Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| "Himalayan Peaks" LOD10 Mesh, Volume 7 - K2 and Karakoram |
|
Images related to this file:
File Description:
Highly detailed terrain mesh of the Karakoram area, N35-37 E73-77. The files in this package are based on Shuttle Radar (SRTM) Version 2 data but with many of the void areas, especially the most significant sections, filled with elevation data generated from topographic maps by Jonathan de Ferranti. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing mesh file, freeware or commercial, based on SRTM or DTED data alone.
Due to the large area of the Himalayas I've compiled the source data as two separate series: the "Himalayan Peaks" series covers prominent mountains and ranges in higher detail and locally overrides any existing LOD9 terrain mesh. In addition, a LOD9 "base mesh" series covering the entire Himalayas will be available for those who do not yet have an add-on terrain mesh of these beautiful mountains.
| Filename: | Himalayan_Peaks_LOD10_Mesh_Volume_7__K2_and_Karako.zip |
| License: | Freeware, limited distribution |
| Added: | 30th May 2010, 09:56:27 |
| Downloads: | 9,489 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 38.58 MB |
| Category: Flight Simulator 2004 - Scenery | |
| "Himalayan Peaks" LOD10 Mesh, Volume 6 - Jammu and Kashmir |
|
Images related to this file:
File Description:
Highly detailed terrain mesh of the Jammu and Kashmir areas, N31-36 E76-78. The files in this package are based on Shuttle Radar (SRTM) Version 2 data but with many of the void areas, especially the most significant sections, filled with elevation data generated from topographic maps by Jonathan de Ferranti. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing mesh file, freeware or commercial, based on SRTM or DTED data alone.
Due to the large area of the Himalayas I've compiled the source data as two separate series: the "Himalayan Peaks" series covers prominent mountains and ranges in higher detail and locally overrides any existing LOD9 terrain mesh. In addition, a LOD9 "base mesh" series covering the entire Himalayas will be available for those who do not yet have an add-on terrain mesh of these beautiful mountains.
| Filename: | Himalayan_Peaks_LOD10_Mesh_Volume_6__Jammu_and_Kas.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2010, 08:55:43 |
| Downloads: | 9,676 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 52.19 MB |
| Category: Flight Simulator 2004 - Scenery | |
| "Himalayan Peaks" LOD10 Mesh, Volume 3 - Namcha Barwa |
|
File Description:
Highly detailed terrain mesh of the Namcha Barwa area, N29°-31° E94°-96°. The files in this package are based on Shuttle Radar (SRTM) Version 2 data but with many of the void areas, especially the most significant sections, filled with elevation data generated from topographic maps by Jonathan de Ferranti. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing mesh file, freeware or commercial, based on SRTM or DTED data alone. Due to the large area of the Himalayas I've compiled the source data as two separate series: the "Himalayan Peaks" series covers prominent mountains and ranges in higher detail and locally overrides any existing LOD9 terrain mesh. In addition, a LOD9 "base mesh" series covering the entire Himalayas will be available for those who do not yet have an add-on terrain mesh of these beautiful mountains.
| Filename: | Himalayan_Peaks_LOD10_Mesh_Volume_3__Namcha_Barwa.zip |
| License: | Freeware, limited distribution |
| Added: | 18th February 2006, 23:15:17 |
| Downloads: | 12,196 |
| Author: | Holger Sandmann and Jonathan de Ferranti |
| Size: | 15.09 MB |
| Category: Flight Simulator 2004 - Scenery | |
| "Himalayan Peaks" LOD10 Mesh, Volume 4 - Annapurna |
|
Images related to this file:
File Description:
Highly detailed terrain mesh of the Annapurna area, N28-30 E83-85. The files in this package are based on Shuttle Radar (SRTM) Version 2 data but with many of the void areas, especially the most significant sections, filled with elevation data generated from topographic maps by Jonathan de Ferranti. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing mesh file, freeware or commercial, based on SRTM or DTED data alone.
