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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Updated night lighting for Airbus A320 and A321 |
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File Description:
This an OPTIONAL night light upgrade for the Project Airbus A320 and A321 and includes reshaped and brightened engine landing light reflection. Most important and noticeable upgrade is the wing lights (due to FS limitations, these will turn on with the landing lights, however in real life -depending on airline SOP and pilot preference- these are turned on with the landing lights for takeoff and landing so the effect of doing this is the similar). Wing lights illuminate down wing reflection and the sharklets are also illuminated. I've also now added light reflection on the standard wingtip fence. NOTE: For the FS9 models only but it does work in FSX. A318 and A319 update will come at a later date however, you can simply change the name of the wing and engine texture files to make them work. Textures only, you need the freeware Project Airbus A320 or A321 and any livery you wish to use this on to work.
| Filename: | Updated_night_lighting_for_Airbus_A320_and_A321.zip |
| License: | Freeware |
| Added: | 13th April 2016, 20:23:49 |
| Downloads: | 1,872 |
| Author: | Adam Hamada | Project Airbus |
| Size: | 2.03 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ocean Stations Scenery |
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File Description:
I've produced this scenery to provide all of the Ocean Stations I know about in the 1950's and 1960's. There is a ship on station (painted in the colors of the USA, UK, France, Norway, and Japan), an NDB to give you a bearing to the ship, a way to contact the ship using voice (you can get your position relative to the ship this way), and a DME for distances further than the limited 30 NM FS ATC gives you (normal communications would reach about 100 NM). You can also get a weather report, and if you are a seaplane you can be cleared to land. If you are a landplane, I guess this would constitute permission to ditch...
I want to give a big thank you to Mitsuya Hamaguchi (hama) for graciously supplying the ship used in this scenery.
This version uses AI ships and is NOT COMPATIBLE with multiplayer - use OceanStationsMP.zip instead
| Filename: | Ocean_Stations_Scenery.zip |
| License: | Freeware, limited distribution |
| Added: | 6th May 2008, 03:51:41 |
| Downloads: | 3,570 |
| Author: | Tom Gibson |
| Size: | 1.02 MB |
| Category: Flight Simulator X - Scenery | |
| Jersey Airport (EGJJ) |
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File Description:
Jersey Airport (EGJJ) is located on the island of Jersey in the Channel Islands. I live on the island, so this is a pretty accurate representation of the airport. Features include many parkable hangars, accurate control tower, accurate departure lounge, accurate gates, accurate aero club, many static aircraft, many vehicles, car parks, freight terminal, private aviation terminal, fuel farm, fire-station, surrounding trees, perimeter fencing and more. Many night textures and custom AFCAD file included. The airport is at N49 12 28 and W002 11 43. This scenery is for FSX but should also work under FS2004. It may even work in earlier versions of FS but this is untested. This scenery is dedicated to my father who was a pilot in the Royal Air Force and subsequently worked as an Air Traffic Controller at the airport for over 20 years. He sparked my interest in aviation in the first place and since the original airport was released, he has passed away. He's sorely missed.
| Filename: | Jersey_Airport_EGJJ.zip |
| License: | Freeware, limited distribution |
| Added: | 29th October 2006, 03:15:15 |
| Downloads: | 13,869 |
| Author: | Tim Clayton |
| Size: | 3.68 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Himalayan Peaks LOD10 Mesh, Volume 1 - Mt. Everest and Kula Kangri |
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File Description:
Highly detailed terrain mesh of the Mt. Everest and Kula Kangri areas, N26°-29° E85°-92°. The files in this package are based on Shuttle Radar (SRTM) Version 2 data but with many of the void areas, especially the most significant sections, filled with elevation data generated from topographic maps by Jonathan de Ferranti. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing mesh file, freeware or commercial, based on SRTM or DTED data alone. Due to the large area of the Himalayas I've compiled the source data as two separate series: the "Himalayan Peaks" series covers prominent mountains and ranges in higher detail and locally overrides any existing LOD9 terrain mesh. In addition, a LOD9 "base mesh" series covering the entire Himalayas will be available for those who do not yet have an add-on terrain mesh of these beautiful mountains.
| Filename: | Himalayan_Peaks_LOD10_Mesh_Volume_1__Mt_Everest_an.zip |
| License: | Freeware, limited distribution |
| Added: | 9th February 2006, 22:13:00 |
| Downloads: | 37,045 |
| Author: | Holger Sandmann and Jonathan de Ferranti |
| Size: | 52.01 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| USAF Douglas SC-54 Rescuemaster Version 1.1 |
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File Description:
This is a US Air Force SC-54 in the colors of the Military Air Transport Service. This aircraft was used in search and rescue operations and wears the day glo colors typical of air force transports of the period. MATS was a joint service transportation operation combining resources from the Air Force, Army and US Navy into a single coordinated airlift command serving all military branches.
