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Category: Flight Simulator X - Original Aircraft
C-17 Globemaster III/ER Download

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File Description:
The C-17 Globemaster III/ER is a heavy cargo aircraft used by several foreign militaries, but primarily the U.S. Air Force. She is designed to do many things that other cargo aircraft cannot, based on her unique design. This version incorporates the extended range fuel tanks. The real world aircraft can actually use reverse thrust in flight, up to 100% reverse power, during descents or on the ground. It is also the only heavy aircraft in the world with a wing efficiency factor over 1.0, which is theoretically impossible, but true. All of the dynamics in this model are correct down to the inch, so she does almost everything the real aircraft does. Some things are not possible in FSX, including reverse thrust while in flight, but full flaps/slats employed in a steep descent will adequately simulate this effect without damage to the model while in flight. The landing gear are authentic and capable of heavy loads. The weight and balance is authentic. The fuel tanks are authentic. The aircraft name, tail number, location, and callsign are authentic. The calculated range(s) listed are all authentic, understanding that most public data released is based on average range, at average altitude, and normal payload missions. The sound is authentic. The engine dynamics are authentic. The panel used is the best I could find, is fairly authentic, and requires some pre-flight study before flight. All-in-All the aircraft is very simple to fly, but requires some study to operate correctly, so I recommend all simmers watch as many "You Tube" videos, read as many authentic sites, and study as much as possible about this aircraft before operation. Model by: Bob Chicilo, Sound by: Devyn Silverstein, Panel by: Phillip Wallaert, Auto Smoke Effects by Richard Wisman/Douglas E. Trapp, Real World Aero/Engine Dynamics and modifications by: Douglas E. Trapp, FS Flight Dynamics Engineer, [email protected], July 2018, FOR EDUCATIONAL USE ONLY. This aircraft is designed for educational use protected under the Fair Use Doctrine: (http://www.expertlaw.com/library/intellectual_property/fair_use.html). It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!! Douglas E. Trapp, [email protected], July 2018


Filename: C17_Globemaster_IIIER.zip
License: Freeware
Added: 14th July 2018, 17:41:34
Downloads: 774
Author: Dougals E. Trapp
Size: 13.5 MB


Category: Flight Simulator X - Utilities
Graphic Realism and FSX Optimization Download

File Description:
The add-ons configuration step by step Not configured FSX is a pain in the neck for many people. A small number of fps and frequent CTD (crash to desktop) can be extremely annoying or even depressing to some users. A lot of you probably came to a conclusion that it was going to be a losing battle and you gave up after a few fruitless days or you spent money on the FSPS-XTREME FSX PC V2 program, which can automatically do practically everything for us. But what's the point of spending money on something that we can do by ourselves with the help of this handbook? I myself was dealing with the FSX platform three times before I gave up FS9. Microsoft gave out the engine to us, but in order to make sense, our passion involves radical tuning of the device. On the ground of one's own experience and thousands of hours devoted by people to diving into the core of the platform, I'll present a way of installation, add-ons selection and their configuration starting from the installation of the system. Having done the procedures described below, FSX will look beautiful and it'll work smoothly even with challenging sceneries. The entirety is based on quite a popular hardware configuration, which will let us use 85% of the graphic potential of Microsoft Flight Simulator X. We want t to achieve the goal of minimum 25 fps in VC B738 PMDG NGX, with challenging sceneries, flying in the window mode. For the mode the full screen efficiency should reach 33 fps. In this handbook, I'm neither going to describe each and every change made in cfg nor explain what the alterations are to conduce. You will be given a simple and ready recipe which I use myself. I can't guarantee a 100% satisfaction for the poorer equipment computers. I can assure you, however, that FSX will definitely work so much better and playing with FSX sliders or with the size of textures in REX you will be able to obtain the desired effect.


Filename: Graphic_Realism_and_FSX_Optimization.zip
License: Freeware, limited distribution
Added: 15th November 2013, 20:33:26
Downloads: 5,744
Author: Grzegorz Trzoch
Size: 3.96 MB


Category: Flight Simulator 2004 - Scenery
Cordova Smith PACV & Municipal CKU in Alaska US Download

