6th October 2004, 18:16:17 |
| Downloads: | 5,583 |
| Author: | Jim Vile |
| Size: | 43.27 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Go To any Airport Version 3 |
|
File Description:
Go To Any Airport Version 3.- Now 3 Airports Included.
Always wanted to return to your favourite local Airport from anywhere in the world? simply - with no fuss? Look no Further.
Start at your Designated Airport, [in this case London Gatwick or Innsbruck or Dublin in a 737], then Goto any Airport! - via the FS9 World menu and return to the Original Designated Airport - every time! - By Just turning the GPS/nav switch to GPS and Flight Director and autothrottle on whilst still on the ground.Click on the Autopilot and Nav Hold switch once above 1000ft - thats it !! . Set Weather and Altitude as required and Speed in autopilot and away you go. Use the FS9 ATC as You Travel, call into designated Airport when close and receive the curent ATIS and Runway approach in use.
HAVE FUN.
(This is different to the great circle direct routes that you can programme into the very good FS9 GPS - each and every time you start from a new airport).
| Filename: | Go_To_any_Airport_Version_3.zip |
| License: | Freeware |
| Added: | 7th March 2004, 17:42:32 |
| Downloads: | 433 |
| Author: | Alan Trussell |
| Size: | 26.95 KB |