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| Category: Flight Simulator 2004 - Scenery | |
| Ketchikan PAKT in southern Alaska plus float planes 5KE and the town |
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This is Ketchikan PAKT in southern Alaska, 45 miles north of the Canadian border and 220 miles south of Juneau. It is the closest major Alaskan airport to the lower 48 and most flights from or to Seattle pass through Ketchikan en route. The airport is on the southern side of the stretch of water known as The Narrows and the town is on the northern side, with ferries connecting the two. The town side was somewhat modified as part of one of the three Misty Fjords sceneries, so there were already some marinas and docked cruise liners etc before I started this. In addition, Ketchikan Airport had been partly made way back in 2006, and further modified in 2007; I say "partly" as there is in fact no way to accurately make PAKT within the limitations of FS9 as there is a 50 or 60 feet difference in elevation between runway and apron, and the taxiways are actually ramps up from the apron to the ends of the runway. This has a knock-on effect on the float plane and ferry docks on the water below the airport. I can see why the Misty Fjord sceneries avoided it. This scenery retains the original buildings from the Alan Wright scenery. It also includes the modification made by John Hinson, who created the second taxiway to the western end of the runway; FS9 had not included this as the original airport started operations with only one taxiway in place. There are new vehicles on the apron (fuel etc), new apron markings and some parking modifications to enable AI with Boing 737, DC6, Beechcraft 1900, and GA, plus runway and taxiway signage, windsocks, some car parking, freight items, etc. There is a road and covered bridges down to the docks and ferry, and the town side of the water has been modelled to include other float plane docks along with waterfront buildings, including the ship repair facility with it's dry dock (actually a floating dock that lifts ships out of the water) and the Alaskan Ferry Terminal wharf etc. The ferry forms a part of the AI, generously permitted by FSAddon and originally a part of the payware Tongass Fjords package, as are the AI aircraft also included here. There are new waterside buildings that stretch from the ship repair yard, past the shopping plaza and onward to the stationary cruise liners (that were part of the Tongass payware scenery) including float docks for the float plane companies that are based in Ketchikan, plus a new AI liner. The AI is a further adaptation of the already posted CF36 AI and PAKN AI, as listed in the AI folder. Due to the surrounding hills there may be some interference with AI float aircraft, depending on the wind direction, though I have watched succesful Beaver landings with the wind from the east. The combined AI for float planes creates a float plane take off or landing at, on average, 20 minute intervals; this is still well short of the actual busy summertime period.
| Filename: | Ketchikan_PAKT_in_southern_Alaska_plus_float_plane.zip |
| License: | Freeware, limited distribution |
| Added: | 12th February 2017, 23:27:59 |
| Downloads: | 1,229 |
| Author: | Roger Wensley |
| Size: | 47.11 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Virgin Galactic Boeing 747-8i |
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FSX Boeing 747-8i Virgin Galactic with advanced VC by Alejandro Rojas Lucena and VC Textures Upgrade by Enrique Cornejo, founder of the Flightsim Workshop Project. This gives the b747 a payware Virtual Cockpit look and now with green leather tapestry on the sides of the seats. It even has a pilot jacket hanged in the rear of the cockpit (besides the right jumpseat). The panel.cfg and the aircraft.cfg have been assembled and edited by the Flightsim Workshop Team. Now you can pop up "My icons" window in the Virtual Cockpit to easily reach the following windows: GPS, avionics, map, ATC, Climb/Radio Altimeter/Spoiler switch, auto-break switch, throttle quadrant, clock, descent meter, kneeboard and overhead panel. A new feature in My Icons Window I added is a new Pitot Heat switch with ON and Off features, (XML gauge by Enrique Cornejo). cold weather, the Pitot Heat switch works just like in real life, so if its turned off the air speed indicator will stop working, so make sure you turn the Pitot Heat switch on before taking off!
The autopilot ON switches have green lights which make them look more realistic. Center ATC identification in this aircraft is "Boeing 747". We have also fixed the position of the strobe lights so when the aircraft is flying they are in the right place, so turn on the strobe lights switch after take off. The cockpit view from the pilots seat is now more comfortable because the distance between the cockpit and the seat is longer.
