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| Category: Flight Simulator 2004 - Scenery | |
| VVCR Cam Ranh Airport |
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File Description:
Cam Ranh is currently a fast-growing beauty spot and tourist area on the Vietnamese coast. In May 2004, Cam Ranh airport (VVCR) opened to commercial traffic, initially only serving domestic traffic but international flights will commence in 2005. The airport was once a massive US Air Force base, but was later used as a base for Russion spy plane activities.
This scenery adds this "missing" airport to Flight Simulator, but much is based around satellite views of the airport when the US were spying on the Russian base and other historical information and it may not accurately reflect the airport as it is today. Furthermore, my capabilities at scenery design are limited and restricted to scenery objects available through the Rwy12 scenery creation programme.
You do NOT need to download and install the full 45 MB Rwy 12 Object Placer programme, which is for the designers and not the end user.
Some of the scenery objects will appear without any extra downloads, but to get the greatest benefit from this scenery, you may optionally download following files, which should be installed according to the instructions within this download and not as described in their own download archive:
Level 2 objects
rwy12-lvl2.zip (Israel Roth and Seev Kahn/John Hinson),
Level 3 objects
jw_rwy12.zip (Shehryar Ansari),
tl_rwy12.zip (Todd Lucas) ,
ford_transit_collection.zip (S Legg),
hgrrwy12.zip (ESDG), and
ga-hangers_lib_for_rwy12.zip (S Legg)
Also included with this scenery are two EditVoicepack files which may be imported to that programme so that the controllers will be heard referring to "Cam Ranh".
[File re-uploaded at request of AVSIM] See also file vvcru11.zip.
| Filename: | VVCR_Cam_Ranh_Airport.zip |
| License: | Freeware |
| Added: | 15th May 2010, 01:13:46 |
| Downloads: | 4,169 |
| Author: | John Hinson |
| Size: | 21.36 KB |
| Category: Flight Simulator X - Scenery | |
| KLGB Long Beach Airport - Modernized terminal |
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File Description:
The airport I chose is Long Beach Airport. This airport has been around for
many years and has had everything from the Air Force One to the 787 Dreamliner land here!
The airport is located between downtown Los Angeles and Orange County and offers a great
landing for tourists that do not want to land in the fifth busiest airport in the world,
Los Angeles International.
The reason why I decided to create this airport was because it is my home airport
and I am located only about five miles from it. Also, there is no good freeware FSX scenery for this airport.
Features included!:
- Modern Terminal with correct gate placements
- changed and edited roads and other buildings around airport
- added the jetBlue offices on the airport
- Cars added (all over the place!!!)
- trees added near drop off (California Palm trees)!
- baggage cars and other airport cars added.
- buses and car parking lots added
- "spring street" flight schools and private terminal added.
- Vehicles, AI aircraft, grave yard aircraft, and many other static joys throughout the airport!
- "Runup" aircraft near runway 34R.
- Boeing C-17 facility (no aircraft C17 there)
- updated taxi ways and heliports
- Airport Service vehicle roads updates and made with help from Google Earth.
- Accurate fence, jetblast fence, and boarders of airport.
- Cargo terminals added for ups and dhl
- Private (gulfstream and other private) jet spots added.
- Flight Schools such as Long Beach Flight Academy (one I go to!!!) accurately made.
- New taxi ways and terrain
- Aflite fuel truck spaces added
- Correct runway lengths of 25L
- More items you just need to see to believe!!!
Distribution limits (MUST CONTACT ME FOR REDISTRIBUTION).
| Filename: | KLGB_Long_Beach_Airport__Modernized_terminal.zip |
| License: | Freeware, limited distribution |
| Added: | 26th March 2012, 11:10:01 |
| Downloads: | 2,717 |
| Author: | Rohan Patel |
| Size: | 3.57 MB |
| Category: Microsoft Flight Simulator (2020) - Aircraft Repaints, Textures and Modifications | |
| Goodyear FG-1D Corsair VF-17 #29 Lt Kepford |
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File Description:
This folder contains a repaint for the FG-1D Corsair by Milviz, in the colors of F4U-1 BuNo 55995 of VF-17, the aircraft flown by Lt (jg) Ira C. Kepford, Bougainville, February 1944. Ira Cassius Kepford was born in Harvey, Illinois, on May 29, 1919, son of George Raymond and Emma McLaughlin Kepford. His family moved to Muskegon, Michigan, shortly after he was born. An all-around athlete at Muskegon High School from 1935-1937, he capped his prep career by being named an All-State back in his senior year. He enrolled at Northwestern University in 1938 to study for a dentistry career.
