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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Spanish army and air force textures for aerospatiale superpuma |
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File Description:
Spanish textures for the Eurocopter AS-332C1 Super Puma. Compatible with FS2002 and FS 2004.
Original helicopter model made by Dirk Fassbender [email protected].
Panel design and flight dynamics by Nick Karatzides [email protected] or [email protected].
Super puma serves in the Spanish Ejército de Tierra (land forces) and in the Spanish Air Force. Four paintschemes are included in this pack: normal low visibility grey for the Spanish Airforce 802 y 803 squadrons, the same scheme with ISAF markings (Afghanistan international troops, Herat base), and green and camo schemes for the FAMET (Fuerzas Aeromóviles del Ejército de Tierra).
You need to have the model with the panel and flight dynamics from avsim (available as as-332c1_haf_v1).
Just drop the folders in the texture folder and overwrite the aircraft config file. Remember to make a
backup copy of your previous aircraft file.
This is freeware. It is strictly forbidden the use of the model or textures as payware, and also to post it
in FSplanet.
All suggestion are welcome.
Alberto García Lledó [email protected]
| Filename: | Spanish_army_and_air_force_textures_for_aerospatia.zip |
| License: | Freeware |
| Added: | 27th September 2007, 17:42:58 |
| Downloads: | 676 |
| Author: | Alberto García Lledó |
| Size: | 4.11 MB |
| Category: Flight Simulator X - Miscellaneous Files | |
| State Capitals.zip |
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File Description:
I have been using BAsys excellent Visit series in free flight and collected a large number.
But the USA just has too many airports for my lifetime.
Therefor I have created a set or rewards for state capitals and Washington DC.
Comprise a seal with the flag as detail for each state and one for the complete collection 52 in all.
I automated the creation of xml files, GUID generation etc by creating macros for excel 2007 and up.
create your XML file add the two images small and large and drag to BGLcomp.exe
and your reward is created.
Incidently the original fsx 2009 sizes of 100x80 and 300x370 is no longer a restriction that is found in old reward compilers. I use 100x100 for the small and upto nnnx370 for detail. nnn=upto 680
You can therefore use real holiday photos id you wish.
The folder that does this is also included in the attached State Capitals.zip
Unzip drop the folder US States into ..\fsx|rewards and start flying.
| Filename: | State_Capitalszip.zip |
| License: | Freeware |
| Added: | 25th February 2017, 07:17:58 |
| Downloads: | 139 |
| Author: | Brian Bean |
| Size: | 3.63 MB |
| Category: Flight Simulator 2004 - Scenery | |
| International Pan American Airport - Dinner Key, Coconut Grove (Miami), Florida |
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File Description:
"From 1933-1945, Dinner Key in Coconut Grove (Miami), Florida was Pan American Airways Latin
American Hub for its Flying Boat fleet. Dinner Key was so named because many families used to
come out and have picnic dinners and watch the Sikorsky’s, Martin’s, and Boeing’s leave for
exotic ports. In 1950, the terminal became Miami’s City Hall with the surrounding area
becoming a marina."
For Default scenery.. not tested in others. Uses both RWY12(latest version with all add on
libraries included) AND Lago FSE (Payware)
Two methods of installing.. which ever works best for you. One - simply drop the Dinner Key
folder into your add-on scenery section of flightsim and install according to SOP... start it
up..add and activate it close program and start again or TWO - remove the three .bgl files
from the scenery file ... the afcad, the exclude, and the rwy12 .bgl and place them in your
add-on scenery\scenery file ... then start flightsim.. it will automaticly configure it.
the .se2 file goes into LAGO\FSE\Data file (you will need lago for this to work.
comments or questions [email protected]
| Filename: | International_Pan_American_Airport__Dinner_Key_Coc.zip |
| License: | Freeware |
| Added: | 30th August 2005, 21:22:33 |
| Downloads: | 1,473 |
| Author: | Dale Caruso |
| Size: | 332.34 KB |
| Category: Flight Simulator 2004 - Scenery | |
| St. George (KSGU) / Mesquite (67L), Utah/Nevada, Photo-Scenery (FS9 & FSX) |
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Images related to this file:
File Description:
Covers the area between St. George, Utah and Mesquite, Nevada. To the north of St. George
the Pine Valley Mountains with their foothills of scenic red sandstone loom over the city.
St. George Municipal Airport (KSGU) is mostly used for general aviation but is also served by SkyWest Airlines
on behalf of Delta Connection. Because of it's location on a mesa this airport can't be expanded and so a new
airport is currently being built southeast of the city at the site of an abandoned airfield. The opening
is expected in 2011. To the south of the city make sure, you don't miss the Virgin River Gorge where the
Virgin River winds thru a long winding canyon in the transition zone between the red rocks of southern Utahs
Colorado Plateau and Nevadas Mojave Desert. Shortly afterwards you reach Mesquite which is situated just
west of the Arizona stateline. Like nearly all Nevada cities near the stateline Mesquite is home to several
Casinos. Mesquite Airport (67L) lies just north of the city.