The aircraft has new engine views (from both wings) and new Virtual Cockpit interior views from the left, right and central jump seats. The brakes has a differential brake system to make smoother turns in ground. The Virgin Galactic Spaceship texture is wonderful and it has a unique paint scheme by Enrique Cornejo which also includes details such as some stains caused by humidity in the fuselage and the wing flaps and other details just like a real aircraft. Real smoke in the four engines, just select key, more cabin views, realistic cockpit and engines sound & more realistic night VC lights and fuselage night textures, in the VC just select key and reset the overhead Instrument panel light dim switch in the overhead panel. The aileron parameters have also improved, so now the right and left turns are smoother. This aircraft uses the Project Opensky FSX Boeing B747-800 Model OSX748V4_GENX(MDL), and includes the gauge window Posky Utility to view the main stairs, ground cargo servicing, etc. The engine sounds are edited like the real ones with cockpit ambient, so you can enjoy a pleasant flight. The Flight Management Computer (FMC) is fixed and looks like a payware instrument. The VC includes FMC, Primary Flight Display (PFD) and Multi-Function Display (MDF) displayed in the correct size. The virtual cockpit also has an Engine-Indicating and Crew-Alerting System also known as EICAS, Ground Proximity Warning System (GPWS), working wipers, cabin lights, fire suppression, avionics switch, fuel cross feed, and you can identify those instruments in the overhead panel because they are bordered with color lines. You can also find landing lights switches, taxi light switch, engine generators, APU generator, battery switch, starter switches, de-ice switch, general lights switches which are a great work of Alejandro. So now the whole cockpit and texture upgrade with all these improvements looks better than a payware version. The clock numbers are now in orange which makes them look better and easily recognizable. Assembled and edited for FSX by Flightsim Workshop Founder Enrique Cornejo. 78 MB
| Filename: | Virgin_Galactic_Boeing_7478i.zip |
| License: | Freeware |
| Added: | 21st February 2013, 18:56:28 |
| Downloads: | 1,940 |
| Author: | Enrique Cornejo |
| Size: | 77.73 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Consolidated PBY-5A VB-126 #20 |
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A repaint for the Aerosoft PBY-5a Catalina in the colors of PBY-5a #20 (BuNo 7277) of VB-126 as it looked during a rescue operation on the Greenland ice cap in 1943. On 5 november 1942, a C-53 en route from Iceland to Greenland was reported missing off Greenland's east coast. Four days later, a B-17F, en route for England was aked to to keep a lookout for the missing plane, but it crashed on the ice cap. The crew of suffered only minor injuries, and they soon received food and other supplies that were dropped on the ice. Unfortunately, they had landed in a heavily crevassed part of the icecap, making an evacuation difficult. On 28 november, a USCG Grumman Duck, flown by Lt Pritchard, managed to make a wheels-up landing on the ice and brought out two of the crew. The next day, a ground rescue team arrived on the dite as well, and things looked good....
One crew member and a rescuer died when their sled disappeared in a crevasse, and later the same day, Lt. Pritchard's Duck disappeared as well, with a crew of three. On 6 december, an attempt was made to evacuate the B-17's navigator, Lt. O'Hara, who suffered from gangrene in his feet. One member is the rescue party fell into an crevasse, and the motorsled they were using broke down, so the men had to dig in and wait for help. The days continued until over christmas, but morale was kept high with airdrops whenever the weather permitted. A rescue by sled became impossible however due to bad conditions and heavy snows. Lt.Col Balchen, who had used a PBY the previous summer to rescue the members of the B-17 'My Gal Sal' (currently under restoration in Ohio) of the ice, and was now in charge of the rescue operation, proposed to try the same here. The last summer, the PBY landed on a melt water lake on the icecap however, this time he wanted to belly land the PBY, and nobody knew if the hull could withstand such a battering. In the meantime, a ski-equipped T8P1 aircraft tried the same, but dispappeared over the east coast. The crew members were found five days later in a rubber dinghy. The Navy finally gave permission to try an attempt with the PBY. and two PBY-5a"s were send to airfield BW-8, to wait for the right weather. On 5 febuary 1943, Lt Bernard Dunlop succesfully bellylanded BuNo 7277 / 20 (the above paintjob) at the motorsled camp, and the three survivors were taken on board. It has frozen solid in the ice, but after two hours of hard labor, the crew managed to free the PBY and it took off. Now only the three crew members still at the original site needed to be rescued. A ground rescue party was sent to the wreck to transport the survivors to a spot where the PBY could land, but bad weather prevented any flying until 17 march. On that day, Lt. Dunlop landed on the ice, dropping off Lt.Col Balchen and the rescue party, who reached the wreck the following day. The weather closed in again until finally, on april 5th, Lt Dunlop landed his PBY for the third time on the ice cap. All hands were taken on board, but after five attempts to take off, the starboard engine caught fire. The blaze was extinguished, but repairs were necessary. The next day, they managed to take off, but without the rescue party, to lighten the load. 149 days after their crash, the B-17 crew was finally clear of the ice. It wasn't until 18 may that the last member of the rescue party was finally evacuated, making this a six and a half month rescue operation...
