Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| YMDN Merredin, Western Australia, Town and Airfield |
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File Description:
YMDN Merredin Town and Airfield - includes townsite landclass. Merredin, a town better known for its wheat and sheep exports. But for almost a decade, it's where one of Asia's busiest carriers, China Southern Airlines, has been sending its trainee pilots to learn how to fly. "They come from a country with a population of more than a billion people. Right now they live in Merredin - population, depending on who's visiting, around 2,000. For nine years now, they and hundreds like them have travelled to WA's empty, sprawling Wheatbelt to learn how to fly. The middle of the Wheatbelt is not the first place you'd look for the future of Chinese commercial aviation. But before these fledgling flyers can spread their wings with China's largest airline, they must pass six months of boot camp in Merredin. Most of them are from China's southern provinces. Their backgrounds are varied. For many of them, it's the first time that they've operated some form of machinery, which includes those students that haven't even had an exposure to driving a motor car. It's early days in their careers. The students are putting in the groundwork. First, mastering the art of piloting single-engine two-seater planes. It's all preparation for the Boeings and airbuses they'll eventually be flying on major international routes. The pressure is intense. Every aspect of the student's progress is measured. Failure can have serious implications for their hopes of becoming commercial pilots. It's part theory and part practical. But flying isn't the only thing that these young men have to get used to in Merredin. For one, there's the incredibly slow pace of country life. Merredin Shire sold the defunct airport for $1 - that's cheaper than a bag of lollies. The locals say the monetary sweetener has paid off." (From ABC transcript) REQUIRES Blencowe_LibraryKit.zip
REQUIRES blencowe_librarykit_309494.zip (Available HERE)
| Filename: | YMDN_Merredin_Western_Australia_Town_and_Airfield.zip |
| License: | Freeware |
| Added: | 28th February 2013, 13:56:12 |
| Downloads: | 281 |
| Author: | Alan Blencowe |
| Size: | 4.56 MB |
| Category: Flight Simulator X - Flight Plans | |
| Chas mod of Stearmandriver RNP RNAV Approach into PAJN Rwy 26 for 737NGX |
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File Description:
Modded StearmanDriver(SD) RNP RNAV Rwy 26 into PAJN, Juneau, Alaska. SD gave us a cool little route that while not LATLONG nor Fixname accurate, it couldn't be without legal and occupational liabilities...and it worked, but if you look at his FixNames and the LATLONG from the PAJN.txt file for the 737 NGX...it did work pretty nicely...at least as nicely as the charted RNAV course into Rwy 8. So I created my own procedure LATLONG rightly or wrongly in a multi-step procedure as follows:
1. I took the raw info provided by SD and flew to each of his waypoints,(if you look, almost all of his FIXs were rounded off...to avoid company or legal problems) noting safe altitude, starting out at 7000ft, creating user waypoints in my GTN750, looking around for first, vertical, then horizontal safety...keeping in mind that Ultimately...I would not be using this data for my Duke, but for the Procedure page of my PMDG 737 NGX..which you already saw me fly with SD's fixes.
2. I took my Turbine Duke up and noted the REAL LATLONG as reported by slewing and world map...transposed those numbers into the format that PMDG's procedures needed DDD.mm fractional minutes. I converted using http://www.directionsmag.com/site/latlong-converter/
3.I created my own mid-point user waypoints from the west CHRTRN,and the NNE CHRTS so we could have approaches from those directions.
4. I put my Duke into autopilot, knowing the lateral info...my flightplan was correct, but I would have to handle the Vnav manually. Turns out its rather manageable with the following info: CHRTRN 5000FT - MARMN 3500FT - TRDWL 2500FT - SALMN 1500 - LEMNN 500 - PAJN5 50
My MOD OF SDs RNP RNAV PAJNRwy 26, will be up on Avsim as ChasModRNP RNAV PAJN Rwy 26.zip
Contact:[email protected] - Support: http://forum.avsim.net/topic/466094-any-interest-in-updated-se-alaska-rnav-rnp-approach-procedures-including-juneau/
| Filename: | Chas_mod_of_Stearmandriver_RNP_RNAV_Approach_into_.zip |
| License: | Freeware |
| Added: | 8th May 2015, 11:35:16 |
| Downloads: | 340 |
| Author: | Chas Reed |
| Size: | 144.78 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| RAF Supermarine Spitfire Mk IX, French 340 & 345 Squadron |
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File Description:
This packet includes two repaints of the Supermarine Spitfire IX, of Royal Air
Force, which were flown by French airman in the following 2 squadrons:
No. 340 Squadron was formed on 7 November 1941 at Turnhouse as a Free French fighter
squadron equipped with Spitfires. In April 1944 it joined No.145 Wing, Second
Tactical Air Force, a wing made up of French fighter squadrons. The squadron
served with the occupation forces in Germany, before on 25 November 1945 being
transferred to the Armee de l'Air.
