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Category: Flight Simulator X - Scenery
KLGB Long Beach Airport - Modernized terminal Download

File Description:
The airport I chose is Long Beach Airport. This airport has been around for many years and has had everything from the Air Force One to the 787 Dreamliner land here! The airport is located between downtown Los Angeles and Orange County and offers a great landing for tourists that do not want to land in the fifth busiest airport in the world, Los Angeles International.

The reason why I decided to create this airport was because it is my home airport and I am located only about five miles from it. Also, there is no good freeware FSX scenery for this airport.

Features included!:
- Modern Terminal with correct gate placements
- changed and edited roads and other buildings around airport
- added the jetBlue offices on the airport
- Cars added (all over the place!!!)
- trees added near drop off (California Palm trees)!
- baggage cars and other airport cars added.
- buses and car parking lots added
- "spring street" flight schools and private terminal added.
- Vehicles, AI aircraft, grave yard aircraft, and many other static joys throughout the airport!
- "Runup" aircraft near runway 34R.
- Boeing C-17 facility (no aircraft C17 there)
- updated taxi ways and heliports
- Airport Service vehicle roads updates and made with help from Google Earth.
- Accurate fence, jetblast fence, and boarders of airport.
- Cargo terminals added for ups and dhl
- Private (gulfstream and other private) jet spots added.
- Flight Schools such as Long Beach Flight Academy (one I go to!!!) accurately made.
- New taxi ways and terrain
- Aflite fuel truck spaces added
- Correct runway lengths of 25L
- More items you just need to see to believe!!!

Distribution limits (MUST CONTACT ME FOR REDISTRIBUTION).


Filename: KLGB_Long_Beach_Airport__Modernized_terminal.zip
License: Freeware, limited distribution
Added: 26th March 2012, 11:10:01
Downloads: 2,717
Author: Rohan Patel
Size: 3.57 MB


Category: Flight Simulator X - Scenery
YMDN Merredin, Western Australia, Town and Airfield Download

File Description:
YMDN Merredin Town and Airfield - includes townsite landclass. Merredin, a town better known for its wheat and sheep exports. But for almost a decade, it's where one of Asia's busiest carriers, China Southern Airlines, has been sending its trainee pilots to learn how to fly. "They come from a country with a population of more than a billion people. Right now they live in Merredin - population, depending on who's visiting, around 2,000. For nine years now, they and hundreds like them have travelled to WA's empty, sprawling Wheatbelt to learn how to fly. The middle of the Wheatbelt is not the first place you'd look for the future of Chinese commercial aviation. But before these fledgling flyers can spread their wings with China's largest airline, they must pass six months of boot camp in Merredin. Most of them are from China's southern provinces. Their backgrounds are varied. For many of them, it's the first time that they've operated some form of machinery, which includes those students that haven't even had an exposure to driving a motor car. It's early days in their careers. The students are putting in the groundwork. First, mastering the art of piloting single-engine two-seater planes. It's all preparation for the Boeings and airbuses they'll eventually be flying on major international routes. The pressure is intense. Every aspect of the student's progress is measured. Failure can have serious implications for their hopes of becoming commercial pilots. It's part theory and part practical. But flying isn't the only thing that these young men have to get used to in Merredin. For one, there's the incredibly slow pace of country life. Merredin Shire sold the defunct airport for $1 - that's cheaper than a bag of lollies. The locals say the monetary sweetener has paid off." (From ABC transcript) REQUIRES Blencowe_LibraryKit.zip

REQUIRES blencowe_librarykit_309494.zip (Available HERE)


Filename: YMDN_Merredin_Western_Australia_Town_and_Airfield.zip
License: Freeware
Added: 28th February 2013, 13:56:12
Downloads: 281
Author: Alan Blencowe
Size: 4.56 MB


Category: Flight Simulator X - Flight Plans
Chas mod of Stearmandriver RNP RNAV Approach into PAJN Rwy 26 for 737NGX Download

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File Description:
Modded StearmanDriver(SD) RNP RNAV Rwy 26 into PAJN, Juneau, Alaska. SD gave us a cool little route that while not LATLONG nor Fixname accurate, it couldn't be without legal and occupational liabilities...and it worked, but if you look at his FixNames and the LATLONG from the PAJN.txt file for the 737 NGX...it did work pretty nicely...at least as nicely as the charted RNAV course into Rwy 8. So I created my own procedure LATLONG rightly or wrongly in a multi-step procedure as follows:

1. I took the raw info provided by SD and flew to each of his waypoints,(if you look, almost all of his FIXs were rounded off...to avoid company or legal problems) noting safe altitude, starting out at 7000ft, creating user waypoints in my GTN750, looking around for first, vertical, then horizontal safety...keeping in mind that Ultimately...I would not be using this data for my Duke, but for the Procedure page of my PMDG 737 NGX..which you already saw me fly with SD's fixes.
2. I took my Turbine Duke up and noted the REAL LATLONG as reported by slewing and world map...transposed those numbers into the format that PMDG's procedures needed DDD.mm fractional minutes. I converted using http://www.directionsmag.com/site/latlong-converter/
3.I created my own mid-point user waypoints from the west CHRTRN,and the NNE CHRTS so we could have approaches from those directions.
4. I put my Duke into autopilot, knowing the lateral info...my flightplan was correct, but I would have to handle the Vnav manually. Turns out its rather manageable with the following info: CHRTRN 5000FT - MARMN 3500FT - TRDWL 2500FT - SALMN 1500 - LEMNN 500 - PAJN5 50

My MOD OF SDs RNP RNAV PAJNRwy 26, will be up on Avsim as ChasModRNP RNAV PAJN Rwy 26.zip
Contact:[email protected] - Support: http://forum.avsim.net/topic/466094-any-interest-in-updated-se-alaska-rnav-rnp-approach-procedures-including-juneau/


Filename: Chas_mod_of_Stearmandriver_RNP_RNAV_Approach_into_.zip
License: Freeware
Added: 8th May 2015, 11:35:16
Downloads: 340
Author: Chas Reed
Size: 144.78 KB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
RAF Supermarine Spitfire Mk IX, French 340 & 345 Squadron Download

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File Description:
This packet includes two repaints of the Supermarine Spitfire IX, of Royal Air Force, which were flown by French airman in the following 2 squadrons:

No. 340 Squadron was formed on 7 November 1941 at Turnhouse as a Free French fighter squadron equipped with Spitfires. In April 1944 it joined No.145 Wing, Second Tactical Air Force, a wing made up of French fighter squadrons. The squadron served with the occupation forces in Germany, before on 25 November 1945 being transferred to the Armee de l'Air.

The aircraft: serial BS392, code GW-S, was flown by S/Ldr Bernard Duperier, Duperier flew this Spitfire only rarely in the period from October 25 to November 7 1942.

No.345 (French) Squadron (GC II/2 'Berry') was formed on 12 February 1944 at Ayr, from French personnel transferred from North Africa. It served with 2nd Tactical Air Force, taking part in the liberation of Europe in 1944-45. After the war the squadron remained on the continent, and on 21 November 1945 it was transferred to the Armee de l'Air. Even in RAF service, French roundels were used.

The aircraft: serial PT766, code, 2Y-A, was flown by Jean-Marie Accart, known under Nom-de-Guerre 'Bernard', became famous during the campaign in France in 1940. He commanded GC 1/5 and is credited with 12 German aircraft destroyed.

To be used with the payware Spitfire 2008 from RealAir Simulation. Buy it here http://realairsimulations.com/spitfire/buynow.php?page=spitfire_buynow

The Realair repaintkit was used for making this repaint. The following items were done extra:
- Redone all stencils and added lots more, so far i could find information and pictures on the internet;
- Pilot is repainted completely;
- Redone some bump-maps for some more detail (with RealAir approval);
- Several textures are now HD, 2048x2048 pixel for more detail;
- Improvement of the some details.


Filename: RAF_Supermarine_Spitfire_Mk_IX_French_340__345_Squ.zip
License: Freeware, limited distribution
Added: 14th May 2015, 17:39:49
Downloads: 225
Author: Marcel Ritzema
Size: 17.43 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Consolidated PBY-5A (C-FCRR) Download

