Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Sounds | |
| Airbus A320 Family CFM56-5A/B Realistic Soundpack |
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File Description:
I am proud to release my new and final Airbus A320 CFM56-5A/B sound pack for Flight Simulator. These sounds are intended for the lovely Project Airbus model, but will work with other models. I made this soundpack as accurate as possible using real and digital recordings, after watching many videos of A320s, and my ability of perfect pitch. Once you load your aircraft with these sounds, you'll hear the APU System and Fans in the cockpit. You start the engines and hear the PTU system transferring the hydraulics from the Nr. 1 Engine to the Nr. 2 Engine for start-up. This sound was recorded from a real A320. You hear the humming sound of the CFM56 at idle. You spool up the engines at takeoff then hear the famous CFM56 buzzsaw-like sound of the engine's fans. Once you lift off and put up the landing gear you will hear a chime from the cabin. (Just a little realistic enthusiastic touch to add to the sounds, as in real videos you hear this sound every time after takeoff in the planes.) It features realistic cockpit sounds like the autopilot deactivation sound, stall buzzer, overspeed beeper, gear up warning sound buzzer, flaps, rolling, and touch-down. Please try these sounds out because you'll surely be impressed! :)
| Filename: | Airbus_A320_Family_CFM565AB_Realistic_Soundpack.zip |
| License: | Freeware |
| Added: | 26th December 2009, 02:08:40 |
| Downloads: | 19,990 |
| Author: | Adam Murphy - SkyHigh Sound Systems |
| Size: | 40.38 MB |
| Category: Flight Simulator X - Scenery | |
| Noi Bai International Airport, Hanoi, Vietnam |
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File Description:
Ná»™i Bà i International Airport (IATA: HAN, ICAO: VVNB) (Vietnamese: Sân bay Quốc tế Ná»™i Bà i) in Hanoi, the capital of Vietnam, is the largest airport in Vietnam in terms of total capacity. It's also the second busiest airport in Vietnam after Tan Son Nhat International Airport. It is the main airport serving Hanoi. The airport consists of two passenger terminals. Terminal 1 serves domestic flights, and the newly-built Terminal 2 serves all international flights to and from Hanoi. The airport is located in Phu Minh Commune in Soc Son District, about 35 kilometers (21 miles) northeast of downtown Hanoi, via the new Nháºt Tân Bridge. The airport is currently the main hub of the country's flag carrier Vietnam Airlines, as well as a major hub of low-cost carriers Vietjet Air and Jetstar Pacific. There are Aeroflot, AirAsia, Air Macau, All Nippon Airways, Asiana Airlines, Cambodia Angkor Air, Cathay Dragon, Cebu Pacific,
China Airlines, China Eastern Airlines, China Southern Airlines, Eastar Jet, EVA Air, Emirates, Hainan Airlines, Hai Au Aviation, Hong Kong Airlines, Japan Airlines, Jeju Air, Jin Air,,Kenya Airways, Korean Air, Lao Airlines, Lucky Air, Malaysia Airlines, Malindo Air, Mandarin Airlines, Nok Air, Qatar Airways, Scoot, Silk Air, Singapore Airlines, Thai AirAsia, Thai Airways, Thai Lion Air, Turkish Airlines, VASCO flying from and to here everyday.
