Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Stewart CZST and CAC9 in British Columbia Canada, plus Hyder 4Z7 in AK |
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File Description:
Stewart is in northern British Columbia, around 115 miles north of Terrace, 70 miles northeast of the open sea, and 2 miles from the Canada/US border at the head of a fjord named the Portland Canal. Both Stewart and the nearby Hyder in AK thrived along with silver and gold mining in the early 1900's in the AK and BC interiors and in 1914 Stewart's population was over 10,000, but the current population is now less than 500. This scenery includes Stewart airport (CZST) and also Stewart floats (CAC9) plus Hyder floats 4Z7 which is within sight of Stewart but in Alaska. 4Z7 is based upon the three FSAddon freeware and payware Alaska sceneries, and without whichever one covers Hyder (I forget which) the float base will be isolated way offshore. The Stewart airport is adjacent to the town. There is a single runway that is unlit and just under 4,000 feet of asphalt aligned 18-36, with right hand circuits on 18; a brief view of the surrounding terrain makes it quite clear why. This version is for a period around 2010 to 2012 or so, before a second fuel tank was installed. There are no regularly scheduled flights to Stewart, only GA and charters, but the airport survives with the tourist trips. I have not forgotten the signage for CZST; there isn't any. There is also no clearly defined and fenced boundary to the airport, with a gravel apron beyond the asphalt that then fades to dirt and grass and a road. Hyder has no land connection to the rest of Alaska except through Stewart and a long road trip; the only direct link is by float plane to Ketchikan, 75 miles in a straight line. The AI includes this.
| Filename: | Stewart_CZST_and_CAC9_in_British_Columbia_Canada_p.zip |
| License: | Freeware, limited distribution |
| Added: | 18th January 2019, 18:08:29 |
| Downloads: | 174 |
| Author: | Roger Wensley |
| Size: | 8.9 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kuujjuarapik CYGW in northern Quebec, Canada |
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File Description:
Kuujjuarapik is in northern Quebec at the southern end of Hudson Bay, 90 miles east of James Bay and on the north shore of the Great Whale River; Kuujjuarapik means Small Great River in Inuktitut. Once again the Hudson Bay trading post that opened (in 1820) was the catalyst for the establishment of first a seasonal encampment and then the beginnings of a town in the late 1930's.
The two adjacent villages that now form the town have a total population (mainly Cree and Inuit) of around 1,500. When the Quebec hydo-electric project was under construction in the early 1980's a large portion of the Inuit population voted to move to a new settlement called Umiujaq (my post) 100 miles to the north.
The airport is to the west of the town, between the town and the sea. The gravel and sand runway (which I have made as gravel as there is no convincing way to mix the two) is 5,500 feet long, 150 feet wide, and aligned 17/35, which is approximately parallel to the coast. There is fuel available, both 100LL and JetA, delivered by truck. The AI included here is for Air Inuit and Wasaya, with Air Inuit making three flights per day plus a fourth flight by the Air Inuit Twotter C-GNDO that is based at the airport, and private flights by various aircraft. Yes, there really is a golf course to the south of the airport, and the last thing to note is that Kuujjuarapik has a mandatory radio frequency and that taking into consideration the scheduled flights I have included the tower radio frequency that makes this a controlled airport in FS9.
| Filename: | Kuujjuarapik_CYGW_in_northern_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 16th February 2013, 00:33:20 |
| Downloads: | 306 |
| Author: | Roger Wensley |
| Size: | 2.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Puntzi Mountain CYPU in British Columbia Canada |
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File Description:
Puntzi Mountain is near a village called Chilanko Forks, approximately midway between Bella Coola and Williams Lake and just north of the Chilcotin to Bella Coola Highway. It is what remains of a military base and which currently shows in FS9 as a town, reduced in my scenery version to what remains after the base was closed and cleared. All that remains of the base is now the runway, over 6,000 feet of asphalt aligned 04-22, unlit, at 2,985 feet above sea level, and with centre line markings that are almost invisible. The runway is used in the summer for whatever local fire-fighting operations are needed by ConAir and there are some buildings and fuel tanks for this. It is also used for local flights such as those for a lodge on Puntzi Lake to the north. I have added three AT-802 textures with additional tail numbers for use in the AI. These are to be added to an aircraft that you very likely already have and which was included in Don Grovestine's posting of Abbotsford CYXX. I have also included the revised config file that adds the planes to Don's original; save the original config under another name and replace it with mine. Put the three new texture folders in with the original, which is called "CYXX-AI_Air Tractor AT-802 (Wheels)". If you do not have Don's scenery I suggest you get it, as his work is worth having and like Greg Putz he puts in a lot more effort than I do. The L188 Electra should already be with you if you downloaded my Smithers CYYD scenery. If you find a defect, email me.
