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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Paradise Airlines Lockheed L-049 Constellation |
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File Description:
Textures for the Lockheed L-049 Constellation by the team Roland Berger, Volker Boehme, Manfred Jahn, Luis Pallas, Bill Tyne and Stefan Werner. Repaint by Manfred Meyer.
The company Nevada Airmotive bought TWA's L-049 fleet in 1962 for lease and/or resell them. But only fife of the 25 Constellations found new operators .
One of these aircrafts was c/n 2025, built 1945 and used by Lockheed as factory demonstrator until delivered to TWA as NC86504 "Star of France" in 1946. Sold to Nevada Airmotive in 1962 and leased to Futura Airlines and some month later to Paradise Airlines Inc. Oakland, CA. Paradise used the plane together with two further Constellations for flights from Oakland, Salinas, San Jose and other points in California to Lake Tahoe, bringing peoples to Horrah's gambling club there. Sadly N86504 crashed 1. march 1964 nine miles northwest of Lake Tahoe into the mountains with the lost of all 85 on board. Paradise AL then was forced to close down by FAA for failing to conduct a safe operation.
| Filename: | Paradise_Airlines_Lockheed_L049_Constellation.zip |
| License: | Freeware |
| Added: | 11th July 2015, 11:26:45 |
| Downloads: | 124 |
| Author: | Manfred Meyer |
| Size: | 4.14 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Portuguese Air Force Lockheed PV-2 Harpoon |
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File Description:
Featured is Forca Aerea Portuguesa 4626, ex-US Navy BuNo 37406, Lockheed c/n 15-1272. The FAP operated 42 PV-2s and PV-2D's under MDAP (Mutual Defense Assistance Program) from 1952 on in Portugal and its colonies in Africa where they were serving in a variety of rules. The FAP went into Portugal's colonial war already before the first two regular battalions of the Portuguese Army were disembarked in Luanda, on 1 May 1961. Reaching back on three already obsolete PV-2 Harpoon liaison and patrol aircraft, equipped as make-shift bombers (and later formed into Esquadra 91), and P2V-5 Neptunes, the FAP flew a number of attack sorties against various rebel concentrations. Throughout the COIN war, which ended in 25 April 1974 by a coup d'etat in Portugal, the Harpoon played a significant role. The end of the war marked the end of the Harpoon era in Portugal. You will require Milton Shupe and Team's FS2004 or FSX Lockheed PV-2 Harpoon (harpfs9v13.zip resp. harpfsxv13.zip). Repaint by Maarten Brouwer.
For FS2004 and FSX.
| Filename: | Portuguese_Air_Force_Lockheed_PV2_Harpoon.zip |
| License: | Freeware, limited distribution |
| Added: | 19th September 2015, 21:22:14 |
| Downloads: | 141 |
| Author: | Maarten Brouwer |
| Size: | 15.49 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Navy U-11A Piper PA-23 Aztec F |
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File Description:
This is an almost authentic representation of what I think a modern Piper Aztec F would look like if it was painted to represent a Navy small VIP transport. The U.S. Navy purchased 20 of the very early stubby nosed Piper Aztecs in 1960 and designated them UO-1 aircraft. A few years later the military decided to align some of their numbering systems so it became the U-11A. The Navy assigned only one U-11A to a stateside base for short runs for the executives or as a special delivery vehicle that could outrun the UPS and FedEx ground vehicles with important orders or papers. They also used it to keep some of the desk bound fighter jocks on flying status by getting their monthly minimum flying hours in the left seat. The Aztec F is a lot sleeker with a very long snout so I had to guess at what the black painted area would cover. I also added a custom painted interior - Navy gray and black.
| Filename: | Navy_U11A_Piper_PA23_Aztec_F.zip |
| License: | Freeware |
| Added: | 26th February 2016, 10:05:14 |
| Downloads: | 417 |
| Author: | Ray Marshall |
| Size: | 27.1 MB |
| Category: Flight Simulator X - Scenery | |
| LOSM Mauterndorf, Austria Version1 for FSX and P3D_v3/v4 |
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File Description: The Airfield Mauterndorf is the highest situated airfield in Austria: 3642 ft or 1110 meters above sealevel.
