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| Category: Flight Simulator 2002 - Original Aircraft | |
| Project Open Sky 747-400 Passenger House Colors with GE Engines |
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File Description:
The Project Open Sky 747-400 Passenger v3 with General Electric Engines, in the Project Open Sky House Colors. Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, new FS2002 effects, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer C. Vincent Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by C. Vincent Cho. Project Open Sky House Color Design by Bob Jones, Painted by Andrew J. McKeown.
| Filename: | Project_Open_Sky_747400_Passenger_House_Colors_wit.zip |
| License: | Check within download |
| Added: | 17th May 2003, 04:23:09 |
| Downloads: | 10,531 |
| Author: | Andrew J. McKeown / Project Open Sky |
| Size: | 8.11 MB |
| Category: Flight Simulator 2002 - Original Aircraft | |
| Project Open Sky 747-400 Passenger House Colors with RR Engines |
|
File Description:
The Project Open Sky 747-400 Passenger v3 with Rolls Royce Engines, in the Project Open Sky House Colors. Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, new FS2002 effects, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer C. Vincent Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by C. Vincent Cho. Project Open Sky House Color Design by Bob Jones, Painted by Andrew J. McKeown.
| Filename: | Project_Open_Sky_747400_Passenger_House_Colors_wit.zip |
| License: | Check within download |
| Added: | 17th May 2003, 05:29:12 |
| Downloads: | 7,297 |
| Author: | Andrew J. McKeown / Project Open Sky |
| Size: | 7.99 MB |
| Category: Flight Simulator 2002 - Original Aircraft | |
| Project Open Sky 747-400 Passenger House Colors with PW Engines |
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File Description:
The Project Open Sky 747-400 Passenger v3 with Pratt & Whitney Engines, in the Project Open Sky House Colors. Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, new FS2002 effects, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer C. Vincent Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by C. Vincent Cho. Project Open Sky House Color Design by Bob Jones, Painted by Andrew J. McKeown.
| Filename: | Project_Open_Sky_747400_Passenger_House_Colors_wit.zip |
| License: | Check within download |
| Added: | 17th May 2003, 06:33:57 |
| Downloads: | 6,808 |
| Author: | Andrew J. McKeown / Project Open Sky |
| Size: | 7.9 MB |
| Category: X-Plane - Original Aircraft | |
| JA37 Viggen for x-plane 7-UPDATE |
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File Description:
JA37 Viggen for X-Plane 7 - With control surfaces now working properly in 7 Beta 5 the flight characteristics now closely follow the actual aircraft. Mach speed at low altitude is a bit high but is correct at mach 2.1 at altitude. Takeoff distance is now down to 1100 or 1200 ft. at 36000 lbs wt. If you have the 7 Beta 3 version of my plane dump it since the flight model isnt close.
This is the Saab JA37 Jaktviggen more commonly known as the Viggen. The plane is well known for its powerful engine, unique thrust reverser system, and its short takeoff and landing capability. At normal takeoff wt. get off in less than 400 m or 440 yards (1/4 mile) and land in 440 m. The Viggen was developed in the late 60's and early 70's; now it is being replaced by the Drakken and the the US F18. Load different weapons on numerous hard points. Make sure to put all of the parts in the weapons folder.
| Filename: | JA37_Viggen_for_xplane_7UPDATE.zip |
| License: | Freeware, limited distribution |
| Added: | 5th June 2003, 23:54:12 |
| Downloads: | 1,229 |
| Author: | Robert App |
| Size: | 2.24 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Qantas Airways Boeing 747-438 'VH-OJC - City of Melbourne' |
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File Description:
Repaint of the POSKY 747-400 V3 in the Qantas Formula 1 Livery, repaint features High ress highly detailed and accuratly placed textures Photohandpainted textures for extra quality together with some new Night textures all textures saved up in 32-bit (no mipmaps) reflective textures for the best quality. model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trialing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Vincent C. Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by Vincent C. Cho.
| Filename: | Qantas_Airways_Boeing_747438_VHOJC__City_of_Melbou.zip |
| License: | Freeware, limited distribution |
| Added: | 14th May 2004, 12:54:16 |
| Downloads: | 3,536 |
| Author: | Tom Harlaar, Project Opensky |
| Size: | 7.06 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| CYUL AI Traffic to All Runways Including Non-Parallel 10/28 |
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File Description:
The BIG BIG improvment in this AFCAD file is the use of ALL the runways for AI traffic (even non parallel runway 10|28 over 06L|24R). The only limitation i put is not to have departing aircraft on runway 10 (you can remove that limitation using AFCAD). I did it that way because ATC is not handling the traffic correctly with departing 06L and 10 at the same time - it is creating a nightmare on taxi to take off and hold shorts. However the landing on both 06L and 10 are working fine.
This is an AFCAD file for the default FS2004 CYUL airport. Lots of parking (similar to real life with some adjusments to parkings and taxiways to comply with the limited default scenery). It is sadly not compatible with CYUL2004 from Pilotes Virtuels du Quebec - but if someone from that team want it i could create a similar addon for you guys. Parking numbers are not accurate as in real life - same limitation here with the default scenery.
| Filename: | CYUL_AI_Traffic_to_All_Runways_Including_NonParall.zip |
| License: | Freeware |
| Added: | 28th September 2004, 16:08:47 |
| Downloads: | 1,174 |
| Author: | Rejean Boudreau |
| Size: | 10.19 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| LPPT by PPP, and EDDH |
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File Description:
AFCAD2 File for :
Lisbon, Portela Intl Airport, Portugal ( LPPT )
for PPP Scenery of Portugals's LPPT, LPPR and LPFR airports.
