Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| Qantas Airways Boeing 747-400 RR |
|
File Description:
Ladies and gentlemen,tonight,it is the honor for me to introduce Project Opensky's " Gorgeous " Boeing 747-400 RR which I repainted ! As you know I started to trans my QF FSPainter's Boeing 747-400 RR to POSKY's Boeing 747-400 V3 RR. Today I finished. Many thanks to FSpainter to use his base texture of fuselage and my friends hiro and Karasu who check my errors of texture.
Complete with model, default panel and sound. Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, new FS2002 effects, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Vincent C. Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat.
I hope you enjoy them. Thank you.
| Filename: | Qantas_Airways_Boeing_747400_RR.zip |
| License: | Freeware |
| Added: | 3rd January 2003, 18:16:38 |
| Downloads: | 1,777 |
| Author: | Jun Kazama / POSKY |
| Size: | 7.51 MB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| Continenal Airlines Boeing 777-224ER PRO |
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File Description:
Continental Airlines Boeing 777-224ER, Includes 2 of Continental's 777 fleet: N78017 and N27015. This plane was completely hand painted, New exterior Night lights were designed, and added many static effects to give it a realistic touch, Furthermore, this package includes a semi-photoreal interior area, with photoreal seats and other parts, special attention was given to the night textures
This rendition of the B777 has been completely built from scratch in Gmax and features a 32-sided fuselage and engines; "maintenance mode" featuring opening engine cases, deployable Ram Air Turbine, opening gear bay doors on ground, opening captain's window; virtual cabin (business class); folding wings; reflective textures; flexing wings; dynamic wing views; animated reversers with
animated fan air blocker doors; see through engines; animated landing gear with fully modeled struts and hydraulic pistons. Also featuring animated flexible gear hoses; animated flaps, slats, ailerons, elevators and spoilers with animated hydraulic pistons; advanced logic nose gear and main gear steering; animated primary and secondary rudder; dynamic shine and reflective surfaces;
3D APU; 3D gear, flap, slat bays; seamless wing root fairing; dimensioned to high accuracy; accurate flight dynamics; extremely detailed all round. Original model by MelJet (Melvin Rafi). Textures by Yarden Ben-Dor/ Online Simulation Solutions, LLC.
| Filename: | Continenal_Airlines_Boeing_777224ER_PRO.zip |
| License: | Freeware, limited distribution |
| Added: | 28th June 2003, 20:12:35 |
| Downloads: | 6,312 |
| Author: | Yarden Ben-Dor/ Online Simulation Solutions, LLC |
| Size: | 17.51 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Red Lion Airport (N73), NJ |
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File Description:
Located 02 miles S of Vincentown, New Jersey on 92 acres of land, Red Lion is a public airfield with a single asphalt runway 2880' in length. Tie downs are available at the Runway 23 end of the airport with South parking being the main tie down area. North parking is on the grass off the main taxiways and East parking is behind the main hangar near the parking lot. All parking is for aircraft with wingspans of 40' or less. Fuel is available by stopping near the tank next to the main hangar near Runway 23. PAPI for Runway 23 is out of service indefinitely, which is why you will see the PAPI boxes but no lights. All static objects and trees adjacent to the taxiways and parking spots have collision disabled.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 002. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Red_Lion_Airport_N73_NJ.zip |
| License: | Freeware |
| Added: | 9th December 2011, 14:20:51 |
| Downloads: | 171 |
| Author: | Drew Sikora |
| Size: | 1.06 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PAHT - Amchitka - Aleutians, Alaska - USA |
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Images related to this file:
File Description:
Amchitka is near the western end of the Aleutian chain of islands in Alaska, around 180 miles west of Adak, and was not included in FS9. There is no small town on Amchitka Island, which is why it was used for atom bomb testing after being closed down as an Air Force base. There are three runways from the 1940's, the largest of which is aligned 07-25 and just over 10,000 feet of overgrown asphalt 300 feet wide. The second runway is aligned 15-33 and 6,000 feet (also 300 feet wide) and the third is 05-23 and 5,000 feet. The whole eastern end of the island is crowded with old munitions storage areas and other military paraphernalia, including old quonset huts; some of those are included here. There are also some old buildings still standing but on their way to becoming piles of old wood or rust, and some of these are included. There is almost no visual information available about Amchitka; even Google Earth has snow obscuring what buildings still exist and where they are, so much of this is at best only approximate apart from the two large hangars. There are no markings, lights, signage, or a control tower.