The updated repaint is highly accurate with the exception of the fact that the real aircraft had large blister windows on both sides of the fuselage. I tried creating these with artwork, but its going to take a MDL change to fix! Maybe Jens will be able to address one day!
This skin requires the Jens B. Kristensen JBK DC-4 file (dc4_v21.zip) AND the C-54 cargo version (dc4cgv21.zip). These files may be found on this and other popular FS web sites. You MUST have the cargo version installed.
| Filename: | USAF_Douglas_SC54_Rescuemaster_Version_11.zip |
| License: | Freeware, limited distribution |
| Added: | 7th July 2010, 04:56:52 |
| Downloads: | 665 |
| Author: | Eric Joiner / Jens Kristensen |
| Size: | 4.57 MB |
| Category: Flight Simulator X - Scenery | |
| ZGGG Guangzhou Baiyun Int'l Airport 2017 |
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File Description:
Guangzhou Baiyun International Airport (ZGGG) is the major airport of Guangzhou, China. Located in Guangzhou's Baiyun District, it opened on August 5, 2004, but has gone through major changes since FSX was created. The default version only has one terminal and two runways and is slightly out of place from the actual location. I placed the airport in its real location based upon the charted latitude and longitude of the airport reference point. Guangzhou Baiyun Int'l Airport now has three runways. The third runway opened in February 2015. The centerpiece is the new Terminal 2, faithfully rendered here as much as possible. The terminal footprint and gates are accurate. The 3D terminal itself is a simple Sketchup project with generic textures (including night textures). The scenery converted and placed using MCX's amazing Convert and Place Wizard. I added the FBO ramp and the FEDEX Cargo Ramp Aprons and added some hangars to both locations, all default FSX buildings, so no additional library downloads are required. The new runway (now called 02R/20L) was added with Airport Design Editor. The old runway 02R/20L was renamed to the current runway 02L/20R and the old runway 02L/20R was renamed to the current runway 01/19. All taxiways are accurately drawn and designated with taxisigns using the latest AIRAC 1712 Jeppesen chart for ZGGG. All six ILS approaches are rendered as well as ADE would let me.
| Filename: | ZGGG_Guangzhou_Baiyun_Intl_Airport_2017.zip |
| License: | Freeware |
| Added: | 26th November 2017, 22:43:37 |
| Downloads: | 1,083 |
| Author: | Randy Tyndall |
| Size: | 490.4 KB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| USAAF 3X-W "That's all, Brother!" Douglas C-47 (292847) |
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File Description:
This folder contains a repaint for version 3.14 of the Douglas C-47 by Manfred Jahn and colleagues in the colors of C-47A 42-92847 3X-W "That's All, Brother!"of the 438th TCG, based in Greenham Common, England. It was the aircraft that was the lead plane with the parachute droppings on the night of D-Day, dropping men of 502nd PIR of the 101st Airborne Division arond 00:48. It then returned to Greenham Common and later that day pulled a glider to Normandy to reinforce the 82nd Airborne Division. Later it evacuated wounded from France, took part in Operation Market Garden, flew supplies to Bastogne, took part in Operation Varsity, before returning to the US in 1945. It passed through the hands of several private owners, is rumoured to have flwon for the CIA, and was restored as an AC-47 gunship by the Aero heritage Museum in 2004.. In 2008 it went to Basler for conversion to a turboprop BT-67, when somebody recognised the significance of this aircraft. A kickstarter campaign secured the purchase by the Commemorative Air Force, who are planning to restore her to her D-Day configuration. More details on this, including D-Day footage, can be seen here: http://ww2live.com/en/content/world-war-2-forgotten-d-day-bird-s-all-brother-will-be-restored-and-itll-fly-thanks. Repaint by Jan Kees Blom for Manfred Jahn's C-47 version 3, based on the paintkit by Gman5250.
| Filename: | USAAF_3XW_Thats_all_Brother_Douglas_C47_292847.zip |
| License: | Freeware |
| Added: | 9th September 2018, 03:44:19 |
| Downloads: | 619 |
| Author: | Jan Kees Blom |
| Size: | 9.85 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Astrakhan City topology and autogen |
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File Description:
I'm pleased to introduce you the project of topology and autogen of Astrakhan city, Russia, version 1.0b. The project is for MS Flight Simulator 2004.
