Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| NHL "Dallas Stars Edition" Beechcraft Twin Bonanza" |
|
File Description:
Simmers,and Hockey fans,
This is the 9th repaint of my in progress NHL collection.All repaints are of "Eric Dantes" Beechcraft Twin Bonanza. All NHL teams will be represented.These repaints are not layered so each one has to be redrawn in its offical colors.This repaint has new 2D graphics on the wings and tail section.I hope to complete at least two a week,hopefully more :).All repaints will have two liveries,one with team logos and one without logos.
All NHL team names were put in two hats, Eastern Conference and Western Conference, they are drawn one from each hat at random.The next repaint will be the Montreal Canadiens.Look for it soon. :)I hope you have as much fun collecting all 30 liveries as I will have painting them!
This file includes the texture.Stars"(The Dallas Stars Edition)",texture.Dallas,
"(The NHL Dallas Edition....NOLOGOS)",panel.Stars and the panel.Dallas folders.
The following additional file is required.--------------twinstar__twin__bonanza.zip--------------
This file can be downloaded @ http://www.avsim.com/
Go to the file library and just use the Quick Search: type: Chris Tuinstra and you should see the twinstar__twin__bonanza.zip,along with my other NHL and NFL repaints.Again I thank each of you for your downloads.
Extras:---"This file includes a complete matching interior for both liveries".
| Filename: | NHL_Dallas_Stars_Edition_Beechcraft_Twin_Bonanza.zip |
| License: | Freeware |
| Added: | 23rd November 2007, 22:43:28 |
| Downloads: | 207 |
| Author: | Chris Tuinstra |
| Size: | 6.38 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| NHL "Edmonton Oilers Edition" Beechcraft Twin Bonanza" |
|
File Description:
Simmers,and Hockey fans,
This is the 11th repaint of my in progress NHL collection.All repaints are of "Eric Dantes" Beechcraft Twin Bonanza. All NHL teams will be represented.These repaints are not layered so each one has to be redrawn in its offical colors.This repaint has new 3D effect graphics on the wings and tail section.I hope to complete at least two a week,hopefully more :).All repaints will have two liveries,one with team logos and one without logos.
All NHL team names were put in two hats, Eastern Conference and Western Conference, they are drawn one from each hat at random.The next repaint will be the Atlanta Thrashers.Look for it soon. :)I hope you have as much fun collecting all 30 liveries as I will have painting them!
This file includes the texture.Oilers"(The Edmonton Oilers Edition)",texture.Edmonton,
"(The Edmonton Edition....NOLOGOS)",panel.Oilers and the panel.Edmonton folders.
The following additional file is required.--------------twinstar__twin__bonanza.zip--------------
This file can be downloaded @ http://www.avsim.com/
Go to the file library and just use the Quick Search: type: Chris Tuinstra and you should see the twinstar__twin__bonanza.zip,along with my other NHL and NFL repaints.Again I thank each of you for your downloads.
This file includes a complete matching interior for both liveries".
| Filename: | NHL_Edmonton_Oilers_Edition_Beechcraft_Twin_Bonanz.zip |
| License: | Freeware |
| Added: | 28th November 2007, 23:26:55 |
| Downloads: | 241 |
| Author: | Chris Tuinstra |
| Size: | 6.91 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| NHL "Atlanta Thrashers Edition" Beechcraft Twin Bonanza" |
|
File Description:
Simmers,and Hockey fans,
This is the 12th repaint of my in progress NHL collection.All repaints are of "Eric Dantes" Beechcraft Twin Bonanza. All NHL teams will be represented.These repaints are not layered so each one has to be redrawn in its offical colors.This repaint has NEW 3D effect graphics on the entire aircraft.I hope to complete at least two a week,hopefully more :).All repaints will have two liveries,one with team logos and one without logos.
All NHL team names were put in two hats, Eastern Conference and Western Conference, they are drawn one from each hat at random.The next repaint will be the Los Angeles Kings.Look for it soon. :)I hope you have as much fun collecting all 30 liveries as I will have painting them!
This file includes the texture.Thrashers"(The Atlanta Thrashers Edition)",texture.Atlanta,
"(The NHL Atlanta Edition....NOLOGOS)",panel.Thrashers and the panel.Atlanta folders.
The following additional file is required.--------------twinstar__twin__bonanza.zip--------------
This file can be downloaded @ http://www.avsim.com/
Go to the file library and just use the Quick Search: type: Chris Tuinstra and you should see the twinstar__twin__bonanza.zip,along with my other NHL and NFL repaints.Again I thank each of you for your downloads.