| Filename: | PAHT__Amchitka__Aleutians_Alaska__USA.zip |
| License: | Freeware, limited distribution |
| Added: | 6th February 2015, 00:06:26 |
| Downloads: | 268 |
| Author: | Roger Wensley |
| Size: | 2.6 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Trail CAD4 in British Columbia, Canada |
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Images related to this file:
File Description:
Trail is in the valley carved out by the Columbia River, around 7 miles north of the Canada-US border and on both banks of the river. The town has a population of just under 8,000 and the main industry is mining. The airport is around 3 miles south-east of the town and on the east bank, with the runway parallel to the river and aligned 16-34, 75 feet wide and asphalt. There are currently no runway or taxiway lights, though there is an overall improvement programme in place to cope with increasing passenger demand. A new terminal building was recently completed, along with alterations to road access and parking; as I have no information regarding these road changes I have left the original "terminal" building in place and in use by Pacific Coastal, the only airline to fly to Trail. There is a Youtube video which gives a very good idea of the basic facilities, and of the surrounding hilly terrain which is similar to that at Bella Cooola at the far side of Pacific Coastal's coverage area. The original position of the airport in FS9 before I corrected it was best described as "in a hole". The hole remains nearby as there is no easy way to deal with it.
| Filename: | Trail_CAD4_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd December 2018, 17:27:38 |
| Downloads: | 137 |
| Author: | Roger Wensley |
| Size: | 12.3 MB |
| Category: Flight Simulator X - Scenery | |
| KMSN - Madison Wisconsin Dane County Airport - Wisconsin, USA |
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Images related to this file:
File Description:
Madison Wisconsin Dane County Regional Airport for FSX. Several improvements have been made to the default airport. The default terminal buildings have been replaced with buildings created in FSDS; aircraft gates have been correctly coded using Airport Design Editor 1.67.5684; a new airport vehicle network has been built; extra fuel trucks have been added throughout the airport; the tower view has been changed to display from the roof of the control tower; a static FedEX truck in two different color schemes has been placed in the cargo area; a missing taxiway has been added, and all taxiway designators are correctly placed and named; there is the option to open all three runways to AI traffic; the 115th Fighter Wing of the Wisconsin Air National Guard is represented, and the parking spaces for the military AI aircraft there are coded to work with the MAIW GLANG1 flight plans; optionally, a set of GA flight plans made using AI flight Planner using all FSX default aircraft is included to liven up the GA area; another option included is to display moving road traffic outside the airport; and Jim Dhaenen's excellent ramp lights are also included. Please read the README FIRST.txt and installation.txt files to insure proper installation of all files.
| Filename: | KMSN__Madison_Wisconsin_Dane_County_Airport__Wisco.zip |
| License: | Freeware, limited distribution |
| Added: | 10th April 2016, 19:55:42 |
| Downloads: | 1,282 |
| Author: | Patrick Finch |
| Size: | 2.1 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KCMI Update for KCMI Willard airport in Champaign, IL |
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File Description:
I have made a few changes to parking lot lights and some movement of objects.
This update should have the previous version of kcmi_willard.zip installed already to work..
At request of different people. I have made three different levels of display for KCMI Willard Airport located in Champaign, IL.
To add the new scenery file to your KCMI just install and override the original Scenery folder in the KCMI Folder.
Then to select the level of display I have numerous settings that can be changed.
To change the level of vehicles seen chose one of the following.
KCMI_Vehicles_low.xxx
KCMI_Vehicles_med.xxx
KCMI_Vehicles_high.bgl
The default is the KCMI_Vehicles_high.bgl setting.
If you computer can not handle this high setting, just change KCMI_Vehicles_high.bgl to KCMI_Vehicles_high.xxx
Then change either KCMI_Vehicles_low.xxx or KCMI_Vehicles_med.xxx
By just changing the xxx to bgl
At the low setting, only a few vehicles will be seen.
___________________________________
Also you can change the following bgl files to see how they look also.
KCMI_Power Poles.bgl to KCMI_Power Poles.xxx will eliminate the power lines.
static-planes.bgl to static-planes.xxx will eliminate the two large planes at the corners of the runway.
KCMI_Maintenance.bgl to KCMI_Maintenance.xxx will eliminate related maintenance equipment of the two large planes.
____________________
Then restart your FS9 and it will apply the changes...
| Filename: | KCMI_Update_for_KCMI_Willard_airport_in_Champaign_.zip |
| License: | Freeware |
| Added: | 6th February 2006, 01:45:47 |
| Downloads: | 1,052 |
| Author: | Lawrence F Dorries |
| Size: | 69 KB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Lockheed L-749 Constellation Base Pack |
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Images related to this file:
File Description:
Dimensionally identical to the first-generation Constellation (L-049), the
post-war 749 had more powerful engines, additional fuel tanks, strengthened
landing gear, and much improved performance. Equally good for shuttle hops
and long-range flights, L-749 Connies entered service with major 1950s
carriers such as Eastern, TWA, B.O.A.C., Air France, KLM, Quantas, and many
others. Another customer was the Air Force, which placed an order for ten
aircraft (designated C-121A) in 1948.
