Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Missions | |
| The Concorde 2 |
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File Description:
This is a historic flight created with various input from the internet to make the flight as real as possible. You are a captain of the famous Concorde registered in Air France colours. The flight is a routine return flight from Charles-de-Gaulle to John F. Kennedy iaw from John F. Kennedy to Charles-de-Gaulle that was on the daily flight schedule in the peak of the Concorde�s life before all the problems started. Interesting feature is the take-off at sunset and landing a few hours later after sunrise.
| Filename: | The_Concorde_2.zip |
| License: | Freeware |
| Added: | 4th November 2009, 10:39:17 |
| Downloads: | 588 |
| Author: | Robbie Albers |
| Size: | 1.27 MB |
| Category: Flight Simulator 2004 - Flight Plans | |
| "Brazilian Shining Star" - Varig 777 Adventure |
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File Description:
This is a complete FS2004/FS2002 adventure pack with flight documents for an international flight between Sao Paulo and London. This is the opportunity for you to become a 777-300 Captain in command of an international flight in the Varig colours.
Flight Time: 11 hours 35 minutes.
This adventure is recommended for medium/high experienced FS pilots. Not recommended for beginner FS pilots.
Be ready for this "jump" over the Atlantic Ocean.
(You should use a Varig texture for the default FS2004/FS2002 777-300 for this flight).
| Filename: | Brazilian_Shining_Star__Varig_777_Adventure.zip |
| License: | Freeware, limited distribution |
| Added: | 6th August 2004, 00:58:39 |
| Downloads: | 5,268 |
| Author: | Luciano Ferreira |
| Size: | 1.06 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Cessna Citation Sovereign |
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File Description:
This VJPL production of the Cessna Citation Sovereign comes fully loaded with all the features one could expect of a 16 million dollar business jet Custom designed to be frame rate friendly using a "Lite" switch that during use in high density scenery hides the passenger cabin in an instant and reduces the load on the computer. Further, this model performs better in the VC than with the 2D panel in view, interior appointments include a high detail passenger cabin with running water in the lavatory and a flushing toilet, all tables extend for use and include wine for the animated passenger, a functional bar, an operational computer and all cabin doors including closet open and close and leather seating, animated copilot, fully click able Virtual Cockpit animated down to the visors and custom cabin lighting, the exterior has all control surfaces and exits animated and thrust reverser's.
PDF documents for this model include performance data, flight instructions and FMC operations manual. My thanks to Glenn Copeland for the computer display, the good Friar and all those who helped with specifications and layout.
| Filename: | Cessna_Citation_Sovereign.zip |
| License: | Freeware |
| Added: | 9th December 2009, 19:46:29 |
| Downloads: | 15,297 |
| Author: | Chuck Jodry |
| Size: | 11.17 MB |
| Category: Flight Simulator X - Scenery | |
| Bhutan Airports and Paro Valley |
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File Description:
This project adds and updates all of the airports of Bhutan. Bathpalathang (VQBT) and Gelephu (VQGP) are added, Yongphulla (VQ10) is updated and recoded as VQTY, and Paro (VQPR) is fully updated to reflect current satellite imagery. These are all fully functioning AI airports as well. Special attention was given to the entire Paro Valley, and numerous road/river vectors were updated around Gelephu. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. They are optimized to fit seamlessly with FTX Vector's roads/water, but they should be fully functional in all FSX configurations.
GA-encoded flight plans for the Buddha Air/Kathmandu charter are provided to enhance service to Paro. NASA SRTM Global 3 arc second terrain mesh is also included for all of Bhutan. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Bhutan_Airports_and_Paro_Valley.zip |
| License: | Freeware |
| Added: | 19th January 2015, 06:09:17 |
| Downloads: | 11,416 |
| Author: | Carlyle Sharpe |
| Size: | 21.4 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Garuda Indonesia Boeing 777-300ER GE (PK-GIA) |
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Images related to this file:
File Description:
This is a repaint of a Boeing 777-300ER, registration code PK-GIA, operated by Garuda Indonesia, the flag carrier of Indonesia. Headquartered at Soekarno-Hatta International Airport in Tangerang, near Jakarta and operates flights to a number of destinations in Southeast Asia, East Asia, the Middle East, Europe and Australia. Garuda uses a "nature's wing" graphic painted on its fleet vertical stabilizer, inspired by the wings of tropical birds as well as the ripples of waves upon the water. Garuda currently operates 4 Boeing 777-300ERs.