The aircraft: serial BS392, code GW-S, was flown by S/Ldr Bernard Duperier,
Duperier flew this Spitfire only rarely in the period from October 25 to November
7 1942.
No.345 (French) Squadron (GC II/2 'Berry') was formed on 12 February 1944 at Ayr,
from French personnel transferred from North Africa. It served with 2nd Tactical
Air Force, taking part in the liberation of Europe in 1944-45. After the war the
squadron remained on the continent, and on 21 November 1945 it was transferred
to the Armee de l'Air. Even in RAF service, French roundels were used.
The aircraft: serial PT766, code, 2Y-A, was flown by Jean-Marie Accart, known under
Nom-de-Guerre 'Bernard', became famous during the campaign in France in 1940.
He commanded GC 1/5 and is credited with 12 German aircraft destroyed.
To be used with the payware Spitfire 2008 from RealAir Simulation. Buy it here
http://realairsimulations.com/spitfire/buynow.php?page=spitfire_buynow
The Realair repaintkit was used for making this repaint. The following items
were done extra:
- Redone all stencils and added lots more, so far i could find information and pictures on the internet;
- Pilot is repainted completely;
- Redone some bump-maps for some more detail (with RealAir approval);
- Several textures are now HD, 2048x2048 pixel for more detail;
- Improvement of the some details.
| Filename: | RAF_Supermarine_Spitfire_Mk_IX_French_340__345_Squ.zip |
| License: | Freeware, limited distribution |
| Added: | 14th May 2015, 17:39:49 |
| Downloads: | 226 |
| Author: | Marcel Ritzema |
| Size: | 17.43 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 1st SF (5E-E) "Easy Does It" |
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File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang (with AccuSim), in the colors of P-51D-5-NA 44-13557 5E-E "Easy Does It" as flown by Lt Richard 'Spider' Smith of the 1st Scouting Force, 8th AF. Lt. Smith was a B-17 plot with the 303rd BG and had completed his tour of 35 missions in october 1944 when he was made an offer he could not refuse. As all pilots, he had been dreaming of flying a fighter and was disappointed when he was assigned to the bombers. He now was asked to join the newly formed scouting force, which used experienced bomber pilots to scout ahead of the bomber force flying Mustangs. After 6 hours in a T-6 and 10 hours in a P-51, 'Spider' (so called because of his physique, tall, with long thin limbs) flew his first missio in a P-51 on 6 december 1944 in an old 364th FG P-51D-5, which he named 'Easy Does It' after it's callsign E. The name 'Betty' on the canopy rail referred to his future wife back in the US, but also to a nurse he was dating in the UK. On his 26th mission, on 1 april 1945, flying lead to Leipzig, his engine caught fire on the return flight, and he had to bail out over Belgium. He broke his arm when he hit the tail on bailing out, but otherwise landed safely. He was sent home to the US and came back just before his 21st birthday, having flown 60 missions. HIs story can be read here: http://www.rccr1957.com/spider.pdf.