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File Description:
Cordova is on the south coast of Alaska, around 150 miles east of Anchorage and 45 miles south of Valdez. The town is mainly built on a small but relatively flat area between the east side of Prince William Sound and Eyak Lake, and has a population of around 2,350 in 2010, the approximate date of this scenery. The Municipal Airfield CKU is on the north side of Eyak Lake to the east of Cordova, with the runway that is 1,800 feet of unlit gravel squeezed between the lake and the road that runs around the lake. The hangars and parking aprons are reached by taxiing across, and to some extent along, the road. Float planes are also taken from the lake to an apron to the west of the runway. Cordova Airport PACV (named in the real world "Merle K. (Mudhole) Smith", and I will leave you to research this) is known as Cordova Smith in FS9 and is 10 miles to the east of the town on relatively flat ground between mountains to the north and the sea to the south. The runway is 8,080 feet of lit asphalt aligned 09-27 with ILS on runway 27 and VASI on both ends. The aprons are to the north side of the runway and are reached by back-taxiing; there are no taxiways parallel to the runway. The main apron serves Alaska Air via the western of two taxiways. The GA parking and hangars are mainly reached by using the eastern taxiway, though there is in fact a connecting taxiway between the two (for GA, but definitely not for airliner use). The taxiway further to the west serves the separated Alaska Coastguard apron and hangar, which is mainly for helicopter use. There is a nominally grass runway 1,900 feet long and aligned 16-34 to the south of the main runway; in fact it appears to be more gravel than grass. I have left this inactive as otherwise AI Alaska Air planes would be attempting to use this when the wind made it seem like a good idea. The AI includes Alaska Air (twice a day) and also Coastguard helicopters, along with GA.


Filename: Cordova_Smith_PACV__Municipal_CKU_in_Alaska_US.zip
License: Freeware, limited distribution
Added: 22nd January 2022, 21:53:03
Downloads: 148
Author: Roger Wensley
Size: 16.93 MB


Category: Flight Simulator X - AFCAD Files
Parker Airport (70NJ), NJ Download

File Description:
Located 02 miles S of Asbury, New Jersey on 13 acres of land, Parker Airport is a private turf strip located on residential property. This airport is challenging in many ways. For one, when approaching from the southeast the airport is located immediately after a tall ridge, so when topping this ridge at altitude you may not even see the airport over the nose of your aircraft before you overfly it. The runway for this airport is 1600' feet long but it is curved and slightly sloped perpendicular to your roll, so significant rudder will be needed to stay aligned - be careful when operating with any crosswind component! It is highly recommended that you only depart via Runway 25 and arrive via Runway 07 to avoid having to clear significant obstacles prior to landing or after taking off. This airport has no hard-surfaced runway and there is a very noticeable "bump" in the terrain halfway down the runway that will literally bounce your aircraft into the air - I tried my best to smooth it over but could not get rid of it entirely. When taking off make sure you have back pressure applied so your main gear only bounce you high enough to remain within ground effect - hitting your nose wheel can cause an extreme pitch up leading to a stall. Trees close in tight to the runway at the end of Runway 07 or the start of Runway 25, however collision has been disabled with the trees nearest the runway so you can scrape some branches if needed on the takeoff/landing rolls. The author has successfully departed and arrived on both runways in the default Cessna 172 under moderate crosswind from the northeast. This field may definitely require some practice but it is usable!! This airport has no edge lighting, so daytime VFR operations only are recommended. Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person. This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.


Filename: Parker_Airport_70NJ_NJ.zip
License: Freeware
Added: 10th February 2011, 05:04:30
Downloads: 215
Author: Drew Sikora
Size: 559.02 KB


Category: Flight Simulator X - Scenery
Silloth Aerodrome plus Great Orton Download

File Description:
RAF Station Silloth is a former Royal Air Force station located 1 mile (1.6 km) north-east of Silloth, Cumbria, England and 6.7 miles (10.8 km) south-west of Kirkbride, Cumbria. The station was used by RAF Coastal Command during WW2.
I designed this scenery primarily for my own pleasure using Airport Design Editor and FSX SDK. I use FSX Acceleration and Horizon VFR photo scenery but it should work with standard FSX SP2.
This scenery depicts the airfield as closely as i can get it with the available information. I have modelled all of the Airfield buildings as closely as I could with the information available to me and this was done using Sketchup, the models were then converted for use in FSX using Model converter X. It is not 100% accurate and no claim is being made by the author that it is. I have depicted the buildings in wartime camo. All the buildings can be used as as you wish. My only request is that if you should design better textures for them that you let me have a copy, my textures are pretty basic. Some buildings have night lighting, lights and smoke effects, these should be in your FSX effects files already. I have not yet completed the Domestic Site but i may do this in the future...(I've hit the buffers for now though!!)

Included in this scenery pack is the Satellite Airfield RAF Great Orton. Built in 1943 to accommodate the larger bombers now being used by the RAF. This airfield is very sparse as i am unable to get much info about it.