| Filename: | Noi_Bai_International_Airport_Hanoi_Vietnam.zip |
| License: | Freeware |
| Added: | 22nd September 2017, 19:17:59 |
| Downloads: | 8,380 |
| Author: | QuocTuan737 |
| Size: | 14.45 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Royal Hellenic Air Force Supermarine Spitfire Collection |
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File Description:
This package includes all the Hellenic Spitfires expect the Spitfire pr Mk.XI witch appeared in one unit and pr Mk.XIII in three units. You can fly the spitfire mk.Vb/c, Spitfire mk.IXe LF/HF and Spitfire Mk.XVIe LF. Greece in 9/23/1938 ordered 12 Spitfires and 12 Anson. During the June of 1939 it was signed the order of 24 Spitfires which cost 9335 pounds each. When Hitler attacked to Poland, England used all the aircrafts that were under construction and of course the Greek were some of them. On 10/12/1943, the 336th Olympus Squadron received the first Spitfire and followed the 335th Tiger Squadron. The Spitfire mk.Vb/c replaced the Hurricane mk.IIb/c. When the two greek Squadrons were at North Africa, their Spitfires wore the
| Filename: | Royal_Hellenic_Air_Force_Supermarine_Spitfire_Coll.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd December 2005, 19:59:29 |
| Downloads: | 3,885 |
| Author: | Delizisis Thanasis, Delizisis Panagiotis, Ken Harrison (Merlin66) |
| Size: | 19.6 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PAKN - King Salmon - Alaska, US V1 |
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File Description:
This is the final version, complete in itself and incorporating the two modifications posted separately. King Salmon is a town with a population of just under 400, on the north bank of the Naknek River and 15 miles from the sea. The airport is adjacent to the town and was originally an airforce base; the military hangars on the airport are still usable. The airport, with its long runway (11-29 and 8,500 feet with an ILS, and a second runway 18-36 and 4,000 feet) is a transportation hub for the area in general and in particular for the salmon industry. Along the Naknek River there are numerous canneries and there are also fishing lodges on the river and nearby lakes; to speed up transportation to the lodges there are float bases on the river to the south of the airport. King Salmon has three tiers of scheduled flights: Alaska Air direct from Anchorage in a 737 (passengers and cargo), PenAir (Saab turboprop) as part of their flights up and down the peninsula, and Grant Air serving nearby small towns. There are also PenAir flights, both scheduled and unscheduled, in smaller aircraft (Piper Navajo for instance) to smaller airports for the fishing season, plus cargo flights in larger aircraft by the lowest bidder (Everts and Northern). To complete the mix the AI includes a pair of F15s. The runways cross (see the airport diagram) so read the notes re long taxi routes. There is AI for PAKN, plus revised AI made for Dutch Harbor which includes flights by PenAir to King Salmon, plus revised parking for Dutch Harbor with new replacement bgls to cater for more flights. There is also AI for the float bases on the river; I have made two runways separated into two float bases for river AI, called King Salmon Floats and King Salmon River; more AI for these will be added when other scenery along the river is made. Just land according to the wind and taxi to whatever dock takes your fancy.
| Filename: | PAKN__King_Salmon__Alaska_US_V1.zip |
| License: | Freeware, limited distribution |
| Added: | 11th April 2015, 06:20:40 |
| Downloads: | 503 |
| Author: | Roger Wensley |
| Size: | 23.67 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G 91st BG (LL-E) "Shoo shoo shoo baby" restored |
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File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G-35-BO 42-32076, the former "Shoo shoo shoo baby". In 1968, the ancestry of F-BGSH, an old B-17 languishing in derelict state on Creil Airfield in France, was discovered by the Australian aviation historian Steve Birdsall, who notified the USAF museum that this was a combat veteran that had flown operational missions, in contrast to most other surviving B-17's. Following negotiations, the B-17 was donated to the US by the French Government. Interestingly, its Swedish heritage attracted interest from Sweden as well, but nothing came of this. The aircraft was disassembled at Creil and trucked to Frankfurt and flown to the US in 1972, where it arrived, packed in 27 crates. No plans or funds for restoration were present at the time, but in 1977, Mike Leiston, a technician at Dover AFB contacted the museum about the possibility of restoring one of the museum's aircraft by volunteers at Dover AFB. With project approved, 42-32076 was transported to Dover, with the aim of restoring it to a stock wartime B-17G. Upon arrival, Paul McDuffee, who had flown her for 13 missions, was present, and the reunion was clearly an emotional one as he commented "I've just got to go over and kiss her", which he did.
The restoration continued to 1988,and after some 60.000 ma hours, "Shoo shoo shoo baby"took to the skies again for the first time on 11 september. On 14 october 1988, she flew for the last time, to the USAF museum near Dayton, Ohio, where she can still be seen. The main difference with her wartime looks is the fact that she currently sports an olive drab camouflage paint, which was necessary due to all the metal work needed to bring her back to a stock B-17G condition. Repaint by Jan Kees Blom, based on the paintkit by A2A.
