Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Afcad Tips & Tricks - Using Afcad to "harden" a surface - an Illustrated Tutorial. |
|
Images related to this file:
File Description:
Using Afcad to "harden" a surface - an Illustrated Tutorial. This Tutorial describes, in step by step fashion, how to easily "harden" the surface of any building roof or a ship deck so it can be landed upon. No programming knowledge is required. Please unzip to a temporary folder and follow the tutorial which is provided in .doc and .pdf formats. Compiled for your flying enjoyment by David "Opa" Marshall.
| Filename: | Afcad_Tips__Tricks__Using_Afcad_to_harden_a_surfac.zip |
| License: | Freeware |
| Added: | 21st April 2008, 03:56:10 |
| Downloads: | 2,722 |
| Author: | David "Opa" Marshall |
| Size: | 2.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| The Oregon Coast Scenic Railroad (OCSR) |
|
Images related to this file:
File Description:
The Oregon Coast Scenic Railroad. All aboard! This is a re-creation of the OCSR, which runs from Garibaldi, Oregon along the seashore to Rockaway Beach. It is designed to compliment the Tillamook, Oregon Airport scenery by John McKeon and David "Opa" Marshall (tills47.zip and tillup.zip - available here).
The project utilizes objects from selected EZ and RWY12 libraries as well as the new Railroad Object library by John McKeon (ezrrobjm.zip - also available here). If you have the LAGO FSE program you will be able to hear the Steam Train whistle and the nearby seagulls as files for these sounds are included. This scenery was designed to display properly in the default FS2004 environment. Please unzip to a temporary folder and follow the simple installation instructions. Compiled for your flying enjoyment by David "Opa" Marshall.
| Filename: | The_Oregon_Coast_Scenic_Railroad_OCSR.zip |
| License: | Freeware |
| Added: | 1st February 2010, 11:20:40 |
| Downloads: | 1,323 |
| Author: | David "Opa" Marshall |
| Size: | 3.45 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Easter Island - UPDATE - Missing Texture |
|
File Description:
Exploring Our World - 2 - Easter Island UPDATE. This is the texture file for Moto Nui island which was inadvertently left out of the original Easter Island package (easteris.zip). My sincere apologies for the oversight. Check the Installation.txt file for the simple installation procedure.
| Filename: | Easter_Island__UPDATE__Missing_Texture.zip |
| License: | Freeware |
| Added: | 14th July 2006, 03:00:50 |
| Downloads: | 4,139 |
| Author: | David "Opa" Marshall |
| Size: | 52.37 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Knoxville, Tennessee - McGhee-Tyson Airport (KTYS) |
|
Images related to this file:
File Description:
Knoxville, Tennessee - McGhee-Tyson Airport (KTYS). A simple enhancement of the default airport using the RWY12 Object Placer program and Lago's FSE. FSE is not required but will make the display more interesting if you do have it. The RWY12 program is NOT required - all textures are included. There are setups for those who do have RWY12 and for those who do not. Please unzip to a temporary folder (using folders option) and follow the very simple install instructions.
Compiled for your flying enjoyment by David "Opa" Marshall.
| Filename: | Knoxville_Tennessee__McGheeTyson_Airport_KTYS.zip |
| License: | Freeware |
| Added: | 31st October 2009, 10:52:20 |
| Downloads: | 2,065 |
| Author: | David "Opa" Marshall |
| Size: | 416.54 KB |
| Category: Flight Simulator X - Miscellaneous Files | |
| Reducing FSX Ground Vehicle Traffic speed - an Illustrated tutorial |
|
Images related to this file:
File Description:
Reducing FSX Traffic speed - an Illustrated tutorial
One of the more "interesting" enhancements which Microsoft introduced in FSX is the vehicle traffic which can be seen on the highways around larger cities and airports. However many simmers feel the speed at which these vehicles travel is considerably too fast and therefore quite unrealistic. One simmer has even commented that he cannot overtake many vehicles when flying low and slow in the default Cessna.
It is quite easy to edit the speeds of such vehicles and the process has been documented in at least one forum post. However I thought it might be useful - especially for those not accustomed to working with command line interfaces - to have a tutorial available which illustrates each step.