Runways, Taxiways, Watch Office and Ground Signals are all that is included in this scenery pack, along with Sloped flattens, crosswind runways and AGN files. I have included this as a destination for the Bristol Beaufort AI aircraft that i have included with the scenery. The Bristol Beaufort AI is a freeware model from Alphasim and is used with their permission. I have altered the model textures and aircraft file and it works well enough as AI. I have used other scenery libraries within this scenery (mainly to depict the village of Silloth) and these will need to be downloaded from the appropriate sources and activated within FSX.


Filename: Silloth_Aerodrome_plus_Great_Orton.zip
License: Freeware
Added: 6th December 2015, 22:32:18
Downloads: 490
Author: Mark Byers
Size: 357.87 MB


Category: Flight Simulator 2004 - Scenery
Kotzebue PAOT on the northwestern coast of Alaska Download

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File Description:
There are four main northwestern Alaska towns which have good airports and are serviced by Alaska Airlines. From these airports local flights connect to nearby villages, "nearby" in Alaska meaning up to 150 miles away. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel. The town of Kotzbue is north of the Bering Strait on the northwestern coast, 320 miles southwest of Barrow. The population is just over 3,000 people. The location was for a long time a base for trading in furs, with three rivers emptying into the sea and providing routes into the interior land and villages; a meeting place between hunters and traders from Russia and elsewhere. The Kotzebue airport is called the Ralph Wien Memorial and has two runways. The modern one is aligned 08-26 and is 5,880 feet of 150 feet wide asphalt built across a shallow lagoon, with an ILS on 08 and PAPI on both ends. The second and older runway is originally military and gravel, aligned 17-35 and 3,786 feet long and used (wind allowing) by the GA planes that park alongside the runway. The prevalent wind is from the west; when the wind is from the east it is generally relatively feeble and with a much lower cloud base, possibly to the ground, hence the need for an ILS. All AI aircraft in FS9 much prefer to use a runway that has an ILS and so will continue to use 08-26 even if the wind is from the south until it reaches 30+ knots, even if they are a Cessna 150 flying VFR. So for AI realism in FS9 a northern or southern wind needs to be a strong one so that the runway is actually used. However, as Alaska Airlines, Northern Air Cargo, and Everts Air also fly to Kotzebue and can only use the east-west runway (as less than 4,000 feet of asphalt would be seriously inconvenient for a Boing 737 or DC6) it is necessary to have the northern or southern wind UNDER 30 knots at the times when they are landing or taking off. Your choice. I suppose a permanent strong wind from the west would be the most realistic on a daily basis, deterring all planes from ever using 17-35. The AI will develop along with further scenery additions in the neighbourhood.


Filename: Kotzebue_PAOT_on_the_northwestern_coast_of_Alaska.zip
License: Freeware, limited distribution
Added: 2nd August 2016, 16:47:52
Downloads: 461
Author: Roger Wensley
Size: 19.32 MB


Category: Prepar3D V1-4 - Scenery
KILE, Killeen Texas airport Download

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File Description:
This package covers KILE, Killeen Texas airport. It is a city owned public use airport located 3 miles east of Killeen Texas. It has one runway that is 5,495 x 100 feet. Almost 100 custom objects are included in this package. They include: All hangers and buildings on the airport grounds made from on site photos. Several buildings surrounding the airport grounds. All taxiway and runway signs. All taxiway, runway and approach lighting. ILS antenna, localizer, etc. Fuel tanks and parking T's. Night lighting where appropriate. Currently I am using the default land class instead of photo real because I couldn't find any photo real that suited my needs. I welcome your feedback good or bad. Currently this airport is only for P3D. I may create an FSX version if I have enough requests. I started learning to make 3d objects and airports last year and I am learning something new every day. I hope you enjoy! I plan on improving the night lighting for the runway lights, runway end lights, taxiway lights, etc. to make them more visible from a distance at night. I also want to replace the stock P3D vehicles with my own design and a few other things to come in an updated version down the road.

Instructions:

There are 3 folders in this package; effects, scenery and texture. Create a subfolder under the C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Scenery folder and call this new folder KILE. Place the scenery and texture folders (with their associated contents) under this newly created KILE subfolder. Place only the contents (not the folder) of the effects folder in the P3D effects folder often located at C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Effects. Now start up P3D. On the menu at the top of the P3D screen click on World > Scenery Library > Add Area. This will bring up the Add Scenery Area dialog box. Click the Browse button and browse to find the newly created KILE folder. It should be located at C:\Program Files (x86)\Lockheed Martin\Prepar3D v3\Scenery. Once you select the KILE folder, click the OK button. This will place that folder in the P3D scenery library. You will notice that the library is organized by priority starting at 1. I have my KILE scenery set as #4 priority but I am not sure if it needs to be that high. I did notice during design that sometimes my ground texture at the airport would act strange and I found that by setting KILE to a higher priority, it fixed that. As a last step make sure the checkbox to enable the scenery is checked and click OK. You should now have the new KILE scenery available to use.