High resolution versions of this scenery for FS9 and FSX (much sharper, but larger and multiple downloads)
are available at www.blueskyscenery.com/CNY_South3West6.html . The screenies are taken from the high-res versions,
so expect this version to be slightly more blurry. Thanks to Joop Mak for providing custom AFCADs that
correct airport layouts so that they align with the photo-textures! They are available at www.blueskyscenery.com/AFCADs.html .
YourDonation@Work: Dedicated to Werner, Ralf-Peter and Nels.
| Filename: | St_George_KSGU__Mesquite_67L_UtahNevada_PhotoScene.zip |
| License: | Freeware, limited distribution |
| Added: | 24th March 2010, 19:41:43 |
| Downloads: | 1,658 |
| Author: | Gottfried Razek - blueskyscenery.com |
| Size: | 95.58 MB |
| Category: Flight Simulator 2004 - Scenery | |
| LIMN Cameri, Italy (v2) - closed Army area Babini |
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Images related to this file:
File Description:
This scenery is complementary to the Cameri_V2's main one. It has been revised with complete new ground that solves the previous flickering problems, built up mainly with existing objects and through Generic Building system.
Historical Infos: the 31th Armored Brigade 'Curtatone' that was born after the reorganization of the Italian Army on 21th October 1975 and was incorporated into the 131th Armored Division 'Centauro', part of the 3th Corpo d'Armata of Milan, that also regiment the Mechanized Brigades 'Goito' e 'Legnano'. It got his name in honour of the Curtatone's historical battle, fought on 29th May 1848, during the first independent war between the royal Italian army and the Austrian one. The 'Curtatone' Brigade was placed with all their units in Piemonte area, as Novara, Vercelli and Bellinzago Novarese (this scenery place). On the November 1st 1986, the Curtatone Brigade was dissolved following the cleaning of the divisional level, and in its place the 31th Armored Brigade 'Centauro' was created.
Contents: several buildings by Generic Building system, few others by existing objects, one GMax custom made; military vehicles inside the area, as trucks, jeeps, cars and an armored cars patrol; lights on patrol zone and all over the boundaries; entrance gates by GMax, boundary by fences for the complete areas, connecting with the airport one; several trees all over the scenery. You can find separate further Cameri complementary scenery as airport Museum
| Filename: | LIMN_Cameri_Italy_v2__closed_Army_area_Babini.zip |
| License: | Freeware |
| Added: | 20th October 2011, 00:24:43 |
| Downloads: | 1,701 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi |
| Size: | 4.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYVP - Kuujjuaq - Quebec, Canada |
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Images related to this file:
File Description:
Kuujjuaq is in northern Quebec at the southern end of Ungava Bay, and 30 miles up the Koksoak River. Kuujjuaq has a population of around 2,400; it was previously called Fort Chimo and in 1830 there was a Hudson Bay trading post established close by, but on the other bank of the river. A nursing station and a school were established in 1948 and the Hudson Bay post moved across the river to the current location. The airport is to the south of the town and, unusally for northern airfields, has two runways. The asphalt runway is 6,000 feet long and aligned 07/25, and the gravel runway is 5,000 feet long and aligned 13/31; 07 has ILS. There is fuel available, both 100LL and JetA, but the 100LL will be in drums and you are required to have your own pump. There are numerous flights that stop at Kuujjuaq; the AI included here has Air Creebec, First Air, Wasaya Airways, and Air Inuit (Kuujjuaq is a maintenance centre for Air Inuit) plus private flights by various aircraft. There is also a flight by my poor representation of a Helicopter Transport Services chopper. There is a float base on the nearby Stewart Lake during the summer months. The base is within the Kuujjuaq control zone, and normally you would talk to the tower and inform them of your intentions, but in FS9 this cannot be replicated.
| Filename: | CYVP__Kuujjuaq__Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 11th February 2013, 06:22:50 |
| Downloads: | 818 |
| Author: | Roger Wensley |
| Size: | 5.92 MB |
| Category: Flight Simulator X - Flight Plans | |
| Wrong Way Charlie |
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File Description:
Charlie Hungsfinger Took off from KaraKose in Eastern Turkey in his
Yellow Piper Cub happy to fly his 87 take off in his Eastern Europe
VFR tour.After a great 400 ft high, mountain hopping flight he desided to land in
a little town he saw at his 3 O´clock to get some water something to eat and
directions for he knew he was lost. He called the tower at Karakose and told them of his intentions.
Two hours later Charlie was behind bars in an Iranian Army base....With a possible
International Incident about to happen!!!!!!
-----
A special Forces Team based in the Turkish Air Force Base of Van has been ordered
to get Charlie out of his prison as soon as possible...No
need for an Internatinal Incident due to Charlie´s "wrong way tour"!!!...