This file includes a complete matching interior for both liveries".
| Filename: | NHL_Atlanta_Thrashers_Edition_Beechcraft_Twin_Bona.zip |
| License: | Freeware |
| Added: | 1st December 2007, 13:04:02 |
| Downloads: | 187 |
| Author: | Chris Tuinstra |
| Size: | 6.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| WIKD/WIOD Tanjung Pandan/Buluh Tumbang/H.A.S. Hanandjoeddin, Indonesia |
|
File Description:
Googly scenery for WIKD/WIOD Tanjung Pandan/Buluh Tumbang/H.A.S. Hanandjoeddin,
Indonesia, based on Google Earth satellite data. It is a small domestic airport
serving the island of Belitung, located about 17 miles from the main town of the
island - Tandjungpandan. The island produces mainly tin and pepper but there are
some beaches that are generating tourist traffic too.
Flight Simulator 2004 has made no provision for any traffic at this airport and
this scenery seeks to redress the situation. The airport sees daily scheduled
traffic operated by Batavia Air and Sriwijaya Air.
The scenery does not purport to be ultra-accurate. Based on poor quality
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
The ICAO code for this airport has recently changed from WIKD to WIOD. The included
files allow you to either retain the old code or optionally change the airport to
use the new one.
| Filename: | WIKDWIOD_Tanjung_PandanBuluh_TumbangHAS_Hanandjoed.zip |
| License: | Freeware |
| Added: | 22nd February 2008, 09:19:27 |
| Downloads: | 1,774 |
| Author: | John Hinson |
| Size: | 64.96 KB |
| Category: Flight Simulator 2004 - Scenery | |
| VGCB Cox's Bazar, Bangladesh |
|
File Description:
Googly scenery for VGCB Cox's Bazar, Bangladesh, a small domestic airport
serving the fishing town of the same name in the Bay of Bengal, to the
south of Chittagong. It boasts extensive sandy beaches which has allowed
tourism development. The unusual name comes from Captain Hiram Cox of the
British East India Company who was appointed Superintendent of the outpost
in the late 1700s. The airport, which was originally a Pakistan Air Force
base, sees domestic flights (mostly to/from Dhaka) operated by Hawker
Siddeley 748s, de Havilland Dash 8s and Fokker Fellowship aircraft of Biman
Bangladesh Airlines, GMG Airlines, United Airways and Zoom Airlines.
Flight Simulator 2004 has made no provision for traffic with only a runway
provided and this scenery seeks to redress the situation.
The scenery does not purport to be ultra-accurate. Based on high quality
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
| Filename: | VGCB_Coxs_Bazar_Bangladesh.zip |
| License: | Freeware |
| Added: | 14th April 2008, 21:13:08 |
| Downloads: | 1,352 |
| Author: | John Hinson |
| Size: | 67.71 KB |
| Category: Flight Simulator X - AFCAD Files | |
| RPMD - Francisco Bangoy International Airport/ Davao International Airport, Philippines |
|
File Description:
This Afcad/AFD for RPMD - Francisco Bangoy International Airport/ Davao International Airport in Davao City, Mindanao, Philippines was made with ADE V1.37 and is for the default RPMD airport in FSX. The Afcad/AFD was was made with ADE V1.37 and is for the default RPVM airport in FSX. It was made in response to a user request.
Francisco Bangoy/Davao International is a significant hub for the southern part of the Philippines and sees domestic traffic from Philippines Airlines (PAL Express through to A343's), Air Philippines, Cebu Pacific. Asian Spirit and South East Asian Airlines. The airport handles international traffic - currently limited to Cebu Pacific flights to and from Hong Kong and Singapore and Silkair flights from Singapore.
Aprons and taxiways have been changed, additional GA maintenance aprons added, taxiways re-aligned and surfaced correctly, jetways added, gates and parking spaces coded for airlines and aircraft types using the airport. The tower was changed to be more representative of the real thing.
The default airport lacks coding and the radius of gates is inadequate for the any of the commercial aircraft coming to RPMD, so use of this file very significantly increases traffic. Tested with WOAI, Henry Tomkiewicz's Cessna Props package and custom AI.
| Filename: | RPMD__Francisco_Bangoy_International_Airport_Davao.zip |
| License: | Freeware |
| Added: | 17th August 2008, 20:09:18 |
| Downloads: | 1,457 |
| Author: | Matthew Brooks |
| Size: | 5.86 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Los Angeles Angeles of Anaheim Edition Beechcraft Twin Bonanza |
|
File Description:
Simmers,and Baseball fans. This is my 5th repaint of my in progress MLB collection.All repaints are of "Eric Dantes" Beachcraft Twin Bonanza. All MLB teams will be represented. These repaints are not layered so each one has to be redrawn in its offical colors.All repaints will have two liveries,one with team logos and one without logos. All MLB team names were put in two hats, American League and National League they are drawn one from each hat at random.The next repaint will be the New York Mets.Look for it soon. :)I hope you have as much fun collecting all 30 liveries as I will have painting them! This file also includes a new folder DXT3 Format. For those of you that require friendlier frame rates just replace the 32 bit 888-8 extended bitmap textures with the DXT3 textures in the DXT3 Format folder.Backup the 32 bit 888-8 extended bitmap textures, the just let the DXT3 files overwrite. This file includes the Texture.Angeles"(Los Angeles Angeles of Anaheim Edition)",Texture.Anaheim,"(The Anaheim Edition)NO..LOGOS,Panel.Angeles and Panel.Anaheim folders. The following additional file is required.-------twinstar__twin__bonanza_v2.zip---------- This file can be downloaded @ http://www.avsim.com/ Again I thank each of you for your downloads.