This repaint has plenty of clear markings so if you enjoy exterior detail, then you will love this repaint. You can see (and read): Door opening instructions; Static port directions; Air vent warnings; Engine hazard area; No Step warnings; RAT caution; APU intake warning; Stabilizer compartment access; Ground power supply; Forward and aft access door instructions; Pitot, ADA probe, Ice detector and TAT probe markings; Visible rivets; Enhanced window frames; Authentic Garuda logo; Bold, colorful Garuda livery and authentic flags; Lovely Garuda flight attendant; No frame rate hit.
To use this repaint, the Captain Sim B777-300 v1.3 is required. Repainted by Garrett Rowley, [email protected]
| Filename: | Garuda_Indonesia_Boeing_777300ER_GE_PKGIA.zip |
| License: | Freeware |
| Added: | 4th May 2014, 19:33:40 |
| Downloads: | 1,005 |
| Author: | Garrett Rowley / Captain Sim |
| Size: | 32.78 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Blue Butterfly PC-12 |
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File Description:
Repaint of Pilatus PC-12
This repaint texture is provided for FREE, and is intended for licensed users of the Flight1 Aircraft.
This texture must be processed using the Flight1 "Text-o-Matic" in order to create a new aircraft with this repaint on it.
INSTALLATION:
1. UnZip these templates to the folder at the end of this path:
Program Files\Microsoft Games\Flight Simulator 9\Flight One Software\Text-O-Matic\Templates
**Note your path to FS2004 may be different Or you may UnZip to a different area and just direct the Text-O-Matic to where you UnZiped it to..
2. Process this template using Text-o-Matic to create a new, ready-to-fly Flight1 aircraft with this repaint on it.
3. Complete instructions for using Text-o-Matic can be found in the manual for any Flight1 Aircraft.
This file is provided free of charge but a copyright of the work is claimed by the authors.
You may use or modify this image, but only for use with Flight1 Aircraft.
This image may not be used, whole or in part, in any product other than Flight1 Software's Aircraft without written permission from the authors.
| Filename: | Blue_Butterfly_PC12.zip |
| License: | Freeware |
| Added: | 4th May 2005, 03:10:22 |
| Downloads: | 549 |
| Author: | Lawrence Dorries / Flight1 |
| Size: | 2.71 MB |
| Category: Flight Simulator X - Gauges | |
| B737 Head-Up Guidance System (HGS) Model 2350 |
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File Description:
This gauge has been developed for FSX Flight Simulator Acceleration. It should also work with FSX SP1/SP2 . The functionality of this gauge is based on the Rockwell Collins HGS which is designed for the B737NG . It works correct for FSX B737-800 models only !!
The gauge has been developed as close as possible according to the HGS Pilot Guide from Rockwell Collins for normal operations. The HGS can be used during all phases of flight from takeoff to landing. This can include Ground Roll Guidance, all enroute operations and either non-precision or precision approaches.
This gauge is very realistic. It supports the pilot particular during approach operations to meet always
precise the runway touch down zone by keeping a 3° glide slope angle. Even for a visual approach maneuver
the HGS supports the pilot to establish and maintain the aircraft on the proper glide path to the runway without reference to a ground based landing system like ILS.