Due to the large area of the Himalayas I've compiled the source data as two separate series: the "Himalayan Peaks" series covers prominent mountains and ranges in higher detail and locally overrides any existing LOD9 terrain mesh. In addition, a LOD9 "base mesh" series covering the entire Himalayas will be available for those who do not yet have an add-on terrain mesh of these beautiful mountains.
| Filename: | Himalayan_Peaks_LOD10_Mesh_Volume_4__Annapurna.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2010, 08:59:29 |
| Downloads: | 10,471 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 15.07 MB |
| Category: Flight Simulator 2004 - Scenery | |
| "Himalayan Peaks" LOD10 Mesh, Volume 5 - Garhwal |
|
File Description:
Highly detailed terrain mesh of the Garhwal area, N30°-32° E78°-81°. The files in this package are based on Shuttle Radar (SRTM) Version 2 data but with many of the void areas, especially the most significant sections, filled with elevation data generated from topographic maps by Jonathan de Ferranti. While Jonathan's work is unrelated to flight simulation he kindly gave me permission to compile his data for use in FS. The result is a wonderful improvement in detail and accuracy over any existing mesh file, freeware or commercial, based on SRTM or DTED data alone. Due to the large area of the Himalayas I've compiled the source data as two separate series: the "Himalayan Peaks" series covers prominent mountains and ranges in higher detail and locally overrides any existing LOD9 terrain mesh. In addition, a LOD9 "base mesh" series covering the entire Himalayas will be available for those who do not yet have an add-on terrain mesh of these beautiful mountains.
| Filename: | Himalayan_Peaks_LOD10_Mesh_Volume_5__Garhwal.zip |
| License: | Freeware, limited distribution |
| Added: | 18th February 2006, 23:16:47 |
| Downloads: | 10,142 |
| Author: | Holger Sandmann and Jonathan de Ferranti |
| Size: | 27.72 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VAOZ Nashik/Ozar, India |
|
File Description:
Googly scenery for Ozar, a small domestic airport located in Nashik (or
Nasik), 111 miles from Mumbai (Bombay). Nashik is a fast-expanding city in
the Maharashtra state in the Western Ghats located on the western edge of the Deccan
peninsula and is known as the Wine Capital of India or Grape City.
Owing to its close proximity to Mumbai, the airport has not proved popular as
the journey by taxi, bus or rail is not much greater after taking into account
check-in times etc. Air Deccan recently withdrew all flights from Ozar and as
far as I can establish the only airline now serving Ozar is Jagson Airlines,
using Dornier 228 turboprops. There is also a military presence at the east
end of the airport.
Flight Simulator 2004 has only provided a runway at this airport and this scenery
seeks to redress the situation so that you and your "AI" traffic can use the
airport.
The scenery does not purport to be ultra-accurate. Based on high quality
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
| Filename: | VAOZ_NashikOzar_India.zip |
| License: | Freeware |
| Added: | 22nd April 2008, 07:55:32 |
| Downloads: | 737 |
| Author: | John Hinson |
| Size: | 118.11 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Tongass Remote Airfield v2 - for Tongass Fjords |
|
Images related to this file:
File Description:
Tongass Remote Airfield v2 - for Tongass Fjords (FS9)
"Tongass Remote Airfield" v2 (RATR) Alaskan bush flying scenery (Fictitious).
This airstrip is for Flight Simulator 2004 and for the "Tongass Fjords" (FS9) addon by Holger Sandmann & Bill Womack; you must have "Tongass Fjords" (FS9) for this to work. Version 2 is a detailed, stand alone, remake of the first version, see PDF file.
Field history and description:
In the early days this area was well known to prospectors and hunters. A small mine was established and later abandoned. Around the late 40s a crew was contracted to clear a small landing area to gain easier access for hunters and campers. Due to the extreme remoteness of this area that clearing took several years. The last phase was the approach, clearing by hand a descending glide slope through just the tops of the tall trees. There is now just enough room for a very experienced pilot to get in and out of this field. The airfield is 26 miles north of Petersburg Alaska (PAPG). This is a tricky narrow approach with a left hand dogleg and then an immediate right hand dogleg turn just before the final approach. Not much time to set up your approach; also, it's a very short runway. For experienced pilots only, and make sure that your life insurance is up to date. Good luck.
| Filename: | Tongass_Remote_Airfield_v2__for_Tongass_Fjords.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd March 2010, 13:16:16 |
| Downloads: | 628 |
| Author: | Jay Langham |
| Size: | 6.18 MB |
| Category: Flight Simulator 2004 - Scenery | |
| EVVA Ventspils International, Latvia |
|
Images related to this file:
File Description:
Googly scenery for Ventspils International - Latvia's third largest commercial airport
(try not to laugh!) although no facilities other than a runway are provided in Flight
Simulator 2004. These scenery files add taxiways, aprons, buildings and other airport
features, so that you and your "AI" traffic can land, taxi, park and take off in a
realistic manner.
