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| Category: Flight Simulator 2004 - AI Aircraft | |
| Boeing B-52 Stratofortress (Part 11) |
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File Description:
Boeing B-52 Stratofortress (Part 11). The B-52 first flew in 1952, the last one was built in 1961, and there are still over 90 of the original 744 airframes either in front-line service or in a ready-reserve status. With extensive avionics upgrades starting this year, the USAF plans on using the B-52s until 2045, 93 years after first flight. The aircraft has an impressive resume, having served in five shooting wars and was the backbone of Strategic Air Command's nuclear deterrent air component during almost forty years of Cold War service.
Jake Burrus started this AI traffic model a couple of years ago, and I was honored to pick up the project and get it across the finish line, with no small amount of help from Mike MacIntyre, as usual. This is a 7-LOD AI traffic model representing the Stratofortress in all of its operational service. This is part 11, showcasing the B-52H used from 1987 to 1992; with a total of 48 repaints. Also included are optional models for VFR traffic use. Aircraft model by Jake Burrus and Mike Pearson, master textures and repaints by Mike Pearson, flight dynamics by Mike MacIntyre. Please read the extensive documentation contained in the file.
| Filename: | Boeing_B52_Stratofortress_Part_11.zip |
| License: | Freeware |
| Added: | 27th October 2013, 00:19:31 |
| Downloads: | 703 |
| Author: | Michael Pearson |
| Size: | 21.96 MB |
| Category: Flight Simulator 2002 - Scenery | |
| Mikonos and Ikaria Island Airports |
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File Description:
FS2002 Mikonos LGMK and Ikaria LGIK of the Aegean sea in Greece. Two typical summer holiday destinations in Hellas. The scenery represents Mikonos and Ikaria Island Regional Airports. Several objects like trucks, houses, stones, fences, and proper photorealistic textures have been used to make this airport as real as it gets and help the scale perception of the pilot. Special care has been taken for night lighting. Ikaria, a mountainous, thickly forested island, perpetuates the myth of Ikarus and his fall into the sea near its south shores after his bold attempt to reach the sun with his waxen wings. Mikonos in the center of Aegean sea, has been one of the best keeper of traditional Aegean architecture and is well known for it's popular golden sandy beaches and ecstatic nightlife. It is called "The island of winds" and indeed it is. Most frequent North winds have no physical barrier, all the way from Northern Greece, to weaken them and the constant seabed from there helps the increase of wind's speed by the time it reaches Mikonos. Beware of steep rising terrain and the wind gusts and downdrafts on short finals. Use this scenery preferably tohether with the free Greek Mesh Scenery by Babis Perivolas.
| Filename: | Mikonos_and_Ikaria_Island_Airports.zip |
| License: | Freeware |
| Added: | 12th November 2002, 19:49:45 |
| Downloads: | 6,075 |
| Author: | Vangelis Generalis |
| Size: | 2.93 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Exterior Enhancement Pack for the 737-700 NGX |
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File Description:
**Revised March 20th 2012** After a lot of positive feedback from forum members, and some very constructive pointers and photos from Ryan (aka Tabs), I've revised the bumps to be a bit closer to a real-world appearance. So if you prefer a more exaggerated appearance (deeper lines, higher rivets) you may prefer the first set over this revision. A completely new set of spec files (for shine and reflection) and bump maps (for surface detail) to update the exterior of your PMDG 737-700 NGX. They can be used over any existing livery for the -700 model. The bump files are in 4096 res (default is 1024) so they will use more memory, but have no noticeable effect on performance on my low-end core2 duo system aside from a slightly longer loading time. The package includes two folders; one for the specular files and the other for the bump maps. Simply drop them into the aircraft texture of your choice and you're ready to fly. More detailed instructions for installation are included. The PMDG NGX base pack and 600/700 model expansion are required. Additional before and after photos are posted in the PMDG NGX support forum.
| Filename: | Exterior_Enhancement_Pack_for_the_737700_NGX.zip |
| License: | Freeware |
| Added: | 20th March 2012, 19:26:56 |
| Downloads: | 3,807 |
| Author: | Chris Hicks, PMDG |
| Size: | 21.45 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Mikoyan-Gurevich MiG-23 Flogger (Part 3) |
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File Description:
Mikoyan-Gurevich MiG-23 Flogger (Part 3). I present a comprehensive AI traffic model and texture package for this classic (and still-serving) Russian multi-role fighter. The MiG-23, with just over 5,000 built, was Russia's first production of a true multi-role aircraft with a beyond-visual-range air superiority role as its primary function. The aircraft was arguably the direct counterpart of the F-4 Phantom, although it carried about half of the ordnance load. Nevertheless, in capable hands and late versions, the Flogger has been and is a very potent adversary; having served in multiple conflicts in Europe, Asia, Africa, and the Middle East. The MiG-23 entered service in 1970, was eventually operated by 43 countries, and is still in service in 14 of them. An original 8-LOD model brings this aircraft to the flightsim world. This package contains the MiG-23ML and MiG-23P; with 10 models and 91 repaints. Included in that count is a small service pack for parts 1 and 2 of this project which fixes one texture glitch and adds three more operator countries, instructions are included in the documentation. Original aircraft model, afterburner effects, flight dynamics, and textures by Michael Pearson. Please read included documentation for credits and disclaimers.