He enlisted in the U.S. Naval Reserve on August 18, 1941, and was honorably discharged on April 29, 1942, to accept appointment as Aviation Cadet, U.S.N.R. After flight training at the Naval Air Stations, Corpus Christi, Texas, and Miami, Florida, he became a Naval Aviator on November 5, 1942, and was commissioned Ensign, U.S.N.R., with date of rank October 16, 1942.
Detached from Naval Air Station, Miami, Florida, in December 1942, he served with Fighting Squadron 17 in the Pacific War Area until March 1944, where he became the U.S. Navy's leading ace, scoring a record 16 confirmed Japanese planes destroyed. That squadron won the Navy Unit Commendation and he was personally awarded the Navy Cross, a Gold Star in lieu of the second Navy Cross, the Silver Star Medal and the Distinguished Flying Cross.
From March until June he was attached to the Fleet Air, Alameda, Command, and the last six months of that year served with Fighting Squadron 84. In December 1944 he was transferred to the staff of Commander Fleet Air, West Coast, and remained in that assignment throughout the remaining period of hostilities. Repaint by Jan Kees Blom.
| Filename: | Goodyear_FG1D_Corsair_VF17_29_Lt_Kepford.zip |
| License: | Freeware |
| Added: | 4th April 2021, 15:38:23 |
| Downloads: | 63 |
| Author: | Jan Kees Blom |
| Size: | 41.83 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Grumman Mallard (ZK-CDV) |
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File Description:
This folder contains a repaint for the freeware Grumman Mallard by Milton Shupe and LDR development. It shows ZK-CDV, Mallard c/n J13. It was imported into New Zealand by the Utah-Williamson-Burnett Ltd for transportation to its Manapouri Power Station project.
This airframe was constructed in late 1946 and delivered to Canada on 25-01-1947 as CF-FFG. By mid 1951 it was in Indonesia as PK-AKG with an offshoot of Shell Oil. It then moved to the Netherlands New Guinea register as JZ-POB in 1955. It eventually became VH-TGA in 1962 with East Coast Airlines followed by a transfer to Trans Australia Airlines in mid 1963 and used on the "Coralair Service". It was ferried into Auckland on 13-10-1963 and became ZK-CDV on the 15th for Utah-Williamson-Burnett at Invercargill. It still had some hydraulic problems as its nosewheel collapsed on 07-10-1964 at Invercargill. It was purchased in about 1969 by the Department of Internal Affairs and went to NAC in Christchurch for some refurbishment and a paint job before being cancelled on 21-02-1969 and marked up as VQ-FBC. This was for Air Pacific with whom it carried the name "Na Secala". It was withdrawn from use in Fiji on 04-10-1970 and cancelled from their register on 31-03-1971 for transfer to the US as N2442H the following day. It has soldiered on ever since; moving to Canada as C-GRZI for about a year in 1978 before returning to the US again. In June of 1993 it was sold to Steve Hamilton of Reno Nevada. Steve re-registered it as N2950 in March of 1998. It is still current.
Repaint by Jan Kees Blom, based on the white textures that came with the model
| Filename: | Grumman_Mallard_ZKCDV.zip |
| License: | Freeware |
| Added: | 19th July 2018, 13:24:17 |
| Downloads: | 140 |
| Author: | Jan Kees Blom |
| Size: | 11.48 MB |
| Category: Flight Simulator 2004 - Scenery | |
| 9A8 - Ugashik, PAII - Egegik, AK96 - Bartletts, AK36 - Coffee Point , Alaska, USA |
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File Description:
All four of these depend heavily on fishing but two of them only spring into existance during the salmon catching-and-canning season. Grant Air run scheduled flights to the two permanent settlements, and there are irregular scheduled flights and charters to the others according to demand. Ugashik is a permanent settlement 60 miles northeast of Port Heiden, stretched out along the east bank of the Ugashik River. There are two canneries, one old and collapsing and the other newer and functioning. The population is given as 12, though during the season this increases significantly. The (newer) airfield is at the northern end of the village with a gravel runway 3,500 feet long aligned 06-24. Egegik is the second permanent settlement, 45 miles north of Ugashik and 40 miles southwest of King Salmon, on the east bank of the Egegik River. The town is on a corner of land, with a population of around 110 and two operating canneries. The airport is a mile and a half south of the town with two gravel runways, 12-30 at just under 5,600 feet and 03-21 with 1,500 feet; both are lit. On the other side of the Egegik River are more canneries and two airfields, both of which have two runways but are otherwise entirely without facilities or luxuries such as lights. They are called Bartletts (named for the cannery it serves) and Coffee Point (named for the location). The shacks of the seasonal fishermen are strung out along the coast and a lot of the salmon fishing is by net, laid by a small boat and later pulled ashore for emptying. Only one cannery on the west shore has a docking facility for unloading boat-caught fish.