Filename: KILE_Killeen_Texas_airport.zip
License: Freeware
Added: 11th May 2017, 19:54:19
Downloads: 491
Author: Shannan Landreth
Size: 23.83 MB


Category: Flight Simulator 2004 - Scenery
Chennai airport for fs9/Fs2004 Download

File Description:
Hi everyone This is my first project, and it took 6 months to complete. This is a freeware airport, but I have tried to put in as much detail as I possibly can. I made this airport because FS9 did not have very many good-quality payware or freeware airports, so I decided to make an airport for my home country. Some general info for the airport is below: Chennai International Airport (MAA), located in Meenambakkam, is the primary airport serving Chennai, Tamil Nadu, and the southern part of India. It has two terminals: Terminal 1 for domestic flights and Terminal 2 for international flights. The airport is known for its modern infrastructure and facilities, including shopping areas, lounges, dining options, and passenger services. It is an important hub for domestic and international travel, especially for travelers heading to South Asia, Southeast Asia, and the Middle East. The airport also has strong connectivity via road and metro. Features of the scenery: 1)Has the latest terminal and airport layout since I used the latest data 2)added buildings to the surroundings (Custom 3d model made from scratch even the terminals) 3)has partial photoreal scenery(will talk about issues in bugs area) 4)has good jetbridges 5)3d volumetric grass in certain parts(will talk about issues in bugs area) 6)taxiways designed as in real life 7)Includes parked cars, lights, nearby buildings 8)Added lots of ground equipment 9)Trees around the airport 10)airport perimeter walls 11)Used Lh simulations library for some buildings and volumetric grass Known bugs: 1)photoreal scenery has some issues since I can't get my photoreal scenery maker to work properly 2)Papi lights are kinda bugged 3)3d volumetric grass is limited to some parts due to fps loss How to install: 1)Download file 2)Extract from rar using WinRaR or other program 3)paste vomm in the addon scenery of your flight sim installation directory and add scenery in settings once you open fs9 4)Includes better default textures for aprons and taxiways (optional!!!!!) 5)enjoy!! Reminder: This airport does not have custom taxiways or aprons the default textures modified by me are the ones used in the picture. If you decide to replace your default files with mine all your airports globally(default) will have these textures for taxiways and aprons. Tested to run on low-end devices with minimal lag will run well on better devices Hope you enjoy this completely freeware scenery and always read the above instructions to avoid unnecessary scenery limitation discussions. Thank all you fs9 folks. Download link: https://sharemods.com/imxa719wg065/Chennai_airport_fs9.rar.html


Filename: Chennai_airport_for_fs9Fs2004.zip
License: Freeware
Added: 18th January 2025, 01:22:51
Downloads: 242
Author: Jeremy(lol890)
Size: 92.14 MB


Category: Flight Simulator X - Scenery
RAF Elvington Download

File Description:
The station was originally a grass airfield within No. 4 Group. In the early 1940s the airfield was entirely reconstructed with three hardened runways replacing the grass. It re-opened in October 1942 as a station for 77 Squadron RAF and along with RAF Melbourne and RAF Pocklington was known as No "42 Base". The squadron had a strength of approximately 20 aircraft and initially used the twin engined Armstrong Whitworth Whitley medium bomber although this was quickly replaced by the Handley Page Halifax four engined heavy bomber which was being introduced. No 77 Squadron suffered heavy losses during its time at Elvington with over 500 aircrew killed, missing or taken prisoner and almost 80 Halifaxes lost as it played a major part in the Battle of the Ruhr and the bombing of Berlin. In May 1944 No 77 Squadron posted to the newly opened nearby RAF Full Sutton and was replaced at Elvington by two French squadrons, numbers 346 "Guyenne" and 347 "Tunisie" who both played a leading part in the bombing of Germany. Elvington was the only airfield in the United Kingdom used by the remainder of the Free French Forces, they also flew Handley Page Halifax heavy bombers until they moved to Bordeaux in October 1945 where they became the basis for the new air force of liberated France. In September 1957 a memorial was unveiled in Elvington village dedicated to the two French squadrons. While they were at RAF Elvington nearly half of the squadrons' members were killed. After the war the 400-acre (1.6 km2) airfield was transferred to No 40 Group under the control of Maintenance Command until 1952 when it was greatly enlarged and extended for use by the United States Air Force. United States Air Force use The United States Air Force (USAF) built a new 3,094 m (10,151 ft) runway, which was the longest in the north of England, and a huge 19.8 hectares (49 acres) rectangular hardstanding apron as well as a new control tower to turn Elvington into a "Basic Operation Platform" which would have operated as a Strategic Air Command (SAC) dispersal airfield. After spending £4 million the airfield never became operational as a SAC base and was abandoned by the US Air Force in 1958. Other uses In the early 1960s the Blackburn Aircraft Company, now part of British Aerospace used the runway for test flights of the Blackburn Buccaneer. Elvington retained its status as an RAF relief landing ground and was used by the RAF flying training schools at RAF Church Fenton and RAF Linton-on-Ouse until the airfield was finally closed in March 1992. Present day The airfield is now owned by Elvington Park Ltd. The adjacent buildings and control tower have been restored, and serve as the Yorkshire Air Museum which has many varied and rare aircraft and exhibits, including a complete Halifax bomber. Elvington is also a popular motorsports venue for motorcycle racing. Source:Wikipedia


