Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Flight Plans | |
| Military Base Tour - South Asia |
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File Description:
“Military Base Tour – South Asia” (MFSA) continues the MILITARY FLIGHTS SERIES which includes “Military Flight Plans” (MF), “Military Flight Plans – Europe” (MFE) and “Military Base Tour – West Asia” (MFWA). In this segment there are 20 new flight plans in South Asia, starting in Kuwait, and moving on through India, Sri Lanka, Diego Garcia, Bangladesh, Bhutan, Myanmar, Thailand, Vietnam, Cambodia and ending in Singapore. The landing and takeoff at Paro, Bhutan is particularly memorable. A complete Flight Briefing is provided for each flight. Also included are a MFSA ITINERARY and a “Military Flights Master Itinerary” which lists each flight in all four segments of the Series to date. There are a total of 87 flight plans, starting in the US, going down through Cuba & Central America, back to the US and Canada, and then over to Europe, West Asia and now this South Asia segment. The final segment, “Military Base Tour – Pacific Rim” is under construction and will return the series to Andrews in Washington D.C. and make the SERIES a “Round the World” trip. It is suggested that the pilot set up a new file Folder (or file in an existing Folder) to unzip the file “mfsa_flights.zip” to and store the .PLN and Flight Briefing files. The .PLN file can then be copied to the “Flight Simulator Files” to set up the flight, and the briefings printed and available for quick reference during the flight.
| Filename: | Military_Base_Tour__South_Asia.zip |
| License: | Freeware |
| Added: | 20th November 2004, 00:07:13 |
| Downloads: | 1,746 |
| Author: | John Resch |
| Size: | 232.89 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Qantas Airways Boeing 747-338 'VH-EBU - Nalanji Dreaming' |
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File Description:
Nalanji Dreaming was delivered to Qantas on the 24th January 1985, and is the second aircraft of the 747-300 classic series, to be added to the Qantas fleet. Nalanji is the aboriginal word for place. Internationally-renowned Australian Design studio. Balarinji, has created the 'Nalanji Dreaming' design for Qantas to celebrate the balance and harmony of nature in 'our place', Australia. Nalanji Dreaming' expresses its uniquely Australian cultural themes in a lush, tropical color palette and is the second Qantas aircraft to be painted with an Aboriginal. Qantas operates this aircraft on International routes. This Aircraft is painted for Projectopensky’s 747-300 model. This paint has been meticulously rendered in photoreal textures, to optimize and emphasize the
realism of the paint and the model. Features ( in depth ): Fully animated control surfaces, Fully independent suspension, Front gear steering, Trim Animation, Opening Passenger Doors Dynamic flexing wings, Animated tilting bogies, Rolling wheels, Animated thrust reversers, Fully reflective textures ( each part has different degree of reflection based on material ), Accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), Accurate spoiler animation, Detailed textures, Full night lighting, Visible landing lights from the cockpit, Reflective cockpit windows, Crash affects
and Transparent Nav light lenses. Please wait for future updates on the FDE, as these ones are not compatible with FSX, however everything else is. Enjoy
| Filename: | Qantas_Airways_Boeing_747338_VHEBU__Nalanji_Dreami.zip |
| License: | Freeware, limited distribution |
| Added: | 14th November 2006, 01:23:16 |
| Downloads: | 6,039 |
| Author: | Jacob Kubique & Projectopensky |
| Size: | 11.36 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| British Airways (OC) Boeing 747-236B G-BDXE 'City of Glasgow' |
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File Description:
Project Opensky 747-200 V4, With reflective textures. Model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trialing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Hiroshi Igami. Flight Dynamics Designer Warren C. Daniel. Tested by Project Open Sky Members. Master textures by Corey Ford. This colour scheme was used at the time following the merger with BEA until 1984 when the colour scheme was changed again for the privatisation of British Airways. This paint is my third version and uses many new techniques for the engines and the horizon shine. The model contained is the most recent update SP3A which includes a brand new tow truck as well as animations and the catering and stair vehicles which can be controlled pressing 'Shift'+'8' to bring up the V4adv panel. The FDE is also the most recent update for the Rolls Royce model. Better preview screenshots are available in the zipdrive, Happy landings.