Repaint by Jan Kees Blom, based on the paintkit by Aerosoft
| Filename: | Consolidated_PBY5A_VB126_20.zip |
| License: | Freeware |
| Added: | 13th July 2018, 20:33:17 |
| Downloads: | 135 |
| Author: | Jan Kees Blom |
| Size: | 10.19 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Gander CYQX in Newfoundland Canada |
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Gandeer is on the east coast of Canada and is the closest North American airport to Europe on the great circle route. In the early days of transatlantic flight, and in fact into the 1960's, this made it very important as a refueling stop either before the ocean hop or just after. Since then it's importance as an airport has faded somewhat as planes now fly directly to the larger city destinations. It is still an active air force base for ocean patrol and search and rescue planes, and military flights are around half of the total flights into and out of the airport. The main attractions of the airport now are the long runways and the cheaper landing fees, and there are some cargo flights and cheap charter passenger flights. This version of Gander is based upon a forgotten-about video taken in October 2010. By then the two longer runways, 13-31 at 8,900 feet and 03-21 at 10,200 feet (though in FS9 this is still designated 04-22, as it had been in 2003) had been closed (one at a time) and totally resurfaced. The third runway 09-27 (3,500 feet in 2003) was closed and starting the process of being broken up, along with associated aprons. This was part of a long process of demolition of some of the older buildings, aprons, and taxiways as they became unused with the fall in the number of daily flights. I have made it clear which of the 2010 taxiways and aprons were still in use by showing them as asphalt, while those in the process of decaying disuse or removal are in the darker tarmac texture; this is somewhat realistic as when asphalt aprons are "ploughed" for removal the darker underside becomes visible. In the renovation process of taxiway repairs only the centre strip of the taxiways was repaired and this is marked by new and closer edge lines. One end of the closed runway was still being used in 2010 for access and parking. There is a warning note in the April 2010 edition of the NAV CANADA Flight Supplement that states "surface rut on Gander Flight Training's private taxiway" (written with extremely shortened words). The Gander layout page is included here, showing that in the Spring of 2010 a much-shortened version (1,875 feet) of the 09-27 runway was still in use; my version is for late 2010 and after that runway was closed. The older buildings (and some of them are now 70 years old or more) are built in concrete and flat roofed with bitumen water proofing; hence the almost black roofs. The terminal building is one of these, though it has been enlarged by the inclusion of a hangar that is now used as the main terminal space. Almost all of the buildings are correctly replicated here. The main GA parking area is to the east of 03-21 where there are two large hangar buildings. One of them is for maintenance and the other is for a large FBO called Gander Aviation. There are other FBO's on the airport, closer to the terminal. These are Irving and Woodward, both to the west, and Allied to the south. There is a further FBO at the eastern end of the apron, name unknown. Shell, who only did refueling, were next to Woodward in 2010 but left, I believe, in 2012. The large red building behind Woodward and Shell is for the maintenance of all airport equipment (from luggage trolleys, snow clearers, de-icing trucks etc to air conditioning, radar, and radios). Most of the remaining buildings are for the air force base, though there are some private companies (such as Universal Helicopters) and even a small private cottage.