This Airfield is very common for glider flyers due to the usually good upwinds for flying in the alps. But also small engine aircrafts are approved. Link:
http://www.losm.at/index.php/losm.html The environment of the airfield is adapted by landclasses. Mauterndorf and the surrounding villages, valleys and major roads are included.
As well the field is covered by a photo background, wich includes four different images , each for one of the four seasons spring, summer, autum and winter. The buildings in this scenery are designed mainly new by myself, but also a lot of objects from two very popular freeware libraries.
If these libraries are not installed, many objects are not visible! The following libraries are used: 1. FS-Piloten_Objektlibrary:
http://www.fs-piloten.de/thread.php?threadid=10632 2.FSX_FlightPortLib:
http://www.flightport.de/libraries/flightport-library/ This senery works also with Austria Professional HD.
| Filename: | LOSM_Mauterndorf_Austria_Version1_for_FSX_and_P3D_.zip |
| License: | Freeware |
| Added: | 28th August 2017, 20:01:00 |
| Downloads: | 482 |
| Author: | Wolfgang Allers |
| Size: | 249.9 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| R2 Level-D 767 X-House Livery GE PW RR Engine Tuneup Kit |
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File Description:
Revision 2 - I noticed the following issues on the default GE, PW, and RR Level-D 767 X-House livery winglet models. 1. The GE and PW X-House models were missing the stopped and running fan blade textures. 2. The GE X-House model uses a matching X-House engine nacelle texture. However, when selecting the PW or RR X-House models, the standard Level-D House livery (non-winglet) engine nacelle texture is used. This Level-D 767 X-House GE, PW, and RR Engine Tuneup Kit fixes the above issues with 4 edited textures (complete folders included). NOTE: This package is for FSX, FSX SE, and Prepar3D only and won't work as is for FS2004. To use with FS2004, the 4 textures would simply need to be flipped (images and alphas) with DXTBMP and resaved as 32 bit .BMP's. There are no changes to any default Level-D texture folders and you can revert back to the Level-D X-House livery quickly. Naturally, the Level-D 767 is required !!! Enjoy!!!
| Filename: | R2_LevelD_767_XHouse_Livery_GE_PW_RR_Engine_Tuneup.zip |
| License: | Freeware |
| Added: | 29th October 2017, 19:43:24 |
| Downloads: | 280 |
| Author: | Jack Pickett |
| Size: | 15.8 MB |
| Category: Prepar3D V1-4 - AI Flight Plans | |
| Cyprus Airways 1998 AI Flightplans |
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File Description:
Cyprus Airways had an impressive route network in 1998, however, the vast majority of destinations are served only 1-2x weekly. Still, even with a small fleet, you'll see Cyprus Airways all over Europe and the Middle East, and even in Syria at the time! The airline routed many flights through both PFO and LCA, so there are dozens of weekly flights on the short hop between the two airports. Cyprus Airways was also rather unique at the time by choosing to serve multiple airports in metropolitan areas. For example, in London, Cyprus served LGW, LHR, and STN. In Milan, Cyprus served both MXP and LIN. Cyprus Airways was only operating the A310-200 and A320-200 with no livery variations. Flightplans by Chasen Richardson. The FAIB A320 and TFS A310 by Eduardo Villanueva are on Avsim as: cyprus_airways_1994.zip. Part of the 1998 Flight Simulator Project. Follow us on Facebook at facebook.com/flightsim98 and on instagram as @bayviationsim. For more Retro AI, check out the forums at: http://retroai.proboards.com/
| Filename: | Cyprus_Airways_1998_AI_Flightplans.zip |
| License: | Freeware, limited distribution |
| Added: | 21st November 2019, 19:15:22 |
| Downloads: | 55 |
| Author: | Chasen Richardson\Bayviation |
| Size: | 630.5 KB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Consolidated B-24D Liberator RAF (BZ862) 160 Sqn J |
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File Description:
This folder contains a repaint for the Consolidated B-24D by Flight Replicas, adapted for use in P3Dv5. It shows B-24D-10-Cf 42-62885 BZ862 of the RAF. Arrived in the UK in 1943, it was flown to Karachi, arriving there in August 1943. It first flew with 354 Sqn with serial A, before going to 160 Sqn as J. It was based in Minneriya, in present-day Sri Lanka and was used for long distance mine-laying operations. For this, they removed all extra weight and installed three additional tanks in the forward bomb-bay. This aircraft flew a sortie to southern Malaya to drop two British officers near the Kota Tinggi/Johore road on 31-7/1-8-1945, captained by Flt Lt J A Muir RCAF, and was airborne for 24 hrs 10 mins, the longest unrefuelled flight ever made by any Allied landplane in World War II; the distance flown was 3,735 mls (6,013 km). Repaint by Jan Kees Blom, based on the paintkit by Flight Replicas.