| Filename: | British_Airways_OC_Boeing_747236B_GBDXE_City_of_Gl.zip |
| License: | Freeware |
| Added: | 18th November 2008, 18:21:37 |
| Downloads: | 1,059 |
| Author: | Stephen Groom | Project Opensky |
| Size: | 17.72 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Stallone Airport (9NJ5), NJ |
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File Description:
Located 01 miles SE of Harrisonville, New Jersey, Stallone Airport is a private turf strip 1350' in length. However it should be noted that the actual length from the road to the trees on the opposite end of the runway is actually only around 900'. It is tightly hemmed in by trees so if you are landing on Runway 29 you may want to use Slew to turn your plane around to remove the risk of bumping into a tree instead. If you land on Runway 11 you can cross the road to turn around in the field opposite the runway. The windsock can be seen from both runways. Power lines run along the heights of the trees as well for the Runway 29 approach, on the same side as the trees though so not really any additional worry there. No transient services are available. There is no hard surface runway so make sure your terrain mesh slider is set as high as possible for a suitably bumpy ground experience.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 004. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Stallone_Airport_9NJ5_NJ.zip |
| License: | Freeware |
| Added: | 5th April 2011, 07:34:54 |
| Downloads: | 170 |
| Author: | Drew Sikora |
| Size: | 332.91 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Tongass Remote Airfield v2 - for Tongass Fjords |
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File Description:
Tongass Remote Airfield v2 - for Tongass Fjords (FS9)
"Tongass Remote Airfield" v2 (RATR) Alaskan bush flying scenery (Fictitious).
This airstrip is for Flight Simulator 2004 and for the "Tongass Fjords" (FS9) addon by Holger Sandmann & Bill Womack; you must have "Tongass Fjords" (FS9) for this to work. Version 2 is a detailed, stand alone, remake of the first version, see PDF file.
Field history and description:
In the early days this area was well known to prospectors and hunters. A small mine was established and later abandoned. Around the late 40s a crew was contracted to clear a small landing area to gain easier access for hunters and campers. Due to the extreme remoteness of this area that clearing took several years. The last phase was the approach, clearing by hand a descending glide slope through just the tops of the tall trees. There is now just enough room for a very experienced pilot to get in and out of this field. The airfield is 26 miles north of Petersburg Alaska (PAPG). This is a tricky narrow approach with a left hand dogleg and then an immediate right hand dogleg turn just before the final approach. Not much time to set up your approach; also, it's a very short runway. For experienced pilots only, and make sure that your life insurance is up to date. Good luck.
| Filename: | Tongass_Remote_Airfield_v2__for_Tongass_Fjords.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd March 2010, 13:16:16 |
| Downloads: | 625 |
| Author: | Jay Langham |
| Size: | 6.18 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Anaktuvuk PAKP Runway and Taxiway Lighting in Alaska |
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File Description:
Anaktuvuk is in Alaska, and this posting adds proper runway and taxiway lighting to the scenery, as shown in the screenshots. There will be runway and taxiway lights visible during the day and at night there will be lit lights that properly illuminate the runway for landing, and at a lower level of brightness the taxiways. Put the bgl's into the existing scenery folder of your previous Anaktuvuk PAKP installation and say yes to replace the existing bgl's that have the same names. Instal the Library objects once and for all by placing the CONTENTS of the Lighting Library scenery folder in your static objects scenery folder and the CONTENTS of the texture folder in the static objects texture folder (which is how I install scenery objects libraries). Alternatively, put them in the scenery and texture folders of your Add on scenery folder, or even in the main scenery and texture folders. They just have to be in related scenery and texture folders that are always active when FS9 is running. If you do all this and there are no textures to the lights then put the library textures into the Anaktuvuk texture folder too; FS9 has done some strange things while I was making scenery so I would never rule out a possibility.
There will be further retro upgrades to other recent scenery that was posted with temporary lighting. Say thank you to Greg Putz for making the lighting.
| Filename: | Anaktuvuk_PAKP_Runway_and_Taxiway_Lighting_in_Alas.zip |
| License: | Freeware, limited distribution |
| Added: | 25th November 2019, 17:52:18 |
| Downloads: | 134 |
| Author: | Roger Wensley |
| Size: | 699.17 KB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Fokker F27 Friendship (Mk500) for AI |
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File Description:
Fokker F27 Friendship (Mk500) for AI
The Dutch government provided funding to assist with constructing the Fokker F27, which first first flew in 1955, and Fairchild were licenced to build the Friendship in the United States in 1958. The Mk500 could carry 52 passengers.
This model is designed specifically to enhance the AI aircraft population . It is basically too heavy (at 45000lbs all up) to use with the marvellous GA-Traffic programme by Marcus Brunner, but I am using it happily with my general AI traffic on normal routes. I had found that the numerous F27s that have been built were very frame-rate heavy, and as this aircraft has sentimental meaning to me from childhood days, I decided to make a frame-rate friendly version.
It is also quite fun to fly as a normal aircraft so I have left a link to a testing panel (Baron 58), but I would suggest you substitute a more suitable replacement.
This model incorporates animated rudder, elevator, flaps and ailerons and landing gear.The main model contains only 1671 polygons with a single texture file to ensure the absolute minimum impact on your framerates. It also has night lighting.
There are three other models incorporated to give a total of 4 LOD models.
There are three textures included (Air New Zealand, Fed Ex and Uniair), plus a paintkit, in this zip file.