| Filename: | Gander_CYQX_in_Newfoundland_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 29th April 2020, 19:15:01 |
| Downloads: | 667 |
| Author: | Roger Wensley |
| Size: | 29.37 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Stephenville CYJT in Newfoundland Canada |
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Stephenville is on the east coast of Canada, and the airport was an American base from 1941, when it was built, until 1966. It was named the "Ernest Harmon Airforce Base" and I will leave that for you to research if you wish to know more. Operating in my version (around 2010?) as a civilian airport, it's main features are a long 10,000 feet 09-27 runway (with ILS on 27) and acres of empty space. The runway was one of those designated as an emergency space shuttle landing runway if required. There is a shorter 20-02 runway (3,000 feet) that is not maintained during the winter (and which would be closed in 2018). The revised perimeter fence of the airport now encloses less than half of the original area, with the northern parts replanned as an industrial park. The attached screenshot from Google Earth shows this, and also that the main operating part of the airport is at the western end of the main runway, with only one hangar connecting to the runway from the eastern end. Like Gander, the airport is still shrinking, with taxiways and aprons not maintained (particularly in the winter) or even formally closed, and flight numbers falling. Until the early 1990's Stephenville was serving most of western Newfoundland and Air Canada, for instance, was one of the airlines that flew there. Deer Lake took over this task for western Newfoundland when the Provincial Government so decided. Stephenville remains as a port of entry, and planes with a total of 30 or less passengers can still be serviced there. My version is a mixture that cannot be precisely dated. For instance, I know there was a large hangar there until 2013 but as I do not have any photos to make it I have shown only the concrete square where it formerly stood. So 2008 or 2013, or somewhere in between? I have the airport being served by Provincial Airlines and also by Porter, though in fact Porter only flew there during the Summer months; I say "flew" as right now all flights are of course almost totally non-existent. As with Gander, I have made it clear which of the taxiways and aprons are still in regular use by showing them as asphalt, while those in the process of decaying disuse or removal are in the darker gravel or tarmac textures; this is somewhat realistic as when asphalt aprons are "ploughed" for removal the darker underside becomes visible. I have also shown the areas that now form part of the Industrial Park as cement, as this better matches the Ultimate Terrain road texture. It may seem odd that the new Canadian Coastguard hangar is not properly served by an asphalt taxiway instead of sitting on an apron that is not cleared in the winter, but it caters (mainly?) for helicopters. The original coastguard hangar is the large and decrepit one in the northeastern corner of the airport. Almost all of the buildings within the original perimeter of the airport are fairly accurately replicated here, whether still in use (Road Maintenance Department, Garbage Disposal, Armour Trucking Company, etc) or vacant (including the very strange atom-bomb-proof buried shelter) or still part of the airport (the east side of the main apron with Shell to the north, then the terminal, the Marine Institute, etc). The AI included here (a revised Gander AI) is for daily flights by Provincial Airlines, Porter, and some charter planes and GA. You will see, once the scenery is installed, that like Gander there two scenery folders called "Scenery summer" and "Scenery winter". Obviously in August you will want the summer scenery and you get this by editing the folder name down from "scenery summer" to just "scenery" and FS9 loads the summer ground textures. If FS9 decides that there is snow on the ground then you need the winter textures which do not show the aprons or taxiways that do not receive winter maintenance. One thing you must NOT DO is to edit both folders down at the same time.
| Filename: | Stephenville_CYJT_in_Newfoundland_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 24th June 2020, 18:01:58 |
| Downloads: | 234 |
| Author: | Roger Wensley |
| Size: | 43.78 MB |
| Category: X-Plane - Utilities | |
| X-Camera 2.2.1 |
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The X-Camera 2.1.1 plugin for X-Plane 9 and 10 is a replacement camera system that lets you define multiple view categories and multiple views within those categories that are associated with specific aircraft. X-Camera is similar to EzDok for FSX only for X-Plane. Watch this short X-Camera demo on YouTube: https://www.youtube.com/watch?v=PgOxG8ejq9A
Each view can have options:
- TrackIR:
Each view can enable or disable the TrackIR input. If the view is out the cockpit window having TrackIR enabled is desirable. However, if the view is a close-up of an instrument panel then having TrackIR disabled is probably the better choice since the view will be stable making it easy to click on cockpit controls with the mouse. We also support LinuxTrack on Linux and Mac systems.
- HeadShake:
If the HeadShake plugin from SimCoders is installed then the view can accept input from HeadShake. Similar to the TrackIR feature you will likely want this enabled for certain views but disabled for views on instrument panel close-ups where a stable camera makes it easier to use a mouse to control cockpit knobs and switches. The HeadShake plugin must be at version 1.3 or higher for the integration to work.
- Scenic Flyer:
If the Scenic Flyer plugin from Digital Avionics is installed then the view can choose to display either the Scenic Flyer Glass panel or GA panel.
- Smooth Transition:
When this option is enabled the camera with smoothly transition from one view to another over approximately half a second. When the option is off the view will transition immediately.
- Views can be controlled in a number of ways:
> Each view can be positioned by using keyboard keys or a control panel
> The camera'™s X, Y, Z, Heading, and Pitch can all be adjusted for each view
> Views can be assigned to a HotKey or JoyStick button for easy selection
> HotKey or JoyStick button can be used to navigate to next or previous views
> The views for a specific aircraft can be saved to a CSV file for easy editing
- Walk Mode:
Any view'™s camera can be placed in Walk Mode. While in this mode the camera can be walked or floated around using keyboard input. If you ever played the video game asteroid that is what walk mode is like. The mode is particularly useful for pre-flight inspections of your aircraft. You can create a external view and after selecting that view you can "Walk" the camera around checking out your landing gear, props, etc.