| Filename: | Los_Angeles_Angeles_of_Anaheim_Edition_Beechcraft_.zip |
| License: | Freeware |
| Added: | 3rd August 2008, 19:21:36 |
| Downloads: | 239 |
| Author: | Chris Tuinstra |
| Size: | 7.41 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| New York Mets Beechcraft Twin Bonanza |
|
File Description:
Simmers,and Baseball fans. This is my 5th repaint of my in progress MLB collection. All repaints are of "Eric Dantes" Beachcraft Twin Bonanza. All MLB teams will be represented. These repaints are not layered so each one has to be redrawn in its offical colors. All repaints will have two liveries, one with team logos and one without logos. All MLB team names were put in two hats, American League and National League they are drawn one from each hat at random. The next repaint will be the Chicago White Sox. Look for it soon. I hope you have as much fun collecting all 30 liveries as I will have painting them! This file also includes a new folder DXT3 Format. For those of you that require friendlier frame rates just replace the 32 bit 888-8 extended bitmap textures with the DXT3 textures in the DXT3 Format folder.Backup the 32 bit 888-8 extended bitmap textures, then just let the DXT3 files overwrite. This file includes the Texture.Mets"(New York Mets Edition)",Texture.MLB New York,"(The MLB New York Edition)NO..LOGOS,Panel.Mets and Panel.MLB New York folders. The following additional file is required.-------twinstar__twin__bonanza_v2.zip---------- This file can be downloaded @ http://www.avsim.com/ Again I thank each of you for your downloads.
| Filename: | New_York_Mets_Beechcraft_Twin_Bonanza.zip |
| License: | Freeware |
| Added: | 6th August 2008, 13:32:38 |
| Downloads: | 213 |
| Author: | Chris Tuinstra |
| Size: | 8.3 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| New Outer Terrain Textures (Beta version) |
|
File Description:
New outer terrain textures for FU3. Zip contents are as follows:
GENTILES.TAG: 19 new textures, a total of 754 individual .tga files containing the base texture tiles, variation tiles and transition tiles. This is a BETA version and does not contain any water transitions. Copy and paste this file into your Flight3\gentiles folder. This file also includes 7 extra base textures: the intention is to expand the set at some point so that we have a full set of 26, the maximum number permitted by FU3. At the moment, no variation or transition tiles are provided for these 7 additional textures, and as no rules are provided for them they do not yet appear in the OT.
RULES.TXT: a rules file for the 19 new textures. Even if you use the GTL tiles provided you MUST copy and paste this file into your \Flight3\gentiles folder as it also defines the texture types, rotation and mapping.
GTLs.ZIP: 2460 GTL tiles as created by the new RULES.TXT file. Generating your own GTL tiles using the RULES.TXT file is likely to take an hour. You might prefer to copy and paste the GTL tiles provided into your \Flight3\outterr folder instead.
| Filename: | New_Outer_Terrain_Textures_Beta_version.zip |
| License: | Freeware |
| Added: | 7th February 2010, 07:58:26 |
| Downloads: | 54 |
| Author: | Jonathan Stonehouse |
| Size: | 10.85 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VGEG Chittagong/Shah Amanat International, Bangladesh |
|
Images related to this file:
File Description:
Googly scenery for VGEG Chittagong/Shah Amanat International (known as M A
Hannan until 2005) - an important airport in Bangladesh that is poorly provided
for in Flight Simulator 2004. These scenery files add taxiways, aprons,
buildings and other airport features, including the military area at the north
end and the general aviation ramps, so that you and your "AI" traffic can land,
taxi, park and take off in a realistic manner.
The city of Chittagong and its port are served regularly by jets ranging in size
from the Fokker 28 to the Douglas DC10 from operators like Air Arabia, Air Asia,
Biman Bangladesh Airlines, Oman Air, Thai Airways International, and turboprops of
GMG Airlines, United Airways and Zoom Airways.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
[File re-uploaded at request of AVSIM]
| Filename: | VGEG_ChittagongShah_Amanat_International_Banglades.zip |
| License: | Freeware |
| Added: | 14th May 2010, 05:10:02 |
| Downloads: | 3,079 |
| Author: | John Hinson |
| Size: | 71.7 KB |