Technical descriptions and installations guide are included in the zip file for further information. You may also look at a video under this link: https://youtu.be/mw4Q_eOWYtk
| Filename: | B737_HeadUp_Guidance_System_HGS__Model_2350.zip |
| License: | Freeware |
| Added: | 8th November 2019, 18:09:22 |
| Downloads: | 267 |
| Author: | Dietmar Loleit |
| Size: | 7.59 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| FS2004-FS2002: Nick's Touchdown and Vortex FX |
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File Description:
HOLD ON TO YOUR HAT!! When those big boys touch down they don’t just chirp -n-smoke the tires... that pillow of air under those wings has to go somewhere. With Nicks Touchdown and Vortex FX's you get to see it and if you’re close enough to the action, choke on it as well!! The provided touchdown and vortex FX's are designed for all weather conditions and usually enhance wet pavement landings. Three custom scaled FX files cover large scale military and civilian transports, Airbus, 777's, 747's, 737's, MD's, 727's along with large and small Lear jets. Users of Nicks Prop Dust can also use Nick's Touchdown with Vortex FX to enhance their LARGE prop aircraft on dry asphalt and concrete runways. Installation requires running the auto-installer and making a minor edit to the aircraft.cfg file. After a great flight wouldn’t it be nice to end it with the realistic WoooooooOOSH that Microsoft left out of Flight Simulator? Now you can be BLOWN AWAY with every touchdown! You can also add this FX to all your AI traffic as well.
ENJOY!
From Nick Needham
[email protected]
| Filename: | FS2004FS2002_Nicks_Touchdown_and_Vortex_FX.zip |
| License: | Freeware, limited distribution |
| Added: | 4th October 2005, 06:48:59 |
| Downloads: | 16,878 |
| Author: | Nick Needham |
| Size: | 1.24 MB |
| Category: Flight Simulator 2004 - Utilities | |
| GPS GARMIN 400 Series Trainer |
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File Description:
The 400 Series Trainer provides a completely functional simulator for the unit of your choice. In addition, you get the capability to simulate the plane’s location, speed, altitude, heading, and selected course input. These features allow you to practice basic operations such as the power-on sequence, frequency selection, and page selection. You may also practice the more advanced features such as flight plan navigation and approach procedure navigation.
In addition to providing the capability to simulate free flight for any desired course, the Trainer allows you to simulate some of the practice flights described in the pilot’s guide. These practice scenarios automatically fly the plane in a playback mode so you can concentrate more closely on the system’s operation.
While the 400 Series Trainer may be fun to fly, its primary intent is to help you become acquainted with the many powerful features provided by the real unit. You can learn to use a wealth of situational awareness features of the 400 Series from the comfort and safety of a personal computer, so that you can fly safely and more efficiently.
This is a GPS Trainer Utility
| Filename: | GPS_GARMIN_400_Series_Trainer.zip |
| License: | Freeware |
| Added: | 27th August 2003, 19:43:07 |
| Downloads: | 6,442 |
| Author: | Dirk H Uys |
| Size: | 13.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| New Alternate Roads for FlightOne "USRoads" |
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File Description:
USA Roads" is a software add-on for MS Flight Simulator 2004 (FS9) marketed by Flight One Software, Inc. and Scenery Solutions. It replaces the default roads and highways which are sparse and only approximate in location, with correctly placed roads, down to the street level.
It has been said by some that "US Roads" look unrealistic, like looking at a Road-Map, because the roads are too bright and clean. In real life the roads are darker and partially concealed by vegetation. I have spent hours looking at aerial photos on the net, and was surprised at how "US Roads" looks very realistic, especially when comparing FS "top-down" views with map-type color photos. The light color roads are very prominent in the pictures, as are the clean lines. In my new "Alternate US Roads", I have modified the various roads using different methods, including actual road photographs, changes in road color and brightness, and the use of irregular transparency to soften the lines and give the illusion of vegetation partially obscuring the roadse. Most textures use images adapted from "US Roads" by kind permission of the author. Extract to a temporary file, and follow the ReadMe!
| Filename: | New_Alternate_Roads_for_FlightOne_USRoads.zip |
| License: | Freeware |
| Added: | 14th July 2004, 10:50:27 |
| Downloads: | 4,263 |
| Author: | Frank Bergson |
| Size: | 1.69 MB |