The Mission calls for an air drop near the army base, there will be 6 Special forces
dudes and their STALWART!!..Charlie, if gotten out will be driven back to the
border since it is to dangerous to land a plane at the Iranian Base!!! or near it.. No Way!!!
A very dangerous mission indeed!...on Four engines, a Stealth Fighter, 8 Wheels and tough boots!!!
| Filename: | Wrong_Way_Charlie.zip |
| License: | Freeware, limited distribution |
| Added: | 29th August 2007, 03:27:22 |
| Downloads: | 700 |
| Author: | Gera Godoy C |
| Size: | 298.66 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Exterior Enhancement Pack for the 737-700 NGX |
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Images related to this file:
File Description:
**Revised March 20th 2012** After a lot of positive feedback from forum members, and some very constructive pointers and photos from Ryan (aka Tabs), I've revised the bumps to be a bit closer to a real-world appearance. So if you prefer a more exaggerated appearance (deeper lines, higher rivets) you may prefer the first set over this revision. A completely new set of spec files (for shine and reflection) and bump maps (for surface detail) to update the exterior of your PMDG 737-700 NGX. They can be used over any existing livery for the -700 model. The bump files are in 4096 res (default is 1024) so they will use more memory, but have no noticeable effect on performance on my low-end core2 duo system aside from a slightly longer loading time. The package includes two folders; one for the specular files and the other for the bump maps. Simply drop them into the aircraft texture of your choice and you're ready to fly. More detailed instructions for installation are included. The PMDG NGX base pack and 600/700 model expansion are required. Additional before and after photos are posted in the PMDG NGX support forum.
| Filename: | Exterior_Enhancement_Pack_for_the_737700_NGX.zip |
| License: | Freeware |
| Added: | 20th March 2012, 19:26:56 |
| Downloads: | 3,808 |
| Author: | Chris Hicks, PMDG |
| Size: | 21.45 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| HMS Bounty for FS9 - VERSION 1.1 |
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Images related to this file:
File Description:
HMS Bounty for FS9 - VERSION 1.1 - Built Specifically for FS9 (an FSX version is available) by Milton Shupe, Nigel Richards, Rob Barendregt, Sasha Rieger, and Rob Ibey. Helmsman by Craig "Full" Richardson
HMS Bounty 18th Century Tall Ship square rigger completely wind driven, individually animated and controlled sails, animated flags with direction and wind speeds, animated helm, and Sail Management Window to control all ship functions. Ship responds to wind speeds and direction with yaw, keeling, and pitch depending on sails deployed and yard arm positions. Ambient sounds, variable wind and gale storm sounds, ship's bell, "Salute", anchor weigh/drop all add to immersion.
WILL NOT WORK IN FSX as it contains FS9 specific sim interfaces. NOTE: The latest version of FSUIPC is Required for the HMS Bounty to work. See the manual for link. Note: Realism settings should be set to "Hard" for best Wind Effects.
Version 1.1 upgrades:
1) Even more realistic wind effects on yaw and roll based on the confluence of sails deployed, wind speeds and direction relative to ship heading, yard arms angle to the wind, and ground speed.
2) Tugboat function added.
3) Corrected lights positions.
4) Documentation updates.
| Filename: | HMS_Bounty_for_FS9__VERSION_11.zip |
| License: | Freeware |
| Added: | 9th May 2015, 00:30:53 |
| Downloads: | 584 |
| Author: | Milton Shupe, Nigel Richards, Rob Barendregt |
| Size: | 102.36 MB |
| Category: Flight Simulator X - Scenery | |
| RNAS Twatt (HMS Tern) |
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File Description:
Opened on the 1 April 1941 RNAS (HMS Tern) was used throughout the second world war by various Sqns of the Royal Navy undergoing training.
The station had 4 concrete runways with various hangers and the usual building associated with a military base. It was also the first unit in the UK to experience a helicopter crash when a Sikorsky helicopter getting ready for take off; hit a parked Blenheim.
The UK and Iceland where involved in what was called the cod wars in the early 1970s, and NATO was concerned that it would have to remove its bases from Iceland should the dispute escalate between the 2 countries and there was talk of Twatt becoming a NATO base. However, this did not happen and the idea was dropped.
There was also talk of the unit becoming a base for helicopters supporting the oil industry, however, as a result of the drop in oil prices during the 80s that idea was also dropped.
Most of the airfield has been returned to farming now with only the unique Control Tower and a handful of other building remaining.
NB: For more detailed history of this unit go to:-
https://canmore.org.uk/site/81752/twatt-airfield
| Filename: | RNAS_Twatt_HMS_Tern.zip |
| License: | Freeware |
| Added: | 30th January 2017, 02:56:37 |
| Downloads: | 144 |
| Author: | Terry Boissel |
| Size: | 18.84 MB |