| Filename: | Consolidated_B24D_Liberator_RAF_BZ862_160_Sqn_J.zip |
| License: | Freeware |
| Added: | 26th April 2020, 19:02:14 |
| Downloads: | 53 |
| Author: | Jan Kees Blom |
| Size: | 40.41 MB |
| Category: Flight Simulator X - Missions | |
| Challenging Approach: Innsbruck, Austria, LOWI |
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File Description:
This is the first in a series of missions on challenging approaches and landings. The mission begins with you are approaching SBG VOR, enroute to Innsbruck, Austria, LOWI. As you approach Rattenberg NDB, ATC commands 200 KIAS and 9500' to intercept RTT (Goal 1). You are also advised to enter a holding pattern at RTT, your fix, to allow time for snow removal from the runway. The pattern is standard right-hand turns with 1.5 minute legs and 200 knots at 9500'. The inbound track is 226°, while outbound is 46°. Winds are high, so you will have to compensate to stay aligned in the pattern and certify (Goal 2). Next up is to achieve a stabilized approach on the steep glide slope to runway 25 as Goal 2. The final goal is a safe full stop landing on runway 26 at elevation 1894' The descent is near 4° gradient and the runway VOR (111.1) is offset to the right, thus the “challengeâ€. Complete all three goals and you certify to fly to LOWI and receive a Reward.
| Filename: | Challenging_Approach_Innsbruck_Austria_LOWI.zip |
| License: | Check within download |
| Added: | 6th May 2023, 13:41:36 |
| Downloads: | 110 |
| Author: | Jake Rogers |
| Size: | 10.73 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Washington AI Floatplanes And Other Goodies |
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File Description:
Five files to enhance your state of Washington adventures.
1) Adds AI floatplanes to 3 airports in the San Juan Island chain and two airports near Seattle with AI floatplane traffic to and from each airport utilizing Holger Sandmans AI Floatplane kit (ai_float.zip required as well as several floatplanes. See readme for details). Included is FSE scenery for each airport. Airports used are WN19, 83Q, W39, W33, and 21H.
2) Sound files using FSE for Richard Goldsteins Orcas Island scenery.
3) AI traffic of San Juan Airlines summer schedule using Ron Days SJA C208 and C208B textures.
4) Adds general aviation AI to the San Juan Island area at KFHR Friday Harbor, S31 Lopez Island, and 74S Anacortes Island and includes FSE scenery for all three airports.
5) Adds an FSE enhancement to Larry Silsbee's rendition of the Wilson Point Lighthouse by myself and Dexter Thomas. Requires Larrys wa_lighthouse.zip available here. (Its terrific!)
Lagos FSE for 2004 required to view the eye/ear candy but the traffic files all will work fine without it. Enjoy!
| Filename: | Washington_AI_Floatplanes_And_Other_Goodies.zip |
| License: | Check within download |
| Added: | 13th April 2004, 12:38:02 |
| Downloads: | 3,778 |
| Author: | Lauren Robison, Ron Day, Dexter Thomas |
| Size: | 4.83 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Qantas Airways Boeing 747-438 'VH-OJC - City of Melbourne' |
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File Description:
Repaint of the POSKY 747-400 V3 in the Qantas Formula 1 Livery, repaint features High ress highly detailed and accuratly placed textures Photohandpainted textures for extra quality together with some new Night textures all textures saved up in 32-bit (no mipmaps) reflective textures for the best quality. model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trialing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Vincent C. Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by Vincent C. Cho.
| Filename: | Qantas_Airways_Boeing_747438_VHOJC__City_of_Melbou.zip |
| License: | Freeware, limited distribution |
| Added: | 14th May 2004, 12:54:16 |
| Downloads: | 3,536 |
| Author: | Tom Harlaar, Project Opensky |
| Size: | 7.06 MB |