Included in this sim package are seven
models and five textures, covering variants with and without "Speedpak"
cargo pannier, weather radar, and "jetstack" exhausts. KLM texture by Jaap
de Baare (representing "Flevoland", the last 749 in flying condition today).
TWA texture N6003C "Star of America" by Hans Herrmann. EAL, Air France, and
MATS textures by Manfred Jahn (including "8609", a frequent visitor to
airshows all over the world until 2005). Panel textures and additional
gauges by Diego S. Barreto, model and VC by Manfred Jahn, panels, gauges,
and animations by Hansjoerg Naegele, flight dynamics by Luis Pallas,
wingview angles, lights, and exhaust effects by Bill Tyne and Roland Berger,
checklist and documentation by Volker Boehme, flight test and handling
research by Stefan Werner. The 749 project has been hosted by Tom Gibson's
Calclassic forum at http://calclassic.proboards55.com.
| Filename: | Lockheed_L749_Constellation_Base_Pack.zip |
| License: | Freeware |
| Added: | 5th December 2009, 04:07:37 |
| Downloads: | 23,636 |
| Author: | Manfred Jahn and 749 Team |
| Size: | 36.17 MB |
| Category: Prepar3D V1-4 - Scenery | |
| ENRA - Mo I Rana Rossvoll Airport - Nordland, Norway |
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Images related to this file:
File Description: The Mo i Rana airport, Rossvoll is a North Norwegian airport in the county of Nordland. It is located about ten kilometers northeast of the city Mo i Rana. Operator of the airport is the Norwegian state-owned company Avinor. The Mo i Rana Airport is currently served only by the Norwegian regional airline Wideroe. Scheduled flights go to an from Bodo, Bronnoysund, Mosjoen, Rorvik, Sandnessjoen and Trondheim. The P3D scenery is a partly rework of my FSX-ENRA scenery: Especially the apron lights are made completely new.
The environment of the airport is adapted by new landclasses. The airport has a photo background in two variants, covering all four seasons of spring,summer, autumn and winter. The buildings in this scenery come from the fantastic XPlane scenery of Bert alias "almosquito" who kindly gave me the permission to convert them for my FSX /P3D scenery. But there are also some objects taken from two very popular freeware libraries. If these libraries are not installed, several objects are not visible! Please have a look to the readme_enra.txt. The screenshots are taken from the FSX version. But the P3D version looks quite similar.
| Filename: | ENRA__Mo_I_Rana_Rossvoll_Airport__Nordland_Norway.zip |
| License: | Freeware |
| Added: | 2nd April 2019, 18:48:29 |
| Downloads: | 541 |
| Author: | Wolfgang Allers |
| Size: | 155.53 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| HMS Bounty for FS9 - VERSION 1.1 |
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Images related to this file:
File Description:
HMS Bounty for FS9 - VERSION 1.1 - Built Specifically for FS9 (an FSX version is available) by Milton Shupe, Nigel Richards, Rob Barendregt, Sasha Rieger, and Rob Ibey. Helmsman by Craig "Full" Richardson
HMS Bounty 18th Century Tall Ship square rigger completely wind driven, individually animated and controlled sails, animated flags with direction and wind speeds, animated helm, and Sail Management Window to control all ship functions. Ship responds to wind speeds and direction with yaw, keeling, and pitch depending on sails deployed and yard arm positions. Ambient sounds, variable wind and gale storm sounds, ship's bell, "Salute", anchor weigh/drop all add to immersion.
WILL NOT WORK IN FSX as it contains FS9 specific sim interfaces. NOTE: The latest version of FSUIPC is Required for the HMS Bounty to work. See the manual for link. Note: Realism settings should be set to "Hard" for best Wind Effects.
Version 1.1 upgrades:
1) Even more realistic wind effects on yaw and roll based on the confluence of sails deployed, wind speeds and direction relative to ship heading, yard arms angle to the wind, and ground speed.
2) Tugboat function added.
3) Corrected lights positions.
4) Documentation updates.
| Filename: | HMS_Bounty_for_FS9__VERSION_11.zip |
| License: | Freeware |
| Added: | 9th May 2015, 00:30:53 |
| Downloads: | 583 |
| Author: | Milton Shupe, Nigel Richards, Rob Barendregt |
| Size: | 102.36 MB |