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File Description:
This folder contains a repaint for the Aerosoft PBY Catalina for FSX. It is shown here as C-FCRR, with Air France colors. Built by Boeing of Canada at Vancouver, it became RCAF Canso 9767 on March 4, 1943, and was allocated to Squadron 162, coded S, at Reykjavik, Iceland. In 1944, piloted by Flying Officers Thomas Charles Cooke and Eric Walter Wiskin, 9767 sank the German U-boat U-342 off the coast of Iceland on April 17. The amphibian was removed from the military service on April 1, 1946. The same year it was sold to Canadian Pacific Airlines, registered CF-CRR and assigned fleet number 233 (later 933), it was operated until 1959, thereafter by Northland Airlines (1960-1968), Midwest Airlines (1969-1970), and Ilford Riverton until 1973. The registration was changed to C-FCRR when Avalon Aviation acquired it as a water bomber in 1977, listed as Tanker number 791. In 1995 the aircraft was bought by Powell Eorp. Of Parry Sound, Ontario, subsequently it was owned by the Canadian Air Legend. The French pilot Franklin Devaux bought C-FCRR in 1995 and converted it to a flying television studio, it was based at Le Bourget, Paris, France. During 1996 C-FCRR was the star of monthly French television programme Operation Okavango, while in September 1998 it was the eye catcher of the three-week Champs-Elysees (Paris) static air show. The following October the aircraft started an 8,078 mls (13,000 km) trip to Chile via Dakar (Senegal) and Natal (Brazil) to commemorate early Air France South Atlantic mail service, returning to France in June 1999. On January 19, 2002 the aircraft was stored at Orly Airport, Paris, and has not flown since. Its Canadian registration was cancelled on October 7, 2005. At present it seems to be registered as N9767, and in airworthy condition again. Here's a youtube movie on this aircraft: http://www.youtube.com/watch?v=s6jyzV8Gawc. Repaint by Jan Kees Blom, based on the repaint kit by Aerosoft.


Filename: Consolidated_PBY5A_CFCRR.zip
License: Freeware
Added: 13th July 2018, 20:34:21
Downloads: 151
Author: Jan Kees Blom
Size: 9.83 MB


Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications
North American P-51D 1st SF (5E-E) "Easy Does It" Download

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File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang (with AccuSim), in the colors of P-51D-5-NA 44-13557 5E-E "Easy Does It" as flown by Lt Richard 'Spider' Smith of the 1st Scouting Force, 8th AF. Lt. Smith was a B-17 plot with the 303rd BG and had completed his tour of 35 missions in october 1944 when he was made an offer he could not refuse. As all pilots, he had been dreaming of flying a fighter and was disappointed when he was assigned to the bombers. He now was asked to join the newly formed scouting force, which used experienced bomber pilots to scout ahead of the bomber force flying Mustangs. After 6 hours in a T-6 and 10 hours in a P-51, 'Spider' (so called because of his physique, tall, with long thin limbs) flew his first missio in a P-51 on 6 december 1944 in an old 364th FG P-51D-5, which he named 'Easy Does It' after it's callsign E. The name 'Betty' on the canopy rail referred to his future wife back in the US, but also to a nurse he was dating in the UK. On his 26th mission, on 1 april 1945, flying lead to Leipzig, his engine caught fire on the return flight, and he had to bail out over Belgium. He broke his arm when he hit the tail on bailing out, but otherwise landed safely. He was sent home to the US and came back just before his 21st birthday, having flown 60 missions. HIs story can be read here: http://www.rccr1957.com/spider.pdf. He did not crash with this aircraft though, this was damaged during a ground collision in the winter of 1944-45, was repaired and was now flying with the 487th FS/352nd FG as Maj. 'Wild Bill' Halton's 'Slender, Tender and Tall', where it finished the war. Repaint by Jan Kees Blom, based on the A2A paintkit.


Filename: North_American_P51D_1st_SF_5EE_Easy_Does_It.zip
License: Freeware
Added: 30th October 2018, 15:25:05
Downloads: 71
Author: Jan Kees Blom
Size: 11.93 MB


Category: Flight Simulator 2004 - Scenery
Tok Junction 6K8 in Alaska, USA Download

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File Description:
Tok Junction is a village, or small town, on the Alaska Highway some 180 miles east of Fairbanks and 60 miles west of the Alaska-Canada border. The town is spread over a wide area on the flat terrain and barely registers among the trees, and as such is not shown in FS9 except as a grid of roads as there is no town terrain texture like it used in FS9. The airfield is at the eastern end of the town and adjacent to the Alaska Highway and I have included some surrounding houses, workshops, shops, lodges, etc. The single runway is 3,000 feet of 50 feet wide asphalt aligned 07-25 and lit. There is a small airline based on the airfield called 40-Mile Air. Their hangar is red and the name written large and 100LL fuel is available beside it at all times. Jet A-1 is available by a telephoned pre-arangement. They are, I believe, no longer flying scheduled flights but they do still function as an air taxi and they have a contract to deliver mail to surrounding villages that are not served by all-weather roads. The airfield now has a new icao "PFTO" but in FS9 it remains as the original FAA LID, 6K8. The FS9 roads are not accurately placed, and the grass airfield background is not really appropriate as the reality is more like gravel mixed with earth; it is however difficult to replicate this with the available textures and still prevent bushes or trees appearing. But, in the winter and with snow on the ground it looks as it should. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.