- Linear Transitions and Auto Advance:
Linear transitions allows you to define a transition between two adjacent cameras in category. This capability, in conjunction with the auto advance feature, allows you define fairly sophisticated animations that can be used for automated Pre-flight inspections, scenery viewing, and cool transitions affects that can be used when creating flight videos. All the transitions in our YouTube video were done with X-Camera.
- Bezier Curve Transitions:
Bezier curve transitions allows you to define a transition between three or more adjacent cameras in a category. This capability, in conjunction with the auto advance feature, allows you define fairly sophisticated animations that have an ultra smooth movement between the curve control points.
- Many Unique Camera Attributes:
Tracking Cameras - Camera Leveling - Smooth Camera Joining - Auto Advance to the Next Camera - Individual Zoom and Field of View Setting - External Cameras - Free Cameras - Target Following Cameras - Cineflex Cameras - Automatically Generate Unique Orbit and Fly-By Animations
X-Camera can create unique orbit and fly-by camera sequences by providing a few key parameters
- Airport Cameras:
You can define a set of free cameras associated with an airport. You can create up to 2,000 cameras per airport. X-Camera can also automatically populate airport cameras by reading the airport scenery files and creating cameras at runways, starting locations, taxiway signs, and airport viewpoints. You can map a joystick button to quickly switch between your aircraft camera set and the nearest camera at the nearest airport.
- Target Following Cameras:
Targets are locations defined by a latitude, longitude, and elevation in meters. Target following cameras are a special type of external camera that is attached to your plane and it has the ability to track a selected target. You can also view the target reciprocal which as a view from the target back to you plane.
X-Camera Tutorial Videos: There is also a four part series of tutorial videos that will help you get started with X-Camera. You can access them from the X-Camera Tutorial Page: https://www.stickandrudderstudios.com/x-camera-tutorial-videos/
The full manual is included in the zip file you can also view it here: https://www.stickandrudderstudios.com/downloads/User_Guide.pdf
| Filename: | XCamera_221.zip |
| License: | Shareware, limited functionality |
| Added: | 27th January 2017, 15:14:21 |
| Downloads: | 478 |
| Author: | Mark Ellis |
| Size: | 4.61 MB |
| Category: Microsoft Flight Simulator (2020) - Utilities | |
| Flightplan Visualizer 1.19 |
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Flightplan Visualizer (FV) version 1.19.0. Copyright 2018-2021 by Pelle F. S. Liljendal ([email protected]), all rights reserved.
FV comes with 1164 pre-imported AI flightplans (of which +380 are BizJet flightplans, the rest are commercial). However you are able to import additional (AI) flightplans yourself. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F.
Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 3 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. The forum is hosted here: https://forum.aerosoft.com/index.php?/forum/919-flightplan-visualizer/
Version 1.19 Contains the following changes:
- The release-version of the application is now aimed at 64-bit (granting access to more memory if needed). Enabling 64-bit adds a memory overhead of approx 50% compared to 32-bit, but its the "price to pay" to have access to more memory (for those of you with many active flightplans loaded into memory at the same time).
- FV can now connect to your simulator using FSUIPC (tested both with P3D and MSFS). By default you will have to manually connect/disconnect (using new menu-items in the File-menu). However in settings you can choose to do it automatic. When automatic-connection is selected the connect/disconnect menu-items becomes inactive.
- When connected to a sim, the location/heading of your aircraft can be displayed on the map, using an orange aircraft-marker, and hoovering the mouse over this marker will display some key data (GPS-location, altitude, heading, speed and so on).
- Added abillity to playback audio-files. In settings you can choose which audio-device to use, and set the volume at which these files are played (defaults to 50%). If volume>0 these files will automatically be played back whenever FV connects to/disconnects from the Sim.
- Added additional icons that are automatically selected to indicate when the program is connected to the simulator. Hence the icon in the main-form will indicate if FV is connected to a simulator or not.
- In the form for editing (user)-airlines and in the form for searching airlines the context menu now have a menu-item called "Show usage". When selected, it will generate a report showing all the (active) flightplans in which the airline is used.
- Added a new "Manual" check-box next to the load-factor when editing user-airlines. This check-box needs to be checked if you want to manually enter a load-factor. When not checked (default) the load-factor will automatically be set to the default value of the selected country.
- When editing user-airlines, the airline just added/edited will be visible and selected in the list-view. Likewise when deleting an airline, the previous item will be be visible/selected (in stead of always scrolling to the top afterwards, as in previous versions).
- The Insert/Delete keyboard-keys can now be used as shortcuts adding/deleting user-airlines and user-aircraft (both owned and types).