Filename: RAF_Elvington.zip
License: Freeware
Added: 10th April 2017, 22:08:13
Downloads: 167
Author: Terry Boissel
Size: 220.79 KB


Category: Combat Flight Simulator 1 and 2 - Aircraft
Gloster Meteor F8 RAAF A77-120 77th Squadron Download

File Description:
Gloster Meteor F8 A77-120 of the RAAF 77th Squadron deployed at Kimpo Air Base(K-14)in the Korean War. 77th Squadron started the war with a dotation of F-51D Mustangs based at Taegu(K-2)and was requipped with the Meteor F8 in April 1951. First operational mission was flew the 30th July, 1951. 22th August was a bad day for the Squadron:A77-128 and A77-354 were lost in colission, both pilots were reported KIA. The fighters were tasked to flight CAP missions over MiG Alley and the 29th August was reported the first lost in combat mission:A77-721(Warrant Officer Guthrie ,POW) was shot down by the KPAFAC MiG-15 flew by Lev K. Shchukin(18 GIAP, 303 IAD), in the same mission A77-616(Squadron Leader Wilson) was heavy damaged by N. V. Babonin also of the 18 GIAP, 303 IAD.The first MiG kill was obtained the 8th May 1952, one MiG-15 of the PLAAF shot down by William H.Simmonds and the second and last the 23th March 1953 by George S.Hale ,another MiG-15 of the PLAAF. This two are the only confirmed victories of the Meteors in the Korean War; no MiGs were shot down in the sad day 1th December 1951; this day were lost A77-29(Sergent B.Thompson POW)shot down by Serafim P. Subbotin(176 GIAP, 324 IAD),A77-251(Sergent V.Drummond POW) shot down by Sergei M. Kramarenko(176 GIAP, 324 IAD) and A-77-949(Sergent E.Armitt KIA)by Sergei F. Vishnyakov(176 GIAP, 324 IAD); also heavy damaged A77-559 (Sergent Bill Middlemiss)by Pavel S. Milaushkin(176 GIAP, 324 IAD).V-VS not confirmed the kills of Flying Officer B.Gogerly in the A77-17 or the shared between Scannel/THorton and Cadan.Actually not MiGs were lost this day by the Russians or Chineses Air Forces(KPAFAC,V-VS and PLAAF).The first MiG-15 lost in December 1951 was shot down the next day by Zane S. Amell(335 FIS, 4 FIW) with his USAF F-86A-5. After this fiasco Meteors were assigned to ground attack, and A77-120 was lost in one of this missions shot down by AAA in March, 1952. Pilot Sergent L. Cowper was captured and POW. 32 Meteors and pilots were lost in the Korean War( six were confirmed shot down by MiGs and others 5 possible writen off) V-VS also confirmed another combat mission the 25th August 1951 and the shot down of two others Meteors flew by Ronald Mitchell and Reg L. R. Lamb, destroyed by the MiGs of Nikolai V. Sutyagin and Grigorii I. Pulov(boths 17 IAP, 303 IAD), but that was not confirmed by the RAAF to this day. And for the results:4836 missions flew, 3700 building destroyed, 1500 Vehicles and two MiG-15.


Filename: Gloster_Meteor_F8_RAAF_A77120_77th_Squadron.zip
License: Freeware
Added: 15th February 2004, 23:45:52
Downloads: 515
Author: Daniel Nole
Size: 157.66 KB


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