Filename: Tok_Junction_6K8_in_Alaska_USA.zip
License: Freeware, limited distribution
Added: 14th January 2020, 17:49:21
Downloads: 176
Author: Roger Wensley
Size: 25.47 MB


Category: Prepar3D V1-4 - Utilities
AIFlow SimConnect Utility for P3D v4 Download

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File Description:
AIFlow v1.1 is a simconnect utility designed to ease AI congestion and go-arounds at the airport the user is departing from and arriving at. AIFlow does this by enforcing spacing minimums between arriving AI aircraft resulting in more orderly arrival patterns. AIFlow also supports spacing spacing minimums between the AI aircraft and the USER’s aircraft when the user is flying (during all phases of the user's flight). For added realism, AIFlow adds landing effects (e.g., micro bank and pitch corrections that scale up during crosswind conditions) to the AI on short final approach. The user can also briefly squawk 1234 in their aircraft to temporarily suspend landings so that the user can find a slot to depart a busy runway. AIFlow is designed to compliment the default P3D AI program and thus is fully compatible with any AI-related program that is compatible with the default AI program (e.g., AIG, Ultimate Traffic Live, Radar Contact, etc.). AIFlow is targeted to Prepar3D version 4.5 or 5.0, specifically SimConnect Version 4.5.0.0 or later. AIFlow operates externally via simconnect and thus makes no changes to the P3D sim. NEW for v1.1: (1) detect and correct AI performing poor approaches (e.g., dive-bombing, descent into terrain) under control of the P3D AI engine, (2) user can specify minimum and maximum AI approach speeds in terminal area, (3) prevent AI from stopping on runway when user landing, (4) AI plane spotting mode only, (5) external database fallback in case simconnect fails to provide local airport data, (6) adjustable in-sim message level, (7) periodic read of .ini file to tweak parameters more easily, (8) AIFlow starts minimized. FIXES for v1.1 include: sequencing in heavy AI traffic would sometimes cause excessive go-arounds, going around AI would sometimes improperly hold, changing AI spacing from default value did not have any effect, sometimes user aircraft would get controlled, .ini file would sometimes get confused reading parameter values having whites spaces.


Filename: AIFlow_SimConnect_Utility_for_P3D_v4.zip
License: Freeware
Added: 3rd July 2020, 23:57:52
Downloads: 2,015
Author: Roland Foster
Size: 1.18 MB


Category: Flight Simulator X - Scenery
Carnes Farm Download

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File Description:
Welcome to Knox County Kentucky!

These are the files that I talked about in the Prepar3d forums. I created these objects for Fs9, then upgraded them to the scenery SDK for FSX. They were created 10 years ago in GMAX, and I have used them successfully ever since in Prepared 1.4 as well.

For some reason the individual farmhouse and other objects that I created are not showing up in Prepar3d version 2.0.

That's where you guys come in! These files are free to use in anyway you want as long as proper attribution is given, but, I would like you guys who have both Prepar3d 1.4 and 2.0 to try them out in both and report back to me as to whether you have the same problems that I do. That's your only fee. And I'd like you guys to give it a shot in both, or all four( I am not sure that they will work in FS9 anymore, but try it out. Unfortunately I can't recompile my FSX SDK Files back to FS9 if it doesn't work).

What's included:

1. Photo real scenery of Barbourville, 10 miles to the north west of stinking Creek where we live, and;

2. Photo real scenery of the farm area and stinking Creek, upon which I have placed my GMAX objects;

A. The farm house.Carnes Farm From the Bridge at 500 AGL.jpg

B. The barn, shed and the RV in back of the farmhouse.

C. A two-story long structure the top of which is an apartment but the bottom of which is a re-creation of Mama Carne's store, along with all the real wood floors shelves and original contents.. It is also o n Google earth in 3-D as it is here with further description .

... A little note on Gmax.. Mama Carne's store was one the first structures that I built in Gmax. It was just a box. Later, I added the true architectural features that you see including the steps and rails which took about as long to create as it would have to Saw and fit and hammer the real rails, risers and steps.