- The gate-map context-menu (Airport Info), now allows you to re-center the map (in case your have been panning the map, and can't locate the airport again).
- Added a new menu-item/form to calculate head/cross-wind from manually entered flight/runway-heading and wind-direction/speed. Don't forget the runways tab-page in the Airport-info form already calculates this for each runway (and wind-direction/speed is automatically obtained from METAR).
- Added a new menu-item/form to convert plain-text into morse-code. There is also a button that lets you listen to the generated morse-code, so you can practice your morse-code listening skills (e.g. entering an ILS/VOR-ident, to know which morse-code to listen for in the aircraft, to verify the correct ident is reqeived).
- The "Cruise speed" column have been removed from the aircraft tab-page of the Edit Flightplan form to make more room for the Carrier/Operator-columns. In the past these simply contained the ICAO for the airlines. Now it both contains: ICAO, IATA (if not blank) and Name.
- The criteria in the leg-search window now allows you to filter on departure/arrival week-days (e.g. only include flights departing a particular airport on a Saturday or Sunday).
- When using the flightplan-filter on the main-form, it will favour the current active flightplan (as in previous versions), however if not able to, it will select the first flightplan included in the filtered list (in stead of choosing "[None]").
- Improved import of AIGFP-flightplans where the airport is not contained within the embedded airport.txt file and is using a different ICAO-code in route-files (observed for "AIG_UTair_Summer2018v6" and "AIG_S7Airlines_Winter2019-2020v3").
- Added runway-info (for both Departure/Destination-airports) to the flightplan leg-report. For ILS-eqiupped runways its lists the ID (both as text, as morse-code), frequency and ils-slope.
- Morse-code also added to ILS-ID column on the "Runways" tab-page of the airport-info form. Above the list-view there is also a label showing the morse-code (using a larger font), and next to it there is a button that lets you listen to the morse-code.
- Traffic-pattern direction (for take-off and landing) are now displayed for each runway. These data are extracted from the scenery by MakeRunways, hence the info can't be "better" than the info in the scenery (hence most default airports simly shows 'Left').
- Current/peak- memory usage is now logged at various stages while running, and when closing the program. These values can also be observed opening the about-box, which will also forcefully append these values to the log.
- When using MkRwy with MSFS it can't obtain the country-name, hence these are taken from the airport-database embedded with FV. However the name for USA ("United States of America") is too long to be shown together with state-name, hence code have beed added it to shorten it to "United States" (which was the default country-name used in FSX/P3D).
- Changed font in Comments-box for user-aircraft to a fixed font, in case some users what to enter text "in columns" (e.g. if you make "tables" with speed-restrictions).
- Changed the color of the splitter-bars in the Airport-info and leg-search forms to a draker color, to better indicate where it is.
- The build-part of the version-number can now be ignored when performing the automatic version-check at start-up. This new setting is by default disabled. If enabled it will ignore changes from version 1.x.0 to 1.x.1 (e.g. an update from 1.19.0 to 1.19.1). However major/minor versions-updates (e.g. from 1.19.x to 1.20.x) will not be ignored.
- Fixed: Excessive logging while importing AIGFP flightplans removed (leftover from fixing a bug before the release of version 1.18).
- Fixed: When using kg in the leg-info report, the weight of Luggage incl. pax weight (shown in parentees) was wrong.
- Fixed: Button to open filter-manual on Gate-page of the Airport-info form was not visible/position was not fixed.
- Fixed: The wind-speed obtained from the METAR and used to calc head/tail-wind on the Runway tab-page of the Airport-info form, did not considder the unit (e.g. Khp or meters-per-second).
- Data: A VERY BIG THANK YOU to Bruce Nicholson for assistance updating the Airline-database, both with new/missing entries and marking defunct airlines as such.
- Data: A lot of "fictios airlines" was added as well. These are used for companies without official ICAO/IATA codes. To indicate they are fictios the ICAO-code is set to "---" and the IATA-code is used to indicate the kind of traffic (e.g. the combination "---/BZ" is used for biz-jet flights).
- Data: Also thanks to Bruce for pointing out that a few aircraft were not being detected as they should. So this version should do a better job with Cessna T206H, Cessna Citation SII/S550 and Global 7500.
- Flightplans: The bundled AIG flightplans have been updated to the latests versions/revisions available from AIG (there were a few defunct that was removed, a few new versions that was added, and a lot of new revisions being updated).
- Flightplans: Eric Steinmetz's Bizjet (AI) flightplans that have previously been available as a separate download are once again bundled with the installer (they are only installed if you choose the option during installation). These have all been updated to use the new "---/BZ" airlines (for companies without official ICAO/IATA-codes), and the Author/Provider have been set to "Eric Steinmetz"/"ESAI" (the previous/separate download was created before adding author/provider to the software).