Compiled in .DOC and .PDF formats for your flying enjoyment by David "Opa" Marshall.
| Filename: | Reducing_FSX_Ground_Vehicle_Traffic_speed__an_Illu.zip |
| License: | Freeware |
| Added: | 11th June 2010, 09:42:50 |
| Downloads: | 2,619 |
| Author: | David "Opa" Marshall |
| Size: | 623.12 KB |
| Category: Flight Simulator X - Miscellaneous Files | |
| Abbreviated Brake and Overspeed Messages for FSX |
|
Images related to this file:
File Description:
Abbreviated Brake and Overspeed Messages. If you find the red reminder messages about Brakes and Overspeed intrusive, this package contains a revised language.dll which will abbreviate these messages. This file modification will ONLY work with the ENGLISH version of Microsoft Flight Simulator FSX and was created in response to several requests. Please unzip to a temporary folder and follow the very easy instructions. Compiled for your flying enjoyment by David "Opa" Marshall.
| Filename: | Abbreviated_Brake_and_Overspeed_Messages_for_FSX.zip |
| License: | Freeware |
| Added: | 2nd November 2010, 01:16:56 |
| Downloads: | 526 |
| Author: | David "Opa" Marshall |
| Size: | 128.08 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Exclude to remove some incorrectly placed bridges in Egypt |
|
Images related to this file:
File Description:
A Desert Flower Exclude. While flying around Egypt you may have encountered another error which shipped with FS2004 - a flower like arrangement of bridges (see screenshots) which are totally out of place. This file includes provides a VTPX exclude bgl which removes them. Please unzip to a temporary folder and follow the very simple installation instructions. Compiled for your flying enjoyment by David "Opa" Marshall.
| Filename: | Exclude_to_remove_some_incorrectly_placed_bridges_.zip |
| License: | Freeware |
| Added: | 11th November 2009, 00:27:41 |
| Downloads: | 2,057 |
| Author: | David "Opa" Marshall |
| Size: | 259.42 KB |
| Category: Flight Simulator 2004 - Scenery | |
| AI Tall Ships sailing on Long Island Sound |
|
Images related to this file:
File Description:
AI Tall Ships sailing on Long Island Sound - A gathering of ten vintage AI Sailing Ships near Fisher's Island, New York. This scenery features incredibly detailed AI Sailing Ships modeled by Ron Jeffers, Pierre de Rotalier and Mike Hill. The project includes a replica of the Pequod - Captain Ahab's whaling ship in the epic novel "Moby Dick". Eight of the ten ships make twice daily trips around Fisher's Island. There is also an animated naval rowboat which makes short demonstration runs daily. With one exception, all required files are included. This scenery has been tested with Ultimate Terrain and the FS2004 default environment. Please unzip to a temporary folder and follow the simple, illustrated instructions. Then sit back, watch the seas come to life and relive a little history. This package works very well with John B.Loney's Elizabeth Airport - 0b8_v1.zip - available here. Compiled for your flying (and sailing) enjoyment by David "Opa" Marshall.
| Filename: | AI_Tall_Ships_sailing_on_Long_Island_Sound.zip |
| License: | Freeware |
| Added: | 10th December 2009, 12:42:56 |
| Downloads: | 2,382 |
| Author: | David "Opa" Marshall |
| Size: | 21.05 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Add Animated Wakes to Static Ships - An Illustrated Tutorial |
|
File Description:
Bring your static ships to life by creating the illusion they are moving - not dead in the water. This illustrated tutorial will show you, step by step, how to easily add an animated wake effect to the default FS2004 ships as well as any ships you may add to scenery using one of the popular object placing programs. No programming knowledge is needed and all required files are included. Please unzip to a temporary folder. Compiled in .doc and .pdf formats for your flying enjoyment.
| Filename: | Add_Animated_Wakes_to_Static_Ships__An_Illustrated_Tutorial.zip |
| License: | Freeware |
| Added: | 14th June 2007, 02:52:48 |
| Downloads: | 3,513 |
| Author: | David "Opa" Marshall |
| Size: | 1.47 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Wake Effect for Static Ships - Clarification |
|
File Description:
Wake Effect for Static Ships - Clarification. Some users have repported that they are unable to compile their properly written xml files into a bgl using bglcomp.exe. This clarification provides a link to the Microsoft Parser program which is required for bglcomp to work. I incorrectly assumed everyone would already have the parser (msxml) installed on their computers. There is also a recommendation for a handy little utility to be used with bglcomp. It shows any errors which may occur during compilation (such as a missing parser program) and that makes it much easier to solve non-compiling problems. My sincere apologies for any inconvenience my oversight may have caused.
| Filename: | Wake_Effect_for_Static_Ships__Clarification.zip |
| License: | Freeware |
| Added: | 17th June 2007, 03:02:33 |
| Downloads: | 1,762 |
| Author: | David "Opa" Marshall |
| Size: | 1.97 KB |