| Filename: | Puntzi_Mountain_CYPU_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 20th November 2020, 05:33:01 |
| Downloads: | 173 |
| Author: | Roger Wensley |
| Size: | 10.33 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 9; Wales IWK |
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File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is the second in a series for local flights from Nome, and it is on the furthermost mainland western point of Alaska, Wales IWK. It is 110 miles northwest of Nome and on the eastern shore of the Bering Strait, with a view of the two Diomede Islands. Wales is a small village with a population of only around 145, strung along the beach on a single road. The airfield is at the northwestern end of the village, with a runway of 4,500 feet of lit gravel aligned 35-17 and an apron at the southern end. There are scheduled flights by the usual Era and Bering Air, both of them originating in Nome and also visiting Shishmaref. The AI includes these flights along with Northern Air Cargo and GA. The runway is just long enough to accomodate a DC6 (as is Shishmaref) and I have revised the AI to include this, along with a revision of the parking at Shishmaref. To the southeast of Wales is Tin City, which was built as a base for the support of radar on the hills between the two. The radar is now automatic and unmanned and the base is unused except for the annual maintenance and fuel supply; I have left the airfield untouched but I have added the hilltop radar and the remains of the cable lift, which was used to get the material for the original station up to the top from the beach below.
| Filename: | Alaska_South_Slope_9_Wales_IWK.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd October 2016, 01:26:24 |
| Downloads: | 570 |
| Author: | Roger Wensley |
| Size: | 3.77 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CPR5 - Woodstock - Ontario, Canada |
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File Description:
This is the first of a south Ontario series. Woodstock is a town with a population of around 38,000, located 50 miles west of Lake Ontario. The airfield is 3 miles west of the town, with a single grass runway just over 3,000 feet long and 100 plus feet wide, aligned 05/23 in FS9 (in fact it is now 06/24 due to the magnetic north wandering off during the last 10 years). There have been at different times varying amounts of gravel mixed in with the grass on both runway and taxiway; the majority surface by far is grass and I have left it all as such, as there is no visually convincing way to mix the two without unreal sharp edges. The apron is on the northern side of the runway, and is now modified in shape to maximise the area available for crops. There are 10 "T" hangars and a small clubhouse in a single long building. There is no fuel, runway lighting, or taxiway or apron lights so usage is effectively restricted to daylight hours. To the east of CPR5 and on the edge of the town is a private airstrip with 2,800 feet of asphalt runway; I have added this as a visual reference, along with several large grain silos on the other side of the road. Hidden in plain sight amid the surrounding farmland, the first sighting of CPR5 is actually always of the adjacent and far more visible buildings just to the east of the apron, which are owned by a company that deals with everything to do with boats, up to and including fishing gear. These have been included. As ditches cannot be effectively duplicated in FS9 I have included some fences which do not exist in real life, to give some needed visual clues.
| Filename: | CPR5__Woodstock__Ontario_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 8th July 2015, 13:36:05 |
| Downloads: | 186 |
| Author: | Roger Wensley |
| Size: | 5.57 MB |
| Category: Prepar3D V1-4 - Utilities | |
| Flightplan Visualizer 1.14 |
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File Description:
Flightplan Visualizer (FV) version 1.14.0. Copyright 2018-2019 by Pelle F. S. Liljendal ([email protected]), all rights reserved.