Pelle
| Filename: | Flightplan_Visualizer_119.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd May 2021, 00:02:01 |
| Downloads: | 279 |
| Author: | Pelle Liljendal |
| Size: | 35.71 MB |
| Category: Microsoft Flight Simulator (2020) - Utilities | |
| Flightplan Visualizer 1.22 |
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Images related to this file:
File Description:
Flightplan Visualizer (FV) version 1.22. Copyright 2018-2022 by Pelle F. S. Liljendal ([email protected]), all rights reserved.
FV comes with 1599 pre-imported AI flightplans (of which +726 are BizJet flightplans, the rest are commercial, government and military). However you are able to import additional (AI) flightplans yourself. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F.
Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 3 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. The forum is hosted here: https://forum.aerosoft.com/index.php?/forum/919-flightplan-visualizer/
Version 1.22 Contains the following changes:
- I had initially added a feature to download AIG airline-logos, however a later change in AIG's server setup rendered this feature useless. In stead you can now specify the local folder holding AIG's airline logo's (if/when you are using AIG AIM on your computer for AI-traffic). If specified, airline-logo's will be obtained from this folder.
- On the same note, I had to remove the menu-item to download AIG flightplans, as this program no longer have directly access to the AIG servers. For the same reason the menu-item to access the index with flightplans (up to summer 2021) was re-enabled.
- In the past when opening the Airport-Info form it defaulted to show in-/out-going traffic for the selected flightplan or active leg-search only. Now there is a new setting where you can set it up to in stead default to showing all traffic in/out of the airport (the Airport-info form still contains a combobox where you maually can choose what to see).
- "Owned aircraft" was renamed into "Simulator-aircraft", as these are the (flyable) aircraft you have available within your simulator of choise.
- When choosing to use calculated flight-times in a leg-search, you can now specify a percentage-difference (between leg-time and calculated-time). Only when the difference between leg-time and calculated-time exceeds this specified value will the calculated time be used during leg-search (e.g. "only use calc-times if diff. exceeds 50%, otherwise use leg-times").
- Began using (aircraft) short-names many places where the program in the past used IATA/ICAO-code (e.g. when hovering the mouse over a route, or list of aircraft servicing specific airports when editing flightplans). Also added short-name columns to aircraft browser and when choosing favorites (these stil contains columns for IATA/ICAO-codes).
- Pressing the "Usage" button when editing/viewing an aircraft-type or right-clicking an aircraft-type in the browser and choosing "View usage-report..." from the context menu, you will be shown a report that inform you how that aircraft-type is used: which simulator-aircraft are based on that type, which owned aircraft that have been marked as substitute for that type, which airlines are using that type (as carrier/operator), and finally in which (active) flightplans that type is used.
- Items in airline-browser are now by default sorted by (airline) name, and the usage-column shows the size of the airline if its in use. If available a logo for the selected airline is displayed in the upper/right corner.
- Improved performance when searching for ICAO-codes in the airport-browser. Also improved priority of the default selected item, in cases when an airport had a 3 letter ICAO-code, and another was using the same 3 leters for its IATA code.
- When searching for ICAO/IATA-codes in the airline-browser, it will now prioritize non-defunct airlines, if multiple airlines share the same ICAO/IATA-code.
- When enabling/disabling flightplans, you can now select all BizJet flightplans (those prefixed with "Bz_"), all Military (prefixed with "Ml_") or all Goverment (prefixed with "Gv_").
- Individual FP sub-folders can now be setup to leave (not move) defunct- and/or obsolete FP, even if the settings to automatic move these to the disabled folder is set.
- Performing "Search legs" you can now filter on aircrafts you are allowed to fly via type-ratings ("Must be type-rated").
- Performing a substitute of a user-airline, that airline will remain selected (previously the list scrolled to the top, and selected the 1st item).
- Added new check-box to "Search legs" that can exclude round-trips (legs taking-off and landing at same airport).
- Airline/Aircraft-repaint -filter can now filter on size of airline (e.g. "size=major"). Size is determined from usage as carrier/operator in active flightplans. Airlines not in use by active flightplans are listed with a size of "unknown").
- Added GPS-conversion (deg deg,min,sec) to the conversion-form, as requested by a colleague. You can either manually enter lat/lon or look-up an airport to get it. There is both a primary lat/lon and a secondary, and the form will show the (GC)distance between these and the initial/final course.