| Filename: | 9A8__Ugashik_PAII__Egegik_AK96__Bartletts_AK36__Co.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd April 2015, 18:06:49 |
| Downloads: | 1,134 |
| Author: | Roger Wensley |
| Size: | 4.98 MB |
| Category: Flight Simulator X - Scenery | |
| 2 Fronson Hangars |
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File Description:
This model was created to be placed in FSX as airport scenery using Airport Design Editor.
I created it for my own use when i was re-creating RNAS HMS Nuthatch which was a Naval Airstation near Anthorn on the Solway Coast in Cumberland (now Cumbria), United Kingdom.
History of RNAS HMS Nuthatch...
Work began on building an airfield at Anthorn for the Fleet Air Arm in late 1943, with Royal Naval Air Station Anthorn, or HMS Nuthatch opening on 7 September 1944, with three tarmac runways.
It was the base of No. 1 Aircraft Receipt and Despatch Unit (No. 1 ARDU), which had the job of receiving aircraft fresh from manufacturers, modifying them to Service standards and despatching them to operational squadrons, with the unit specialising in the Vought F4U Corsair.
No. 1 ARDU continued to operate from Anthorn following the end of the Second World War, while a number of Fleet Air Arm Squadrons were also based at the airfield in the immediate post war years.
The airbase shut down in March 1958.
The Airfield is now the site of a VLF/LF transmitter used for transmitting orders to Submarines, it is also home to three atomic clocks for transmitting Britains time signal transmissions.
None of the Hangars (11 Pentad and 22 Fromson) survive at the site but their concrete standings are still visable.
Depicted here are representations of the Fromson type hangers created from dimensions in a 1947 survey.
I created the model using Google Sketchup and converted it for use in FSX using Model ConverterX.
This is my 1st attempt at scenery creation and is therefore pretty basic.
There are no known issues and it works fine in FSX.
| Filename: | 2_Fronson_Hangars.zip |
| License: | Freeware |
| Added: | 8th June 2014, 07:13:54 |
| Downloads: | 251 |
| Author: | Mark John Byers |
| Size: | 1.4 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Grumman Mallard (VH-TGA) |
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Images related to this file:
File Description:
This folder contains a repaint for the freeware Grumman Mallard by Milton Shupe and LDR development. It shows VH-TGA, which was Mallard c/n J13 as used by Trans Australia Airlines in mid 1963 on the "Coralair Service".
This airframe was constructed in late 1946 and delivered to Canada on 25-01-1947 as CF-FFG. By mid 1951 it was in Indonesia as PK-AKG with an offshoot of Shell Oil. It then moved to the Netherlands New Guinea register as JZ-POB in 1955. It eventually became VH-TGA in 1962 with East Coast Airlines followed by a transfer to Trans Australia Airlines in mid 1963 and used on the "Coralair Service". It was ferried into Auckland on 13-10-1963 and became ZK-CDV on the 15th for Utah-Williamson-Burnett at Invercargill. It still had some hydraulic problems as its nosewheel collapsed on 07-10-1964 at Invercargill. It was purchased in about 1969 by the Department of Internal Affairs and went to NAC in Christchurch for some refurbishment and a paint job before being cancelled on 21-02-1969 and marked up as VQ-FBC. This was for Air Pacific with whom it carried the name "Na Secala". It was withdrawn from use in Fiji on 04-10-1970 and cancelled from their register on 31-03-1971 for transfer to the US as N2442H the following day. It has soldiered on ever since; moving to Canada as C-GRZI for about a year in 1978 before returning to the US again. In June of 1993 it was sold to Steve Hamilton of Reno Nevada, who re-registered it as N2950 in March of 1998. It is still current.