FV comes with 629 pre-imported Commercial AI flightplans (+380 BizJet flightplans are available as a separate download). However you are able to import additional (AI) flightplans yourself. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F.
Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 3 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. The forum is hosted here: https://forum.aerosoft.com/index.php?/forum/919-flightplan-visualizer/
Version 1.14 Contains the following changes:
- Flightplan file-format was changed, to accommodate changes to the airline-data. In previous versions the airline ICAO-code had to be unique, hence not allowing old defunct airlines still remaining in the data-file when a new airline would be issued the same ICAO-code (now they can both exists, and many of the defunct have been marked as defunct).
- On start-up old flightplans in enabled folders will automatically be updated to the new format. If you have sub-folders containing additional flightplans, you should make sure these are enabled, in order to have these updated as well. Once they have been updated you can go ahead and disable these sub-folders again as you please.
- Its now possible to add user defined airlines, in case you want to add you own fictitious airlines (e.g. VA's) or you want to add airlines missing in the official data-files that I supply with the program (if this is the case, please notify me, so I can add these in the next release of the program).
- "Favorite aircraft" have been renamed into "Favorite aircraft-types", as it is the "types" of aircraft you mark. You don't mark a particular aircraft/cofiguration (like the PMDG B737-800 NGXu) as your favorite, but rather the "type" (B737-800). The file containing the (active) favorite aircraft-type selection was renamed as well (you don't have to do anything, the file is automatically renamed on start-up).
- Added a new Unit-Conversion form, letting the user convert units of: Speed, Lenght/Distance, Weight/Volume, Pressure and Temperature. The Weight/Volumne conversions is a bit special as it lets the user convert between weight (kg/lbs) and volume (liter/gal), thanks to a Fuel Density that defaults to 0.785, but can be changed by the user.
- All search-forms (seaching for airport, aircraft and airline) was changed to ignore whitespeaces (e.g. "airBaltic" vs. "air Baltic"), and ignore diacritics (e.g. "AerolÃnea" vs. "Aerolinea"), making it more easy to find what you are searching for in one go.
- The airline search-form will by default exclude airlines that have been marked as defunct. However a new "Include defunct" check-box have been added to the form, allowing you to include these (who am I to say you can not still use "Air Berlin", "Monarch" or "Thomas Cook" flightplans if you want to).
- Added 3 new columns to the airline search form showing commence/cease-date, and wheter or not the airline is "in use" (as carrier/operator by any of the active fligthplans).
- State is now by default excluded when using the airport search form, which make it a lot more convenient to find airports in the city of "New York". State can still be included in the search by choosing a different search-type using the combo-box in the upper/right corner.
- When Flightplan Visualizer needs for perform potentially lengthy operations it will spread the workload over the available cores of the CPU. However if you want to limit which cores it uses you can now set the affinity-mask in the settings form.
- The splash-screen shown when the program starts, and when reloading active flightplans was prevoiusly always shown on top (top-most), but if you find this anoying it can now be disabled in settings.
- Fixed: Warnings/errors regarding loading flightplans were only displayed at start-up. Now they are shown whenever all active flightplans are loaded (e.g. after having enabled a sub-folder).
- Data: The airline-data got a major update, and a bunch of new airlines were added, and the data for MANY others were updated. It is a manual process to update these, almost as funny to do as to watch paint dry ;-)
- Data: A few countries had a wrong- or no sub-region code, so these were fixed/updated. As usual, if any of you spot any erros, or missing data, please use the forum to notify me.
- Data: Additional info added to the aircraft-data (in preparation for some future plans).
- Flightplans: All flightplans bundled with the installer have been updated to the new file-format.
- Flightplans: Thanks to Ryan Carson (RCAI) for allowing me to bundle the installer with a few of his flightplans, so the installer comes with the very first winter 2019-2020 flightplan.
- Flightplans: The good people over at AIG (Alpha India Group) have been VERY busy since the last release, hence the installer comes with +130 new pre-imported flightplans, bringing the total to 629. This update concludes Summer 2019, and AIG already have the first Winter 2019/2020 flight-plans in beta-test.