The airport serves the city of Ventspils in northwest Latvia and opened as recently
as 1975. Owing to changes in the political situation, operations ceased in 1983 but
it re-opened in 2000. At present, it is unclear which operators serve the airport
- Air Baltic is the claimed contender but there is no evidence in their advertised
schedules. It is believed that occasional flights are operated to St Petersburg and
Moscow by Russian operators but information is hard to come by. Nevertheless, the
airport's own web site (http://www.airport.ventspils.lv/) has figures showing the
increasing numbers of passengers passing through the airport, so something must
call here! The airport also sees a respectable amount of General Aviation activity
and AVGAS has recently been made available.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look like the real thing. [File re-uploaded at request of AVSIM]
| Filename: | EVVA_Ventspils_International_Latvia.zip |
| License: | Freeware |
| Added: | 15th June 2010, 00:59:50 |
| Downloads: | 1,598 |
| Author: | John Hinson |
| Size: | 89.79 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| KLM Boeing 737-7K2 WL (PH-BGR) |
|
Images related to this file:
File Description:
Koninklijke Luchtvaart Maatschappij N.V. (KLM Royal Dutch Airlines), known by its initials KLM, is the flag carrier airline of the Netherlands. KLM's headquarters is in Amstelveen near its hub at Amsterdam Airport Schiphol. KLM operates worldwide scheduled passenger and cargo services to more than 90 destinations. It is the oldest airline in the world still operating under its original name. The merger of KLM with Air France in May 2004 created Air France-KLM, which is incorporated under French law with headquarters at Paris-Charles de Gaulle Airport. Both Air France and KLM continue to fly under their distinct brand names. Air France-KLM is part of the SkyTeam alliance.
KLM's livery is painted on TDS's Boeing 737-700 model (included). The textures are saved in 32bit format for quality graphics. Textures are also characterized by HD (High Definition). Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more. Visit my facebook page "Aviation Art Paintings by Giacomo Tomasini" for news, updates and previews on my future repaint projects: https://www.facebook.com/AviationArtPaintings . Thanks for downloading & Happy flying.
| Filename: | KLM_Boeing_7377K2_WL_PHBGR.zip |
| License: | Freeware |
| Added: | 20th September 2013, 21:40:59 |
| Downloads: | 1,119 |
| Author: | Giacomo Tomasini / Tenkuu Developers Studio (TDS) |
| Size: | 13.53 MB |
| Category: Flight Simulator X - Scenery | |
| ZGGG Guangzhou Baiyun Int'l Airport 2017 |
|
File Description:
Guangzhou Baiyun International Airport (ZGGG) is the major airport of Guangzhou, China. Located in Guangzhou's Baiyun District, it opened on August 5, 2004, but has gone through major changes since FSX was created. The default version only has one terminal and two runways and is slightly out of place from the actual location. I placed the airport in its real location based upon the charted latitude and longitude of the airport reference point. Guangzhou Baiyun Int'l Airport now has three runways. The third runway opened in February 2015. The centerpiece is the new Terminal 2, faithfully rendered here as much as possible. The terminal footprint and gates are accurate. The 3D terminal itself is a simple Sketchup project with generic textures (including night textures). The scenery converted and placed using MCX's amazing Convert and Place Wizard. I added the FBO ramp and the FEDEX Cargo Ramp Aprons and added some hangars to both locations, all default FSX buildings, so no additional library downloads are required. The new runway (now called 02R/20L) was added with Airport Design Editor. The old runway 02R/20L was renamed to the current runway 02L/20R and the old runway 02L/20R was renamed to the current runway 01/19. All taxiways are accurately drawn and designated with taxisigns using the latest AIRAC 1712 Jeppesen chart for ZGGG. All six ILS approaches are rendered as well as ADE would let me.
| Filename: | ZGGG_Guangzhou_Baiyun_Intl_Airport_2017.zip |
| License: | Freeware |
| Added: | 26th November 2017, 22:43:37 |
| Downloads: | 1,086 |
| Author: | Randy Tyndall |
| Size: | 490.4 KB |