This projects changes the default autogen of the city and its neighborhood, that doesn't correspond to the real city. Also it adds missing rivers, islands, roads, railroads, and bridges in the vicinity of the city and Astrakhan aerodrome (URWA) and removes non-existent bridges across the Volga river.
This scenery is not professional since I designed it to my own cheek in Ground2K4 to replace the default terrible scenery and make my flights to homeland more comfortable. That's why it is probable, that you can face some challenges (although, I didn't see any problems yet). The project has several disadvantages: all bridges are autogen, so they don't look very similar to real ones (but they are better, that their absence and presence of several non-existent :) ); no autogen on added islands (although the autogen option for them is set on in Ground2K4), I will continue to work on it; rivers that fall into the Volga river have the default shoreline visible at theirs mouths (it's possible to remove it, but only on the square of big area, in that case the river-land transition doesn't look real).
Overall, this project is more for IFR flights, than VFR. But, again, even for VFR flights it's much better than the default crap (imho!).
| Filename: | Astrakhan_City_topology_and_autogen.zip |
| License: | Freeware |
| Added: | 2nd July 2010, 15:18:39 |
| Downloads: | 432 |
| Author: | Valery 'Oracle' Smirnov |
| Size: | 11.23 KB |
| Category: Flight Simulator 2004 - Scenery | |
| EVVA Ventspils International, Latvia |
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File Description:
Googly scenery for Ventspils International - Latvia's third largest commercial airport
(try not to laugh!) although no facilities other than a runway are provided in Flight
Simulator 2004. These scenery files add taxiways, aprons, buildings and other airport
features, so that you and your "AI" traffic can land, taxi, park and take off in a
realistic manner.
The airport serves the city of Ventspils in northwest Latvia and opened as recently
as 1975. Owing to changes in the political situation, operations ceased in 1983 but
it re-opened in 2000. At present, it is unclear which operators serve the airport
- Air Baltic is the claimed contender but there is no evidence in their advertised
schedules. It is believed that occasional flights are operated to St Petersburg and
Moscow by Russian operators but information is hard to come by. Nevertheless, the
airport's own web site (http://www.airport.ventspils.lv/) has figures showing the
increasing numbers of passengers passing through the airport, so something must
call here! The airport also sees a respectable amount of General Aviation activity
and AVGAS has recently been made available.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look like the real thing. [File re-uploaded at request of AVSIM]
| Filename: | EVVA_Ventspils_International_Latvia.zip |
| License: | Freeware |
| Added: | 15th June 2010, 00:59:50 |
| Downloads: | 1,596 |
| Author: | John Hinson |
| Size: | 89.79 KB |
| Category: Flight Simulator 2004 - Sounds | |
| Bombardier/Canadiar Regional Jet GE CF34-series Soundpack |
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File Description:
This sound is intended for use on Project Opensky's models, but they'll work pretty good I am sure on Wilco/Feelthere models and other freeware and payware planes. After month's of hard precision work, I present to you my new realistic and accurate CRJ General Electric CF34-3B and CF34-8C soundpack for Microsoft Flight Simulator 2004 and x. This sound more specifically replicates the sound of the CF34-3C1 which powers CRJ-100 and CRJ-200s, however the CF34-8C sounds extremely similar to the -3B1 with a few minor differences. Also the interior sounds are mainly from a passenger perspective. Once you load your aircraft with these sounds, you'll hear the APU System and Fans in the cabin. You hear the humming sound of the CF34 at idle after you have started the engines. You spool up the engines at takeoff then hear the buzzsaw-like sound of the CF34 engine's fans. Once you lift off and put up the landing gear you will hear a chime from the cabin. It features realistic cockpit sounds like the autopilot deactivation sound, stall buzzer, overspeed beeper, gear up warning sound buzzer, flaps, rolling, and touch-down. I am sure that if you are a frequent Canadier/Bombardier Regional jet aircraft flyer, or if you're a pilot or flight crew onboard a CRJ aircraft, that you'll pretty impressed by these sounds. Give this soundpack a try, I am sure you won't be disappointed!
| Filename: | BombardierCanadiar_Regional_Jet_GE_CF34series_Soun.zip |
| License: | Freeware |
| Added: | 17th May 2010, 00:02:01 |
| Downloads: | 8,858 |
| Author: | Adam Murphy - Skyhigh Sound Systems |
| Size: | 86.12 MB |