Pelle
| Filename: | Flightplan_Visualizer_114.zip |
| License: | Freeware, limited distribution |
| Added: | 10th December 2019, 06:59:46 |
| Downloads: | 370 |
| Author: | Pelle Liljendal |
| Size: | 31.01 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G 91st BG (OR-R) 'Nine O Nine' |
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File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G-30-BO 'Nine o nine". Nine-O-Nine was a Boeing B-17G-30-BO Flying Fortress heavy bomber, of the 323rd Bomb Squadron, 91st Bomb Group, that completed 140 combat missions during World War II, believed to be the Eighth Air Force record for most missions, without loss to the crews that flew it. The original aircraft, a block 30 B-17G manufactured by Boeing, was nicknamed after the last three digits of her serial number: 42-31909. Nine-0-Nine was added to the USAAF inventory on December 15, 1943, and flown overseas on February 5, 1944. After depot modifications, she was delivered to the 91st BG at RAF Bassingbourn, England, on February 24, 1944, as a replacement aircraft, one of the last B-17s received in factory-applied camouflage paint.
A former navigator of the 91st BG, Marion Havelaar, reported in his history of the group that Nine-O-Nine completed either 126 or 132 consecutive missions without aborting for mechanical reasons, also believed to be a record. M/Sgt. Rollin L. Davis, maintenance line chief of the bomber, received the Bronze Star for his role in achieving the record.
Her first bombing raid was on Augsburg, Germany, on February 25, 1944. She made 18 bombing raids on Berlin. In all she flew 1,129 hours and dropped 562,000 pounds of bombs. She had 21 engine changes, four wing panel changes, 15 main gas tank changes, and 18 changes of Tokyo tanks (long-range fuel tanks).
After the hostilities ceased in Europe, Nine-O-Nine was returned to the United States on June 8, 1945, and was consigned to the RFC facility at Kingman, Arizona on December 7, 1945, and eventually scrapped.
B-17G-85-DL, 44-83575, civil registration N93012, owned and flown by The Collings Foundation, Stow, Massachusetts, flew marked as the historic Nine-O-Nine until its crash on the 2nd of October 2019. Repaint by Jan Kees Blom.
| Filename: | Boeing_B17G_91st_BG_ORR_Nine_O_Nine.zip |
| License: | Freeware |
| Added: | 6th October 2019, 20:39:06 |
| Downloads: | 234 |
| Author: | Jan Kees Blom |
| Size: | 18.73 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G 91st BG (OR-L) "Blue Dreams" |
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File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G-10-DL 42-37761 OR-L "Blue Dreams" of the 323rd BS/ 91st BG, based in Bassingbourne, UK. "Blue Dreams" was assigned to Captain Ken McFarland and his crew, and was painted by Corporal Tony Starcer, with the december pin-up by Alberto varga. When the crew found out that their captain's wife was pregnant, they had Starcer paint a stork and baby below the pilots window (without McFarlane knowing), adding the name 'Mona Gail'after the birth of his daughter. The aircraft would go on to complete 29 missions with the group, before being written off due to an unfortunate oversight by another crew. Shortly after taking off for a flight to Berlin, on the 6th of March 1944, the pilot, Lt Walter Wilkinson, noticed fuel streaming from the starboard wing. He decided to land immediately, in the hope of quickly solving the problem and rejoining the mission. The nearest airfield was the 355th FG's base at Steeple Morden, close to Bassingbourne, and he decided to land there. He lined up with the runway and slowly descended the heavily laden bomber, going for a smooth as possible landing. What came was different, since the crew had forgotten to lower the landing gear, and "Blue Dreams" screeched of the runway and into the grass. The crew evacuated the wrecked aircraft as quickly as they could, but fortunately, the bombs in the bomb-bay did not explode. "Blue Dreams" would not fly again, and was salvaged the following day. The subsequent accident report revealed that the pilot had flown 8 exhaustive missions in the previous two weeks. This time nobody was hurt, but it would be a different story 10 months later, when another 91st B-17 forcelanded at Steeple Morden...
Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | Boeing_B17G_91st_BG_ORL_Blue_Dreams.zip |
| License: | Freeware |
| Added: | 7th October 2019, 18:19:18 |
| Downloads: | 100 |
| Author: | Jan Kees Blom |
| Size: | 17.66 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tok Junction 6K8 in Alaska, USA |
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File Description:
Tok Junction is a village, or small town, on the Alaska Highway some 180 miles east of Fairbanks and 60 miles west of the Alaska-Canada border. The town is spread over a wide area on the flat terrain and barely registers among the trees, and as such is not shown in FS9 except as a grid of roads as there is no town terrain texture like it used in FS9. The airfield is at the eastern end of the town and adjacent to the Alaska Highway and I have included some surrounding houses, workshops, shops, lodges, etc. The single runway is 3,000 feet of 50 feet wide asphalt aligned 07-25 and lit. There is a small airline based on the airfield called 40-Mile Air. Their hangar is red and the name written large and 100LL fuel is available beside it at all times. Jet A-1 is available by a telephoned pre-arangement. They are, I believe, no longer flying scheduled flights but they do still function as an air taxi and they have a contract to deliver mail to surrounding villages that are not served by all-weather roads. The airfield now has a new icao "PFTO" but in FS9 it remains as the original FAA LID, 6K8. The FS9 roads are not accurately placed, and the grass airfield background is not really appropriate as the reality is more like gravel mixed with earth; it is however difficult to replicate this with the available textures and still prevent bushes or trees appearing. But, in the winter and with snow on the ground it looks as it should. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Tok_Junction_6K8_in_Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 14th January 2020, 17:49:21 |
| Downloads: | 176 |
| Author: | Roger Wensley |
| Size: | 25.47 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Southwest Airlines Boeing 737-700 v2.2 Final Package |
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File Description:
**** THIS FILE SUPERCEEDS MY ORIGINAL FILE b737_700_southwest_v21.zip **** v2.2 - REPORTED BUGS HAVE BEEN CORRECTED. The 737 was born out of Boeing's need to field a competitor in the short-range, small capacity jetliner market which had been opened up by the BAC 1-11 and the Douglas DC-9. Boeing was badly behind however when the 737 program was initiated in 1964, as both of these rivals were already into their flight certification programmes. The 737 was cheaper and quicker to design, featuring six-abreast seating compared to the 1-11 and DC-9's five-abreast layout.By the 1990s, the 737 had lost ground technologically to the newer Airbus A320. In 1993, Boeing initiated the 737-X or Next Generation (NG) program. The Next-Generation 737 encompasses the -600, -700, -800 and -900, and amounted to a complete redesign of the 30-year old airliner. The 737NG is an entirely new aircraft, sharing very little with previous 737s, other than fuselage frames. New wings, new avionics and revised engines were the biggest engineering changes. The 737 was given a glass cockpit with CRT screens (except the -900, which had newer and higher tech LCD screens) and digital systems inspired by the ones that were used on the 777. The parts count is down by about 33%, reducing weight and simplifying maintenance. Additional changes since its introduction include a new interior and performance enhancing winglets which reduce fuel consumption and improve take-off and climb performance. All textures have been modified in DXT-3 format for crisp visuals without comprimising frame rates. Includes the default FS-X Boeing 737 panel. Sounds have been defaulted to the FS-X 737-800, however I recommend the excellent 737 CFM56 "the real deal" version 2 soundpack (file name:737_cfm56__the_real_deal_version_2.zip located at AVSIM.com) for this aircraft series. Additionally, this aircraft series has no Virtual Cockpit (VC), therefore you must fly them using the 2-D default panel view only! This package includes Southwest Airlines liveries (Canyon Blue, Maryland One, Nevada One, Old Color & Shamu).
| Filename: | Southwest_Airlines_Boeing_737700__v22_Final_Packag.zip |
| License: | Freeware |
| Added: | 9th December 2006, 20:24:49 |
| Downloads: | 11,832 |
| Author: | Brian C. Selb |
| Size: | 13.59 MB |