He did not crash with this aircraft though, this was damaged during a ground collision in the winter of 1944-45, was repaired and was now flying with the 487th FS/352nd FG as Maj. 'Wild Bill' Halton's 'Slender, Tender and Tall', where it finished the war. Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_1st_SF_5EE_Easy_Does_It.zip |
| License: | Freeware |
| Added: | 30th October 2018, 15:25:05 |
| Downloads: | 71 |
| Author: | Jan Kees Blom |
| Size: | 11.93 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tok Junction 6K8 in Alaska, USA |
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File Description:
Tok Junction is a village, or small town, on the Alaska Highway some 180 miles east of Fairbanks and 60 miles west of the Alaska-Canada border. The town is spread over a wide area on the flat terrain and barely registers among the trees, and as such is not shown in FS9 except as a grid of roads as there is no town terrain texture like it used in FS9. The airfield is at the eastern end of the town and adjacent to the Alaska Highway and I have included some surrounding houses, workshops, shops, lodges, etc. The single runway is 3,000 feet of 50 feet wide asphalt aligned 07-25 and lit. There is a small airline based on the airfield called 40-Mile Air. Their hangar is red and the name written large and 100LL fuel is available beside it at all times. Jet A-1 is available by a telephoned pre-arangement. They are, I believe, no longer flying scheduled flights but they do still function as an air taxi and they have a contract to deliver mail to surrounding villages that are not served by all-weather roads. The airfield now has a new icao "PFTO" but in FS9 it remains as the original FAA LID, 6K8. The FS9 roads are not accurately placed, and the grass airfield background is not really appropriate as the reality is more like gravel mixed with earth; it is however difficult to replicate this with the available textures and still prevent bushes or trees appearing. But, in the winter and with snow on the ground it looks as it should. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Tok_Junction_6K8_in_Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 14th January 2020, 17:49:21 |
| Downloads: | 176 |
| Author: | Roger Wensley |
| Size: | 25.47 MB |
| Category: Prepar3D V1-4 - Utilities | |
| AIFlow SimConnect Utility for P3D v4 |
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File Description:
AIFlow v1.1 is a simconnect utility designed to ease AI congestion and go-arounds at the airport the user is departing from and arriving at. AIFlow does this by enforcing spacing minimums between arriving AI aircraft resulting in more orderly arrival patterns. AIFlow also supports spacing spacing minimums between the AI aircraft and the USER’s aircraft when the user is flying (during all phases of the user's flight). For added realism, AIFlow adds landing effects (e.g., micro bank and pitch corrections that scale up during crosswind conditions) to the AI on short final approach. The user can also briefly squawk 1234 in their aircraft to temporarily suspend landings so that the user can find a slot to depart a busy runway. AIFlow is designed to compliment the default P3D AI program and thus is fully compatible with any AI-related program that is compatible with the default AI program (e.g., AIG, Ultimate Traffic Live, Radar Contact, etc.). AIFlow is targeted to Prepar3D version 4.5 or 5.0, specifically SimConnect Version 4.5.0.0 or later. AIFlow operates externally via simconnect and thus makes no changes to the P3D sim. NEW for v1.1: (1) detect and correct AI performing poor approaches (e.g., dive-bombing, descent into terrain) under control of the P3D AI engine, (2) user can specify minimum and maximum AI approach speeds in terminal area, (3) prevent AI from stopping on runway when user landing, (4) AI plane spotting mode only, (5) external database fallback in case simconnect fails to provide local airport data, (6) adjustable in-sim message level, (7) periodic read of .ini file to tweak parameters more easily, (8) AIFlow starts minimized. FIXES for v1.1 include: sequencing in heavy AI traffic would sometimes cause excessive go-arounds, going around AI would sometimes improperly hold, changing AI spacing from default value did not have any effect, sometimes user aircraft would get controlled, .ini file would sometimes get confused reading parameter values having whites spaces.
| Filename: | AIFlow_SimConnect_Utility_for_P3D_v4.zip |
| License: | Freeware |
| Added: | 3rd July 2020, 23:57:52 |
| Downloads: | 2,024 |
| Author: | Roland Foster |
| Size: | 1.18 MB |
| Category: Microsoft Flight Simulator (2020) - Aircraft Repaints, Textures and Modifications | |
| Flight Dynamics & Fuel Flow Fix for MD-83 by Alejandro Rojas Lucena V2 (SGA) |
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File Description:
This is a comprehensive flight dynamics and engine modernization package for the freeware McDonnell Douglas MD-83 by Randy Rojas (SGA) for Flight Simulator X.The original package suffered from a generic B737 flight model, causing the aircraft to "stick" to the runway on takeoff, pitch up heavily in cruise, and consume an excessive amount of fuel. This update completely re-works the airframe geometry, weight distribution, and upgrades the propulsion system to modern MD-90 standards (IAE V2500-D5 engines).KEY CHANGES & BUG FIXES:
1. Airframe Geometry: Fixed a critical syntax typo in the [geometry] section (wing_pos_apex_lon). The simulator now calculates the wing aerodynamic center correctly. Fixed the excessive nose-up pitch in cruise — the pitch trim now holds an ideal 2.2 units at altitude.