- Added new "Max airport-distance" for airport-redirections. At the same time added new feature when importing/editing airports to permanent change an airport. If used, it is not saved/handled as a redirection (can't be restored) but rather as a perpament change.
- Reordered- and renamed some of the tab-pages in the Airport-info form.
- Reordered the length/distance-fields in the unit-conversion form.
- The Wind-calculator have been removed from the main-menu, in stead wind-calcuations can now be performed using the unit-conversion form. Also now the speed of the wind is always displayed as a positive value, and in stead the label will either say "Head-wind" or "Tail-wind".
- Added new "Country list" menu-item in the misc-menu. Will list all countries twice (sorted by names, and sorted by ISO3-codes).
- Showing airport-marker tool-tips on the main-map is now prioritized over showing route tool-tips.
- Added "Min take-off fuel ("MTFL") field to user-aircraft weight-fields. As of now its not set for any aircraft in the database, however it can be estimated as 60 minutes of flight at cruise.
- Moved several group-boxes of the settings-form to the 2nd tab-page, and added new fields for defalt simulator/logging-environment based on the File-prefix used when starting the program.
- Also now the header-names that was previous fixed to "Rank" and "Traffic-density" can be changed, so the selectable 6 values can be used for something entirely different, if anyone have the need for this. If/when changed, these new names are shown when editing an airport, or when performing a leg-search (as the leg-search can filter on these fields).
- MakeRunways (MkRwy) by Pete Dowson is challenged handling unicode in the scenery it scans/writes to XML. E.g. the Icelandic airport (BIFL) "Flúðir Airport" is exported by MkRwy as "Flúðir Airport". In this version FV will try to identify when this happens, and then it will fall back using the airport/city-names from the databases bundled with FV. This is not a perfect solution, but at least it improves the result.
- Various minor changes and tweaks to multiple forms (e.g. Unit conversion form can now be closed with ESC, renamed log-archives and so on).
- Fixed: If the main-form had an active flightplan filter when using the search-legs feature the flightplan combo-box still only contained the filtered context. Pressing the Clear button did not resolve the issue.
- Fixed: Since adding support for the AIGFP file-format, there could be flights departing from- and arriving at the same airport (e.g. helicopter flights). In previous versions the calculated flights-time would only consist of taxi-out/in times. In this version the flightplan leg-time will now also be uses for the calculated time, when the same airport is used both for departure and destination.
- Fixed: In some cases re-processing flightplans (resetting and performing redirection) could corrupt the flightplans and remove airport-data from the flightplans. This version will also try to add any missing airport-data to flightplans when re-processing them.
- Fixed: Selecting "only show favorites" in the Search aircraft-type form would filter out all aircraft (including those marked as favories).
- Fixed: In the leg-info form the fields to show times (Out, Off, On, In) were too narrow for multi-week flights, when showing the week-number (e.g. "TH7/14:37").
- Fixed: Issues when estimating cruise/taxi fuel-burn for user-aircraft, where in some cases some fields were not saved, and wrong calcuation if setup to show weight in Kg.
- Fixed: In some cases wrong TimeZone was used when calculating local time for OUT, OFF, ON, IN-times.
- Data: The airport redirection file ("UserAirportRedirect.xml") in the UserData folder have been updated to match the latest MSFS world update. However this new file is only installed by the installer if it does not already exists (in case you made your own changes), hence you need to delete this file manually prior to running the version 1.22 installer.
- Data: Quite a few airports in the airport-database were updated (had wrong names due to issues with unicode-letters). Also some additional airports were added.
- Data: The installer comes bundled with +300 airline-logos (optional install), and a separat package of +1400 airline-logos are avilable for download from AVSIM (in both cases these are encoded into a propriotary format using the ".CAL" extension).
- Data: Added the P2F (Passenger-to-Freighter) versions of the Airbus A320, A321 and A330. Also added the package freighter versions of CRJ100 and CRJ200.
- Data: Improved detection of Boeing 737-700/800 BCF/BDSF when importing flightplans utilizing these (passenger aircraft converted into freighters). Also improved a few other freighter detections.
- Data: Changed a few (aircraft) short-names to either shorten them a bit, or make them "more readable".
- Flightplans: All new/updated flightplans have been added to the installer, and all obsolete/defunct have been marked/removed. A total of 1599 active flightplans are bundled with the installer.
| Filename: | Flightplan_Visualizer_122.zip |
| License: | Freeware, limited distribution |
| Added: | 18th October 2022, 23:31:28 |
| Downloads: | 390 |
| Author: | Pelle Liljendal |
| Size: | 45.57 MB |