| Filename: | Boeing_B17G_91st_BG_LLE_Shoo_shoo_shoo_baby_restor.zip |
| License: | Freeware |
| Added: | 7th October 2019, 18:23:08 |
| Downloads: | 146 |
| Author: | Jan Kees Blom |
| Size: | 11.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Anticosti Island in Quebec Canada |
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File Description:
Anticosti Island is in the Gulf of St Lawrence, around 25 miles off the Quebec mainland coast. It is some 40 miles wide and 130 miles long on an east west axis. There are few urban areas and only one that can be described as a small town, namely Port Menier at the western end of the southern coast, with a population of under 1,000. There is a ferry service to the harbour. The airport, Port Menier CYPN, is around 3 miles northeast of the town, with an asphalt runway aligned 11-28, 4,875 feet long and 150 feet wide with PAPI at each end. In 2010 (the approximate date of this scenery) a gravel runway was still visible at the eastern end of the field. This was no longer in use by 2010, except perhaps by small planes on skis in the winter. The island, with its small population, small urban area, and no industry other than logging, has as a result a mainly undisturbed wildlife population. This has made deer hunting and fishing the main tourist activities, with one company (called Safari) having an exclusive licence to exploit large areas of mountains and rivers. Planeloads of hunters and fishermen are flown in on chartered Nolinor Aviation planes from the south. There are a further two airfields in the eastern end of the island, and in 2010 Rivere-Aux-Saumons CTH7 had a 5,500 feet gravel runway, linked by road to a lodge area at the mouth of the river. This is the only lodge area that I have been able to locate, but there are others. To the south Riviere Bell CRB5 had at that time a gravel runway that was 3,000 feet long. This has been lengthened since then and both runways were recently (2021) asphalted. If you find an error email me please, and note that my email address has been changed to rogwens at Gmail dot com.
| Filename: | Anticosti_Island_in_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 31st July 2021, 18:23:40 |
| Downloads: | 80 |
| Author: | Roger Wensley |
| Size: | 11.78 MB |
| Category: Flight Simulator 2002 - AFCAD Files | |
| Cork Airport File 1.0 |
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File Description:
This is the first file of a few files I will be releasing for Cork Airport Ireland {EICK} in FS2002. This is just a small, basic Afcad file to correct the parking at Cork airport. This Afcad file will make all the aircraft at Cork airport {including your aircraft}, park sideways against the building as in real life at Cork airport, instead of parking facing the building. All the starting points will also change to a sideways heading of 166. This will also change the gate numbers and will stop the atc using the term 'parking' all the time. It will change gate 1 to medium, gate 2 to heavy, gate 3 to small, gate 4 to medium {cargo}, parking 5 to ramp GA small, parking 6 to ramp GA small, and parking 7 to ramp GA small. All runways {17/35,07/25}, taxiways, traffic, and atc have been left alone. Parking and buildings are a mess at Cork airport in FS2002, therefore, the file is not perfect. I plan to release further traffic and scenery files for Cork airport in the future. This file requires AFCAD by Lee Swordy. Details of where to get it within download.
The progressive taxi instructions will also not change, neither will the pink line on the taxiways. The pink line will not turn sideways at the gates, but you must turn and park sideways at a heading of around 166 to park properly.
| Filename: | Cork_Airport_File_10.zip |
| License: | Check within download |
| Added: | 27th November 2002, 12:59:02 |
| Downloads: | 486 |
| Author: | Michael O'Sullivan |
| Size: | 200.19 KB |
| Category: X-Plane - Original Aircraft | |
| B58 Hustler for X-Plane 6.4/6.51 |
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File Description:
B58 Hustler v1.0 for X-Plane 6.40/6.51 - development of the B58 began in 1951 with 161 planes delivered to SAC between 1960 and 1970. Americas first supersonic jet bomber (mach 2+) the B58 was designed for high speed delivery of nuclear or conventional weapons from long range as a compliment to the B52 subsonic bomber. One of the most sophisticated planes ever developed, the B58 set many speed and altitude records some of which remain unbroken today. With a gross takeoff weight of 163000 lbs the B58 could cary as much as 101000 lbs of fuel (that's almost 60% of the gross weight). One of the most computerized aircraft ever built, the B58 is amazingly easy to fly without any computer assistance (except the one used to run the x-plane simulator). Go to the attached web sit for the fascinating story of the B58 Hustler.