2. Weight & Balance: Fully redistributed the payload (passenger stations and baggage compartments). Fixed the severe nose-heavy center of gravity (CG) that caused runway sticking on takeoff. Autopilot pitch commands are now smooth and accurate.
3. Engine Modernization: Powerplant data has been upgraded to match modern IAE V2500-D5 specs (static_thrust = 25000 lbs, TSFC = 0.55). Empty weight has been adjusted to compensate for heavier engines on the tail.
4. Fuel Flow Calibration: Completely recalculated the non-linear fuel flow matrix (Record 1505 in the .air file). Fuel consumption at normal working N2 RPM (above 60%) has been reduced by 32-35%. Total cruise fuel flow at FL370 (Mach 0.74) is now down to a highly efficient ~3.5–3.8 tons per hour. The center fuel tank has been resized to 2882 gallons to stabilize CG.INSTALLATION:
Installation instructions are included in the Readme.txt file inside the archive. Always make a backup copy of your original aircraft.cfg and .air files before overwriting.Huge thanks to Alejandro Rojas Lucena for the great visual model! Safe flights and happy landings!
Original visual 3D model and textures by Alejandro Rojas Lucena (SGA). This is a text-based flight dynamics patch only
| Filename: | Flight_Dynamics__Fuel_Flow_Fix_for_MD83_by_Alejand.zip |
| License: | Freeware |
| Added: | 10th September 2026, 21:39:21 |
| Downloads: | 12 |
| Author: | Madog83 / Houston AI Collaboration |
| Size: | 10.92 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Consolidated PBY Catalina C-FCRR |
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File Description:
This folder contains a repaint for the Aerosoft PBY Catalina for FSX. It is shown here as C-FCRR, with Air France colors. Built by Boeing of Canada at Vancouver, it became RCAF Canso 9767 on March 4, 1943, and was allocated to Squadron 162, coded S, at Reykjavik, Iceland. In 1944, piloted by Flying Officers Thomas Charles Cooke and Eric Walter Wiskin, 9767 sank the German U-boat U-342 off the coast of Iceland on April 17. The amphibian was removed from the military service on April 1, 1946. The same year it was sold to Canadian Pacific Airlines, registered CF-CRR and assigned fleet number 233 (later 933), it was operated until 1959, thereafter by Northland Airlines (1960-1968), Midwest Airlines (1969-1970), and Ilford Riverton until 1973. The registration was changed to C-FCRR when Avalon Aviation acquired it as a water bomber in 1977, listed as Tanker number 791.
In 1995 the aircraft was bought by Powell Eorp. Of Parry Sound, Ontario, subsequently it was owned by the Canadian Air Legend. The French pilot Franklin Devaux bought C-FCRR in 1995 and converted it to a flying television studio, it was based at Le Bourget, Paris, France. During 1996 C-FCRR was the star of monthly French television programme Operation Okavango, while in September 1998 it was the eye catcher of the three-week Champs-Elysees (Paris) static air show. The following October the aircraft started an 8,078 mls (13,000 km) trip to Chile via Dakar (Senegal) and Natal (Brazil) to commemorate early Air France South Atlantic mail service, returning to France in June 1999. On January 19, 2002 the aircraft was stored at Orly Airport, Paris, and has not flown since. Its Canadian registration was cancelled on October 7, 2005. At present it seems to be registered as N9767, and in airworthy condition again. Here's a youtube movie on this aircraft: http://www.youtube.com/watch?v=s6jyzV8Gawc. Repaint by Jan Kees Blom, based on the repaint kit by Aerosoft.