Repaint by Jan Kees Blom, based on the white textures that came with the model
| Filename: | Grumman_Mallard_VHTGA.zip |
| License: | Freeware |
| Added: | 19th July 2018, 13:24:02 |
| Downloads: | 117 |
| Author: | Jan Kees Blom |
| Size: | 11.48 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort St James CYJM in British Columbia Canada |
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File Description:
Fort St James is a small town of around 1,600 folks at the southeastern end of Stuart Lake, at the head of the Stuart River, and around 360 miles north of Vancouver and 220 miles inland from the coast. It was a long-established trading post for furs, with a permanent presence there from 1806 onwards. The airfield is 3 miles south of the town and is called "Fort St James (Perison)" in the Nav Canada listings. I presume that this is part of their trend towards calling airfields by their location rather than by their name. Makes sense as it is difficult to find information by searching for an airfield that is listed under a name you don't know. The field has an asphalt runway of 4,000 feet aligned 10-28 and at 2,364 feet ASL. There is no lighting. The main user of the airfield is Interior Helicopters Ltd. who are based there as operators, and at Williams Lake as helicopter dealers. For the AI helicopters, there is a screenshot (01) of the AS350 helicopter installation folder when it has been transformed into an AI helicopter. The process is to download and install the Ecuriel AS 350, along with the additional textures, as normal; this is straightforward. Then you download the software shown in screenshot 02 and add it as instructed and as shown in 01 so that the helicopter now operates as AI, with a different air file and a modified config file. I should have included this with the Pemberton post. I have posted this as Fort St James CYJM, but I suggest that you just add it to your previously created "BC airfields" and avoid the inevitable doubling up of common textures etc. Up to you. If you find a defect, email me.
| Filename: | Fort_St_James_CYJM_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd November 2020, 20:14:04 |
| Downloads: | 150 |
| Author: | Roger Wensley |
| Size: | 2.62 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ballina, New South Wales, Australia (YBNA) |
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File Description:
A very attractive small airport approximately 120 nautical miles from Coffs Harbour and a slightly shorter distance to Grafton and Lismore. This makes a good stopover for hopping down the east coast of Australia. The airport handles around 11 flight a day from Sydney and is also a busy GA aiport. Airlines REX and Qantas link fly into Ballina. The size of the airport has allowed me to put in that extra detail which makes to terminal and surrounds very much "as in real life". Photographic textures are used throughout for the buildings and even the trees and shrubs are hand made macros from photographs at the airport. Thanks to the cooperation of Northern Airline Services - Mr Bruce Beesley the MD and Graeme from Ballina Council the relative position of all of the buildings are exactly to scale as shown on scale drawings of the airport. AFCAD and Traffic Tools files are included to add extra AI traffic. For that reason and because of limited apron space no static planes have been used. In addition a landclass is included to make the airport ground texture resemble the real thing and also to widen the river behind runway 24. The scenery concentrates on adding a realistic terminal to the airport and hangars which are as close as possible to the real thing. Many other details have been added all authentically Ballina. The default runway detail remain unchanged with the exception of VASI placement. Other than that the airport merges into the default scenery without the usual "green oasis" effect. Full night lighting is included plus a rather dubious attempt to model the inside of the terminal (strictly not to be taken too seriously)
| Filename: | Ballina_New_South_Wales_Australia_YBNA.zip |
| License: | Freeware |
| Added: | 25th January 2004, 19:16:25 |
| Downloads: | 5,909 |
| Author: | John Ross |
| Size: | 6.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kuujjuarapik CYGW in northern Quebec, Canada |
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File Description:
Kuujjuarapik is in northern Quebec at the southern end of Hudson Bay, 90 miles east of James Bay and on the north shore of the Great Whale River; Kuujjuarapik means Small Great River in Inuktitut. Once again the Hudson Bay trading post that opened (in 1820) was the catalyst for the establishment of first a seasonal encampment and then the beginnings of a town in the late 1930's.
The two adjacent villages that now form the town have a total population (mainly Cree and Inuit) of around 1,500. When the Quebec hydo-electric project was under construction in the early 1980's a large portion of the Inuit population voted to move to a new settlement called Umiujaq (my post) 100 miles to the north.
The airport is to the west of the town, between the town and the sea. The gravel and sand runway (which I have made as gravel as there is no convincing way to mix the two) is 5,500 feet long, 150 feet wide, and aligned 17/35, which is approximately parallel to the coast. There is fuel available, both 100LL and JetA, delivered by truck. The AI included here is for Air Inuit and Wasaya, with Air Inuit making three flights per day plus a fourth flight by the Air Inuit Twotter C-GNDO that is based at the airport, and private flights by various aircraft. Yes, there really is a golf course to the south of the airport, and the last thing to note is that Kuujjuarapik has a mandatory radio frequency and that taking into consideration the scheduled flights I have included the tower radio frequency that makes this a controlled airport in FS9.
| Filename: | Kuujjuarapik_CYGW_in_northern_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 16th February 2013, 00:33:20 |
| Downloads: | 305 |
| Author: | Roger Wensley |
| Size: | 2.8 MB |