Wing span: 56 ft. 10 in (17.32 m)
Length: 96 ft. 9 in (29.49 m)
Height: 31 ft. 5 in (9.58 m)
Wing Area: 1,542 sq ft (470 sq m)
Weights:
Empty: 55,560 lb (25,201 kg)
Max T/O: 163,000 lb (73,935 kg)
Performance:
Maximum Speed: 1,321 mph (2,125 km/h) @ 63,150 ft (19,248 m)
Combat Ceiling: 63,150 ft (19,248 m)
Record Ceiling: 85,360 ft (26,017 m)
Combat Radius: 1,750 miles (2,816 km) to,
5,577 miles (8,975 km) with inflight refueling
Powerplant:
Four General Electric J79-GE-1 turbojet engines
rated at 10,500 st. or 16,000 st. with afterburners.
| Filename: | B58_Hustler_for_XPlane_64651.zip |
| License: | Freeware, limited distribution |
| Added: | 1st March 2003, 04:25:26 |
| Downloads: | 708 |
| Author: | Robert App |
| Size: | 1.79 MB |
| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| B25-B Mitchell Doolittle's Raiders A/C No. 40-2344 for The B24 Guy's OH |
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File Description:
B25-B Mitchell Doolittle's Raiders A/C No. 40-2344, April 18, 1942. Painted over The B24 Guy's B25 Mitchell Overhaul Model. This was mission plane #1. Flownby Pilot: Lt. Col. James Doolittle, Co-pilot: Lt. Richard Cole, Navigator: Lt. Henry Potter, Bombardier: Sgt. Fred Braemer, Engineer/Gunner: Sgt. Paul Leonard. The bomb group attacked targets in the Tokyo area. The North American B-25B was not designed or intended for aircraft carrier use, but there they were, sixteen highly modified bombers sitting on the deck of the USS Hornet (CV-8). They were modified to carry bombs to Tokyo. The B-25s are launched from their maximum range, and flew over Tokyo, bombing several installations. The bombs did little damage, but managed to damage the Japanese carrier Ryuho while it is in drydock. Many of the planes then head to wherever they can make it, since the fuel will be empty before they reach a friendly airbase. All of the B-25 bombers are forced to bail out or crash land except one. Eleven crews are forced to bail out over China, 3 crash land, and the last landed safely at Vladivostok. The crew that landed in Russia was interned, along with the plane, for a while. The crews were all volunteer, and had no carrier experience, yet all sixteen of the bombers were successful on take-off. Texture, and Damage Files included. Note the three windows in both port and starboard bulkheads. By revev. Enjoy!
| Filename: | B25B_Mitchell_Doolittles_Raiders_AC_No_402344_for_.zip |
| License: | Freeware |
| Added: | 30th July 2006, 20:11:26 |
| Downloads: | 134 |
| Author: | Evan G. Butterbrodt |
| Size: | 1.61 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Piaggio P-180 v2.0 |
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File Description:
www.mariopilot.6x.to
What's new in version 2.0:
1) gMAX re-formatted model: FS-X compatibility, and new animations.
2) Completely new Avionics 100% XML formatted
3) new ultra-fine tuned flight dynamics
4) Hi-res virtual cockpit with 3-D throttles and 3-D virtual cabin.
5) Lots more...
Thanks to Andrew Spring of www.p166.com!! The Piaggio P-180 Avanti is a Luxury Jetprop. Its design is the result of a "thinking outside the box" project philosophy. It means that building techniques are standard while aerodynamics are unique for it's kind. It features a three lifting surface design, laminar flow wing and twin pusher turboprop configuration. Passenger comfort features the possiiblity of standing in feet inside the plane, low noise due to pusher propellers and "Pininfarina" designed arrangement. Performances are unique too, cruising at 395 KTAS (260 KIAS) at 28000 ft, a jet-like speed, being the P-180 a twin turboprop. The result is a 40% reduced operational cost respect to a jet of similar size, and 30% less respect to a similar size turboprop, all at same price of a small Jet. This model is 804 Kbs with c.a. 19000 polygons in c.a.170 assemblies. Features Clickable Dynamic Photortreal VC with Night Lighting, night lighted internals, Photoreal 2D Cockpit, Engine start Effect, advanced FDE, Customizable Payloads. **READ NOTES BEFORE FLYING**(README.TXT, P180_REF.HTM AND P180_CHECK.HTM, also available as reference and checklist in FS kneeboard...) WORKS IN FS9
| Filename: | Piaggio_P180_v20.zip |
| License: | Freeware |
| Added: | 21st February 2007, 15:27:11 |
| Downloads: | 31,068 |
| Author: | Mario Noriega |
| Size: | 21.43 MB |