| Filename: | MikoyanGurevich_MiG23_Flogger_Part_3.zip |
| License: | Freeware |
| Added: | 31st March 2014, 15:44:18 |
| Downloads: | 528 |
| Author: | Michael Pearson |
| Size: | 27.27 MB |
| Category: Flight Simulator 2004 - Panels | |
| Delco Carousel IV-A for Dreamfleet Boeing 727 v2.2 |
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File Description:
Delco Carousel IV-A for Dreamfleet 727 v2.2
NEW VERSION - in the previous 2.1 version a wrong set of panel.cfg files had sneaked in. Apart from the fact that this made the author look stupid, these files are harmless and will be overwritten by this new version - do NOT uninstall/remove the previous version prior to installing this one.
Dual INS mockup for all your Dreamfleet 727 v2 cockpits PLUS a TCAS and Transponder set that is fully compatible for online flying! This package includes: dual INS setup which is much more realistic for a 727 than the triple setup previously released (NOTE: the INS gauges are NOT included and need to be downloaded at this website: http://simufly.com/ins/) They come with a neat installer, so no worries. All gauges are now located where they would be in reality, that is on the overhead and next to the wx radar on the forward pedestal as well in the virtual cockpit! Package includes the excellent freeware IVSI embedded TCAS & Transponder by I.L. Hetherington in ALL non-EFIS variants, both 2D and virtual cockpit! Package includes ilhtcaschange.gau by Jose Oliveira. It is now possible to add gauges to the forward pedestal panel even in the virtual cockpit - FMS, GPS, you name it.
| Filename: | Delco_Carousel_IVA_for_Dreamfleet_Boeing_727_v22.zip |
| License: | Freeware |
| Added: | 23rd March 2006, 03:37:31 |
| Downloads: | 6,953 |
| Author: | Nick Schreger (MeatWater) |
| Size: | 1.36 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| VRS F-18E Superbug "TOP GUN MAVERICK" Repaint Textures |
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File Description:
VRS F-18E Superbug "TOP GUN MAVERICK" Repaint Textures!
I "converted/painted over" one of the jets included in the Payware VRS SuperBug Package (VFA-14 LINE) and made it Maverick's New Super Hornet Ride...Sierra Hotel! Have fun turnin' and burnin' over China Lake, Fallon and thru the Mach Loop!
*** INSTALLATION ****
Copy and paste the "texture.TOP_GUN_MAVERICK" file into your
"FSX/SimObjects/Airplanes/VRS_FA-18E/" file
Add the following lines to your "aircraft.cfg" file...
[fltsim.xx]
title=TOP GUN MAVERICK
sim=FA-18E-6.8_SE
panel=
model=
texture=TOP_GUN_MAVERICK
kb_checklists=HTML/FA-18E-check
kb_reference=HTML/FA-18E-keys
ui_manufacturer=Boeing
ui_type=F/A-18E
ui_variation=TOP GUN MAVERICK
ui_typerole=Twin Engine Jet
ui_createdby=Vertical Reality Simulations
atc_heavy=0
atc_id=00
atc_airline=HORNET
atc_flight_number=00
atc_parking_types=MIL_COMBAT
description=
atc_parking_codes=M001
*************************************************************************
Special Thanks to VRS for making such an awesome aricraft to fly in FSX! The scenery I used in the promo pics (NAS FALLON B-17 weapons range) is courtesy of "Blue Sky Scenery".
On a personal note, painting airplanes for FSX has become a hobby of sorts for me during these difficult Covid-19 times, and it is my hope that my latest "Labor of Love" brings some happiness to your day!
Kick the Tires and Light the Fires!
Daniel Gregory
[email protected]
01-02-2021
| Filename: | VRS_F18E_Superbug_TOP_GUN_MAVERICK_Repaint_Texture.zip |
| License: | Freeware |
| Added: | 4th January 2021, 18:35:45 |
| Downloads: | 379 |
| Author: | Daniel W Gregory |
| Size: | 5.14 MB |
| Category: Flight Simulator 2004 - Scenery | |
| HCMI Berbera, Somalia |
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File Description:
Googly scenery for HCMI Berbera, Somalia - an airport largely overlooked in
Flight Simulator 2004 with just a runway and tower provided at what is actually
the country's largest airport. At one time it had two active runways and a
strong military presence but today activity is limited to occasional
civilian flights. These scenery files add taxiways, aprons, buildings and
other airport features (and remove the non-existent tower that Microsoft
put there) so that you and your "AI" traffic can land, taxi, park and take
off in a realistic manner. This desert-surrounded airport is served three times per week by Douglas DC-9 jets of Kenyan airline African Express Airways.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without. [File re-uploaded at request of AVSIM]
| Filename: | HCMI_Berbera_Somalia.zip |
| License: | Freeware |
| Added: | 29th May 2010, 09:26:33 |
| Downloads: | 1,317 |
| Author: | John Hinson |
| Size: | 62.07 KB |
| Category: Orbiter - Spaceships | |
| Minuteman II Missile |
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File Description:
The Minuteman was Americas Third Operational ICBM System. During the Cuban Missile Crisis it was America's "Ace In The Hole". It has been operational at U.S. bases since 1962 reaching a peak of 1,000 missiles.