Designed with FSDS v2.24
Aircraft and textures by Mike Cronin
| Filename: | Fokker_F27_Friendship_Mk500_for_AI.zip |
| License: | Freeware, limited distribution |
| Added: | 24th November 2004, 21:12:11 |
| Downloads: | 3,346 |
| Author: | Mike Cronin |
| Size: | 322.8 KB |
| Category: Flight Simulator X - Panels | |
| Project Black Panels v6.3 |
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File Description:
Looking for a functional all-in-one panel? This package might be worth a look then. With a consistent layout for all instrumentation except aircraft type specific gauges (like engine displays and controls), this package offers panels for nearly all possible aircraft types. These IFR compatible 2D panels use the proper autopilot system for the aircraft type and have all the bells and whistles in easy reach; including an upgraded PFD, backup gauges, full IFR gauges (including ADF), fuel request, jetway toggle, engine startup and shutdown ability, a speed reduction system with auto spoilers, auto reverse thrust and auto taxi after landing, automatic gear, a true auto-smoke gauge that works with any aircraft having an engine smoke system, ground handling and popups like a custom exits control gauge, flight information computer and a TCAS radar plus much more. No attempt was made to replicate an actual aircraft panel, these were designed to allow flight of any aircraft in any location or situation without having to figure out how to use a different panel for each plane, and to assure all the necessary controls are present.
v6.3 is a Major Upgrade with a cleaner, more uniform look and tons of updated graphics, along with a load of new and improved features, including a functional TOGA system and, for piston engine aircraft, an Auto-Takeoff system. Complete package, no previous version required.
Support & Updates for this package can be found here:
http://www.thecurrentpage.com/?page_id=2686
| Filename: | Project_Black_Panels_v63.zip |
| License: | Freeware, limited distribution |
| Added: | 18th June 2010, 01:50:04 |
| Downloads: | 1,853 |
| Author: | Don Janusz |
| Size: | 28.84 MB |
| Category: Flight Simulator 2004 - Sounds | |
| Bombardier/Canadiar Regional Jet GE CF34-series Soundpack |
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File Description:
This sound is intended for use on Project Opensky's models, but they'll work pretty good I am sure on Wilco/Feelthere models and other freeware and payware planes. After month's of hard precision work, I present to you my new realistic and accurate CRJ General Electric CF34-3B and CF34-8C soundpack for Microsoft Flight Simulator 2004 and x. This sound more specifically replicates the sound of the CF34-3C1 which powers CRJ-100 and CRJ-200s, however the CF34-8C sounds extremely similar to the -3B1 with a few minor differences. Also the interior sounds are mainly from a passenger perspective. Once you load your aircraft with these sounds, you'll hear the APU System and Fans in the cabin. You hear the humming sound of the CF34 at idle after you have started the engines. You spool up the engines at takeoff then hear the buzzsaw-like sound of the CF34 engine's fans. Once you lift off and put up the landing gear you will hear a chime from the cabin. It features realistic cockpit sounds like the autopilot deactivation sound, stall buzzer, overspeed beeper, gear up warning sound buzzer, flaps, rolling, and touch-down. I am sure that if you are a frequent Canadier/Bombardier Regional jet aircraft flyer, or if you're a pilot or flight crew onboard a CRJ aircraft, that you'll pretty impressed by these sounds. Give this soundpack a try, I am sure you won't be disappointed!
| Filename: | BombardierCanadiar_Regional_Jet_GE_CF34series_Soun.zip |
| License: | Freeware |
| Added: | 17th May 2010, 00:02:01 |
| Downloads: | 8,854 |
| Author: | Adam Murphy - Skyhigh Sound Systems |
| Size: | 86.12 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Lanseria International Airport (FALA), Johannesburg, South Africa |
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File Description:
Lanseria international airport is Johannesburg's second international airport and mostly cater to private jets, low cost airlines and many private general aviation and flightschool aircraft. It is a privately owned airport and can accomodate aircraft up to the size of a Boeing 757-300. This airport has seen John Travolta use it with his Boeing 707, the Hilton family with a private Boeing 757 and even the USAF have landed their C-17 Globemasters at the airport when Air Force one came here in the past with the latter landing at AFB Waterkloof.
This package started out as a conversion of the wonderfull FSX scenery of the airport by Lee Hall and converted with permission from the original author. It quickly expanded however to a project that now additionally includes photoreal ground textures that changes with seasons, many added fences and gates around the airport, inclusion of the shaded parking areas with parked cars, static airplanes (RWY12 and EZ scenery libraries needed to see this) as well as numerous objects around the airport and apron made by myself in Gmax to give the airport some FS9 life.
Also included is the wonderfull "apron light splashes" by Hans Günther Schnell who kindly gave me permission to use it for the night times.
I have also included a local mesh for the area for users of FSGlobal 2010 to eliminate the extreme elevation anomoly around the airport.
| Filename: | Lanseria_International_Airport_FALA_Johannesburg_S.zip |
| License: | Freeware, limited distribution |
| Added: | 11th August 2023, 16:03:37 |
| Downloads: | 273 |
| Author: | Kobus van Wyk, Lee Hall |
| Size: | 37.64 MB |