| Filename: | Consolidated_PBY_Catalina_CFCRR.zip |
| License: | Freeware, limited distribution |
| Added: | 26th September 2010, 11:33:47 |
| Downloads: | 1,200 |
| Author: | Jan Kees Blom |
| Size: | 9.83 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Consolidated PBY-5A (C-FCRR) |
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Images related to this file:
File Description:
This folder contains a repaint for the Aerosoft PBY Catalina for FSX. It is shown here as C-FCRR, with Air France colors. Built by Boeing of Canada at Vancouver, it became RCAF Canso 9767 on March 4, 1943, and was allocated to Squadron 162, coded S, at Reykjavik, Iceland. In 1944, piloted by Flying Officers Thomas Charles Cooke and Eric Walter Wiskin, 9767 sank the German U-boat U-342 off the coast of Iceland on April 17. The amphibian was removed from the military service on April 1, 1946. The same year it was sold to Canadian Pacific Airlines, registered CF-CRR and assigned fleet number 233 (later 933), it was operated until 1959, thereafter by Northland Airlines (1960-1968), Midwest Airlines (1969-1970), and Ilford Riverton until 1973. The registration was changed to C-FCRR when Avalon Aviation acquired it as a water bomber in 1977, listed as Tanker number 791.
In 1995 the aircraft was bought by Powell Eorp. Of Parry Sound, Ontario, subsequently it was owned by the Canadian Air Legend. The French pilot Franklin Devaux bought C-FCRR in 1995 and converted it to a flying television studio, it was based at Le Bourget, Paris, France. During 1996 C-FCRR was the star of monthly French television programme Operation Okavango, while in September 1998 it was the eye catcher of the three-week Champs-Elysees (Paris) static air show. The following October the aircraft started an 8,078 mls (13,000 km) trip to Chile via Dakar (Senegal) and Natal (Brazil) to commemorate early Air France South Atlantic mail service, returning to France in June 1999. On January 19, 2002 the aircraft was stored at Orly Airport, Paris, and has not flown since. Its Canadian registration was cancelled on October 7, 2005. At present it seems to be registered as N9767, and in airworthy condition again. Here's a youtube movie on this aircraft: http://www.youtube.com/watch?v=s6jyzV8Gawc. Repaint by Jan Kees Blom, based on the repaint kit by Aerosoft.
| Filename: | Consolidated_PBY5A_CFCRR.zip |
| License: | Freeware |
| Added: | 13th July 2018, 20:34:21 |
| Downloads: | 154 |
| Author: | Jan Kees Blom |
| Size: | 9.83 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Murtala Muhammed International Airport, Lagos (DNMM) Version 2 |
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File Description:
Hi again fellow simmers....
This is an major update to my previous AFCAD on this famous West African airport.
Here are all its features:
- ILS offset fixed as well as some smaller details, like the fact that rwys 1L/1R are
permanently closed to take-off and landings.
- Corrected runway lightings/markings.
- DME on Rwy 19R now working.
- Right Hand Pattern Approach/Take-off only.
- Added correct amount of gates at the International Terminal with parking codes for airlines
that actually fly to DNMM (British Airways, Air France, KLM, Alitalia, Virgin Atlantic,
Virgin Nigeria, Sabena, Swiss, Afriqiya, Emirates, Qatar Airways, South African Airways and
more).
- Domestic Terminal fully laid out and functional with domestic airline parkinting codes
(Albarka, Chanchangi, ADC, Belleview, Kabo Air, etc).
- Cargo parking fully functional.
- Military parking (C130, MiG-21, MiG-29, Alpha Jet, Jaguar, Tornado).
To Install:
1. DELETE THE PREVIOUS 'AF2_DNMM.BGL' file from the 'Flight Simulator X/Addon
Scenery/scenery' folder.
2. Extract all files from the downloaded '.zip' file.
3. Now COPY the NEW 'AF2_DNMM.BGL' file and place it into 'Flight Simulator X/Addon
Scenery/scenery' folder.
4. Start up the Flight sim and the changes will be present.
READ THIS !!!
I've tried to the best of my ability to produce and much detail as possible but i'm sure
something has been left out (there always is).
I've used the latest Jeppesen charts and other materials at my disposal and even my own
eyesight at great risk to myself (yep, even pilots are restricted from certain places at
airports)
Also, lots of airports have changed drasticly on the past couple years like Abuja airport
(DNAA) and I would love to do justice to it as its fast becoming a major hub in the region. I
would be willing to join forces to with anyone that is good with AFCAD on this project.
Enjoy!
[email protected]
13:44 30/07/2007
| Filename: | Murtala_Muhammed_International_Airport_Lagos_DNMM_.zip |
| License: | Freeware |
| Added: | 30th July 2007, 19:44:57 |
| Downloads: | 3,287 |
| Author: | usman saleh |
| Size: | 7.38 MB |