The Minuteman II program was economically crucial to the development of integrated circuits. It was the first mass-produced system to use a computer constructed from integrated circuits, and used most of the production of such circuits from 1962 through 1967. The other major customer of these circuits was the Apollo Guidance Computer, which had similar weight and ruggedness constraints.
The Orbiter version keeps up with the historical aspect of this horrible weapon. This add-on is created for historical purposes only, and we do not condone using Orbiter to simulate nuclear war. No active Minuteman II missiles currently exist today. The only way to see one now is at a museum or on display at various Air Force bases world wide. This add-on simulates the flight plan and package delivery of a real Minuteman II missile.
The warhead included in this add-on is from the Trinity package created by Dave Rowbothham. The warhead activates at about 4 minutes to impact. It arms at 2000 feet and detonation occurs at 1800 feet.
| Filename: | Minuteman_II_Missile.zip |
| License: | Freeware |
| Added: | 27th September 2004, 16:24:26 |
| Downloads: | 1,380 |
| Author: | Jim Williams |
| Size: | 1.12 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Royal Netherlands Navy (Marines) Bell UH-1C |
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File Description:
Nemeth/Milviz Bell UH-1C in Royal Netherlands Navy (Marines) liveries.
In the 60's the Royal Netherlands Navy purchased a number of Agusta license built Bell-204 (UH-1B) helicopters for SAR, ASW and light utility tasks.
This set of repaints resembles a "What if" Dutch version of the Bell UH-1C. What if the RNLN purchased a line of Bell UH-1C´s beside the fleet´s `Bravo´s in order to support the Dutch Royal Marines on deployment in the former Dutch New Guinea territories in the early sixties. With this line of helicopters
maintained in service at other Marines/occupied locations in that timeframe they would have been seen at Zanderij (former Dutch Surinam), Hato (Curacao)
and Valkenburg NAS, besides Biak, New Guinea. Though the paint/scematics are fictional, this is what they would have looked like;
Olive drab, with Royal Netherlands Navy registration and markings, but with the distinctive Marine Corps logo at the cockpit doors.
Some liveries have nose art, pointing back to the rich history of one of the oldest marine corps units in the world (since 1665).
You need the payware Nemeth Design Bell UH-1C/H package for FSX in order to use these repaints.
Qua Patet Orbis
| Filename: | Royal_Netherlands_Navy_Marines_Bell_UH1C.zip |
| License: | Freeware |
| Added: | 4th June 2011, 21:01:18 |
| Downloads: | 255 |
| Author: | Rene Spaan |
| Size: | 50.2 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| 26 Needed AI Repaints |
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File Description:
Twenty six repaints that are missing from the AI skies for flight simulator 2004. Or 2002, whatever one you use! The list of repaints is as follows:
AAS Lifeflight Beechcraft 200 -- Mike Hill
Ada Air Embraer 110 (Operated for DHL) -- Dee Waldron
Ada Air Yakovlev Yak-40 -- Project AI
Ada Air Yakovlev Yak-42D -- Samdim
Aerosvit Boeing 767-300 -- AI Aardvark
Albanian Airlines BAe 146-200 (2 Variations) -- Project AI
Albanian Airlines BAe 146-300 -- OSS AI
Arberia Airways Tupolev Tu-134 -- George Sukhyev
Balkh Airlines BAC 1-11-200 -- Dee Waldron
Balkh Airlines Boeing 727-100 -- AI Aardvark
Carib Aviation DHC-6-300 (2 Variations including a VistaLiner) -- Henry Tomkiewicz
Ecoair International Beechcraft 1900D -- Charles Dayhuff
Ecoair International Boeing 737-200 (2 Variations) -- AI Aardvark
Ecoair International Boeing 737-300 -- AI Aardvark
Ecoair International Boeing 737-400 -- AI Aardvark
Icaro Airlines Fokker F-28 -- Fernando Martinez
Icaro Express Beechcraft 1900D -- Charles Dayhuff
Kam Air Antonov An-24 -- Samdim
Libyan Arab Airbus A320-200 -- FSPainter
Phillipines Airbus A320-200 -- FSPainter
Sahara Airlines Boeing 737-400 -- AI Aardvark
Sahara Airlines Boeing 737-700 -- Tsutomu Urukawa
Sahara Airlines Boeing 737-800 -- Tsutomu Urukawa
I hope this can fill a small gap in at least a few people's AI skies.
| Filename: | 26_Needed_AI_Repaints.zip |
| License: | Freeware |
| Added: | 17th July 2004, 01:09:32 |
| Downloads: | 13,812 |
| Author: | Andrew Jarvis |
| Size: | 9.14 MB |