Although Runway 17/35 is rarely used, I have decided to open it for Take-off and landing .
Primarily 21 and secundary 35 ( Can't make 3 and 17 work, though I haven't tested it with wind.
Can be found on Avsim as ppp30.zip ( PPP version 3.0 )
All credits to the PPP team for LPPT/LPPR/LPFR sceneries, many many thanks .
( Not to bo used with the default scenery )
You may have to delete Airport.bgl in the scenery file of PPP, otherwise this Afcad file will not work .
For that reason also back-up Afcad files for PPP's LPPR and LPFR included.
Also included Hamburg, Fuhlsbuttel airport, Germany ( EDDH ) for Jan Martin's
jtacof_4.zip ( Jetways & Terminals For ACOF Package Four ) ( can also be used with default scenery )
Primarily Runway 15 and secundary 05 ( again I am not sure if 33 and 23 work , haven't tested
it with wind .
Tested them in my own FS2004, and it works well .
Have fun!
| Filename: | LPPT_by_PPP_and_EDDH.zip |
| License: | Freeware |
| Added: | 10th October 2004, 03:42:57 |
| Downloads: | 1,640 |
| Author: | Silvester van Wijk |
| Size: | 26.7 KB |
| Category: Flight Simulator 2004 - Gauges | |
| VTOL/Hover gauge for Adam Preece' GR7 Harrier, V1.1 |
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File Description:
If you use the previous version (RCBhcb10.zip): this version corrects a problem where the gauge gave problems when transitioning from hover to normal flight if you had loaded the aircraft in SpotPlane view. Plus some minor improvements.
See README for upgrade instructions.
This freeware gauge adds a whole new flightmodel and new VTOL & Hover featuresto Adam Preece' freeware Harrier.
Besides true vertical takeoff&landing, it allows you to fly forward, backward, sideways and turn, while in a hover.
This solution is based on overriding the normal FS flightdynamics while in a
hover, simular to the implementation of catapult launch / cable arrest in my
Carrier Operation Package; in short, it's a VTOL&Hover FDE coded in a gauge.
Special thanks to Doug Dawson, who created a gauge that provides for overriding FS2004 variables from an XML gauge.
Besides a VTOL controller, it also contains an effects controller plus visual
effects, for things like wingtip vortex, directional engine smoke and a cannon.
Requires FSUIPC (registered or unregistered).
The README includes extensive installation and flying instructions.
By Rob Barendregt.
| Filename: | VTOLHover_gauge_for_Adam_Preece_GR7_Harrier__V11.zip |
| License: | Freeware, limited distribution |
| Added: | 9th December 2005, 12:49:31 |
| Downloads: | 2,084 |
| Author: | Rob Barendregt |
| Size: | 88.49 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Mumbai (VABB) with Active Crosswind Runways (v3) |
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File Description:
A high quality AFCAD2 for Chhatrapati Shivaji Int'l Airport, Mumbai, India. This AFCAD file is for the default FS2004 airport and has been built from scratch. The airport has concrete taxiways, remodelled aprons and full night lighting, including approach lights on all runways. All gates and cargo ramps have airline assignments. Using the crosswing runway technique, both runways can be used at the same time for take-offs and landings. Runway 14 features a holding area/turning loop, making aircraft turn arounds easier on that runway. The domestic terminal features 35 aircraft stands, the international terminal has 24 stands (18 for 747 sized aircraft) and the cargo ramp has 9 stands (all capable of holding cargo 747s). If you have lots of traffic flowing through Mumbai, this file will bring your airport to life. New in this release, Taxiways updated slightly to avoid AI jams, and now aircraft landing on runway 14 will no longer halt eastbound takeoff operations by taxying along runway 09 to get to the terminal. Thanks to Jerel Hayes for the heads up. Enjoy!!
| Filename: | Mumbai_VABB_with_Active_Crosswind_Runways_v3.zip |
| License: | Freeware |
| Added: | 1st June 2007, 19:16:15 |
| Downloads: | 1,812 |
| Author: | Lee Brompton |
| Size: | 59.88 KB |
| Category: Flight Simulator X - Scenery | |
| Gold Coast Airport (YBCG) |
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File Description:
The Gold Coast Airport (formerly known as Coolangatta) is a busy international airport located some 100 ks south of Brisbane and 850 ks north of Sydney. This scenery contains and accurate depiction of the terminal, control tower, hangers and the very distinctive lighthouse at Coolangatta (with beacon) plus night lighting of the apron. In addition many buildings have been added to Coolangatta and Surfers some of which are original but many are stock buildings. The scenery has been reduced in complexity to attempt to be reasonably frame rate friendly. All models are GMAX or FSDS3.0. Extensive coastline changes has added beaches as far south as Byron Bay and the canal network behind Surfers Paradise, Bond Uni, Currumbin and Coolangatta. Recent upgrades of the airport to a 2500 metre runway have been reflected as well as a widened apron. Therefore it may look a little different from the current Google Earth image but it is accurate. The airport will now handle direct flights from Asia and typical planes landing might include Airbus 343 or similar wide bodied aircraft.
| Filename: | Gold_Coast_Airport_YBCG.zip |
| License: | Freeware |
| Added: | 12th July 2007, 15:08:44 |
| Downloads: | 6,176 |
| Author: | John Ross |
| Size: | 12.16 MB |