D. K-6, my little 2300 foot strip for runways 03 and 21. It has VOR - (117.55), ILS(110.1), and NDB(222).

E. Gerald Bingham's house, 1/4 mile up Warriors Path North from us.( mostly dirt road with gravel topping).

F. Dewitt Baptist Church.

Off property Knox county

G.Escoe's Store and Post Office complete with great prices for gas at the included pumps.

Escoes.jpg

H. Rex allen's killer corner...sheds and farm equipment on the sharpest bend on Stinking Creek...my son went off it with a flat tire, unscathed, but more than several have lost their lives on that curve... there may be several iterations of the sheds...just delete or rename the wrong ones...I was experimenting with ModelConverterX, Arno Gerretsen's wonderful model and object scenery tool.

I. sitting on top of the Barbourville Photo real scenery Barbourville PhotoReal over the shopping center.jpg is the Barbourville P3D Shopping Center2.jpg shopping center all the stores and all the storefronts ... it's on 25 E. as you head into Barbourville.

Recreated, is the entire shopping center with the now outmoded Wal-Mart sign. Probably my magnum opus.

note on the Gmax scenes.

All of the scenery was either directly measured and if not practical for a such a long measuring device, walked off, as in the Stinking Creek Bridge and shopping center. All of the objects were then photographed, in 360° where possible and saved as texture for inclusion in the Gmax model.

Enjoy!

...oh... how do you get there? Wellllll.... situate yourself at Middlesboro (1a6), and tune your Nav radio to K-69's VOR, 117.55, take off and climb to 3500 feet...grinnnnn


Filename: Carnes_Farm.zip
License: Freeware
Added: 2nd December 2013, 05:34:20
Downloads: 453
Author: Chas Honce
Size: 91.13 MB


Category: Flight Simulator X - Scenery
GB-0112 - RAF Bassingbourn - Cambridgeshire, England Download

File Description:
RAF Bassingbourn is a former Royal Air Force station located in Cambridgeshire approximately 3 mi (5 km) north of Royston, Hertfordshire and 11 mi (18 km) south west of Cambridge, Cambridgeshire, England. RAF Bassingbourn was constructed by John Laing & Son between 1937 and 1939 in the parishes of Wendy and Bassingbourn immediately to the west of the A14 (now the A1198) road. The site selected was low ground between several tributaries of the River Cam. The area had been long cleared of forest and tended to be swampy and unstable, and because the boggy ground produced a persistent mist over the large meadow the site was considered ideal for airfield camouflage. During the Second World War it served first as an RAF station and then as a bomber airfield of the Eighth Air Force, of the United States Army Air Forces (USAAF). It remains the home of the Tower Museum Bassingbourn. From 19 August 1942 to 25 June 1945, Bassingbourn served as headquarters for the 1st Combat Bombardment Wing of the 1st Bomb Division. It was assigned USAAF designation Station 121. The RAF resumed occupation of Bassingbourn on 26 June 1945, the airfield was officially returned on 10 July 1945. The station became one of the main airfields for long-range transport aircraft. In 1948 and 1949 Avro York, Avro Lancaster and Douglas Dakota aircraft from the base took part in the Berlin Airlift, a massive operation transporting essential commodities to the beleaguered city. In February 1952, RAF Bassingbourn received its first allocation of English Electric Canberra bombers and became the first jet bomber operational conversion unit (OCU) in the world. Canberras operated from Bassingbourn for 17 years and one of the aircraft is on static display in the Barracks. From 1963 to 1969 the Joint School of Photographic Interpretation was also located there. On 29 August 1969, the last RAF Commanding Officer, Sqn Ldr A.M. McGregor MBE, turned over the station to the British Army as Bassingbourn Barracks. The barracks were established, on the site of the former RAF Bassingbourn airfield, in January 1970, as the new Depot for the Queen's Division. The depot was responsible for training recruits undergoing their 19-week basic training before joining a regular battalion; in 1993 the Barracks were re-designated the home of the "Army Training Regiment, Bassingbourn" and remained as such for nearly 20 years. Bassingbourn Barracks closed as an army training location in August 2012. The site was reopened for training Libyan soldiers in 2014 but closed down the same year. Since approximately 1970 the site has retained its RAF links by being the home of 2484 (Bassingbourn) Squadron Air Training Corps.


Filename: GB0112__RAF_Bassingbourn__Cambridgeshire_England.zip
License: Freeware
Added: 30th May 2016, 11:01:25
Downloads: 321
Author: Terry Boissel
Size: 1.58 MB


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